FANDOM


For other uses, see Effects.

Effects are magical effects in The Elder Scrolls V: Skyrim. They are broken down into either Abilities or Powers. Abilities are passive and are constantly active, whereas Powers are Greater Powers and Lesser Powers and can only be used one per day.

Skyrim EffectsEdit

The following is a list of effects found in Skyrim:

Notice: This table is generated automatically, so editing and updating it is possible only on the individual effect pages listed.
Name School Description
Absorb Health Destruction Absorb health from target enemy
Absorb Magicka Destruction Absorbs 10 (min) points of magicka
Absorb Stamina Destruction Absorb 10 points of stamina.
Backstab [?] Double sneak attack damage with one-handed weapons.
Chaos Damage Destruction 50% chance for each element of Fire Damage, Frost Damage and Shock Damage to do 25 points of damage.
Cure Disease Restoration Cures all diseases.
Cure Poison Restoration Cures poison.
Damage Health Destruction Causes X points of poison damage.
Damage Magicka Destruction Does x points of Magicka damage.
Damage Magicka Regen Destruction Decrease the target's Magicka regeneration by <X>% for <X> seconds.
Damage Stamina Destruction Does 15 points of Stamina damage.
Damage Stamina Regen Destruction Decreases target's Stamina regeneration.
Fiery Soul Trap Conjuration If target dies within 5 seconds, fills a soul gem, burns the target for 10 points. Targets on fire take extra damage.
Fire Damage Destruction Burns the target for x points. Targets on fire take extra damage.
Fortify Alchemy Restoration Increases the potency of created potions and poisons.
Fortify Alteration Restoration
Fortify Archery Restoration Increases the base archery skill
Fortify Barter Restoration Better prices.
Fortify Block Restoration Fortify Blocking
Fortify Carry Weight Restoration Increases maximum carry weight.
Fortify Conjuration Restoration
Fortify Destruction Restoration
Fortify Enchanting Restoration Increases Enchanting strength.
Fortify Health Restoration Increases maximum Health.
Fortify Health Regeneration Restoration Increases healing reate.
Fortify Heavy Armor Restoration Fortify Heavy Armor
Fortify Illusion Restoration
Fortify Lockpicking Restoration Makes Lockpicking easier.
Fortify One-Handed Restoration Increases One-Handed weapon damage.
Fortify Pickpocket Restoration Fortify Pickpocket
Fortify Restoration Restoration
Fortify Shouts Reduce cooldown time for Dragon Shouts
Fortify Smithing Restoration Increases Smithing skill.
Fortify Sneak Restoration Increases Sneak skill.
Fortify Speech Fortify Speech
Fortify Stamina Restoration Fortify Stamina
Fortify Two-Handed Restoration Increases Two-Handed weapon damage.
Fortify Unarmed Restoration Increases unarmed damage.
Frost Damage Destruction Target takes x points of frost damage to Health and Stamina.
Huntsman's Prowess 3 points of extra damage to Animals.
Lingering Damage Health Destruction Causes X points of poison damage for X seconds.
Lingering Damage Magicka Destruction Drains the target's Magicka by X points per second for X seconds.
Lingering Damage Stamina Destruction Drains the target's Stamina by X points per second for X seconds.
Night Eye Illusion Improved night vision for 60 seconds.
Ravage Health Destruction Causes X points of concentrated poison damage.
Ravage Magicka Destruction Concentrated poison damages maximum magicka by X points.
Ravage Stamina Destruction Concentrated poison damages maximum stamina by X points.
Regenerate Health Restoration Increases the regeneration rate of Health
Regenerate Magicka Restoration Increase the rate of Magicka regeneration
Regenerate Stamina Restoration Increases the regeneration rate of Stamina
Resist Disease Restoration Increases disease resistance.
Resist Fire Restoration Increases resistance to Fire Damage.
Resist Frost Restoration Increases resistance to Frost Damage.
Resist Poison Restoration Increases poison resistance.
Resist Shock Restoration Increases resistance to Shock Damage.
Silent Moons Enchant Destruction While the moons are out, burns the target for (10–20) points.
Slow Destruction Target moves at 50% speed for X seconds.
Sun Damage Restoration X points of sun damage. Undead targets take triple damage.
Undead take X points of sun damage. Other targets take half of that.
Sunlight explosion that does X points of damage in a 15 foot radius to undead, and half that to living targets
Weakness to Fire Destruction Target is X% weaker to fire damage for X seconds.
Weakness to Frost Destruction Target is X% weaker to frost damage for X seconds.
Weakness to Magic Destruction Target is X% weaker to magic for X seconds.
Weakness to Poison Destruction Target is X% weaker to poison for X seconds.
Weakness to Shock Destruction Target is X% weaker to shock damage for X seconds.

AppearancesEdit

Start a Discussion Discussions about Effects (Skyrim)

Community content is available under CC-BY-SA unless otherwise noted.