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{{City infobox
 
{{City infobox
|image = [[File:Dusk (Arena).png|thumb|300px]]
+
|image = Dusk Keep.png
|name = Dusk
 
 
|constructed =
 
|constructed =
 
|destroyed =
 
|destroyed =
 
|builder = [[Altmer]]
 
|builder = [[Altmer]]
|location = [[Tesselated Shores]], [[Isque]], [[Summerset Isles]]
+
|location = [[Southern Summerset|South]] [[Isle of Summerset|Summerset]], [[Summerset Isles]]
 
|climate =
 
|climate =
  +
*Mountains
 
*Ocean
 
*Ocean
  +
|interest = [[Dusk Keep]]
*Forests
 
|interest = [[Maze of Obliquity]]<ref name="Carlton Banks" group="OOG">[https://www.imperial-library.info/content/eso-alinor-and-ayarene ''ESO - Alinor and Ayarene'']</ref>
 
 
|population =
 
|population =
|era = [[Second Era]] - [[Third Era]]
+
|era = [[Second Era]]-[[Third Era]]
 
|affiliation = [[Aldmeri Dominion]]
 
|affiliation = [[Aldmeri Dominion]]
 
}}
 
}}
{{Quote|You have entered the gates of Dusk, the High Elven city of Summurset. All who journey here know that we stand ready to meet you in friendship...|''Description in Arena''}}
+
{{Quote|You have entered the gates of Dusk, the High Elven city of Summurset. All who journey here know that we stand ready to meet you in friendship...|Description in ''Arena''|The Elder Scrolls: Arena}}
  +
'''Dusk''' is one of the eight major cities in the province of the [[Summerset Isles]], situated on the southeasternmost point of the [[Isle of Summerset]]. Dusk was originally an isolated tower, hidden in the southern mountains, but it has grown into a fully-fledged city-state.
   
 
==By game==
'''Dusk''' is a city located along the southeastern coastline of the main island of the [[Summerset Isles]]. One of the city's most prominent citizens was [[Pluribel of Dusk]].<ref>''[[Ayleid Survivals in Valenwood]]''</ref>
 
 
*[[Dusk (Arena)]]
  +
*[[Dusk (Online)]]
   
==History==
+
==Description==
===[[Second Era]]===
+
===Geography===
  +
Dusk Keep is situated on the southeastern coast of the Isle of Summerset, within a hidden rocky coastline off the road near [[Sil-Var-Woad]]. The path that leads to Dusk Keep is filled with shallow water between the main island and an undisclosed island with no discernable landmarks, except for an [[Abyssal Geyser]] on the northern end. On the lower end of the path, there is a dirt road that ascends to Dusk Keep. Silver Coral dots the shallow waters and trees extend along the mountain. The Dusk Keep overlooks the southern ocean, towards southern continents such as [[Pyandonea]]. Dusk Keep is a typically Altmeri spire, that elevates all the way to the top, with four small towers holding it together. The tower is built on a rock formation in the water. It is connected to the main island by a large bridge, typical in the mainland Summerset cities. Beneath the arches of the bridge is a still lit campfire.<ref group="note">Since Dusk city has yet to appear in-game, this description only talks about Dusk Keep, which appears in {{Summerset}}. This will change once Dusk city is revealed, if ever.</ref>
During the [[Alliance War]], [[Auri-El]] was struck down from the sky by the [[Maormer]] but was eventually restored back by the [[Vestige|Numinous]]. In order to secure his place in the sky, a new protective ring must be crafted. Luckily, [[Phynaster's Ring]] was constructed from pieces of the [[Shattered Crown]] found throughout Dusk. Thus securing Auri-El's place in the sky.<ref name="Carlton Banks" group="OOG"/>
 
   
  +
===Traditions===
  +
{|class="wikitable mw-collapsible mw-collapsed" width="100%" data-expandtext="show" data-collapsetext="hide"
  +
!Click to show
  +
|-
  +
|
  +
*The [[High Elves]] of Dusk celebrate the [[New Life Festival]] on the 1st of [[Morning Star]]. It is a day of celebration where the drinks are free and people party in the streets all day. It truly is, a day of merriment.<ref name="Holiday">[https://www.imperial-library.info/content/arena-holidays ''Holidays in Arena'']</ref>
  +
  +
*The [[High Elves]] of Dusk celebrate the [[South Wind's Prayer]] on the 15th of [[Morning Star]]. It is a day to pray to the Gods for a bountiful harvest, and it is for citizens who cannot afford to heal from the local temple to get healed from an ailment.<ref name="Holiday"/>
  +
  +
*The [[High Elves]] of Dusk celebrate [[Heart's Day]] on the 16th of [[Sun's Dawn]]. It is in honor of a legend passed down from generation to generation about a couple named Polydor and Eloisa. Every Inn in Tamriel become free for visitors arriving into town.<ref name="Holiday"/>
  +
  +
*The [[High Elves]] of Dusk celebrate the [[First Planting]] on the 7th of [[First Seed]]. It is the day that begins the harvest, where neighbors reconcile their difference, bad habits are dropped, and the clerics heal people for free.<ref name="Holiday"/>
  +
  +
*The [[High Elves]] of Dusk celebrate [[Jester's Day]] on the 28th of [[Rain's Hand]]. The holiday’s purpose is unknown, likely to celebrate the [[Daedric Prince]] of Madness and Whimsicality, [[Sheogorath]]. It is a day to play pranks on each other and to have overall fun.<ref name="Holiday"/>
  +
  +
*The [[High Elves]] of Dusk celebrate the [[Second Planting]] on the 7th of [[Second Seed]]. The holiday is ideally the same holiday as First Planting, to improve one’s soul, and to improve relationships with others.<ref name="Holiday"/>
  +
  +
*The [[High Elves]] of Dusk celebrate the [[Mid Year Celebration]] on the 16th of [[Mid Year]]. A day to distract everyone from the increased taxes. It is a day celebrating the halfway mark in the year, where many warriors feel blessed and venture to dungeons they normally cannot defeat.<ref name="Holiday"/>
  +
  +
*The [[High Elves]] of Dusk celebrate the [[Merchant's Festival]] on the 10th of [[Sun's Height]]. It is a day that benefits the consumer in the market. Traders and Gypsies drop the prices on their stock. The only place that does not celebrate it is the [[Mages Guild]]. This is the same day as the Summoning of [[Boethiah]].<ref name="Holiday"/>
  +
  +
*The [[High Elves]] of Dusk celebrate [[Sun's Rest]] on the 20th of [[Sun's Height]]. It is a day when the workers of Tamriel take a day to relax, businesses across town are closed in observance of this day. Some people have to have to leave the province to actually buy something.<ref name="Holiday"/>
  +
  +
*The [[High Elves]] of Dusk celebrate [[Harvest's End]] on the 27th of [[Last Seed]]. It is the final day of the harvest, and it is where the people eat the crops they have grown since the First Planting. Travelers are given the option to join a farmer’s family for a feast.<ref name="Holiday"/>
  +
  +
*The [[High Elves]] of Dusk celebrate [[Tales and Tallows]] on the 3rd of [[Hearthfire]]. It is the day of superstition where the elderly do not speak for an entire day, in fear of evil spirits entering their body. The Mages of Tamriel favor this day since it is a day to study the oldest forms of magic.<ref name="Holiday"/>
  +
  +
*The [[High Elves]] of Dusk celebrate the [[Witches' Festival]] on the 13th of [[Frostfall]]. A day where the creepy ghouls and creatures of the night gather to terrorize the denizens of Tamriel. Many have not dared to wander the streets at night, in fear of being nabbed by a creature.<ref name="Holiday"/>
  +
  +
*The [[High Elves]] of Dusk celebrate the [[Warriors Festival]] on the 20th of [[Sun's Dusk]]. It is a day where many warriors gather to practice their fighting prowess. Travelers buy weapons in stores since their price's drop by half. Young children foolishly buy weapons, only to stab themselves by mistake.<ref name="Holiday"/>
  +
  +
*The [[High Elves]] of Dusk celebrate the [[North Wind's Prayer]] on the 15th of [[Evening Star]]. It serves as a thanksgiving to the Gods for the year's harvest. It is a day when the local temples heal and bless anyone for a lower price.<ref name="Holiday"/>
  +
  +
*The [[High Elves]] of Dusk celebrate the [[Old Life Festival]] on the 31st of [[Evening Star]]. It is a day of rest, where many leave the events of the passing year behind and to reflect their past. They rest for the New Life Festival.<ref name="Holiday"/>
  +
|}
  +
  +
{|class="wikitable mw-collapsible mw-collapsed" width="100%" data-expandtext="show" data-collapsetext="hide"
  +
!Click to show
  +
|-
  +
|
  +
*The [[High Elves]] of the Summerset Isles celebrate the [[Day of Divine Reverence]], which honors the Goddess, [[Mara]]. Every year, people gather the [[Rose-of-Archon]] and celebrate for roughly fifty-six days with a ceremony dedicated to Mara. The [[Sapiarchs]] organize the event like the ceremony.<ref>Dialogue from "[[Justiciar Tanorian]]"</ref>
  +
|}
  +
  +
==History==
 
===[[Third Era]]===
 
===[[Third Era]]===
 
{{Main|Dusk (Arena)}}
 
{{Main|Dusk (Arena)}}
  +
During the [[Imperial Simulacrum]] from [[3E 389]] to [[3E 399]], [[Emperor]] [[Uriel Septim VII]] was imprisoned along with [[Talin Warhaft]] in the [[Deadlands]] by [[Jagar Tharn]]. Tharn planned for months to capture the throne, and he was able to achieve so in ten years. Tharn had a powerful weapon called the [[Staff of Chaos]], and he split it into nine pieces and scattered them across Tamriel, the staff was the only thing keeping Uriel Septim and Warhaft in [[Oblivion]]. A warrior escaped his clutches and traveled all corners of Tamriel to retrieve the missing pieces. The hero was known as the [[Eternal Champion]], and he assembled the staff and defeated Jagar Tharn at the [[Imperial Palace]]. The Eternal Champion had at one point visited the city of Sunhold in their quest to recover the pieces. The city of Sunhold was under the rule of [[King Saura]].<ref>Events of {{Arena}}</ref>
During the [[Imperial Simulacrum]], the [[Eternal Champion]] had at one point visited the city in their quest for a piece of the [[Staff of Chaos]].
 
  +
  +
===Minor events===
  +
*[[Second Era|2E ?]] – [[Morian Zenas]] was among the only members of the [[Arcane University]], to ever enter the Summerset Isles, mainly on the island of [[Artaeum]], but a brief stop in transit at the city-state of Dusk. Morian Zenas was a teacher in Transliminal Studies, and visited [[planes of Oblivion]] such as [[Apocrypha]] and [[Moonshadow (Location)|Moonshadow]].<ref>''[[Crafting Motif 1: High Elf Style]]''</ref>
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
  +
Dusk (Arena).png|Dusk circa [[3E 399]].
 
Battlereeve of Dusk.png|Battlereeve of Dusk in {{Legends|!}}.
 
Battlereeve of Dusk.png|Battlereeve of Dusk in {{Legends|!}}.
 
</gallery>
 
</gallery>
   
 
==Trivia==
 
==Trivia==
*When Arena was going to be a Tournament based game, Dusk's team was known as the Executioners.<ref group="OOG">[https://www.imperial-library.info/content/go-blades ''Go Blades'']</ref>
+
*In an earlier stage of development, Arena was going to be a tournament-based game, where each city had their own gladiatorial team. Dusk's team was known as the Executioners.<ref group="UL">[https://www.imperial-library.info/content/go-blades ''Go Blades!'']</ref>
 
==By Game==
 
*[[Dusk (Arena)]]
 
   
 
==Appearances==
 
==Appearances==
 
*{{Arena}}
 
*{{Arena}}
*{{Online}} (Cut from the Game)
+
*{{Online}} <small>(cut from the game)</small>
  +
**{{Summerset}}
 
*{{Legends}} {{Mo}}
 
*{{Legends}} {{Mo}}
  +
  +
==Notes==
  +
<references group="note"/>
   
 
{{Refs}}
 
{{Refs}}
{{OOG}}
+
{{UL}}
<references group="OOG"/>
+
<references group="UL"/>
   
{{Stub|Lore|Location}}
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{{Lore Summerset Location Nav}}
  +
[[Category:Lore: Cities]]
 
  +
<!--Interwiki links-->
  +
[[es:Ocaso]]
  +
[[pl:Dusk]]
 
[[Category:Cities in Summerset Isles]]
 
[[Category:Cities in Summerset Isles]]
 
[[Category:Lore: Cities]]
 
[[Category:Lore: Summerset Isles Locations]]
 
[[Category:Lore: Summerset Isles Locations]]

Revision as of 13:06, 8 November 2019

Template:City infobox

"You have entered the gates of Dusk, the High Elven city of Summurset. All who journey here know that we stand ready to meet you in friendship..."
―Description in Arena[src]

Dusk is one of the eight major cities in the province of the Summerset Isles, situated on the southeasternmost point of the Isle of Summerset. Dusk was originally an isolated tower, hidden in the southern mountains, but it has grown into a fully-fledged city-state.

By game

Description

Geography

Dusk Keep is situated on the southeastern coast of the Isle of Summerset, within a hidden rocky coastline off the road near Sil-Var-Woad. The path that leads to Dusk Keep is filled with shallow water between the main island and an undisclosed island with no discernable landmarks, except for an Abyssal Geyser on the northern end. On the lower end of the path, there is a dirt road that ascends to Dusk Keep. Silver Coral dots the shallow waters and trees extend along the mountain. The Dusk Keep overlooks the southern ocean, towards southern continents such as Pyandonea. Dusk Keep is a typically Altmeri spire, that elevates all the way to the top, with four small towers holding it together. The tower is built on a rock formation in the water. It is connected to the main island by a large bridge, typical in the mainland Summerset cities. Beneath the arches of the bridge is a still lit campfire.[note 1]

Traditions

Click to show
  • The High Elves of Dusk celebrate the New Life Festival on the 1st of Morning Star. It is a day of celebration where the drinks are free and people party in the streets all day. It truly is, a day of merriment.[1]
  • The High Elves of Dusk celebrate the South Wind's Prayer on the 15th of Morning Star. It is a day to pray to the Gods for a bountiful harvest, and it is for citizens who cannot afford to heal from the local temple to get healed from an ailment.[1]
  • The High Elves of Dusk celebrate Heart's Day on the 16th of Sun's Dawn. It is in honor of a legend passed down from generation to generation about a couple named Polydor and Eloisa. Every Inn in Tamriel become free for visitors arriving into town.[1]
  • The High Elves of Dusk celebrate the First Planting on the 7th of First Seed. It is the day that begins the harvest, where neighbors reconcile their difference, bad habits are dropped, and the clerics heal people for free.[1]
  • The High Elves of Dusk celebrate the Second Planting on the 7th of Second Seed. The holiday is ideally the same holiday as First Planting, to improve one’s soul, and to improve relationships with others.[1]
  • The High Elves of Dusk celebrate the Mid Year Celebration on the 16th of Mid Year. A day to distract everyone from the increased taxes. It is a day celebrating the halfway mark in the year, where many warriors feel blessed and venture to dungeons they normally cannot defeat.[1]
  • The High Elves of Dusk celebrate Sun's Rest on the 20th of Sun's Height. It is a day when the workers of Tamriel take a day to relax, businesses across town are closed in observance of this day. Some people have to have to leave the province to actually buy something.[1]
  • The High Elves of Dusk celebrate Harvest's End on the 27th of Last Seed. It is the final day of the harvest, and it is where the people eat the crops they have grown since the First Planting. Travelers are given the option to join a farmer’s family for a feast.[1]
  • The High Elves of Dusk celebrate Tales and Tallows on the 3rd of Hearthfire. It is the day of superstition where the elderly do not speak for an entire day, in fear of evil spirits entering their body. The Mages of Tamriel favor this day since it is a day to study the oldest forms of magic.[1]
  • The High Elves of Dusk celebrate the Witches' Festival on the 13th of Frostfall. A day where the creepy ghouls and creatures of the night gather to terrorize the denizens of Tamriel. Many have not dared to wander the streets at night, in fear of being nabbed by a creature.[1]
  • The High Elves of Dusk celebrate the Warriors Festival on the 20th of Sun's Dusk. It is a day where many warriors gather to practice their fighting prowess. Travelers buy weapons in stores since their price's drop by half. Young children foolishly buy weapons, only to stab themselves by mistake.[1]
  • The High Elves of Dusk celebrate the North Wind's Prayer on the 15th of Evening Star. It serves as a thanksgiving to the Gods for the year's harvest. It is a day when the local temples heal and bless anyone for a lower price.[1]
  • The High Elves of Dusk celebrate the Old Life Festival on the 31st of Evening Star. It is a day of rest, where many leave the events of the passing year behind and to reflect their past. They rest for the New Life Festival.[1]
Click to show
  • The High Elves of the Summerset Isles celebrate the Day of Divine Reverence, which honors the Goddess, Mara. Every year, people gather the Rose-of-Archon and celebrate for roughly fifty-six days with a ceremony dedicated to Mara. The Sapiarchs organize the event like the ceremony.[2]

History

Third Era

Main article: Dusk (Arena)

During the Imperial Simulacrum from 3E 389 to 3E 399, Emperor Uriel Septim VII was imprisoned along with Talin Warhaft in the Deadlands by Jagar Tharn. Tharn planned for months to capture the throne, and he was able to achieve so in ten years. Tharn had a powerful weapon called the Staff of Chaos, and he split it into nine pieces and scattered them across Tamriel, the staff was the only thing keeping Uriel Septim and Warhaft in Oblivion. A warrior escaped his clutches and traveled all corners of Tamriel to retrieve the missing pieces. The hero was known as the Eternal Champion, and he assembled the staff and defeated Jagar Tharn at the Imperial Palace. The Eternal Champion had at one point visited the city of Sunhold in their quest to recover the pieces. The city of Sunhold was under the rule of King Saura.[3]

Minor events

Gallery

Trivia

  • In an earlier stage of development, Arena was going to be a tournament-based game, where each city had their own gladiatorial team. Dusk's team was known as the Executioners.[UL 1]

Appearances

Notes

  1. Since Dusk city has yet to appear in-game, this description only talks about Dusk Keep, which appears in The Elder Scrolls Online: Summerset. This will change once Dusk city is revealed, if ever.

References

Notice: The following are unlicensed references. They are not copyrighted by a ZeniMax Media company, but can still be considered part of The Elder Scrolls lore and are included for completeness.