Disrupt the Skaal Hunt is a quest in the main questline of The Elder Scrolls III: Bloodmoon.

Objectives[edit | edit source]

  • Rest and listen to Hircine.
  • Travel to the eastern shore of Lake Fjalding.
  • Kill the trackers at the campsites.
  • When they're dead kill the Spirit Bear.
  • Wait until Hircine contacts you and gives you a Bonewolf spell.

Walkthrough[edit | edit source]

The night after you have completed "Dream of Hircine," you will get another vision from Hircine. He will tell you the Skaal are preparing to hunt the Spirit Bear. He wants you to disrupt the hunt by killing both the hunters and the Spirit Bear.

The hunt will take place on the western banks of Lake Fjalding. When you get there, you will notice there are several campsites in the area, as well as a number of Skaal trackers walking around. More trackers will spawn periodically from the campsites. Be aware that they all have silver weapons, so if they group up on you, you will probably not be able to defeat them.

Once you have killed enough Skaal, you will get a message that they have abandoned their hunt. The Spirit Bear should spawn at this point. It will be somewhere in the forest. Track it down and kill it.

Reward[edit | edit source]

The following night, Hircine should appear to you in a dream. He will praise you for disrupting the hunt, and will reward you with the spell "Bonewolf" to summon a bonewolf during the day.

Journal[edit | edit source]

Disrupt the Skaal Hunt – BM_BearHunt2
ID Journal Entry
10 Hircine has come to me again in my dreams. I saw visions of the Skaal preparing a ceremonial hunt for the Spirit Bear. I must travel to the western shores of Lake Fjalding this night and kill these Skaal while they track the bear. Then I must kill the Spirit Bear as well.
  • Quest accepted
30 I have killed the Skaal trackers.
50 I have killed the Spirit Bear.
100 Hircine is pleased with my obedience, and has granted me the ability to summon an undead Bonewolf to my side when I walk in the day.
  • Quest complete

Bloodmoon Main Quest
Main Quest An Island to the NorthRebellion at FrostmothFrostmoth SmugglersThe Disappearance of Captain CariusThe Skaal Test of LoyaltyThe Skaal Test of WisdomThe Skaal Test of StrengthSiege of the Skaal Village
Ritual Quests The Ritual of WaterThe Ritual of EarthThe Ritual of BeastsThe Ritual of TreesThe Ritual of the SunThe Ritual of the Winds
Skaal Quests The Totem of Claw and FangThe RistaagThe Castle Karstaag
Werewolf Quests Dream of HircineDisrupt the Skaal HuntSiege of Castle Karstaag
Final Quest Hircine's Hunt
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