Elder Scrolls
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Elder Scrolls

Not to be confused with Do Not Delete - Not A Test Cell.

Do Not Delete is a treasure chest involved in a bug in The Elder Scrolls V: Skyrim.

Explanation

"Do Not Delete" is a scripted placeholder (with four different IDs) left in-game by developers to represent the total gold-value merchants can hold.[1] Its presence explains why gold can be pickpocketed from Merchants, without their total gold value depleting.

Function

It appears as a tiny version of a wooden chest. It has no base value or any notable uses and a weight of 0.5 WeightIcon. It is possible to come across it while clearing dungeons. It can be dropped or placed into a chest for safe keeping and appears as stolen when kept safe in a normal chest. It cannot be bought back after 24 hours in game time. It can also be used to reach otherwise inaccessible places in the game, as it floats in place when dropped.

When placed, the rotation of the player is related to how the chest is placed. Looking parallel to the entrance of the room usually results in a completely level box. However, looking perpendicular to the entrance can place the box on its side.

The stolen tag can be removed by placing it in an empty chest, then instructing a follower search the chest.

"Do Not Delete" chests can only stack in groups of 11. Once a twelfth chest is picked up, it begins a new stack.

Locations

("tcl" marked locations require "tcl" Console command or platter/plate with a Do Not Delete box already)

  • Inside most shops using "tcl"

Markarth

Riften

Solitude

Whiterun

Windhelm

Under the floor in House of Clan Shatter-Shield ("tcl")

Winterhold

References

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