Not to be confused with Drelas' House.

Drelas' Cottage is a small dwelling in The Elder Scrolls V: Skyrim.

It is a small cabin located west of Hamvir's Rest, south of Morthal, in the vale between the mountains. The cottage's owner, Drelas, is a Dunmer mage specializing in dark magic. If he detects the Dragonborn he will become hostile and attack. He uses Firebolt, Lightning Bolt and frost spells, but Ice Spike appears to be the most common.

Notable items

An arcane enchanter and an alchemy lab are inside, along with plenty of ingredients for potions. A chest containing the mage's valuables can be found upstairs. Outside the cottage there is a small vegetable garden and a chicken's nest with three chickens. It is also possible to receive Meridia's Beacon from the chest in his upstairs bedroom. Even if he is killed, all these items will be marked as "stolen". The bed can be used to rest in if Drelas is slain.


  • A Dragon often spawns flying outside the cottage due to Eldersblood Peak being located nearby, which leads to a word wall, just up the hill northwest of Drelas' Cottage. As with many other Word Walls, there is a dragon guarding it.
  • Like few other locations in Skyrim, Drelas' Cottage or Drelas himself are not tied or involved in any known quests or miscellaneous objectives.
  • Drelas' home is an alchemy treasure trove, but everything taken will be considered "stolen", just as is the case with Anise's Cabin.
  • Even if Drelas is killed, followers will not interact with the Dragonborn. This includes the Dremora merchant. All of them will tell the player "We should not be here", the only exceptions being Serana and Cicero.
  • As with Anise's Cabin, this location can also serve as a storage area at earlier levels thanks to the various facilities. It can even serve as a standard house if the player elects not to be a Thane of any Hold. Any players choosing this, however, must be wary of the Dragon frequently located outside the house.


This section contains bugs related to Drelas' Cottage. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  / XB1  ,  PS3  / PS4  ,  PC  / MAC  ,  NX  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  PC   Using the shout Slow Time while in Drelas' Cottage will have a permanent effect until resting.
  •  PS3   Taking certain thralls into Drelas' Cottage may make them hostile. One example is a Pyromancer. This could be because the thrall's character class is a similar type to Drelas himself.
  •  PC   XB1   PS3   NX   Followers will not answer or help the Dragonborn while in Drelas' Cottage, simply replying with "You're not supposed to be in here." This persists even if Drela was killed. Only two people retain their standard conversation options, these are Cicero and Serana.
  •  PS3   If Serana is a follower and enters the cottage, she may become stuck over Drelas's body after he is killed. The only thing that will solve this is attacking Serana until she falls to the ground. Reentering the house, or trying to fast travel will not help.
  • Drelas does not respawn, nor does anyone else, like a generic mage or bandit. However, the cottage's contents do respawn, but they are still flagged as "Steal."


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