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{{SkyrimLocations
[[File:Eastmarch.jpg|thumb|300px|Eastmarch]]
 
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|name = Eastmarch
'''Eastmarch''' is one of the nine [[Holds of Skyrim]], located on the eastern border. It is one of the four oldest holds in Skyrim, known collectively as [[Old Holds]] <ref>[[Pocket Guide to the Empire, First Edition/Skyrim]]</ref> The major city of Eastmarch is [[Windhelm]], near the northern border. [[Ulfric Stormcloak]] is the Jarl of Windhelm and Eastmarch.
 
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|image = Palace of the Kings Insignia.png
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|map = Eastmarch.jpg
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|type = [[Hold]]
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}}
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{{For|2=Eastmarch}}
 
'''Eastmarch''' is one of the nine [[Holds]] of [[Skyrim]], located along the eastern border. It is one of the four oldest holds in Skyrim, known collectively as [[Old Holds]].<ref>''[[Pocket Guide to the Empire, First Edition: Skyrim]]''</ref> The major city of Eastmarch is [[Windhelm (Skyrim)|Windhelm]], near the northern border. [[Ulfric Stormcloak (Skyrim)|Ulfric Stormcloak]] is the [[Jarl]] of Windhelm and Eastmarch. The coat of arms is a bear's head.
   
The [[Dragonborn]] can receive the title "Thane of Eastmarch" upon completing a series of quests and buying the house [http://elderscrolls.wikia.com/wiki/Hjerim Hjerim] in Windhelm.
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The [[Last Dragonborn|Dragonborn]] can receive the title "[[Thane (Title)|Thane]] of Eastmarch" upon completing a [[Thane of Eastmarch|series of quests]] and buying the house [[Hjerim]] in Windhelm.
   
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==Description==
Eastmarch covers much of Skyrim's central-eastern border with [[Morrowind]]. The surrounding holds are [[Winterhold Hold|Winterhold]] to the north, [[The Pale]] and [[Whiterun Hold|Whiterun]] to the west and The Rift to the south. Central/south Eastmarch seems to be a volcanically active area, plains with steaming gas leaking in between cracks in the ground, colorful, mineral filled bodies of water, and geysers. The far west of the hold resembles much of the rest of central skyrim, and the north a mountainous tundra, which the hold's capital Windhelm lies. The east is composed of a mountain range, which extends down to [[The Rift]]. The provience border with Morrowind can be accessed by road a short walk up the mountains from Windhelm.
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Eastmarch covers much of Skyrim's eastern border with [[Morrowind]]. The surrounding holds are [[Winterhold (Skyrim Hold)|Winterhold]] to the north, [[The Pale]] and [[Whiterun Hold|Whiterun]] to the west and [[The Rift (Skyrim)|The Rift]] to the south. Central/south Eastmarch is a volcanically active area, plains with steaming gas leaking in between cracks in the ground, colorful, mineral filled bodies of water, and geysers. The far west of the hold resembles much of the rest of central Skyrim, and to the north a mountainous tundra, where the hold's capital Windhelm lies. The east is composed of the [[Velothi Mountains|Velothi mountain range]], which extends down to the Rift. The province's border with Morrowind can be accessed by road a short walk up the mountains from Windhelm, though the border cannot be crossed. 
   
 
==Locations==
 
==Locations==
===Hold Capital & Major Buildings===
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===Capital City===
*[[Windhelm]]
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*[[Windhelm (Skyrim)|Windhelm]]
*[[Palace of the Kings]] - the seat of power to the [[Jarl]] of Windhelm, [[Ulfric Stormcloak]]. Also the [[Stormcloaks]] headquarters.
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*[[Palace of the Kings]] (home of [[Ulfric Stormcloak (Skyrim)|Ulfric Stormcloak]], [[Jarl]] of Windhelm)
*[[Windhelm Stables]] - outside of [[Windhelm]]
 
   
===Camps===
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===Settlements===
 
*[[Kynesgrove (Skyrim)|Kynesgrove]]
*[[Cradlecrush Rock]] — A small [[giant]] camp
 
*[[Broken Limb Camp]] — A [[giant]] Camp
 
*[[Steamcrag Camp]]
 
*[[Eastmarch Imperial Camp]] — A small Imperial Camp. Note that it may or may not exist, depending on the status of the [[Civil War]] campaign.
 
 
===Caves===
 
*[[Uttering Hills Cave]] — A cave north of [[Broken Limb Camp]] and west of [[Anga's Mill]] inhabited by bandits.
 
*[[Cronvangr Cave]] — A medium-sized cave inhabited by [[Frostbite Spiders]] and [[Vampires]].
 
*[[Cragwallow Slope]] — A remote cave where conjurers are attempting to excavate ancient ruins.
 
*[[Lost Knife Hideout]] — A large cave system that serves as the hideout for the Lost Knife Bandits.
 
*[[Darkwater Pass]] — A cave near [[Darkwater Crossing]] infested by [[Falmer]].
 
*[[Snapleg Cave]] — A large cave carved into the side of a mountain far to the east of [[Ivarstead]].
 
*[[Eldergleam Sanctuary]] — An underground grove and worship site of the followers of [[Kynareth]].
 
*[[Stony Creek Cave]] — A small cave located on the eastern edge of Eastmarch that is occupied by bandits.
 
*[[Cragslane Cavern]] — A small cave used by bandits for Skooma operations that also appears to be running an animal fighting ring.
 
   
 
===Farms===
 
===Farms===
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*[[Hollyfrost Farm]]
 
*[[Hollyfrost Farm]]
   
===Forts ===
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===Mills===
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*[[Mixwater Mill]]
*[[Gallows Rock]] — A single level fort occupied by the [[Silver Hand]].
 
*[[Morvunskar]] — A fort Located to the south-west of [[Windhelm]], inhabited by mages.
 
*[[Abandoned Prison]] — A collapsed, partially flooded Imperial prison. It is inhabited by the ghosts of its drowned prisoners.
 
*[[Fort Amol]] — A Stormcloak fort that has been overtaken by hostile mages. If you clear out the mages, the Stormcloaks will return to the fort.
 
*[[Mistwatch]] — A fort held by the Mistwatch Bandits as a base for kidnapping operations.
 
   
===Towers===
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===Mines===
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*[[Gloombound Mine]]
*[[Refugees' Rest]] — A tower guarded by animals in the far north-east of [[Skyrim]] close to the [[Morrowind]] border.
 
 
*[[Darkwater Crossing (Skyrim)|Darkwater Crossing]]
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*[[Goldenrock Mine]]
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*[[Steamscorch Mine]]
   
===Daedric Shrines===
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===Orc Strongholds===
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*[[Narzulbur]]
*[[Sacellum of Boethiah]] — The shrine dedicated to the Daedric Prince [[Boethiah]], located in mountains straight east of [[Windhelm]].
 
   
===Dragon Lairs===
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===Camps===
 
*[[Cradlecrush Rock]]
*[[Bonestrewn Crest]] - South of [[Windhelm]], slightly southeast of [[Cronvangr Cave]].
 
 
*[[Broken Limb Camp]]
 
*[[Steamcrag Camp]]
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*[[Eastmarch Imperial Camp]]
   
===Dwemer Ruins===
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===Shacks===
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*[[Traitor's Post]]
*[[Mzulft]] — A large Dwemer Ruin visited during the quest [[Revealing the Unseen]].
 
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*[[Riverside Shack]]
*[[Kagrenzel]] — A Dwemer Ruin located north of [[Riften]] and south-east of [[Mzulft]].
 
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*[[Witchmist Grove]]
   
===Mines===
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===Forts===
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*[[Gallows Rock]]
*[[Gloombound Mine]] — A mine southeast of [[Windhelm]] containing [[Ebony Ore|ebony]] and [[Iron Ore|iron ores]].
 
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*[[Morvunskar]]
*[[Darkwater Crossing]] — A small mining camp.
 
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*[[Abandoned Prison]]
*[[Goldenrock Mine]] — A small [[Corundum Ore|Corundum]] mine.
 
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*[[Fort Amol (Skyrim)|Fort Amol]]
*[[Steamscorch Mine]] - A small [[Malachite Ore|malachite]] mine.
 
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*[[Mistwatch (Skyrim)|Mistwatch]]
   
===Nordic Ruins / Tombs===
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===Towers===
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*[[Refugees' Rest]]
*[[Ansilvund]] - Located north-west of [[Tolvald's Cave]].
 
   
===Orc Strongholds===
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===Nordic Ruins/Tombs===
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*[[Ansilvund]]
*[[Narzulbur]] — An Orcish fortress located to the southeast of [[Windhelm]] and straight north from [[Mzulft]].
 
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*[[Yngol Barrow]]
   
=== Settlements===
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===Dwarven Ruins===
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*[[Mzulft (Skyrim)|Mzulft]]
*[[Kynesgrove]]
 
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*[[Kagrenzel]]
   
===Water Mills===
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===Daedric Shrines===
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*[[Sacellum of Boethiah]]
*[[Mixwater Mill]] - A small settlement consisting of two houses and a water mill.
 
   
===Shacks===
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===Caves===
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*[[Uttering Hills Cave]]
*[[Traitor's Post]] - A shack found east of [[Hollyfrost Farm]], inhabitaed by bandits.
 
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*[[Cronvangr Cave]]
*[[Riverside Shack]] - A small shack southwest of [[Windhelm]] and east of [[Gallows Rock]].
 
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*[[Cragwallow Slope]]
*[[Witchmist Grove]] - A house inhabited by a [[witch]] located north of [[Bonestrewn Crest]] and due south of Windhelm.
 
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*[[Lost Knife Hideout]]
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*[[Darkwater Pass]]
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*[[Snapleg Cave (Skyrim)|Snapleg Cave]]
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*[[Eldergleam Sanctuary]]
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*[[Stony Creek Cave]]
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*[[Cragslane Cavern]]
   
===Clearings===
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===Dragon Lairs===
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*[[Bonestrewn Crest (Skyrim)|Bonestrewn Crest]]
*[[Mara's Eye Pond]] - A small lake located straight east of [[Gallows Rock]].
 
   
 
===Guardian Stones===
 
===Guardian Stones===
*[[The Atronach Stone]] - Located between Windhelm and Riften.
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*[[The Atronach Stone (Skyrim)|The Atronach Stone]]
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{{Skyrim LocationsNav}}
 
 
===Groves===
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*[[Mara's Eye Pond]]
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==Trivia==
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*There is seismic activity in Eastmarch. There are geysers, cracks in the ground, and a faint rumbling can be heard.
   
 
==References==
 
==References==
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{{Reflist}}
<References></References>
 
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[[Category:Skyrim: Locations]]
 
 
{{Skyrim LocationsNav}}
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<!--Interwiki links-->
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[[da:Eastmarch (Skyrim)]]
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[[de:Fürstentum Ostmarsch]]
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[[es:Marca Oriental (Skyrim)]]
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[[fr:Estemarche (Skyrim)]]
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[[nl:Eastmarch]]
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[[ru:Истмарк (Skyrim)]]
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[[sv:Eastmarch (Skyrim)]]
 
[[Category:Skyrim: Holds]]
 
[[Category:Skyrim: Holds]]
[[Category:Locations]]
 

Revision as of 17:04, 3 August 2020

For other uses, see Eastmarch.

Eastmarch is one of the nine Holds of Skyrim, located along the eastern border. It is one of the four oldest holds in Skyrim, known collectively as Old Holds.[1] The major city of Eastmarch is Windhelm, near the northern border. Ulfric Stormcloak is the Jarl of Windhelm and Eastmarch. The coat of arms is a bear's head.

The Dragonborn can receive the title "Thane of Eastmarch" upon completing a series of quests and buying the house Hjerim in Windhelm.

Description

Eastmarch covers much of Skyrim's eastern border with Morrowind. The surrounding holds are Winterhold to the north, The Pale and Whiterun to the west and The Rift to the south. Central/south Eastmarch is a volcanically active area, plains with steaming gas leaking in between cracks in the ground, colorful, mineral filled bodies of water, and geysers. The far west of the hold resembles much of the rest of central Skyrim, and to the north a mountainous tundra, where the hold's capital Windhelm lies. The east is composed of the Velothi mountain range, which extends down to the Rift. The province's border with Morrowind can be accessed by road a short walk up the mountains from Windhelm, though the border cannot be crossed. 

Locations

Capital City

Settlements

Farms

Mills

Mines

Orc Strongholds

Camps

Shacks

Forts

Towers

Nordic Ruins/Tombs

Dwarven Ruins

Daedric Shrines

Caves

Dragon Lairs

Guardian Stones

Groves

Trivia

  • There is seismic activity in Eastmarch. There are geysers, cracks in the ground, and a faint rumbling can be heard.

References