Elias Aguero (talk | contribs) No edit summary Tag: sourceedit |
PowerBanani (talk | contribs) (Added interlanguage link(s)) |
||
(25 intermediate revisions by 13 users not shown) | |||
Line 1: | Line 1: | ||
{{DragonbornQuests |
{{DragonbornQuests |
||
|name = Dragonborn |
|name = Dragonborn |
||
− | |image = Dragonborn-trailer-01. |
+ | |image = Dragonborn-trailer-01.png |
+ | |caption = The Northern Maiden arriving to dock at Raven Rock. |
||
− | |questgiver = [[Cultists' Orders]] |
+ | |questgiver = ''[[Cultists' Orders]]'' |
− | |location = [[Hold |
+ | |location = [[Hold|Hold capital cities]]<br />[[Northern Maiden]]<br />[[Raven Rock (Dragonborn)|Raven Rock]]<br />[[Earth Stone (Dragonborn)|Earth Stone]]<br />[[Temple of Miraak]] |
|prereq = Starting [[The Horn of Jurgen Windcaller]] |
|prereq = Starting [[The Horn of Jurgen Windcaller]] |
||
|next = [[The Temple of Miraak]] |
|next = [[The Temple of Miraak]] |
||
|reward = |
|reward = |
||
− | |type = [[Quests (Dragonborn)#Main quest|Main |
+ | |type = [[Quests (Dragonborn)#Main quest|Main quest]] |
|QuestID = DLC2MQ01 |
|QuestID = DLC2MQ01 |
||
+ | }} |
||
− | }}{{For|the character|Last Dragonborn}}{{For|the DLC of the similar name|The Elder Scrolls V: Dragonborn}} |
||
+ | {{For|2=Dragonborn}} |
||
− | '''Dragonborn''' serves as the introduction to the {{Dragonborn|!}} add-on. |
||
+ | {{Quote|Board the vessel Northern Maiden docked at Raven Rock. Take it to Windhelm, then begin your search. Kill the false Dragonborn [...] Return with word of your success, and Miraak shall be most pleased.|''[[Cultists' Orders]]''}} |
||
+ | '''Dragonborn''' serves as the introduction to the {{Dragonborn|!}} add-on in which the [[Last Dragonborn|Dragonborn]] must investigate [[Solstheim (Dragonborn)|Solstheim]] for someone named [[Miraak]] who tried to have them killed. |
||
==Background== |
==Background== |
||
<div class="blockquote-half">''I've been attacked by a group of people claiming to work for someone named Miraak. I need to find out why they're trying to kill me, and so I should look for the boat in Windhelm they used to travel from Solstheim.''</div> |
<div class="blockquote-half">''I've been attacked by a group of people claiming to work for someone named Miraak. I need to find out why they're trying to kill me, and so I should look for the boat in Windhelm they used to travel from Solstheim.''</div> |
||
+ | |||
+ | ==Objectives== |
||
+ | #Find out who sent the [[Cultist]]s |
||
⚫ | |||
+ | #Travel to Solstheim |
||
+ | #Search for information about Miraak |
||
+ | #Investigate the shrine |
||
+ | #Reach the Temple of Miraak |
||
==Walkthrough== |
==Walkthrough== |
||
− | To start the Dragonborn questline, the |
+ | To start the Dragonborn questline, the Dragonborn must have at least started the quest "[[The Horn of Jurgen Windcaller]]." Once this quest is completed, the next time they visit a city in a major Skyrim hold during daytime (whether or not they have visited [[Solstheim (Dragonborn)|Solstheim]] before this point) two Cultists will stop the Dragonborn and engage in a brief discussion, asking whether they are [[Dragonborn (Lore)|Dragonborn]] and then telling them that the first Dragonborn, [[Miraak]], will soon be returning. They will then attempt to kill the "false" Dragonborn. After killing them, the ''[[Cultists' Orders]]'' can be found on one of them, triggering a new objective to visit [[Windhelm (Skyrim)|Windhelm]]'s Docks in order to travel to Solstheim. |
− | The cultists use primarily magical attacks; [[Ice Spike]], [[Flames]] and [[Conjure Flame Atronach]] are common spells. |
+ | The cultists use primarily magical attacks; [[Ice Spike (Skyrim)|Ice Spike]], [[Flames (Skyrim)|Flames]] and [[Conjure Flame Atronach]] are common spells. |
− | ===Solstheim |
+ | ===Solstheim=== |
− | The quest continues by finding [[Gjalund Salt-Sage]] at the Windhelm docks and talking to him. In a brief conversation, he reveals that one minute he was in Solstheim, and the |
+ | The quest continues by finding [[Gjalund Salt-Sage]] at the Windhelm docks and talking to him. In a brief conversation, he reveals that one minute he was in Solstheim, and the next—after the cultists boarded his ship—he was in Windhelm. The Dragonborn will then have to pass a persuasion check with three options—pay him double his normal fare, persuade him or intimidate him. After passing this check, Salt-Sage will grant passage to Solstheim. |
===Outlander=== |
===Outlander=== |
||
Upon arrival, [[Adril Arano]], second councilor of [[Raven Rock (Dragonborn)|Raven Rock]], will engage in a discussion where he will ask what business the Dragonborn has in Raven Rock: |
Upon arrival, [[Adril Arano]], second councilor of [[Raven Rock (Dragonborn)|Raven Rock]], will engage in a discussion where he will ask what business the Dragonborn has in Raven Rock: |
||
⚫ | |||
− | <div class="diabox"> |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | </div> |
||
⚫ | |||
+ | |||
⚫ | |||
Next, it's possible to ask him again about Miraak and he will mention the [[Earth Stone (Dragonborn)|Earth Stone]]. This will trigger the next quest marker. |
Next, it's possible to ask him again about Miraak and he will mention the [[Earth Stone (Dragonborn)|Earth Stone]]. This will trigger the next quest marker. |
||
+ | <div class="diabox">'''Do you know who Miraak is?''' ''"I... I'm unsure. I swear I know the name, but I cannot place it."''<br /> |
||
− | <div class="diabox"> |
||
− | ''' |
+ | '''Can you tell me anything about him?''' ''"I don't think so. I'm not... The name has something to do with the Earth Stone, I think. But I'm not sure what."''</div> |
− | |||
− | '''Can you tell me anything about him?''' ''"I don't think so. I'm not... The name has something to do with the Earth Stone, I think. But I'm not sure what."'' |
||
− | </div> |
||
After the Dragonborn's conversation is finished, Adril will turn to Gjalund, and they will have a conversation about supplies Gjalund brought. Gjalund will tell Adril that the [[East Empire Company]] raised their prices and that he will need more from Adril. |
After the Dragonborn's conversation is finished, Adril will turn to Gjalund, and they will have a conversation about supplies Gjalund brought. Gjalund will tell Adril that the [[East Empire Company]] raised their prices and that he will need more from Adril. |
||
Line 50: | Line 57: | ||
The quest continues at the Earth Stone, which is in a shrine. A [[House Telvanni|Telvanni]] wizard named [[Neloth (Dragonborn)|Neloth]] will approach and begin a conversation: |
The quest continues at the Earth Stone, which is in a shrine. A [[House Telvanni|Telvanni]] wizard named [[Neloth (Dragonborn)|Neloth]] will approach and begin a conversation: |
||
⚫ | |||
− | <div class="diabox"> |
||
⚫ | |||
− | '''I'm looking for someone named Miraak |
+ | '''I'm looking for someone named Miraak''' ''"Miraak...Miraak... It sounds familiar but I cant quite place... Oh. Wait. I recall. But that makes very little sense. Miraak's been dead for thousands of years."'' |
⚫ | :'''What does that mean?''' ''"I'm not sure, but it is fascinating, isn't it. Perhaps it has some relation to what's going on here. Quite unexpected. I'm afraid I can't give you any answers. But there are ruins of an ancient temple of Miraak's toward the center of the island. If I were you, I'd look there."''</div> |
||
⚫ | '''What does that mean? |
||
− | </div> |
||
It's possible to ask him some [[Neloth (Dragonborn)#Earth Stone|other questions]], such as [[Neloth (Dragonborn)#Morrowind|Morrowind's history]], but they have no bearing on the main questline. |
It's possible to ask him some [[Neloth (Dragonborn)#Earth Stone|other questions]], such as [[Neloth (Dragonborn)#Morrowind|Morrowind's history]], but they have no bearing on the main questline. |
||
− | If the Dragonborn visited Solstheim before completion of "The Horn of Jurgen Windcaller |
+ | If the Dragonborn visited Solstheim before completion of "The Horn of Jurgen Windcaller," they will still need to revisit Windhelm and talk to Gjalund Salt-Sage. |
===The Temple of Miraak=== |
===The Temple of Miraak=== |
||
− | The [[Temple of Miraak]] is northeast from Raven Rock, in the center of the island. Arriving here completes the Dragonborn quest and begins the quest "[[The Temple of Miraak]] |
+ | The [[Temple of Miraak]] is northeast from Raven Rock, in the center of the island. Arriving here completes the Dragonborn quest and begins the quest "[[The Temple of Miraak]]." |
==Journal== |
==Journal== |
||
− | {| |
+ | {|class="dbqtable" |
+ | !colspan="2"|Dragonborn – DLC2MQ01 |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |align="center"|5||''I've been attacked by a group of cultists. I need to see if they have any evidence of what prompted this assault.'' |
||
+ | *'''Objective 5:''' Find out who sent the Cultists |
||
|- |
|- |
||
− | | |
+ | |align="center"|7||''I've found a note on one of the cultists who attacked me. Perhaps it has some clue as to what prompted them to come after me.'' |
− | *'''Objective:''' |
+ | *'''Objective 7:''' Read Cultists' Orders |
|- |
|- |
||
⚫ | |||
⚫ | |||
+ | *'''Objective 10:''' Travel to Solstheim |
||
− | ''I've found a note on one of the cultists who attacked me. Perhaps it has some clue as to what prompted them to come after me.'' |
||
⚫ | |||
|- |
|- |
||
+ | |align="center"|15|| |
||
⚫ | |||
− | *'''Objective:''' |
+ | *'''Objective 20:''' Search for information about Miraak |
|- |
|- |
||
− | |''I have arrived on Solstheim in search of the "Miraak" mentioned in a note as being behind the attempt on my life. Perhaps someone in the town of Raven Rock will know about him.'' |
+ | |align="center"|20||''I have arrived on Solstheim in search of the "Miraak" mentioned in a note as being behind the attempt on my life. Perhaps someone in the town of Raven Rock will know about him.'' |
− | *'''Objective:''' Search for information about Miraak |
+ | *'''Objective 20:''' Search for information about Miraak |
|- |
|- |
||
+ | |align="center"|25|| |
||
⚫ | |||
− | *'''Objective:''' Investigate the shrine |
+ | *'''Objective 25:''' Investigate the shrine |
|- |
|- |
||
− | |''The people of Raven Rock know the name Miraak, saying that he has a temple near the center of the island. I should seek him out and find out why people have attacked me on his behalf.'' |
+ | |align="center"|30||''The people of Raven Rock know the name Miraak, saying that he has a temple near the center of the island. I should seek him out and find out why people have attacked me on his behalf.'' |
− | *'''Objective:''' Reach the Temple of Miraak |
+ | *'''Objective 30:''' Reach the Temple of Miraak |
|- |
|- |
||
− | |''After an attempt on my life, I've tracked the people responsible to the isle of Solstheim, where someone named Miraak has a temple near the center of the island. It's time to find out what's going on.'' |
+ | |align="center"|200||''After an attempt on my life, I've tracked the people responsible to the isle of Solstheim, where someone named Miraak has a temple near the center of the island. It's time to find out what's going on.'' |
*<u>Quest complete</u> |
*<u>Quest complete</u> |
||
|} |
|} |
||
Line 100: | Line 109: | ||
*If the Dragonborn has already asked someone else about the location of the Temple of Miraak, then Neloth will not automatically talk to the Dragonborn when first arriving at the Earth Stone. |
*If the Dragonborn has already asked someone else about the location of the Temple of Miraak, then Neloth will not automatically talk to the Dragonborn when first arriving at the Earth Stone. |
||
*The music that plays during the cut-scene introducing Solstheim features the same drum-beat from the main theme of {{Morrowind}}. |
*The music that plays during the cut-scene introducing Solstheim features the same drum-beat from the main theme of {{Morrowind}}. |
||
+ | *Alternatively, the Dragonborn can travel to Solstheim before starting the quest "The Horn of Jurgen Windcaller" by finding Gjalund Salt-Sage at the Windhelm docks and paying him 250 {{G}}. Then, if the Dragonborn goes to [[Saering's Watch]] and learns the [[Bend Will]] shout, the Dragonborn can use it on the [[All-Maker Stones]], skipping the quest [[Cleansing the Stones]] entirely. After that, speaking to [[Storn Crag-Strider]] results in him telling the Dragonborn to find [[Frea]] which starts the quest [[The Temple of Miraak]]. This causes the quest Dragonborn to be shown as completed on screen, without ever having to encounter the cultists. But, it may not show up on the quest journal. |
||
==Bugs== |
==Bugs== |
||
Line 111: | Line 121: | ||
*{{ALLPLAT}} The Cultists may not spawn at all if the Dragonborn is at a high-enough level. |
*{{ALLPLAT}} The Cultists may not spawn at all if the Dragonborn is at a high-enough level. |
||
**Switching the console off and on, followed by sleeping 24 hours, may cause the Cultists to spawn. |
**Switching the console off and on, followed by sleeping 24 hours, may cause the Cultists to spawn. |
||
− | *The Cultists may not have the letter on their bodies, making it impossible to finish the first objective. |
+ | *The Cultists may not have the letter on their bodies, making it impossible to finish the first objective. |
**This can be solved by simply traveling to Solstheim and finding the Temple of Miraak. The quest however, may show up as failed. |
**This can be solved by simply traveling to Solstheim and finding the Temple of Miraak. The quest however, may show up as failed. |
||
Line 117: | Line 127: | ||
{{Infoboxreward |
{{Infoboxreward |
||
|name = Outlander |
|name = Outlander |
||
− | |image = |
+ | |image = DB-Ach1-Outlander.jpg |
|requirements = Arrive on [[Solstheim (Dragonborn)|Solstheim]] |
|requirements = Arrive on [[Solstheim (Dragonborn)|Solstheim]] |
||
|points = 20 {{Gamer points}} |
|points = 20 {{Gamer points}} |
||
Line 125: | Line 135: | ||
{{DragonbornFullQuestNav}} |
{{DragonbornFullQuestNav}} |
||
− | <!-- |
+ | <!--Interwiki links--> |
+ | [[de:Drachenblut (Quest)]] |
||
+ | [[es:Sangre de dragón (misión)]] |
||
[[ru:Драконорождённый (квест)]] |
[[ru:Драконорождённый (квест)]] |
||
[[Category:Dragonborn: Main Quests]] |
[[Category:Dragonborn: Main Quests]] |
Revision as of 19:57, 25 August 2019
- For other uses, see Dragonborn.
- "Board the vessel Northern Maiden docked at Raven Rock. Take it to Windhelm, then begin your search. Kill the false Dragonborn [...] Return with word of your success, and Miraak shall be most pleased."
- ―Cultists' Orders
Dragonborn serves as the introduction to the Dragonborn add-on in which the Dragonborn must investigate Solstheim for someone named Miraak who tried to have them killed.
Background
Objectives
- Find out who sent the Cultists
- Read the Cultists' Orders
- Travel to Solstheim
- Search for information about Miraak
- Investigate the shrine
- Reach the Temple of Miraak
Walkthrough
To start the Dragonborn questline, the Dragonborn must have at least started the quest "The Horn of Jurgen Windcaller." Once this quest is completed, the next time they visit a city in a major Skyrim hold during daytime (whether or not they have visited Solstheim before this point) two Cultists will stop the Dragonborn and engage in a brief discussion, asking whether they are Dragonborn and then telling them that the first Dragonborn, Miraak, will soon be returning. They will then attempt to kill the "false" Dragonborn. After killing them, the Cultists' Orders can be found on one of them, triggering a new objective to visit Windhelm's Docks in order to travel to Solstheim.
The cultists use primarily magical attacks; Ice Spike, Flames and Conjure Flame Atronach are common spells.
Solstheim
The quest continues by finding Gjalund Salt-Sage at the Windhelm docks and talking to him. In a brief conversation, he reveals that one minute he was in Solstheim, and the next—after the cultists boarded his ship—he was in Windhelm. The Dragonborn will then have to pass a persuasion check with three options—pay him double his normal fare, persuade him or intimidate him. After passing this check, Salt-Sage will grant passage to Solstheim.
Outlander
Upon arrival, Adril Arano, second councilor of Raven Rock, will engage in a discussion where he will ask what business the Dragonborn has in Raven Rock:
I'm looking for Miraak. Do you know him? "Miraak... I... I'm... I'm not sure that I do."
Just looking for work. "You've picked one of the worst places in Morrowind to do that, but suit yourself."
None of your business. "That's the kind of attitude that'll land you in prison. But I'll let it go for now."
Next, it's possible to ask him again about Miraak and he will mention the Earth Stone. This will trigger the next quest marker.
Can you tell me anything about him? "I don't think so. I'm not... The name has something to do with the Earth Stone, I think. But I'm not sure what."
After the Dragonborn's conversation is finished, Adril will turn to Gjalund, and they will have a conversation about supplies Gjalund brought. Gjalund will tell Adril that the East Empire Company raised their prices and that he will need more from Adril.
Alternatively, one can talk directly to Mogrul, who stands out as the only Orc in Raven Rock. He will direct the Dragonborn directly to the temple, skipping the Earth Stone entirely.
The Earth Stone
The quest continues at the Earth Stone, which is in a shrine. A Telvanni wizard named Neloth will approach and begin a conversation:
I'm looking for someone named Miraak "Miraak...Miraak... It sounds familiar but I cant quite place... Oh. Wait. I recall. But that makes very little sense. Miraak's been dead for thousands of years."
- What does that mean? "I'm not sure, but it is fascinating, isn't it. Perhaps it has some relation to what's going on here. Quite unexpected. I'm afraid I can't give you any answers. But there are ruins of an ancient temple of Miraak's toward the center of the island. If I were you, I'd look there."
It's possible to ask him some other questions, such as Morrowind's history, but they have no bearing on the main questline.
If the Dragonborn visited Solstheim before completion of "The Horn of Jurgen Windcaller," they will still need to revisit Windhelm and talk to Gjalund Salt-Sage.
The Temple of Miraak
The Temple of Miraak is northeast from Raven Rock, in the center of the island. Arriving here completes the Dragonborn quest and begins the quest "The Temple of Miraak."
Journal
Dragonborn – DLC2MQ01 | |
---|---|
ID | Journal Entry |
5 | I've been attacked by a group of cultists. I need to see if they have any evidence of what prompted this assault.
|
7 | I've found a note on one of the cultists who attacked me. Perhaps it has some clue as to what prompted them to come after me.
|
10 | I've been attacked by a group of people claiming to work for someone named Miraak. I need to find out why they're trying to kill me, and so I should look for the boat in Windhelm they used to travel from Solstheim.
|
15 |
|
20 | I have arrived on Solstheim in search of the "Miraak" mentioned in a note as being behind the attempt on my life. Perhaps someone in the town of Raven Rock will know about him.
|
25 |
|
30 | The people of Raven Rock know the name Miraak, saying that he has a temple near the center of the island. I should seek him out and find out why people have attacked me on his behalf.
|
200 | After an attempt on my life, I've tracked the people responsible to the isle of Solstheim, where someone named Miraak has a temple near the center of the island. It's time to find out what's going on.
|
Gallery
Trivia
- Resting on Solstheim before finding the Temple of Miraak will transport the Dragonborn to one of the All-Maker Stones, working away under the influence of Miraak. If lucky, they can find themselves at the Beast Stone which is located outside the temple, or better yet, inside the temple itself.
- If the Dragonborn has already asked someone else about the location of the Temple of Miraak, then Neloth will not automatically talk to the Dragonborn when first arriving at the Earth Stone.
- The music that plays during the cut-scene introducing Solstheim features the same drum-beat from the main theme of The Elder Scrolls III: Morrowind.
- Alternatively, the Dragonborn can travel to Solstheim before starting the quest "The Horn of Jurgen Windcaller" by finding Gjalund Salt-Sage at the Windhelm docks and paying him 250 . Then, if the Dragonborn goes to Saering's Watch and learns the Bend Will shout, the Dragonborn can use it on the All-Maker Stones, skipping the quest Cleansing the Stones entirely. After that, speaking to Storn Crag-Strider results in him telling the Dragonborn to find Frea which starts the quest The Temple of Miraak. This causes the quest Dragonborn to be shown as completed on screen, without ever having to encounter the cultists. But, it may not show up on the quest journal.
Bugs
This section contains bugs related to Dragonborn (Quest). Before adding a bug to this list, consider the following:
|
- It is possible that, when the Dragonborn gets on the boat to Solstheim, the game will load as normal, and when the loading screen disappears, they are still in Windhelm.
- This can be fixed by persuading Gjalund to take them to Solstheim again. This process may need to be repeated multiple times.
- After the loading screen to Solstheim, during the small cut-scene on a boat heading to the docks of Raven Rock, it is possible that the Dragonborn will spawn on the boat but the boat will be underwater. Drowning can be avoided by having more than 160 health points.
- If the cut-scene is allowed to end, the boat will reset back on the water.
- Sometime after touching the Earth Stone and Miraak's dialogue is done, "Miraak: Far from yourself," will be on screen with or without subtitles on.
- Guards may stop the Dragonborn even if the cultists have not yet been attacked.
- PC 360 PS3 The Cultists may not spawn at all if the Dragonborn is at a high-enough level.
- Switching the console off and on, followed by sleeping 24 hours, may cause the Cultists to spawn.
- The Cultists may not have the letter on their bodies, making it impossible to finish the first objective.
- This can be solved by simply traveling to Solstheim and finding the Temple of Miraak. The quest however, may show up as failed.
Achievements
Outlander Arrive on Solstheim | |
Points | 20 |
Trophy |
Dragonborn Quests | |
---|---|
Main Quests | |
Black Book Quests | |
Raven Rock Quests | |
Skaal Village Quests | |
Tel Mithryn Quests | |
Other Quests |