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Elder Scrolls
For other uses, see Enchanted Clothing.

Enchanted Clothing are articles of clothing that have been enchanted with certain magic effects in The Elder Scrolls III: Morrowind. They can be found as random loot across Vvardenfell, and sometimes can be found as static loot, meaning it will be there on every save.

Clothing[]

Main article: Clothing (Morrowind)

Robes[]

Main article: Robes (Morrowind)
Name Gold Enchantment Charge
Flameeater Robe 463 2.0

Cast When Used

  • Resist Fire 20–40 pts for 10 secs on Self
  • Spell Absorption 20–30 pts for 10 secs on Self
775/155=5
Flameguard Robe 78 3.0

Cast When Used

  • Resist Fire 20–40 pts for 10 secs on Self
150/30=5
Flamemirror Robe 4,380 3.0

Cast When Used

  • Resist Fire 20–40 pts for 60 secs on Self
  • Reflect 20–30 pts for 60 secs on Self
4650/930=5
Frosteater Robe 463 3.0

Cast When Used

  • Resist Frost 20–40 pts for 10 secs on Self
  • Spell Absorption 20–30 pts for 10 secs on Self
775/155=5
Frostguard Robe 78 3.0

Cast When Used

  • Resist Frost 20–40 pts for 10 secs on Self
150/30=5
Frostmirror Robe 438 3.0

Cast When Used

  • Resist Frost 20–40 pts for 10 secs on Self
  • Reflect 20–30 pts for 10 secs on Self
775/155=5
Magickguard Robe 78 3.0

Cast When Used

  • Resist Magicka 20–40 pts for 10 secs on Self
150/30=5
Poisoneater Robe 463 3.0

Cast When Used

  • Resist Poison 20–40 pts for 10 secs on Self
  • Spell Absorption 20–30 pts for 10 secs on Self
755/155=5
Poisonguard Robe 78 3.0

Cast When Used

  • Resist Poison 20–40 pts for 10 secs on Self
150/30=5
Poisonmirror Robe 436 3.0

Cast When Used

  • Resist Poison 20–40 pts for 10 secs on Self
  • Reflect 20–30 pts for 10 secs on Self
775/155=5
Shockeater Robe 463 3.0

Cast When Used

  • Resist Shock 20–40 pts for 10 secs on Self
  • Spell Absorption 20–30 pts for 10 secs on Self
775/155=5
Shockguard Robe 78 3.0

Cast When Used

  • Resist Shock 20–40 pts for 10 secs on Self
150/30=5
Shockmirror Robe 438 3.0

Cast When Used

  • Resist Shock 20–40 pts for 10 secs on Self
  • Reflect 20–30 pts for 10 secs on Self
775/155=5

Amulets[]

Main article: Amulets (Morrowind)
Name Gold Enchartment Charge
Amulet of Almsivi Intervention 0.1 21 Cast When Used
Almsivi Intervention on Self
40/8 = 5
Amulet of Balyna's Antidote 0.1 15 Cast When Used
Cure Poison on Self
25/5 = 5
Amulet of Divine Intervention 0.1 21 Cast When Used
Divine Intervention on Self
40/8 = 5
Amulet of Far Silence 0.1 113 Cast When Used
Silence 10 secs on Target
150/30 = 5
Amulet of Frost 0.1 46 Cast When Used
Frost Damage 1–25 pts for 1 sec on Touch
15/3 = 5
Amulet of Health 0.1 44 Cast When Used
Restore Health 10 pts for 1 sec on Self
15/3 = 5
Amulet of Light 0.1 14 Cast When Used
Light 20 pts for 15 secs on Target
Amulet of Locking 0.1 4 Cast When Used
Lock 5 pts on Touch
25/5=5
Amulet of Mark 0.1 94 Cast When Used
Mark on Self
5/1=5
Amulet of Mighty Blows 0.1 15 Cast When Used
Fortify Strength 5–20 pts for 30 secs on Self
90/18=5
Amulet of Opening 0.1 8 Cast When Used
Open 20 pts on Touch
95/19=5
Amulet of Recall 0.1 194 Cast When Used
Recall on Self
30/6=5
Amulet of Rest 0.1 51 Cast When Used
Restore Fatigue 1–10 pts for 20 secs on Self
90/18=5
Amulet of Shades 0.1 225 Cast When Used
Summon Bonewalker for 60 secs
195/39=5
Amulet of Shield 0.1 50 Cast When Used
Shield 5 pts for 10 secs on Self
25/5=5
Amulet of Silence 0.1 75 Cast When Used
Silence 5 secs on Target
75/15=5
Amulet of Slowfalling 0.1 413 Cast When Used
Slowfall 30 pts for 10 secs on Self
225/45=5
Amulet of Soothing Balm 0.1 8 Cast When Used
Restore Health 3–12 pts for 1 sec on Self
10/2=5
Amulet of Spell Absorption 0.1 213 Cast When Used
Spell Absorption 10 pts for 5 secs on Self
125/25=5
Amulet of Stamina 0.1 5 Cast When Used
Restore Fatigue 10–30 pts for 1 sec on Self
5/1=5
Amulet of Water Walking 0.1 10 Cast When Used
Water Walking for 20 secs on Self
15/3=5
Ancestor's Amulet 0.1 103 Cast When Used
Summon Ancestral Ghost for 60 secs
105/21=5
Balm Amulet 0.1 18 Cast When Used
Restore Health 3–12 pts for 1 sec on Self
10/2=5
Blood Despair Amulet 0.1 60 Cast When Used
Absorb Willpower 5–10 pts for 5 secs on Target
30/6=5
Bone Charm 0.1 255 Cast When Used
Summon Skeletal Minion for 60 secs
195/39=5
Bonebiter Charm 0.1 13 Cast When Used
Damage Agility 20 pts for 1 sec on Target
60/12=5
Clench Charm 0.1 13 Cast When Used
Damage Speed 1–20 pts for 1 sec on Touch
20/4=5
Crimson Despair Amulet 0.1 50 Cast When Used
Absorb Willpower 5–10 pts for 5 secs on Target
30/6=5
Doze Charm 0.1 8 Cast When Used
Damage Fatigue 1–20 pts for 1 sec on Touch
10/2=5
Evil Eye Charm 0.1 13 Cast When Used
Damage Personality 1–20 pts for 1 sec on Touch
20/4=5
Fuddle Charm 0.1 12 Cast When Used
Damage Intelligence 1–20 pts for 1 sec on Touch
20/4=5
Ghost Charm 0.1 203 Cast When Used
Summon Ancestral Ghost for 60 secs
105/21=5
Graveward Amulet 0.1 240 Cast When Used
Summon Skeletal Minion for 60 secs
195/39=5
Gripes Charm 0.1 2 Cast When Used
Damage Endurance 1–20 pts for 1 sec on Touch
20/4=5
Hex Charm 0.1 12 Cast When Used
Damage Luck 1–20 pts for 1 sec on Touch
20/4=5
Light Amulet 0.1 14 Cast When Used
Light 20 pts for 15 secs on Target
25/5=5
Red Despair Amulet 0.1 14 Cast When Used
Absorb Willpower 4–8 pts for 5 secs on Target
25/5=5
St. Sotha's Judgement 0.1 55 Cast When Used
Shock Damage 1–25 pts for 1 sec on Target
35/7=5
Silence Charm 0.1 75 Cast When Used
Silence 5 secs on Target
75/15=5
Sleep Amulet 0.1 18 Cast When Used
Drain Fatigue 1–15 pts for 3 secs on Target
20/4=5
Soulpinch Charm 0.1 48 Cast When Used
Damage Magicka 1–20 pts for 1 sec on Touch
20/4=5
Spirit Charm 0.1 48 Cast When Used
Damage Health 1–20 pts for 1 sec on Touch
20/4=5
Stumble Charm 0.1 13 Cast When Used
Damage Agility 1–20 pts for 1 sec on Touch
20/4=5
Thunderfall 0.1 161 Cast When Used
Shock Damage 1–25 pts for 1 sec on Touch
25/5=5
Woe Charm 0.1 12 Cast When Used
Damage Willpower 1–20 pts for 1 sec on Touch
20/4=5

Rings[]

Main article: Rings (Morrowind)
Name Gold Enchantment Charge
Ancestor's Ring 0.1 203

Cast When Used

  • Summon Ancestral Ghost for 60 secs
105/21=5
Blind Ring 0.1 6

Cast When Used

  • Blind 1–10 pts for 5 secs on Touch
5/1=5
Caliginy Ring 0.1 63

Cast When Used

  • Blind 10–30 pts for 10 secs on Touch
50/10=5
Chameleon Ring 0.1 15

Cast When Used

  • Chameleon 10 pts for 10 secs on Self
25/5=5
Cruel Flamebolt Ring 0.1 8

Cast When Used

  • Fire Damage 3–7 pts for 1 sec on Target
25/5=5
Cruel Shardbolt Ring 0.1 8

Cast When Used

  • Frost Damage 3–7 pts for 1 sec on Target
10/2=5
Cruel Sparkbolt Ring 0.1 8

Cast When Used

  • Shock Damage 3–7 pts for 1 sec on Target
15/3=5
Cruel Viperbolt Ring 0.1 8

Cast When Used

  • Poison 3–7 pts for 1 sec on Target
15/3=5
Crying Ring 0.1 8

Cast When Used

  • Blind 1–10 pts for 5 secs on Target
10/2=5
Dire Flamebolt Ring 0.1 10

Cast When Used

  • Fire Damage 5–11 pts for 1 sec on Target
15/3 = 5
Dire Shardbolt Ring 0.1 10

Cast When Used

  • Frost Damage 5–11 pts for 1 sec on Target
20/4 = 5
Dire Sparkbolt Ring 0.1 13

Cast When Used

  • Shock Damage 5–11 pts for 1 sec on Target
15/3 = 5
Dire Viperbolt Ring 0.1 8

Cast When Used

  • Poison 5–11 pts for 1 sec on Target
25/5 = 5
Distraction Ring 0.1 13

Cast When Used

  • Drain Intelligence 1–10 pts for 10 secs on Target
20/4 = 5
Eye-Maze Ring 0.1 69

Cast When Used

  • Chameleon 10–40 pts for 10 secs on Self
65/13 = 5
Feather Ring 0.1 75

Cast When Used

  • Feather 20 pts for 10 secs on Self
50/10 = 5
Firestone 0.1 11

Cast When Used

  • Fire Damage 1–25 pts for 1 sec on Touch
15/3 = 5
First Barrier Ring 0.1 15

Cast When Used

  • Shield 5 pts for 10 secs on Self
25/5 = 5
Flamebolt Ring 0.1 5

Cast When Used

  • Fire Damage 1–4 pts for 1 sec on Target
5/1 = 5
Hawkshaw Ring 0.1 2

Cast When Used

  • Detect Key 10 pts for 10 secs on Self
25/5 = 5
Heartbite Ring 0.1 68

Cast When Used

  • Damage Health 10–50 pts for 1 sec on Touch
60/12 = 5
Heartstone 0.1 8

Cast When Used

  • Fortify Endurance 5–20 pts for 30 secs on Self
95/19 = 5
Hoptoad Ring 0.1 115

Cast When Used

  • Jump 20 pts for 10 secs on Self
150/30 = 5
Juicedaw Feather Ring 0.1 213

Cast When Used

  • Feather 50 pts for 10 secs on Self
125/25 = 5
Life Ring 0.1 9

Cast When Used

  • Restore Health 10 pts for 1 sec on Self
15/3 = 5
Lifestone 0.1 5

Cast When Used

  • Fortify Health 5–20 pts for 30 secs on Self
95/19 = 5
Light Ring 0.1 49

Cast When Used

  • Light 20 pts for 15 secs on Target
25/5 = 5
Mark Ring 0.1 100

Cast When Used

  • Mark on Self
90/18 = 5
Mother's Ring 0.1 12

Cast When Used

  • Restore Health 10–20 pts for 1 sec on Self
20/4 = 5
Murdrum Ring 0.1 75

Cast When Used

  • Fortify Sneak 10 pts for 30 secs on Self
  • Invisibility for 30 sec on Self
225/45 = 5
Ring of Aversion 0.1 63

Cast When Used

  • Invisibility for 10 secs on Self
50/10 = 5
Ring of Exhaustion 0.1 44

Cast When Used

  • Drain Fatigue 5–20 pts for 30 secs on Target
280/56 = 5
Ring of Fire Storm 0.1 53

Cast When Used

  • Fire Damage 1–50 pts in 20 ft for 10 secs on Touch
330/66 = 5
Ring of Fireball 0.1 59

Cast When Used

  • Fire Damage 1–25 pts in 20 ft for 1 sec on Target
45/9 = 5
Ring of Fireballs 0.1 171

Cast When Used

  • Fire Damage 1–25 pts in 20 ft for 1 sec on Target
45/9 = 5
Ring of Firefist 0.1 51

Cast When Used

  • Damage Health 5–12 pts for 1 sec on Touch
  • Fire Damage 5–12 pts for 1 sec on Touch
30/6 = 5
Ring of Fleabite 0.1 9

Cast When Used

  • Damage Fatigue 9–18 pts for 1 sec on Touch
15/3 = 5
Ring of Hornhand 0.1 15

Cast When Used

  • Damage Fatigue 15–36 pts for 1 sec on Touch
25/5 = 5
Ring of Ice Bolts 0.1 50

Cast When Used

  • Frost Damage 1–25 pts for 1 sec on Target
25/5 = 5
Ring of Ice Storm 0.1 53

Cast When Used

  • Frost Damage 1–25 pts in 20 ft for 1 sec on Touch
30/6 = 5
Ring of Icegrip 0.1 51

Cast When Used

  • Damage Health 5–12 pts for 1 sec on Touch
  • Frost Damage 5–12 pts for 1 sec on Touch
30/6 = 5
Ring of Ironhand 0.1 42

Cast When Used

  • Damage Fatigue 21–42 pts for 1 sec on Touch
30/6 = 5
Ring of Knuckle Luck 0.1 69

Cast When Used

  • Damage Fatigue 3–120 pts for 1 sec on Touch
60/12 = 5
Ring of Lightning Bolt 0.1 55

Cast When Used

  • Shock Damage 1–25 pts for 1 sec on Target
35/7 = 5
Ring of Lightning Storm 0.1 58

Cast When Used

  • Shock Damage 2–40 pts in 20 ft for 10 secs on Touch
385/77 = 5
Ring of Medusa's Gaze 0.1 188

Cast When Used

  • Paralyze for 5 secs on Target
75/15 = 5
Ring of Night-Eye 0.1 53

Cast When Used

  • Night-Eye 20 pts for 30 secs on Self
30/6 = 5
Ring of Nullification 0.1 200

Cast When Used

  • Drain Magicka 3–7 pts for 1 sec on Target
10/2 = 5
Ring of Poisonblooms 0.1 11

Cast When Used

  • Poison 3–6 pts in 10 ft for 1 sec on Target
30/6 = 5
Ring of Shadow Form 0.1 10

Cast When Used

  • Chameleon 6–15 pts for 5 secs on Self
15/3 = 5
Ring of Shockballs 0.1 61

Cast When Used

  • Shock Damage 1–15 pts in 20 ft on Target
45/9 = 5
Ring of Shocking Touch 0.1 14

Cast When Used

  • Shock Damage 1–25 pts for 1 sec on Touch
25/5 = 5
Ring of Sphere of Negation 0.1 60

Cast When Used

  • Drain Health 15–26 pts in 20 ft for 1 sec on Target
45/9 = 5
Ring of Stormhand 0.1 54

Cast When Used

  • Damage Health 5–12 pts for 1 sec on Touch
  • Shock Damage 5–12 pts for 1 sec on Touch
30/6 = 5
Ring of Tears 0.1 8

Cast When Used

  • Blind 1–10 pts for 5 secs on Target
10/2 = 5
Ring of the Black Hand 0.1 49

Cast When Used

  • Damage Health 5–12 pts for 1 sec on Touch
  • Poison 5–12 pts for 1 sec on Touch
35/7 = 5
Ring of Toxic Cloud 0.1 14

Cast When Used

  • Poison 2–60 pts in 20 ft for 10 secs on Touch
720/144 = 5
Ring of Transcendent Wisdom 0.1 8

Cast When Used

  • Fortify Conjuration 10 pts for 30 secs on Self
75/15 = 5
Ring of Transfiguring Wisdom 0.1 8

Cast When Used

  • Fortify Enchant 7 pts for 30 secs on Self
55/11 = 5
Ring of Vampire's Kiss 0.1 8

Cast When Used

  • Absorb Health 1–10 pts for 1 sec on Touch
10/2 = 5
Ring of Wildfire 0.1 199

Cast When Used

  • Fire Damage 6–15 pts for 5 secs on Target
100/20 = 5
Ring of Wizard's Fire 0.1 56

Cast When Used

  • Drain Health 16–35 pts for 1 sec on Target
40/8 = 5
Ring of Wounds 0.1 6

Cast When Used

  • Drain Health 1–10 pts for 3 secs on Target
25/5 = 5
Sacrifice Ring 0.1 63

Cast When Used

  • Damage Health 10–40 pts for 1 sec on Touch
50/10 = 5
Second Barrier Ring 0.1 63

Cast When Used

  • Shield 10 pts for 30 secs on Self
150/30 = 5
Shadowmask Ring 0.1 219

Cast When Used

  • Chameleon 40–70 pts for 10 secs on Self
140/28 = 5
Shadowweave Ring 0.1 200

Cast When Used

  • Chameleon 20 pts for 10 secs on Self
  • Sanctuary 20 pts for 10 secs on Self
100/20 = 5
Shame Ring 0.1 30

Cast When Used

  • Drain Fatigue 1–10 pts for 1 sec on Target
5/1 = 5
Shardbolt Ring 0.1 2

Cast When Used

  • Frost Damage 1–4 pts for 1 sec on Target
5/1 = 5
Sparkbolt Ring 0.1 6

Cast When Used

  • Shock Damage 1–4 pts for 1 sec on Target
5/1 = 5
Spiritstrike Ring 0.1 162

Cast When Used

  • Drain Magicka 5–10 pts for 30 secs on Target
340/68 = 5
Third Barrier Ring 0.1 75

Cast When Used

  • Shield 15 pts for 10 secs on Self
75/15 = 5
Viperbolt Ring 0.1 12

Cast When Used

  • Poison 1–4 pts for 1 sec on Target
10/2 = 5
Warden's Ring 0.1 39

Cast When Used

  • Dispel 50–100 pts on Target
140/28 = 5
Wild Sty Ring 0.1 32

Cast When Used

  • Blind 1–40 pts for 10 secs on Touch
50/10 = 5
Witch Charm 0.1 113

Cast When Used

  • Silence for 10 secs on Target
150/30 = 5

Belts[]

Gold Enchantment Charge
Belt of Balyna's Soothing Balm 1.0 8

Cast When Used

  • Restore Health 3–12 pts for 1 sec on Self
10/2 = 5
Belt of Charisma 1.0 6

Cast When Used

  • Fortify Personality 1–10 pts for 30 secs on Self
40/8 = 5
Belt of Fortitude 1.0 6

Cast When Used

  • Fortify Endurance 5–20 pts for 30 secs on Self
95/19 = 5
Belt of Free Action 1.0 25

Cast When Used

  • Cure Paralyzation on Self
25/5 = 5
Belt of Iron Will 1.0 6

Cast When Used

  • Fortify Willpower 10 pts for 30 secs on Self
75/15 = 5
Belt of Iron Will [sic] 1.0 6

Cast When Used

  • Fortify Speed 5–20 pts for 30 secs on Self
95/19 = 5
Belt of Jack of Trades 1.0 6

Cast When Used

  • Fortify Luck 1–10 pts for 5 secs on Self
5/1 = 5
Belt of Nimbleness 1.0 6

Cast When Used

  • Fortify Agility 1–10 pts for 5 secs on Self
5/1 = 5
Belt of Orc's Strength 1.0 6

Cast When Used

  • Fortify Strength 5–20 pts for 30 secs on Self
95/19 = 5
Belt of Vigor 1.0 4

Cast When Used

  • Fortify Fatigue 1–10 pts for 5 secs on Self
5/1 = 5
Belt of Wisdom 1.0 5

Cast When Used

  • Fortify Intelligence 1–10 pts for 5 secs on Self
5/1 = 5
Blood Belt 1.0 16

Cast When Used

  • Fortify Health 10–40 pts for 1 sec on Self
5/1 = 5
Bone Guard Belt 1.0 30

Cast When Used

  • Summon Skeletal Minion for 10 secs
35/7 = 5
Brawler's Belt 1.0 2

Cast When Used

  • Shield 5 pts for 10 secs on Self
25/5 = 5
Bugharz's Belt 1.0 54

Cast When Used

  • Fortify Strength 5–20 pts for 30 secs on Self
95/19 = 5
Champion Belt 1.0 50

Cast When Used

  • Shield 15 pts for 10 secs on Self
75/15 = 5
Father's Belt 1.0 63

Cast When Used

  • Sanctuary 1–40 pts for 5 secs on Self
25/5 = 5
Feather Belt 1.0 38

Cast When Used

  • Feather 20 pts for 10 secs on Self
50/10 = 5
First Barrier Belt 1.0 15

Cast When Used

  • Shield 5 pts for 10 secs on Self
25/5 = 5
Founder's Belt 1.0 63

Cast When Used

  • Fortify Fatigue 5–20 pts for 30 secs on Self
  • Fortify Health 5–20 pts for 30 secs on Self
  • Poison 1–25 pts for 1 sec on Target
185/37 = 5
Hearth Belt 1.0 29

Cast When Used

  • Restore Health 10–40 pts for 1 sec on Self
30/6 = 5
Herder's Belt 1.0 15

Cast When Used

  • Shield 5 pts for 10 secs on Self
25/5 = 5
Hunter's Belt 1.0 38

Cast When Used

  • Shield 10 pts for 30 secs on Self
150/30 = 5
Khan Belt 1.0 100

Cast When Used

  • Shield 20 pts for 10 secs on Self
100/20 = 5
Life Belt 1.0 9

Cast When Used

  • Restore Health 10 pts for 1 sec on Self
15/3 = 5
Scamp Slinker Belt 1.0 270

Cast When Used

  • Summon Scamp for 60 secs
180/36 = 5
Second Barrier Belt 1.0 38

Cast When Used

  • Shield 10 pts for 30 secs on Self
150/30 = 5
Third Barrier Belt 1.0 88

Cast When Used

  • Shield 15 pts for 10 secs on Self
75/15 = 5
Watcher's Belt 1.0 15

Cast When Used

  • Sanctuary 20 pts for 5 secs on Self
25/5 = 5
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