- For other uses, see Endurance.
- "Endurance overwhelms the enemy with sheer size and staying power. Its creatures often have high health, and it has many ways to heal them. Creatures with Endurance can also drain life from others, or add to your maximum magicka."
- ―Game Terms[src]
Endurance is one of the five available attributes in The Elder Scrolls: Legends.
Strategy[]
Endurance will overwhelm your enemy with sheer indomitability. It boasts the biggest creatures in Tamriel with everything from relentless hordes of undead to massive giants and trolls. And with strong guards, potent healing actions, and the ability to increase its Magicka, Endurance has the tools to ensure its monsters come out to play.
Cards[]
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
Willpower Agility Endurance |
11 | Action | Epic | Shuffle all creatures into your deck. | ||||
Endurance | 5 | 5 | 5 | Creature | Undead Vampire |
Common | Drain | |
Endurance | 1 | 2 | 2 | Creature | Breton | Rare | Rally, Lethal | |
Endurance | 4 | Support | Ongoing | Legendary | You have +1 max magicka for each enemy killed by your creatures on your turn during this game. (0) | |||
Endurance | 6 | 6 | 7 | Creature | God | Unique legendary | Exalt 3: +6/+6. Friendly Exalted creatures are immune to damage. | |
Endurance | 0 | Action | Common | Give a friendly creature Drain and Guard. | ||||
Endurance | 2 | 3 | 2 | Creature | Dark Elf | Rare | Exalt 2: Heal all friendly creatures. | |
Endurance | 2 | 4 | 3 | Creature | Undead Skeleton |
Common | Slay: Summon a Risen Dead. | |
Endurance | 2 | 3 | 2 | Creature | Undead Skeleton |
Common | When you summon a Dragon, summon a 1/1 Draugr Sentry with Guard. | |
Endurance | 2 | 4 | 4 | Creature | Troll | Epic | Regenerate Summon: +2/+2 if your opponent has more cards in hand. | |
Willpower Endurance |
3 | 3 | 3 | Creature | Imperial | Epic | Summon: Summon a 1-cost creature from your discard pile. | |
Intelligence Willpower Endurance |
3 | 3 | 4 | Creature | Dark Elf | Unique legendary | Summon: Choose a blessing from one of the Tribunal gods. Exalt 3: Gain all three blessings instead. | |
Endurance | 3 | 5 | 4 | Creature | Argonian | Rare | Lethal | |
Endurance | 2 | 4 | 4 | Creature | Argonian | Rare | Lethal | |
Endurance | 1 | 4 | 4 | Creature | Argonian | Rare | Lethal Slay: Gain +1 max magicka. | |
Endurance | 1 | 1 | 1 | Creature | Argonian | Common | ||
Endurance | 3 | 3 | 3 | Creature | Argonian | Common | ||
Endurance | 2 | Action | Common | Prophecy Summon a 1/1 Risen Dead with Guard in each lane. | ||||
Endurance | 4 | 3 | 3 | Creature | Undead Vampire |
Legendary | At the end of your turn, if three or more creatures died this turn, put a random Blood Magic Spell into your hand. | |
Agility Endurance |
30 | 30 | 4 | Creature | Dragon | Unique legendary | ||
Agility Endurance |
8 | 8 | 11 | Creature | Defense | Epic | Guard Immune to Lethal. Summon: Summon an Ayleid Guardian in the other lane. | |
Endurance | 3 | 6 | 5 | Creature | Redguard | Common | Rally | |
Endurance | 2 | 6 | 4 | Creature | Grummite | Common | Guard | |
Endurance | Double Cards | Common | ||||||
Endurance | 2 | 3 | 2 | Creature | Undead Vampire |
Rare | Drain, Guard | |
Endurance | 0 | 5 | 5 | Creature | Animal Netch |
Rare | While Betty Netch is in play, your max magicka is increased by 2. | |
Endurance | 5 | 5 | 6 | Creature | Imperial | Epic | Summon: If you have another creature in each lane, give the top creature of your deck +5/+5. | |
Endurance | 4 | 8 | 6 | Creature | Argonian | Common | Veteran: Guard | |
Endurance | 1 | 1 | 3 | Creature | Argonian | Rare | Veteran: +4/+4 | |
Endurance | 2 | 2 | 4 | Creature | Argonian | Legendary | At the end of your turn, summon a 1/1 Argonian Recruit. If you have 7 or more max magicka, summon a 3/3 Argonian Veteran instead. | |
Endurance | 4 | Support | Ongoing | Epic | When a friendly creature dies, give a random creature in your hand +1/+1. | |||
Endurance | 4 | 4 | 6 | Creature | Imperial | Rare | Summon: If you have more health than your opponent, summon a random creature card from your discard pile. | |
Endurance | 2 | 4 | 3 | Creature | Argonian | Epic | At the start of you turn, heal another random friendly creature. | |
Endurance | 1 | 4 | 3 | Creature | Argonian | Common | Gains +2/+0 when your max magicka increases. | |
Agility Endurance |
3 | 4 | 4 | Creature | Argonian | Epic | Pilfer: Gain 3 magicka this turn. Slay: Gain +1 max magicka. | |
Endurance | 3 | 3 | 3 | Creature | Breton | Common | Summon: Give a creature in the other lane +0/+2. | |
Endurance | 5 | 5 | 4 | Creature | Troll | Rare | Slay: +1/+1 | |
Endurance | 6 | 6 | 9 | Creature | Undead Vampire |
Legendary | Summon and Slay: Put a Blood Magic Spell into your hand. | |
Endurance | 7 | 7 | 7 | Creature | Undead Vampire |
Common | When a creature dies, Bloodline Outcast gains Drain this turn. | |
Strength Willpower Endurance |
3 | 3 | 3 | Creature | Dark Elf | Unique legendary | Rally When you Rally with no creatures in your hand, first draw Bolvyn Venim from your deck. | |
Endurance | 2 | Item | Rare | Summon: The wielder Consumes a creature and gains its health. | ||||
Endurance | 5 | 5 | 7 | Creature | Undead Skeleton |
Legendary | Summon: Fill this lane with 1/1 Skeletons. Other friendly Skeletons have +1/+1. | |
Endurance | 1 | 2 | 4 | Creature | Undead Skeleton |
Common | Prophecy, Guard Summon: +1/+1 for each enemy creature in this lane. | |
Endurance | 5 | 5 | 5 | Creature | Khajiit | Epic | Guard Summon: Consume a creature. Draw a creature with the same name from your discard pile. | |
Endurance | 2 | 2 | 3 | Creature | Fabricant | Rare | When Brassilisk takes damage and survives, summon a copy of it in the other lane. | |
Endurance | 1 | 2 | 2 | Creature | Breton Undead Vampire |
Epic | Summon: +1/+1 for each creature that died this turn. | |
Endurance | 2 | 2 | 3 | Creature | Imperial | Rare | When you summon another creature, give it +0/+2. | |
Endurance | 3 | 4 | 4 | Creature | Imperial | Unique legendary | Summon: Look at two of your opponent's cards. Guess the one in their hand. If you're right, give all creatures in your hand +1/+1. | |
Endurance | 2 | Action | Rare | Betray Give the top three creatures of your deck +1/+1. | ||||
Endurance | 5 | 6 | 5 | Creature | Animal Beast |
Common | ||
Endurance | 2 | 4 | 4 | Creature | Troll | Epic | Regenerate | |
Strength Endurance |
4 | 8 | 7 | Creature | Orc Undead Vampire |
Epic | Breakthrough Summon: Battle an enemy creature. | |
Endurance | 3 | Support | Ongoing | Rare | Friendly Orcs have +0/+2. | |||
Endurance | 1 | 6 | 6 | Creature | Imperial | Unique legendary | Lethal Slay: Draw two cards. Cicero can attack friendly creatures. | |
Endurance | 2 | 3 | 2 | Creature | Imperial | Common | Prophecy, Guard | |
Willpower Agility Endurance |
4 | 4 | 6 | Creature | Imperial | Unique legendary | Other friendly creatures in this lane have Guard. At the end of your turn, summon a 1/1 Recruit in each lane. | |
Endurance | 2 | 2 | 2 | Creature | Imperial | Common | Guard | |
Endurance | 3 | 3 | 3 | Creature | Nord Werewolf |
Rare | Beast Form: Give friendly Werewolves +1/+1. | |
Endurance | 2 | Action | Legendary | Shackle all enemy creatures in a lane. | ||||
Endurance | 5 | 5 | 4 | Creature | Undead Spirit |
Epic | Ward At the end of your turn, if Corrupted Shade doesn't have a Ward, sacrifice it. | |
Endurance | 3 | Item | Common | Prophecy, Mobilize, Guard +1/+3 | ||||
Strength Intelligence Endurance |
7 | Item | Epic | Mobilize, Breakthrough, Regenerate, Guard, Ward +3/+3 | ||||
Endurance | 2 | Item | Rare | Mobilize Summon: +1/+1 for each enemy creature in this lane. | ||||
Endurance | 2 | 2 | 4 | Creature | Undead Spirit |
Common | Prophecy Summon: Silence another creature. | |
Endurance | 3 | Item | Common | +2/+2 Slay: +1/+1 | ||||
Endurance | 2 | Item | Common | Lethal +1/+1 | ||||
Strength Intelligence Endurance |
2 | 2 | 2 | Creature | Undead Spirit |
Rare | Last Gasp: Return all items equipped to Daggerfall Phantom to your hand. | |
Endurance | 0 | 8 | 5 | Creature | Defense | Epic | Your Daedra cost 1 less. When you draw a creature, transform it into a random Daedra. | |
Endurance | 2 | 5 | 3 | Creature | Undead Skeleton |
Common | Guard When your opponent draws a Prophecy from a rune being destroyed, draw a card. | |
Endurance | 7 | 7 | 8 | Creature | Daedra | Epic | Guard, Drain Dark Seducer Drains on both turns. | |
Endurance | 1 | 1 | 1 | Creature | Undead Skeleton |
Common | Lethal | |
Endurance | 6 | 6 | 5 | Creature | Animal Beast Undead Vampire |
Epic | Guard Death Hound's power is equal to its health. | |
Intelligence Agility Endurance |
1 | Action | Epic | Drain Deal damage to a creature equal to the number of creatures that died this turn. | ||||
Endurance | 1 | 1 | 1 | Creature | Undead Skeleton |
Common | Last Gasp: Summon a 1/1 Skeleton. | |
Endurance | 1 | 4 | 4 | Creature | Breton | Common | Guard Last Gasp: Gain max magicka equal to Determined Supplier's power. | |
Endurance | 3 | 3 | 5 | Creature | Imperial | Epic | At the end of each turn, draw a card for each friendly creature that died in Disciple of Namira's lane. | |
Intelligence Agility Endurance |
9 | Action | Epic | Betray Summon a copy of a friendly creature. | ||||
Endurance | 4 | 4 | 6 | Creature | Undead Vampire |
Legendary | Lethal Other friendly creatures in this lane have Lethal. | |
Endurance | 1 | 1 | 1 | Creature | Imperial | Rare | Last Gasp: Give a random creature in you hand +2/+2. | |
Endurance | 1 | 1 | 1 | Creature | Undead Spirit |
Epic | Spend all your available magicka to play Dragon Cult Ghost. Its power and health are equal to the magicka spent. | |
Endurance | 4 | Item | Common | +2/+2 Summon: +2/+2 if you have a Dragon in your discard pile. | ||||
Endurance | 2 | 3 | 2 | Creature | Orc | Common | Summon: +1/+0 for each enemy creature in this lane. | |
Endurance | 2 | Action | Legendary | Deal 5 damage to your opponent and gain 5 health. | ||||
Endurance | 1 | 1 | 1 | Creature | Undead Skeleton |
Common | Guard | |
Endurance | 3 | 2 | 2 | Creature | Khajiit Undead Spirit |
Legendary | Summon: Consume a creature. When a creature leaves your discard pile, Dro-m'Athra Reaper gains +0/+1 and you gain 1 health. | |
Endurance | 2 | 4 | 3 | Creature | Imperial | Common | When you summon another creature with 5 health or more, give it +1/+1 and Guard. | |
Willpower Endurance |
4 | Action | Epic | Destroy an enemy creature or support card. | ||||
Endurance | 2 | Support | Activate | Rare | Activate: Give a creature +0/+1. | |||
Strength Intelligence Endurance |
7 | 7 | 9 | Creature | Breton | Unique legendary | At the end of your turn, Emeric gains a Ward. Summon: Battle an enemy creature. | |
Endurance | 1 | 4 | 4 | Creature | Imperial | Unique legendary | At the end of your turn, give the top creature of your deck +1/+1 and Guard. | |
Endurance | 1 | 1 | 2 | Creature | Redguard | Rare | Summon: Give a creature in your hand power and health equal to Emperor's Attendant's power. | |
Willpower Endurance |
4 | 5 | 4 | Creature | Imperial | Epic | Guard Slay: Gain 3 health. | |
Endurance | 4 | 4 | 4 | Creature | Imperial | Common | Summon: If you have a... card in play, give other friendly creatures +1/+0. card in play, give other friendly creatures +0/+1. | |
Willpower Agility Endurance |
2 | 3 | 2 | Creature | Imperial | Rare | Pilfer: Summon a 1/1 Recruit in the other lane. | |
Endurance | 2 | Item | Common | +0/+3 Summon: Draw a card. | ||||
Strength Intelligence Endurance |
1 | Item | Epic | Mobilize +1/+1 Summon: Equip the wielder with all copies of Enchanted Ring from your discard pile. Then if the wielder has three or more items, draw a card. | ||||
Endurance | 2 | 3 | 1 | Creature | Imperial | Rare | Shackle Encumbered Explorer after he attacks. | |
Willpower Endurance |
6 | 6 | 9 | Creature | Imperial | Unique legendary | Summon: Steal an enemy creature or support. Last Gasp: Your opponent steals it back. | |
Endurance | 2 | Action | Rare | Heal a creature and give it immune to Shackle this turn. Draw a card. | ||||
Endurance | 1 | 3 | 5 | Creature | Undead Spirit |
Legendary | Summon: Draw cards equal to Faded Wraith's power. | |
Endurance | 3 | 3 | 4 | Creature | Imperial | Rare | Slay: Draw a creature from your discard pile. | |
Endurance | 5 | 10 | 5 | Creature | Dragon | Common | Summon: Fallen Dragon deals 5 damage to itself. | |
Endurance | 1 | 4 | 2 | Creature | Orc | Common | Prophecy, Guard | |
Endurance | 1 | 1 | 6 | Creature | Daedra Atronach |
Epic | Summon: +1/+1 for each creature in your discard pile. | |
Strength Agility Endurance |
4 | 3 | 3 | Creature | Dark Elf | Rare | Veteran: Draw a Forerunner of the Pact from your deck. | |
Endurance | 10 | 10 | 8 | Creature | Giant | Legendary | Regenerate When a creature heals, you gain that much health. | |
Endurance | 1 | 6 | 4 | Creature | Troll | Epic | Regenerate When Frost Troll takes damage, it gains that much power. | |
Endurance | 3 | 2 | 3 | Creature | Animal Spider |
Rare | Prophecy, Lethal | |
Endurance | 3 | 3 | 3 | Creature | Dark Elf | Unique legendary | Summon: Choose a creature or item in your hand. Shuffle three copies of it with +3/+3 into your deck. | |
Endurance | 5 | 5 | 2 | Creature | Gargoyle | Legendary | Guard | |
Willpower Endurance |
2 | 2 | 6 | Creature | Imperial | Unique legendary | Summon: Summon a 2/2 Colovian Trooper with Guard in each lane. When a friendly creature is destroyed, General Tullius gains +1/+1. | |
Endurance | 3 | 3 | 4 | Creature | Undead Spirit |
Rare | Breakthrough Summon: +1/+1 for each other friendly creature. | |
Strength Endurance |
4 | 6 | 6 | Creature | Orc | Unique legendary | At the start of your turn, summon a random creature from your deck to a random lane. | |
Endurance | 5 | 5 | 3 | Creature | Breton | Unique legendary | Can't be damaged or targeted by enemy Dragons. | |
Endurance | 6 | 6 | 10 | Creature | Imperial | Epic | At the start of your turn, summon the highest cost creature from your discard pile and give it Charge. At the end of the turn, put it on the bottom of your deck. | |
Endurance | 1 | 2 | 1 | Creature | Argonian | Common | Veteran: +1/+1 | |
Endurance | 2 | 2 | 4 | Creature | Undead Skeleton |
Epic | When a creature in this lane is destroyed, Grim Champion gains +1/+1. | |
Endurance | 2 (human) 3 (beast) |
3 (human) 4 (beast) |
3 | Creature | Nord Werewolf |
Common | Beast Form: +1/+1 and Drain. | |
Endurance | 3 | Item | Epic | Regenerate +1/+3 | ||||
Endurance | 3 | 5 | 5 | Creature | Undead Skeleton |
Epic | Summon: Transform the highest cost creature in your opponent's hand into a Shriveled Mummy. | |
Endurance | 3 | 3 | 3 | Creature | Undead Spirit |
Rare | Last Gasp: Give a random friendly creature +3/+3. | |
Intelligence Endurance |
3 | 4 | 4 | Creature | Undead Skeleton |
Epic | Summon: Consume a card. Last Gasp: Draw a copy of the consumed card. | |
Endurance | 0 | Action | Common | Heal a creature, then give it +1/+1. | ||||
Endurance | 4 | Support | Ongoing | Unique legendary | When you summon a creature, its power becomes equal to its health. | |||
Intelligence Endurance |
5 | 5 | 6 | Creature | Breton | Unique legendary | Ward Summon: Deal 2 damage for each Ward your creatures have. | |
Endurance | 4 | Support | Ongoing | Epic | Summon: +1 max magicka. At the start of your turn, if you have 15 or more max magicka, sacrifice this to summon an 8/8 Swamp Leviathan in each lane. | |||
Endurance | 2 | 2 | 2 | Creature | Argonian | Common | While Hist Speaker is in play, your max magicka is increased by 1. | |
Endurance | 5 | 5 | 5 | Creature | Undead Skeleton |
Common | ||
Endurance | 5 | 5 | 5 | Creature | Fabricant | Common | Summon: If you have a card in play, +3/+3 | |
Endurance | 6 | 6 | 4 | Creature | Undead Mummy |
Epic | Summon: | Hulking Mummy.|
Endurance | 1 | Action | Rare | Prophecy Silence a creature. | ||||
Endurance | 1 | 1 | 1 | Creature | Breton | Epic | Ward When Iliac Sorcerer's Ward is broken, double his power. | |
Endurance | 1 | 3 | 1 | Creature | Argonian | Common | Guard When Imbued Argonian is Consumed, give the consuming creature +1/+1 and Guard. | |
Endurance | 3 | Item | Common | +0/+6 | ||||
Endurance | 2 | 2 | 2 | Creature | Imperial | Rare | Last Gasp: If you have another creature in each lane, summon a 1/1 Recruit in each lane. | |
Endurance | 7 | 7 | 4 | Creature | Undead Skeleton |
Epic | When an enemy creature is summoned, Shackle Imprisoned Deathlord. | |
Endurance | 5 | 5 | 5 | Creature | Dark Elf | Epic | Guard Exalt 1: Your opponent can't target Indomitable Ordinator with actions. | |
Endurance | 2 | 1 | 3 | Creature | Dark Elf | Rare | Summon: Draw a card. | |
Endurance | 2 | 3 | 3 | Creature | Breton | Unique legendary | After you play a Dragon or Shout, Innkeeper Delphine changes into Grandmaster Delphine. | |
Strength Willpower Endurance |
3 | 4 | 4 | Creature | Dark Elf | Epic | Rally 2 Last Gasp: Give a random creature in your hand +2/+2. | |
Endurance | 12 | 12 | 12 | Creature | Daedra Atronach |
Legendary | Breakthrough, Guard, Regenerate Your opponent can't target Iron Atronach with actions. | |
Endurance | 7 | 7 | 7 | Creature | Dragon | Common | Regenerate | |
Strength Agility Endurance |
5 | 5 | 5 | Creature | Nord | Unique legendary | Immune to Silence. Friendly creatures cost 1 less. Enemy non-creatures cost 1 more. | |
Endurance | 3 | Action | Rare | Prophecy Each player gains +2 max magicka. | ||||
Endurance | 1 | 1 | 1 | Creature | Orc | Rare | Last Gasp: Draw a card and increase its cost by 1. | |
Endurance | 2 | 3 | 3 | Creature | Dark Elf | Epic | Rally Summon: Put a 2/2 Colovian Trooper with Guard into your hand. | |
Endurance | 2 | 2 | 4 | Creature | Daedra | Rare | Summon: Silence all other creatures in this lane. | |
Endurance | 4 | Action | Rare | Set a creature's power and health to 1. | ||||
Endurance | 7 | Support | Ongoing | Legendary | Your cards cost 0. You may play only one card per turn. | |||
Endurance | 2 | 3 | 4 | Creature | Breton | Epic | When you summon another creature in this lane, give it a Ward. | |
Endurance | 0 | 2 | 4 | Creature | Undead Vampire |
Rare | At the start of your turn, Little Girl Changes into a 5/5 Ageless Vampire with Drain. | |
Endurance | 4 | 8 | 7 | Creature | Troll | Rare | Regenerate | |
Endurance | 1 | 5 | 4 | Creature | Imperial | Unique legendary | Lethal Other friendly creatures have "Slay: +2/+2." | |
Endurance | 2 | 6 | 5 | Creature | Undead Mummy |
Common | Prophecy, Guard | |
Endurance | 6 | 6 | 10 | Creature | High Elf | Unique legendary | Summon: Summon a creature from your opponent's discard pile. | |
Agility Endurance |
3 | 7 | 4 | Creature | Imperial | Unique legendary | At the start of your turn, gain all unspent magicka from your last turn. When you have 30 or more magicka, Martin Septim changes into a 30/30 Avatar of Akatosh. | |
Endurance | 2 | 2 | 3 | Creature | Imperial | Common | Prophecy, Guard Summon: Give a creature in your hand Guard. | |
Endurance | 1 | Action | Rare | Betray Choose a creature in your deck. Create a copy of that creature in your discard pile and give it +1/+1. | ||||
Endurance | 4 | Action | Rare | Prophecy Summon a 2/2 Colovian Troopers with Guard in each lane. | ||||
Strength Endurance |
3 | 3 | 5 | Creature | Orc | Epic | Summon: Draw a random Orc from your discard pile. Other friendly Orcs have +1/+1. | |
Endurance | 3 | 5 | 4 | Creature | Undead Skeleton |
Legendary | Summon: Choose an enemy creature. At the start of your turn, if the chosen creature is alive, summon a 1/1 Risen Dead with Guard in its lane. | |
Endurance | 2 | 4 | 3 | Creature | Imperial | Common | Treasure Hunt – Guard: Give the Guard +1/+2. | |
Endurance | 3 | 3 | 4 | Creature | Khajiit | Rare | Wax: Give a creature in your hand +2/+2. Wane: Guard and Ward. | |
Endurance | 6 | 6 | 6 | Creature | Giant | Rare | Guard | |
Endurance | 4 | 4 | 4 | Creature | Dark Elf | Common | Regenerate Exalt 3: +2/+2 | |
Strength Agility Endurance |
5 | 4 | 4 | Creature | Dark Elf | Epic | Friendly creatures with Veteran have Charge. | |
Endurance | 3 | Action | Rare | Prophecy Transform a creature into a 2/2 Shriveled Mummy. | ||||
Endurance | 9 | Support | Ongoing | Epic | Your actions have Betray. | |||
Endurance | 1 | Action | Common | Silence two creatures. | ||||
Endurance | 7 | 7 | 7 | Creature | Dragon | Unique legendary | Guard Your opponent can't target Nahagliiv with actions. | |
Endurance | 3 | Support | Ongoing | Epic | When a friendly creature is destroyed, gain 1 health. | |||
Endurance | 3 | 3 | 3 | Creature | Imperial | Common | Summon: Consume a creature to gain +0/+2. | |
Endurance | 5 | 5 | 6 | Creature | Breton | Epic | Breakthrough | |
Endurance | 5 | 6 | 6 | Creature | Werewolf | Epic | Breakthrough, Regenerate | |
Endurance | 6 | 5 | 6 | Creature | Undead Vampire |
Epic | Breakthrough, Drain | |
Endurance | 8 | 8 | 9 | Creature | Undead Vampire |
Legendary | Drain Slay: Summon the slain creature. | |
Endurance | 4 | 2 | 4 | Creature | Breton | Rare | Summon: Summon a 0/4 Northpoint Herald with Guard. | |
Endurance | 0 | 4 | 2 | Creature | Breton | Common | Guard | |
Endurance | 4 | 2 | 4 | Creature | Breton | Rare | ||
Endurance | 3 | 3 | 6 | Creature | Dark Elf | Legendary | Summon: Summon a creature from your discard pile with power less than Odirniran Necromancer. | |
Endurance | 0 | 5 | 2 | Creature | Breton | Rare | Guard, Regenerate | |
Intelligence Willpower Endurance |
3 | 3 | 2 | Creature | Dark Elf | Epic | Guard Exalt 3: +2/+2 Ordinator of the Almsivi is permanently Shackled unless you have an Exalted creature in play. | |
Endurance | 3 | 4 | 3 | Creature | Imperial | Common | Last Gasp: Give a random creature in your hand +1/+1. | |
Strength Agility Endurance |
5 | 5 | 5 | Creature | Nord | Epic | Guard Summon and Veteran: Consume a creature. Pact Outcast uses the consumed creature's veteran ability. | |
Endurance | 3 | Action | Rare | Heal all friendly creatures in a lane, then give them +1/+1. | ||||
Endurance | 2 | Item | Common | Mobilize, Lethal +1/+0 | ||||
Intelligence Willpower Endurance |
8 | Action | Epic | Set each creature's power and health to 1. | ||||
Endurance | 4 | 4 | 4 | Creature | Argonian | Epic | While you have 7 or more magicka, Preserver of the Root has +2/+2 and Guard. | |
Endurance | 2 | 1 | 1 | Creature | Dark Elf | Epic | Exalt 5: Fill this lane with 1/1 Risen Dead with Guard. | |
Endurance | 8 | 8 | 7 | Creature | Undead Vampire |
Epic | When you gain max magicka, double the amount you gain. While you have 18 or more max magicka, Pure-Blood Elder has +8/+8 and Breakthrough. | |
Endurance | 1 | 5 | 2 | Creature | Undead Vampire |
Common | Drain | |
Endurance | 2 | Action | Legendary | Summon a random creature from each discard pile. | ||||
Endurance | 9 | Action | Legendary | Summon a creature from your discard pile. | ||||
Agility Endurance |
5 | 5 | 9 | Creature | Argonian | Unique legendary | Summon: Silence and Shackle all enemy units in this lane. | |
Strength Willpower Endurance |
1 | 1 | 2 | Creature | Dark Elf | Rare | Charge, Drain, Ward | |
Endurance | 3 | 3 | 4 | Creature | Dark Elf | Common | Summon: If you have a... card in play, double Redoran Oathman's heath. card in play, double Redoran Oathman's power. | |
Endurance | 5 | 2 | 4 | Creature | Undead Skeleton |
Common | Last Gasp: Gain 5 health. | |
Endurance | 3 | 4 | 4 | Creature | Imperial | Common | Summon: Heal a creature. | |
Endurance | 4 | Item | Rare | +0/+2 Summon: The wielder's power becomes equal to its health. | ||||
Endurance | 1 | 1 | 1 | Creature | Undead Skeleton |
Common | Guard | |
Endurance | 3 | 3 | 3 | Creature | Undead Skeleton |
Common | Guard | |
Endurance | 4 | Action | Common | Betray Summon a 3/3 Risen Horror with Guard. | ||||
Endurance | 1 | 1 | 1 | Creature | Undead Skeleton |
Common | ||
Endurance | 1 | 1 | 4 | Creature | Undead Mummy |
Epic | Summon: Discard the top three cards of your deck, then Consume all creatures that entered your discard pile this turn. Ruin Shambler gains +1/+1 for each creature consumed. | |
Agility Endurance |
1 | Action | Rare | Look at the top card of your deck. You may discard it. Draw a card. | ||||
Endurance | 2 | 3 | 2 | Creature | Khajiit | Common | Pilfer: Discard the top three cards of your deck. | |
Endurance | 2 | 2 | 3 | Creature | Khajiit | Common | Wax: +2/+2 Wane: Silence a creature. | |
Endurance | 4 | 4 | 5 | Creature | Argonian | Epic | Summon: Silence another creature, or destroy an enemy support. | |
Intelligence Endurance |
3 | 3 | 5 | Creature | Breton | Epic | Breakthrough, Ward When Shornhelm Champion's Ward is broken, he gains +3/+3. | |
Endurance | 2 | 2 | 2 | Creature | Undead Mummy |
Common | ||
Endurance | 4 | 4 | 2 | Creature | Imperial | Epic | Siege Catapult can't attack unless your side of the lane is full. | |
Endurance | 5 | 5 | 8 | Creature | Dragon Undead Skeleton |
Legendary | Guard Summon: Give all creatures in your discard pile +2/+2. Last Gasp: Draw a random creature from your discard pile. | |
Endurance | 1 | 1 | 1 | Creature | Undead Skeleton |
Common | ||
Endurance | 4 | 4 | 4 | Creature | Undead Skeleton |
Epic | Guard Summon: Give other friendly Skeletons +1/+1. | |
Endurance | 2 | 1 | 2 | Creature | Undead Skeleton Animal Beast |
Common | Summon: Give a creature +0/+2 and Guard. | |
Endurance | 3 | Support | Ongoing | Epic | Summon: Draw a random creature from your deck. When you draw a creature on your turn, increase its cost by 2 and give it +2/+2. | |||
Endurance | 0 | Action | Common | Heal a creature. | ||||
Intelligence Endurance |
2 | Action | Rare | Silence a creature, then deal 2 damage to it. | ||||
Endurance | 2 | Action | Shout | Common | Shout – Level 1 Draw a creature from your discard pile. Shout – Level 2 Draw a creature from your discard pile and give it +2/+2. Shout – Level 3 Draw a creature from your discard pile and give it +5/+5. | |||
Strength Endurance |
5 | 5 | 5 | Creature | Daedra | Epic | Guard Last Gasp: Deals 5 damage to the enemy player. | |
Willpower Endurance |
3 | Action | Rare | Summon a random 1-cost creature in each lane. | ||||
Endurance | 6 | 6 | 6 | Creature | Dragon | Rare | Summon: Gain +1 max magicka. | |
Endurance | 4 | 4 | 4 | Creature | Animal Beast |
Epic | Summon: +4/+4 for each Spiny Haj Mota in your discard pile. | |
Endurance | 2 | Action | Rare | A friendly creature Battles an enemy creature. | ||||
Endurance | 3 | 4 | 3 | Creature | Argonian | Common | Slay: +1/+1 | |
Endurance | 3 | 3 | 3 | Creature | Argonian | Common | Summon: +0/+2 and Guard if the top card of your deck is . | |
Endurance | 4 | 6 | 5 | Creature | Animal Mammoth |
Epic | Breakthrough Stampeding Mammoth has +2/+0 for each other friendly creature with Breakthrough. | |
Endurance | 2 | 4 | 3 | Creature | Argonian | Legendary | Veteran: Set each friendly creature's power equal to its health. | |
Endurance | 2 | 2 | 2 | Creature | Orc | Rare | Slay: Give friendly Orcs +1/+1. | |
Endurance | 5 | 7 | 6 | Creature | Animal Mammoth |
Common | Summon: Draw a card if you have two other creatures. | |
Endurance | 4 | 5 | 4 | Creature | Orc | Common | ||
Endurance | 2 | 2 | 2 | Creature | Argonian | Common | While you have 7 or more max magicka, Stormhold Henchman has +2/+2. | |
Endurance | 4 | Action | Common | Summon two 1/1 Recruits in each lane. | ||||
Endurance | 2 | 2 | 2 | Creature | Undead Skeleton |
Common | ||
Intelligence Agility Endurance |
4 | 6 | 5 | Creature | Argonian | Unique legendary | Summon: Permanently Shackle another friendly creature to draw an action of your choice from your deck. | |
Endurance | 3 | 1 | 3 | Creature | Imperial | Common | Summon: If you have another creature in each lane, gain +1 max magicka. | |
Endurance | 0 | Action | Rare | Silence a creature. | ||||
Endurance | 8 | 8 | 7 | Creature | Animal Reptile |
Common | ||
Endurance | 3 | 5 | 5 | Creature | High Elf | Unique legendary | Guard Your opponent can't target other friendly creatures with actions. | |
Endurance Intelligence |
Double Cards | Unique legendary | ||||||
Intelligence Agility Endurance |
2 | 2 | 3 | Creature | Dark Elf | Rare | Last Gasp: Draw a card. If Telvanni Catspaw was sacrificed, draw two cards instead. | |
Intelligence Willpower Endurance |
5 | 5 | 6 | Creature | Dark Elf | Rare | Summon: Trigger the Exalt of each friendly creature. | |
Endurance | 6 | 6 | 5 | Creature | Daedra | Unique legendary | Guard Only one creature in this lane can attack each turn. | |
Agility Endurance |
2 | 4 | 5 | Creature | Argonian | Epic | Guard Summon: Gain +1 max magicka. Gains +1/+0. when your max magicka increases. | |
Endurance | 1 | 3 | 1 | Creature | Nord Werewolf |
Common | Beast Form: +1/+1 | |
Endurance | 1 | 3 | 3 | Creature | Goblin | Rare | Summon: Set a creature's health to 1. | |
Willpower Agility Endurance |
3 | Support | Ongoing | Epic | While you have a creature in each lane, your creatures and actions cost 1 less. | |||
Endurance | 1 | 1 | 3 | Creature | Argonian | Common | Guard Summon: Gain +1 max magicka. | |
Endurance | 2 | Action | Common | Set a creature's power to 1. | ||||
Endurance | 6 | 3 | 6 | Creature | Unique legendary | Guard When Umaril the Unfeathered leaves play, summon him in the other lane Silenced. | ||
Endurance | 7 | 7 | 9 | Creature | Undead Vampire |
Common | Drain | |
Endurance | 0 | 1 | 0 | Creature | Animal Beast |
Common | ||
Endurance | 0 | Action | Rare | Summon a 0/1 Vvardvark in each lane. | ||||
Endurance | 2 | Action | Common | Draw a Spirit or Skeleton creature of your choice from your deck and give it +0/+1. | ||||
Strength Endurance |
3 | Action | Rare | Give a random creature and item in your hand +2/+2. | ||||
Endurance | 4 | 4 | 5 | Creature | Imperial | Rare | Summon: Give all friendly Guards +1/+2. | |
Endurance | 8 | Action | Epic | Transform all enemy creatures in a lane into 2/2 Stricken Draugrs, or transform all friendly creatures in a lane into 5/5 Hulking Draugrs. | ||||
Endurance | 2 | Action | Common | Set a creature's health to 1. | ||||
Endurance | 4 (Human Form) 6 (Beast Form) |
4 (Human Form) 6 (Beast Form) |
5 | Creature | Nord Werewolf |
Rare | Beast Form: +2/+2, Guard, and Regenerate. Guard, Regenerate | |
Endurance | 8 | Action | Epic | Costs 1 less for each creature in your discard pile. Gain +2 max magicka. | ||||
Strength Willpower Endurance |
1 | 1 | 3 | Creature | Animal Beast |
Epic | Charge Summon: Friendly creatures gain Rally this turn. | |
Endurance | 2 | 2 | 2 | Creature | Breton | Common | Ward | |
Intelligence Endurance |
4 | 4 | 7 | Creature | Breton | Epic | Summon: Deal 2 damage to a creature. Slay: Summon a 2/2 Worm Thrall with Guard. | |
Endurance | 2 | 2 | 2 | Creature | Undead Skeleton |
Common | Guard | |
Endurance | 5 | 6 | 6 | Creature | Undead Spirit |
Rare | Summon: Your opponent's cards cost 1 more next turn. | |
Endurance | 2 | 3 | 3 | Creature | Orc | Common | Summon: Give a creature +1/+1. | |
Endurance | 1 | 1 | 2 | Creature | Orc | Epic | When you summon another Orc, Wrothgar Kingpin gains +1/+1. | |
Endurance | 3 | Creature | Daedra Atronach |
Common | Summon: You may sacrifice another creature to give Xavara Atronach its power and health. | |||
Endurance | 1 | 7 | 7 | Creature | Daedra | Legendary | Summon: Set the health of each enemy creature in this lane to 1. | |
Endurance | 2 | Item | Rare | Guard Summon: +1/+1 for each enemy creature in this lane. | ||||
Endurance | 4 | 4 | 3 | Creature | Animal Mammoth |
Rare | Breakthrough | |
Endurance | 4 | 6 | 6 | Creature | Orc | Unique legendary | Summon: Choose another creature. When the chosen creature dies, summon it as a 1/1. |