Endurance icon
- For other uses, see Endurance.

- "Endurance overwhelms the enemy with sheer size and staying power. Its creatures often have high health, and it has many ways to heal them. Creatures with Endurance can also drain life from others, or add to your maximum magicka."
- ―Game Terms[src]
Endurance is one of the five available attributes in The Elder Scrolls: Legends.
Strategy
Edit
Endurance will overwhelm your enemy with sheer indomitability. It boasts the biggest creatures in Tamriel with everything from relentless hordes of undead to massive giants and trolls. And with strong guards, potent healing actions, and the ability to increase its Magicka, Endurance has the tools to ensure its monsters come out to play.
Cards
Edit
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Cost | Attack | Health | Type | Subtype | Rarity | Unique? | Text |
---|---|---|---|---|---|---|---|---|---|
5 | 5 | 5 | Creature | Undead Vampire | Rare | Drain | |||
2 | 1 | 2 | Creature | Breton | Rare | Lethal, Rally | |||
4 | Support | Ongoing | Legendary | No | You have +1 max magicka for each enemy killed by your creatures on your turn during this game. | ||||
0 | Action | Common | Give a friendly creature Drain and Guard. | ||||||
2 | 2 | 3 | Creature | Dark Elf | Rare | Exalt 2: Heal all friendly creatures. | |||
7 | 6 | 6 | Creature | God | Legendary | Yes | Exalt 3: +6/+6. Friendly Exalted creatures are immune to damage. | ||
3 | 2 | 4 | Creature | Undead Skeleton | Common | Slay: Summon a Risen Dead. | |||
2 | 2 | 3 | Creature | Undead Skeleton | Common | When you summon a Dragon, summon a 1/1 Draugr Sentry![]() | |||
4 | 2 | 4 | Creature | Troll | Epic | No | Regenerate Summon: +2/+2 if your opponent has more cards in hand. | ||
3 | 3 | 3 | Creature | Imperial | Epic | Summon: Summon a 1-cost creature from your discard pile. | |||
4 | 3 | 3 | Creature | Dark Elf | Legendary | Yes | Summon: Choose a blessing from one of the Tribunal gods. Exalt 3: Gain all three blessings instead. | ||
4 | 3 | 5 | Creature | Argonian | Rare | Lethal | |||
4 | 2 | 4 | Creature | Argonian | Rare | Lethal | |||
4 | 1 | 4 | Creature | Argonian | Rare | No | Lethal Slay: Gain +1 max magicka. | ||
1 | 1 | 1 | Creature | Argonian | Common | ||||
3 | 3 | 3 | Creature | Argonian | Common | ||||
2 | Action | Common | Prophecy Summon a 1/1 Risen Dead with Guard in each lane. | ||||||
3 | 4 | 3 | Creature | Undead Vampire | Legendary | No | At the end of your turn, if three or more creatures died this turn, put a random Blood Magic Spell into your hand. | ||
5 | 3 | 6 | Creature | Redguard | Common | Rally | |||
4 | 2 | 6 | Creature | Grummite | Common | Guard | |||
Double Cards | Common | ||||||||
2 | 2 | 3 | Creature | Undead Vampire | Rare | No | Drain, Guard | ||
5 | 0 | 5 | Creature | Animal Netch | Rare | While Betty Netch is in play, your max magicka is increased by 2. | |||
6 | 5 | 5 | Creature | Imperial | Epic | Summon: If you have another creature in each lane, give the top creature of your deck +5/+5. | |||
6 | 4 | 8 | Creature | Argonian | Common | Veteran: Guard | |||
3 | 1 | 1 | Creature | Argonian | Rare | Veteran: +4/+4 | |||
4 | 2 | 2 | Creature | Argonian | Legendary | At the end of your turn, summon a 1/1 Argonian Recruit![]() ![]() | |||
6 | 4 | 4 | Creature | Imperial | Rare | Summon: If you have more health than your opponent, summon a random creature card from your discard pile. | |||
3 | 2 | 4 | Creature | Argonian | Epic | No | At the start of you turn, heal another random friendly creature. | ||
4 | 3 | 4 | Creature | Argonian | Epic | Pilfer: Gain 3 magicka this turn. Slay: Gain +1 max magicka. | |||
4 | 5 | 5 | Creature | Troll | Rare | Slay: +1/+1 | |||
9 | 6 | 6 | Creature | Undead Vampire | Legendary | Summon and Slay: Put a Blood Magic Spell into your hand. | |||
7 | 7 | 7 | Creature | Undead Vampire | Common | When a creature dies, Bloodline Outcast gains Drain this turn. | |||
3 | 3 | 3 | Creature | Dark Elf | Legendary | Yes | Rally When you Rally with no creatures in your hand, first draw Bolvyn Venim from your deck. | ||
2 | Item | Rare | Summon: The wielder Consumes a creature and gains its health. | ||||||
7 | 5 | 5 | Creature | Undead Skeleton | Legendary | Summon: Fill this lane with 1/1 Skeletons![]() Other friendly Skeletons have +1/+1. | |||
4 | 1 | 2 | Creature | Undead Skeleton | Common | Prophecy, Guard Summon: +1/+1 for each enemy creature in this lane. | |||
3 | 2 | 2 | Creature | Fabricant | Rare | When Brassilisk takes damage and survives, summon a copy of it in the other lane. | |||
3 | 2 | 2 | Creature | Imperial | Rare | When you summon another creature, give it +0/+2 | |||
2 | Action | Common | Betray Give the top three creatures of your deck +1/+1. | ||||||
4 | 3 | 4 | Creature | Imperial | Legendary | Yes | Summon: Look at two of your opponent's cards. Guess the one in their hand. If you're right, give all creatures in your hand +1/+1. | ||
5 | 5 | 6 | Creature | Animal Beast | Common | ||||
4 | 2 | 4 | Creature | Troll | Epic | Regenerate | |||
7 | 4 | 8 | Creature | Orc Undead Vampire | Epic | Breakthrough Summon: Battle an enemy creature. | |||
3 | Support | Ongoing | Rare | Friendly Orcs have +0/+2. | |||||
6 | 1 | 6 | Creature | Imperial | Legendary | Yes | Lethal Slay: Draw two cards. Cicero can attack friendly creatures. | ||
6 | 4 | 4 | Creature | Imperial | Legendary | Yes | Other friendly creatures in this lane have Guard. At the end of your turn, summon a 1/1 Recruit in each lane. | ||
2 | 2 | 2 | Creature | Imperial | Common | Guard | |||
3 | 3 | 3 | Creature | Nord Werewolf | Rare | Beast Form: Give friendly Werewolves +1/+1. | |||
2 | Action | Legendary | Shackle all enemy creatures in a lane. | ||||||
4 | 5 | 5 | Creature | Undead Spirit | Epic | Ward At the end of your turn, if Corrupted Shade doesn't have a Ward, sacrifice it. | |||
3 | Item | Common | Prophecy, Mobilize, Guard +1/+3 | ||||||
8 | Item | Epic | Mobilize, Breakthrough, Regenerate, Guard, Ward +3/+3 | ||||||
2 | Item | Rare | Mobilize Summon: +1/+1 for each enemy creature in this lane. | ||||||
4 | 2 | 2 | Creature | Undead Spirit | Common | Prophecy Summon: Silence another creature. | |||
3 | Item | Common | +2/+2 Slay: +1/+1 | ||||||
2 | Item | Common | Lethal +1/+1 | ||||||
2 | 2 | 2 | Creature | Undead Spirit | Rare | Last Gasp: Return all items equipped to Daggerfall Phantom to your hand. | |||
5 | 0 | 8 | Creature | Defense | Epic | Your Daedra cost 1 less. When you draw a creature, transform it into a random Daedra. | |||
3 | 2 | 5 | Creature | Undead Skeleton | Common | Guard When your opponent draws a Prophecy from a rune being destroyed, draw a card. | |||
8 | 7 | 7 | Creature | Daedra | Epic | Guard, Drain Dark Seducer Drains on both turns. | |||
1 | 1 | 1 | Creature | Undead Skeleton | Common | Lethal | |||
5 | 6 | 6 | Creature | Animal Beast Undead Vampire | Epic | Guard Death Hound's power is equal to its health. | |||
1 | 1 | 1 | Creature | Undead Skeleton | Common | Last Gasp: Summon a 1/1 Skeleton![]() | |||
5 | 3 | 3 | Creature | Imperial | Epic | At the end of each turn, draw a card for each friendly creature that died in Disciple of Namira's lane. | |||
9 | Action | Epic | Betray Summon a copy of a friendly creature. | ||||||
6 | 4 | 4 | Creature | Undead Vampire | Legendary | Lethal Other friendly creatures in this lane have Lethal. | |||
1 | 1 | 1 | Creature | Undead Spirit | Epic | Spend all your available magicka to play Dragon Cult Ghost. Its power and health are equal to the magicka spent. | |||
4 | Item | Common | +2/+2 Summon: +2/+2 if you have a Dragon in your discard pile. | ||||||
2 | 2 | 3 | Creature | Orc | Common | Summon: +1/+0 for each enemy creature in this lane. | |||
2 | Action | Legendary | Deal 5 damage to your opponent and gain 5 health. | ||||||
1 | 1 | 1 | Creature | Undead Skeleton | Common | Guard | |||
3 | 2 | 4 | Creature | Imperial | Common | When you summon another creature with 5 health or more, give it +1/+1 and Guard. | |||
4 | Action | Epic | Destroy an enemy creature or support card. | ||||||
2 | Support | Activate | Rare | Activate: Give a creature +0/+1. | |||||
9 | 7 | 7 | Creature | Breton | Legendary | Yes | At the end of your turn, Emeric gains a Ward. Summon: Battle an enemy creature. | ||
4 | 4 | 5 | Creature | Imperial | Epic | Guard Slay: Gain 3 health. | |||
4 | 1 | 4 | Creature | Imperial | Legendary | Yes | At the end of your turn, give the top creature of your deck +1/+1 and Guard. | ||
4 | 4 | 4 | Creature | Imperial | Common | Summon: If you have a... | |||
2 | 2 | 3 | Creature | Imperial | Rare | Pilfer: Summon a 1/1 Recruit in the other lane. | |||
2 | Item | Common | +0/+3 Summon: Draw a card. | ||||||
1 | 2 | 3 | Creature | Imperial | Rare | Shackle Encumbered Explorer after he attacks. | |||
2 | Action | Rare | Heal a creature and give it immune to Shackle this turn. Draw a card. | ||||||
4 | 3 | 3 | Creature | Imperial | Rare | Slay: Draw a creature from your discard pile. | |||
2 | 1 | 4 | Creature | Orc | Common | No | Prophecy, Guard | ||
6 | 1 | 1 | Creature | Daedra Atronach | Epic | Summon: +1/+1 for each creature in your discard pile. | |||
3 | 4 | 3 | Creature | Dark Elf | Rare | Veteran: Draw a Forerunner of the Pact from your deck. | |||
8 | 10 | 10 | Creature | Giant | Legendary | No | Regenerate When a creature heals, you gain that much health. | ||
4 | 1 | 6 | Creature | Troll | Epic | No | Regenerate When Frost Troll takes damage, it gains that much power. | ||
3 | 3 | 2 | Creature | Animal Spider | Rare | Prophecy, Lethal | |||
3 | 3 | 3 | Creature | Dark Elf | Legendary | Yes | Summon: Choose a creature or item in your hand. Shuffle three copies of it with +3/+3 into your deck. | ||
2 | 5 | 5 | Creature | Gargoyle | Legendary | Guard | |||
6 | 2 | 2 | Creature | Imperial | Legendary | Yes | Summon: Summon a 2/2 Colovian Trooper with Guard in each lane. When a friendly creature is destroyed, General Tullius gains +1/+1. | ||
4 | 3 | 3 | Creature | Undead Spirit | Rare | Breakthrough Summon: +1/+1 for each other friendly | |||
6 | 4 | 6 | Creature | Orc | Legendary | Yes | At the start of your turn, summon a random creature from your deck to a random lane. | ||
3 | 5 | 5 | Creature | Breton | Legendary | Yes | Can't be damaged or targeted by enemy Dragons. | ||
10 | 6 | 6 | Creature | Imperial | Epic | At the start of your turn, summon the highest cost creature from your discard pile and give it Charge. At the end of the turn, put it on the bottom of your deck. | |||
1 | 1 | 2 | Creature | Argonian | Common | Veteran: +1/+1 | |||
4 | 2 | 2 | Creature | Undead Skeleton | Epic | When a creature in this lane is destroyed, Grim Champion gains +1/+1. | |||
3 | 2 (human) 3 (beast) | 3 (human) 4 (beast) | Creature | Nord Werewolf | Common | Human form: Beast Form: +1/+1 and Drain. Beast Form: Drain | |||
3 | Item | Epic | Regenerate +1/+3 | ||||||
5 | 3 | 5 | Creature | Undead Skeleton | Epic | No | Summon: Transform the highest cost creature in your opponent's hand into a Shriveled Mummy. | ||
3 | 3 | 3 | Creature | Undead Spirit | Rare | Last Gasp: Give a random friendly creature +3/+3. | |||
0 | Action | Common | Heal a creature, then give it +1/+1. | ||||||
4 | Support | Ongoing | Legendary | Yes | When you summon a creature, its power becomes equal to its health. | ||||
6 | 5 | 5 | Creature | Breton | Legendary | Yes | Ward Summon: Deal 2 damage for each Ward your creatures have. | ||
4 | Support | Ongoing | Epic | Summon: +1 max magicka. At the start of your turn, if you have 15 or more max magicka, sacrifice this to summon an 8/8 Swamp Leviathan ![]() | |||||
2 | 2 | 2 | Creature | Argonian | Common | No | While Hist Speaker is in play, your max magicka is increased by 1. | ||
5 | 5 | 5 | Creature | Undead Skeleton | Common | ||||
5 | 5 | 5 | Creature | Fabricant | Common | Summon: If you have a ![]() | |||
4 | 6 | 6 | Creature | Undead Mummy | Epic | Summon: Shackle Hulking Mummy. | |||
1 | Action | Rare | Prophecy Silence a creature. | ||||||
1 | 1 | 1 | Creature | Breton | Epic | Ward When Iliac Sorcerer's Ward is broken, double his power. | |||
3 | Item | Common | +0/+6 | ||||||
2 | 2 | 2 | Creature | Imperial | Rare | Last Gasp: If you have another creature in each lane, summon a 1/1 Recruit in each lane. | |||
4 | 7 | 7 | Creature | Undead Skeleton | Epic | When an enemy creature is summoned, Shackle Imprisoned Deathlord. | |||
5 | 5 | 5 | Creature | Dark Elf | Epic | Guard Exalt 1: Your opponent can't target Indomitable Ordinator with actions. | |||
3 | 2 | 1 | Creature | Dark Elf | Rare | Summon: Draw a card. | |||
3 | 2 | 3 | Creature | Breton | Legendary | Yes | After you play a Dragon or Shout, Innkeeper Delphine changes into Grandmaster Delphine![]() | ||
4 | 2 | 4 | Creature | Dark Elf | Epic | Rally 2 Last Gasp: Give a random creature in your hand +2/+2. | |||
12 | 12 | 12 | Creature | Daedra Atronach | Legendary | Breakthrough, Guard, Regenerate Your opponent can't target Iron Atronach with actions. | |||
7 | 7 | 7 | Creature | Dragon | Common | Regenerate | |||
5 | 5 | 5 | Creature | Nord | Legendary | Yes | Immune to Silence. Friendly creatures cost 1 less. Enemy non-creatures cost 1 more. | ||
3 | Action | Rare | Prophecy Each player gains +2 max magicka. | ||||||
1 | 1 | 1 | Creature | Orc | Rare | Last Gasp: Draw a card and increase its cost by 1. | |||
3 | 2 | 3 | Creature | Dark Elf | Epic | Rally Summon: Put a 2/2 Colovian Trooper with Guard into your hand. | |||
4 | 2 | 2 | Creature | Daedra | Rare | Summon: Silence all other creatures in this lane. | |||
4 | Action | Rare | Set a creature's power and health to 1. | ||||||
7 | Support | Ongoing | Legendary | Your cards cost 0. You may play only one card per turn. | |||||
4 | 2 | 3 | Creature | Breton | Epic | When you summon another creature in this lane, give it a Ward. | |||
4 | 0 | 2 | Creature | Undead Vampire | Rare | At the start of your turn, Little Girl Changes into a 5/5 Ageless Vampire![]() | |||
3 | 2 | 2 | Creature | Dark Elf | Common | Plot: Equip a friendly creature with a +2/+2 Steel Scimitar. | |||
7 | 4 | 8 | Creature | Troll | Rare | Regenerate | |||
4 | 1 | 5 | Creature | Imperial | Legendary | Lethal When a friendly creature attacks and destroys a creature, give it +2/+2. | |||
5 | 2 | 6 | Creature | Undead Mummy | Common | Prophecy, Guard | |||
10 | 6 | 6 | Creature | High Elf | Legendary | Yes | Summon: Summon a creature from your opponent's discard pile. | ||
3 | 2 | 2 | Creature | Imperial | Common | Prophecy, Guard Summon: Give a creature in your hand Guard. | |||
4 | Action | Rare | Prophecy Summon a 2/2 Colovian Troopers ![]() | ||||||
5 | 3 | 3 | Creature | Orc | Epic | Summon: Draw a random Orc from your discard pile. Other friendly Orcs have +1/+1. | |||
3 | 2 | 4 | Creature | Imperial | Common | No | Treasure Hunt – Guard: Give the Guard +1/+2. | ||
6 | 6 | 6 | Creature | Giant | Rare | Guard | |||
4 | 4 | 4 | Creature | Dark Elf | Common | Regenerate Exalt 3: +2/+2 | |||
4 | 5 | 4 | Creature | Dark Elf | Epic | Friendly creatures with Veteran have Charge. | |||
3 | Action | Rare | Prophecy Transform a creature into a 2/2 Shriveled Mummy ![]() | ||||||
9 | Support | Ongoing | Epic | Your actions have Betray. | |||||
7 | 7 | 7 | Creature | Dragon | Legendary | Yes | Guard Your opponent can't target Nahagliiv with actions. | ||
3 | Support | Ongoing | Epic | When a friendly creature is destroyed, gain 1 health. | |||||
6 | 5 | 5 | Creature | Breton | Epic | Breakthrough | |||
6 | 5 | 6 | Creature | Werewolf | Epic | Breakthrough, Regenerate | |||
6 | 6 | 5 | Creature | Undead Vampire | Epic | Breakthrough, Drain | |||
9 | 8 | 8 | Creature | Undead Vampire | Legendary | No | Drain Slay: Summon the slain creature. | ||
4 | 4 | 2 | Creature | Breton | Rare | Summon: Summon a 0/4 Northpoint Herald with Guard. | |||
2 | 0 | 4 | Creature | Breton | Common | Guard | |||
4 | 4 | 2 | Creature | Breton | Rare | ||||
6 | 3 | 3 | Creature | Dark Elf | Legendary | No | Summon: Summon a creature from your discard pile with power less than Odirniran Necromancer. | ||
2 | 0 | 5 | Creature | Breton | Rare | Guard, Regenerate | |||
3 | Action | Rare | Heal all friendly creatures in a lane, then give them +1/+1. | ||||||
2 | Item | Common | Mobilize, Lethal +1/+0 | ||||||
8 | Action | Epic | Set each creature's power and health to 1. | ||||||
4 | 4 | 4 | Creature | Argonian | Epic | No | While you have 7 or more magicka, Preserver of the Root has +2/+2 and Guard. | ||
1 | 2 | 1 | Creature | Dark Elf | Epic | Exalt 5: Fill this lane with 1/1 Risen Dead with Guard. | |||
7 | 8 | 8 | Creature | Undead Vampire | Epic | When you gain max magicka, double the amount you gain. While you have 18 or more max magicka, Pure-Blood Elder has +8/+8 and Breakthrough. | |||
2 | 1 | 5 | Creature | Undead Vampire | Common | Drain | |||
2 | Action | Legendary | Summon a random creature from each discard pile. | ||||||
9 | Action | Legendary | No | Summon a creature from your discard pile. | |||||
9 | 5 | 5 | Creature | Argonian | Legendary | Yes | Summon: Silence and Shackle all enemy units in this lane. | ||
2 | 1 | 1 | Creature | Dark Elf | Rare | Charge, Drain, Ward | |||
4 | 3 | 3 | Creature | Dark Elf | Common | Summon: If you have a... | |||
4 | 5 | 2 | Creature | Undead Skeleton | Common | Last Gasp: Gain 5 health. | |||
4 | 3 | 4 | Creature | Imperial | Common | Summon: Heal a creature. | |||
4 | Item | Rare | +0/+2 Summon: The wielder's power becomes equal to its health. | ||||||
1 | 1 | 1 | Creature | Undead Skeleton | Common | Guard | |||
3 | 3 | 3 | Creature | Undead Skeleton | Common | Guard | |||
4 | Action | Common | Betray Summon a 3/3 Risen Horror with Guard. | ||||||
1 | 1 | 1 | Creature | Undead Skeleton | Common | ||||
1 | Action | Rare | Look at the top card of your deck. You may discard it. Draw a card. | ||||||
5 | 4 | 4 | Creature | Argonian | Epic | No | Summon: Silence another creature, or destroy an enemy support. | ||
5 | 3 | 3 | Creature | Breton | Epic | Breakthrough, Ward When Shornhelm Champion's Ward is broken, he gains +3/+3. | |||
2 | 2 | 2 | Creature | Undead Mummy | Common | ||||
2 | 4 | 4 | Creature | Imperial | Epic | No | Siege Catapult can't attack unless your side of the lane is full. | ||
8 | 5 | 5 | Creature | Dragon Undead Skeleton | Legendary | No | Guard Summon: Give all creatures in your discard pile +2/+2. Last Gasp: Draw a random creature from your discard pile. | ||
1 | 1 | 1 | Creature | Undead Skeleton | Common | ||||
4 | 4 | 4 | Creature | Undead Skeleton | Epic | Guard Summon: Give other friendly Skeletons +1/+1. | |||
2 | 2 | 1 | Creature | Undead Skeleton Animal Beast | Common | Summon: Give a creature +0/+2 and Guard. | |||
0 | Action | Common | Heal a creature. | ||||||
2 | Action | Rare | Silence a creature, then deal 2 damage to it. | ||||||
2 | Action | Shout | Common | Shout – Level 1 Draw a creature from your discard pile. Shout – Level 2 Draw a creature from your discard pile and give it +2/+2. Shout – Level 3 Draw a creature from your discard pile and give it +5/+5. | |||||
5 | 5 | 5 | Creature | Daedra | Epic | Guard Last Gasp: Deals 5 damage to the enemy player. | |||
3 | Action | Rare | Summon a random 1-cost creature in each lane. | ||||||
6 | 6 | 6 | Creature | Dragon | Rare | Summon: Gain +1 max magicka. | |||
4 | 4 | 4 | Creature | Animal Beast | Epic | Summon: +4/+4 for each Spiny Haj Mota in your discard pile. | |||
2 | Action | Rare | A friendly creature Battles an enemy creature. | ||||||
3 | 3 | 4 | Creature | Argonian | Common | Slay: +1/+1 | |||
3 | 3 | 3 | Creature | Argonian | Common | No | Summon: +0/+2 and Guard if the top card of your deck is | ||
5 | 4 | 6 | Creature | Animal Mammoth | Epic | Breakthrough Stampeding Mammoth has +2/+0 for each other friendly creature with Breakthrough. | |||
3 | 2 | 4 | Creature | Argonian | Legendary | No | Veteran: Set each friendly creature's power equal to its health. | ||
2 | 2 | 2 | Creature | Orc | Rare | Slay: Give friendly Orcs +1/+1. | |||
6 | 5 | 7 | Creature | Animal Mammoth | Common | Summon: Draw a card if you have two other | |||
4 | 4 | 5 | Creature | Orc | Common | No | |||
2 | 2 | 2 | Creature | Argonian | Common | While you have 7 or more max magicka, Stormhold Henchman has +2/+2. | |||
4 | Action | Common | Summon two 1/1 Recruits in each lane. | ||||||
2 | 2 | 2 | Creature | Undead Skeleton | Common | ||||
5 | 4 | 6 | Creature | Argonian | Legendary | Yes | Summon: Permanently Shackle another friendly creature to draw an action of your choice from your deck. | ||
3 | 3 | 1 | Creature | Imperial | Common | Summon: If you have another creature in each lane, gain +1 max magicka. | |||
0 | Action | Rare | Silence a creature. | ||||||
7 | 8 | 8 | Creature | Animal Reptile | Common | ||||
5 | 3 | 5 | Creature | High Elf | Legendary | Yes | Guard Your opponent can't target other friendly creatures with actions. | ||
Double Cards | Legendary | Yes | |||||||
3 | 2 | 2 | Creature | Dark Elf | Rare | Last Gasp: Draw a card. If Telvanni Catspaw was sacrificed, draw two cards instead. | |||
6 | 5 | 5 | Creature | Dark Elf | Rare | Summon: Trigger the Exalt of each friendly creature. | |||
5 | 6 | 6 | Creature | Daedra | Legendary | Yes | Guard Only one creature in this lane can attack each turn. | ||
5 | 2 | 4 | Creature | Argonian | Epic | No | Guard Summon: Gain +1 max magicka. Gains +1/+0. when your max magicka increases. | ||
1 | 1 | 3 | Creature | Nord Werewolf | Common | No | Beast Form: +1/+1 | ||
3 | Support | Ongoing | Epic | While you have a creature in each lane, your creatures and actions cost 1 less. | |||||
3 | 1 | 1 | Creature | Argonian | Common | No | Guard Summon: Gain +1 max magicka. | ||
2 | Action | Common | Set a creature's power to 1. | ||||||
9 | 7 | 7 | Creature | Undead Vampire | Common | Drain | |||
0 | 0 | 1 | Creature | Animal Beast | Common | ||||
0 | Action | Rare | Summon a 0/1 Vvardvark in each lane. | ||||||
2 | Action | Common | Draw a Spirit or Skeleton creature of your choice from your deck and give it +0/+1. | ||||||
3 | Action | Rare | Give a random creature and item in your hand +2/+2. | ||||||
5 | 4 | 4 | Creature | Imperial | Rare | Summon: Give all friendly Guards +1/+2. | |||
8 | Action | Epic | Transform all enemy creatures in a lane into 2/2 Stricken Draugrs![]() ![]() | ||||||