Background[edit | edit source]
Objectives[edit | edit source]
- Return to Barilzar's Tower
- Find Barilzar
- Rescue Barilzar
- Talk to Leona Blasio
- Talk to Volrina Quarra
- Talk to Snorfin
- Travel to Nchuleft and retrieve the Dwemer component
- Travel to Arkngthunch-Sturdumz and retrieve the Dwemer component
- Travel to Galom Daeus and retrieve the Dwemer component
- Return to Barilzar and give him the components
Walkthrough[edit | edit source]
Barilzar's tower[edit | edit source]
Upon arriving at Barilzar's Tower, Daedra will be attacking Barilzar. Defeat the Daedra to rescue him. Afterwards, he will ask the Vestige to talk to his former hirelings who were asked to retrieve Dwarven components for his invention.
Molag Mar[edit | edit source]
In the small town of Molag Mar, west of Barilzar's Tower, three of Barilzar's former hirelings will be waiting. After speaking to them. they will reveal the location of the components in the Dwemer ruins.
Nchuleft[edit | edit source]
Nchuleft is one of the component locations. Travel to the bottom of the ruin, to a large area surrounded by lava. The component is located in a chest on the east side and behind a rock.
Galom Daeus[edit | edit source]
Inside Galom Daeus, Volrina's Notes can be found on the floor. Inside the last room two Berne clan members will be hammering at a destroyed Dwarven spider that will explode and kill them. Loot the spider to find the control rod and use it on the rest of the fallen Dwarven spiders to make them work. Then they will disable the barrier shielding the component, so the player is able to take the component.
Arkngthunch-Sturdumz[edit | edit source]
After entering Arkngthunch-Sturdumz, Snorfin's Notes: Arkngthunch-Sturdumz can be immediately found on the ground, giving a hint in what the Vestige must do to get to the component. Spectral guardians and Dwemer constructs will be encountered, and there will be three pipes blowing fire out and preventing access to the component. If the valves on the pipes are activated, the fire will stop and the Vestige can get the component.
Reward[edit | edit source]
Journal[edit | edit source]
|sic] [Do not change this to Archcanon. This misspelled word is how it appears in-game.] Tarvus wants me to return to Barilzar's tower and ask the mage if he knows how we can overcome the power of Chodala's staff, Sunna'rah.
|I need to search Barilzar's tower and find the mage.
|Inside Barilzar's tower, I found that the place was overrun by Daedra! I need to deal with the monsters before I can talk to Barilzar.
|I defeated the Daedra. Now I can talk to Barilzar and ask him if he knows of a way to circumvent the powers of Chodala's staff, Sunna'rah.
|Barilzar thinks he can build a tonal inverter to counter the power of Chodala's staff. He needs me to collect the components to craft the device and has sent me to Molag Mar to get help from hirelings he's used in the past.
|Barilzar's former hirelings pointed me toward three ruins where I can find the components he needs to craft the tonal inverter: Nchuleft, Arkngthunch-Sturdumz, and Galom Daeus. I just need to overcome any obstacles in the ruins to retrieve the items.
|I retrieved all three components needed to create the tonal inverter. Now to see if Barilzar can build the device he promised.
|It looks like Barilzar completed the construction of the tonal inverter. I should retrieve it from his work table.
|Now that I have the tonal inverter, I should ask Barilzar how it works.
|I received the tonal inverter and instructions on how to use the device from Barilzar. Now I should return to the Archcanon's office in Vivec City and let Archcanon Tarvus know that we have a way to disrupt Chodala's power.
|Archcanon Tarvus is holding Seryn. I should talk to him to let him know I have Barilzar's device and convince him to allow Seryn to help me use it against Chodala.
|Now that that's settled and I convinced the Archcanon to let Seryn assist me, I should talk to Seryn and decide our next course of action.
|Seryn says that her brother and a few of his followers have taken refuge in a shrine to the Daedric Prince Malacath. I should meet her there.
|I rendezvoused with Seryn at the ruins of Kaushtarari. I should give her the tonal inverter before we go inside to confront Chodala.
|Seryn has the tonal inverter. Now to head into the shrine and confront Chodala.
|Seryn and I have entered the ruins of Kaushtarari. Now we need to locate Chodala and defeat him so that we can recover the staff, Sunna'rah.
|We defeated Chodala. I should talk to Seryn and see how she's handling all this.
|Now that Chodala has been defeated, I should gather up the staff called Sunna'rah.
|I have Sotha Sil's device, Sunna'rah. Now I need to return to Vivec City and see if the staff can be used to restore Lord Vivec. Seryn said she'd meet me there after she takes care of her brother's remains.
|I need to talk to Archcanon Tarvus. I'll probably find him in Vivec's chambers, tending to the weakened god.
|Archcanon Tarvus wants me to use Sunna'rah on Lord Vivec so that his divine energy is returned to him.
|I used Sunna'rah as the Archcanon suggested, but something's wrong! It's hurting Vivec, not helping him! Why has the Archcanon betrayed us?
|Seryn thought quickly and used the tonal inverter to once again stop Sunna'rah. I should talk to her and see if we can make sense of what just happened.
|Vivec survived that last attempt—barely. I need to talk to him and find out if he can tell me more about Barbas and what just happened here.