Elder Scrolls
Elder Scrolls
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The [[Dragonborn]] can receive the title "Thane of Eastmarch" upon completing a series of quests and buying the house [http://elderscrolls.wikia.com/wiki/Hjerim Hjerim] in Windhelm.
 
The [[Dragonborn]] can receive the title "Thane of Eastmarch" upon completing a series of quests and buying the house [http://elderscrolls.wikia.com/wiki/Hjerim Hjerim] in Windhelm.
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Central/south Eastmarch seems to be a volcanically active area, plains with steaming gas leaking in between cracks in the ground, colorful, mineral filled bodies of water, and geysers. The far west of the hold resembles much of the rest of central skyrim, and the north a mountainious tundra. The east is composed of a mountain range, which extends down to [[The Rift]] .
 
==Locations==
 
==Locations==
 
===Hold Capital & Major Buildings===
 
===Hold Capital & Major Buildings===

Revision as of 17:31, 16 January 2012

Eastmarch

Eastmarch

Eastmarch is one of the nine Holds of Skyrim. It is one of the four oldest holds in Skyrim, known collectively as Old Holds [1] The major city of Eastmarch is Windhelm. Ulfric Stormcloak is the Jarl of Windhelm and Eastmarch.

The Dragonborn can receive the title "Thane of Eastmarch" upon completing a series of quests and buying the house Hjerim in Windhelm.

Central/south Eastmarch seems to be a volcanically active area, plains with steaming gas leaking in between cracks in the ground, colorful, mineral filled bodies of water, and geysers. The far west of the hold resembles much of the rest of central skyrim, and the north a mountainious tundra. The east is composed of a mountain range, which extends down to The Rift .

Locations

Hold Capital & Major Buildings

Camps

Caves

Farms

Forts

  • Gallows Rock — A single level fort occupied by the Silver Hand.
  • Morvunskar — A fort Located to the south-west of Windhelm, inhabited by mages.
  • Abandoned Prison — A collapsed, partially flooded Imperial prison. It is inhabited by the ghosts of its drowned prisoners.
  • Fort Amol — A Stormcloak fort that has been overtaken by hostile mages. If you clear out the mages, the Stormcloaks will return to the fort.
  • Mistwatch — A fort held by the Mistwatch Bandits as a base for kidnapping operations.

Towers

Daedric Shrines

Dragon Lairs

Dwemer Ruins

Mines

Nordic Ruins / Tombs

Orc Strongholds

Settlements

Water Mills

  • Mixwater Mill - A small settlement consisting of two houses and a water mill.

Shacks

Clearings

Guardian Stones



References

  1. Pocket Guide to the Empire, First Edition/Skyrim