"You've arrived. I am Divayth Fyr, wizard-lord of Tel Fyr. I trust no further introduction is necessary? I see a Daedric artifact. It lies hidden in a brass city filled with danger, curiosity, and contradiction. You will accompany me, if you wish."
- What exactly would I be signing up for? "A voyage that only a few have ever undertaken. We will travel to Sotha Sil's peculiar experiment—the Clockwork City. I have inquiries to make. You will assist me."
- You know how to reach the Clockwork City? "I do. The Tribunes are not so clever that they could hide such a place from me for long. The city is quite close ... and also very far away. Just the first of Sotha Sil's many paradoxes. If you choose to join me, be prepared for many more."
- Why ask me to help? "The future holds its secrets close, but I have scried glimpses. Your spirit strides alongside of those of anointed kings and heros. Trust me—you walk the path to power. Don't believe me? Good. A healthy dose of skepticism will serve you well."
- All right, I'll work with you. "Of course you will. Naturally, you have questions. Alas, they will have to wait. Servants of the Tribunal do not look kindly on blasphemous journeys like this one. Meet me at the waterfall north of the city. We can discuss the details there."
"My companion arrives at last. Now then, our journey beings in this dreary little cave. Quite a surprise, yes? Believe me, it won't be the last. We can speak freely here, but do make it brief. All this natural splendor is just ... tedious."
- You mentioned Sotha Sil. Who is he? "The Father of Mysteries, the Clockwork God, the Tinkerer, and other such banal titles. Sotha Sil, or Seht, is a member of the Dark Elf Tribunal. He reigns over Morrowind as the god of craft and sorcery—the wisest and most reclusive of the Three."
- Do you know him well? "Ha! No one truly knows Sotha Sil—not even his hordes of wild-eyed worshipers. I studied with him before his ascent, and even then he defied comprehension. His only true peer was Indoril Nerevar. Such a shame what happened to him."
- Indoril Nerevar? "Indeed. Saint Nerevar the Captain. Our king and greatest champion for a time. He died, tragically, during a journey to the heart of Red Mountain. It was all very sudden. Some believe his retainer, Dagoth Ur, struck the mortal blow. Others ..."
- What do the others think? "I think it's irrelevant. The silence of Sotha Sil may come from a place of grief and deep regret. It might be a side-effect of this fierce obsessions. Perhaps both? How he became a god is no concern of mine. I respect his knowledge, nothing more."
- "Why did Sotha Sil hide the Clockwork City here? "Sotha Sil hides everything. But more to your point, it's not just a city. It's an incomprehensibly powerful world-shaping device. Can't leave that sort of thing lying about, can you? Also, Almalexia worries about how it reflects on her divinity."
- Almalexia? "Yes, Sil's fellow tribune. A machine can be studied and perhaps understood in time. She fears that by reducing their divinity to a machine, Sotha Sil lessens the mystique of their godhood. To his great credit, Sil largely ignores these concerns."
- What do you hope to find in Clockwork City? "A Daedric artifact. I take a keen interest in all such objects, but this one seems especially significant. You see, nearly everyone who searches for it winds up dead. I suspect that someone or something hid this artifact away in the Clockwork City."
- Are you concerned about seeking an object that got other people killed? "Other people are not Divayth Fyr. I've not lived this long by shying away from dangerous relics. Anyway, if this artifact inspired someone to slaughter scores of mages, it's clearly something worth investigating."
After his shadow is removed:
"Perhaps I failed to impress the gravity of our situation upon you. If my shadow gets away, we may never escape this place. So if you have something to say, say it quickly."
- Was that really your shadow? "Yes—and perhaps something more. In removing my shadow our attacker removed some vital part of my animus. My soul, in the common parlance. Without it, my power is severely diminished. Needless to say, this will not do."
- Do you know how to recover your shadow? "This may surprise you, but I've never had my shadow ripped from my body. Even so, I will devise a solution. Don't trouble yourself with the finer details. Just be prepared to fight. Much will depend on your ability. Do not fail me."
- Do you have any idea what sent us here? "Not yet. We should have translocated directly to the Brass Fortrress—Sil's chief municipality here in the Clockwork City. But somehow we ended up here. Vexing."
- How do we get out of here? "One step at a time, if you please. We need only to find a landmark, or a map ... or something. Once I determine where we are, it won't take long to find an exit. Just leave that to me. You focus on these traps."
After reclaiming his shadow:
"Follow this road to the Brass Fortress. When you see the wayshrine, veer north … or what passes for north here. If you have other business to attend to, I'll not stop you. Just meet me at the gates to the fortress when you're ready to proceed."
- Are you all right? "Concerned for my well-being? Touching. With time, I should make a full recovery. You performed admirably in there. I must admit, I had my doubts. But don't worry—I have doubts about practically everyone."
- Any new ideas about what disrupted our travel? "No. I hoped that in reclaiming my shadow, I might catch a glimpse of our adversary or my prize. Alas, nothing. Seems we'll have to conduct inquiries the old fashioned way."
- What was that about your prize? "Have you forgotten so soon? I came to the Clockwork City in search of a Daedric artifact. Our misadventures in the Pneumatis and this mysterious relic share a common point of origin, I'm certain. Now it's just a matter of rooting it out."
After conversing with Luciana:
"Luciana clearly hasn't lost her charming demeanor. Predictable."
- It seems I won't be welcome in the city until I've found a sponsor. "Ah yes, their bizarre sponsorship custom. I forgot about that little wrinkle. As a friend and peer of Sotha Sil, I come and go as I please. I suppose it would be best for you to wait out here. If I need you again, I will find you."
- Can't you sponsor me? "I'm not a citizen. And even if I were, I'd not waste time wading through their opaque bureaucracy. You've proven yourself to be more than capable. I have no doubt you'll figure something out. Gain your sponsorship. We will speak again soon."