Elder Scrolls
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Elder Scrolls
Endurance Icon MW
For other uses, see Endurance.

Endurance is a primary attribute and a significant factor in determining one's Health. With every increase in level ten percent of the Nerevarine's Endurance is added to total Health, including any Endurance being added during the level-up, but excluding magical bonuses from all sources. This attribute is also one of the four factors that determine total Fatigue, and reduces Fatigue loss during strenuous physical activities such as combat and running. For each 2 points of endurance one starts off with, they also get one health the same goes with strength.

Skills[]

The following skills are governed by Endurance. Their use contributes to the attribute multiplier at level-up:

Characters[]

Birthsign[]

Classes[]

The following classes receive a +10 bonus to Endurance:

Races[]

Starting Endurance
Points Altmer Argonian Bosmer Breton Dunmer Imperial Khajiit Nord Orsimer Redguard
F M F M F M F M F M F M F M F M F M F M
30
40
50


Items[]

The following items increase, lower, or restore Endurance. (They may have additional effects – see articles for further details.)

Note: Damage effects persist until restored; Drain effects are temporary; Constant effects cannot be dispelled.

Armor[]

Enchanted Armor and Shields
Piece Type Effect Type Magnitude Duration Target Item ID
Conoon Chodala's Boots Boots Fortify 10 30 Self conoon_chodala_boots_unique
Dreugh Cuirass (unique) Cuirass Fortify 10 60 Self dreugh_cuirass_ttrm
Helm of Oreyn Bearclaw Helmet Fortify 40 Constant Self helm_bearclaw_unique


Clothing[]

Enchanted Clothing and Jewelry
Item Type Effect Type Magnitude Duration Target Item ID
Amulet of Flesh Made Whole Amulet Restore 5–15 - Self amuletfleshmadewhole_uniq
Belt of Fortitude Belt Fortify 5–20 30 Self belt of fortitude
Fighter Ring Ring Fortify 5 30 Self fighter_ring
Gambolpuddy Right Glove Drain 15–30 30 Self extravagant_rt_art_wild
Gripes Charm Amulet Damage 1–20 1 Touch gripes charm
Heartstone Ring Fortify 5–20 30 Self heartstone
Shoes of St. Rilms Shoes Fortify 5 Constant Self shoes of st. rilms


Ingredients[]

First Effect ingredients can be consumed raw for the effect. Otherwise they must be combined using Alchemy.

Alchemy Ingredients
Item Drain Fortify Restore First Effect Item ID
Bittergreen Petals ingred_bittergreen_petals_01
Black Anther ingred_black_anther_01
Bungler's Bane ingred_bc_bungler's_bane
Daedra's Heart ingred_daedras_heart_01
Emerald ingred_emerald_01
Gravedust ingred_gravedust_01
Guar Hide ingred_guar_hide_01
Heart of an Innocent BM ingred_innocent_heart
Heart of the Udyrfrykte BM ingred_udyrfrykte_heart
Heart of the Wolf BM ingred_wolf_heart
Horn Lily Bulb TR ingred_horn_lily_bulb_01
Moon Sugar ingred_moon_sugar_01
Netch Leather ingred_netch_leather_01
Pinetear BM ingred_emerald_pinetear
Scales ingred_scales_01
Timsa-Come-By Flowers TR ingred_timsa-come-by_01
Void Salts ingred_void_salts_01
Wolfsbane Petals BM ingred_wolfsbane_01


Potions[]

Potions and Beverages
Item Effect Type Magnitude Duration Item ID
Fortify Potions
Bargain Fortify Endurance Fortify 5 8 p_fortify_endurance_b
Cheap Fortify Endurance Fortify 8 15 p_fortify_endurance_c
Standard Fortify Endurance Fortify 10 30 p_fortify_endurance_s
Quality Fortify Endurance Fortify 15 45 p_fortify_endurance_q
Exclusive Fortify Endurance Fortify 20 60 p_fortify_endurance_e
Restore Potions
Bargain Restore Endurance Restore 5 - p_restore_endurance_b
Cheap Restore Endurance Restore 8 - p_restore_endurance_c
Standard Restore Endurance Restore 10 - p_restore_endurance_s
Quality Restore Endurance Restore 15 - p_restore_endurance_q
Exclusive Restore Endurance Restore 20 - p_restore_endurance_e
Other
Cyrodilic Brandy Fortify 20 60 potion_cyro_brandy_01
Shein Fortify 20 60 potion_comberry_wine_01
Spoiled SlowFall Potion Drain 15 40 p_drain_endurance_q


Scrolls[]

Enchanted Scrolls
Item Effect Type Magnitude Duration Target Item ID
Scroll of Bodily Restoration BM Restore 20 1 Self sc_bodily_restoration
Scroll of Drathis' Soulrot Damage 0–50 1 Touch sc_drathissoulrot
Scroll of the Blood Thief Absorb 0–20 20 Touch sc_bloodthief


Weapons[]

Enchanted Weapons
Item Type Effect Type Magnitude Durtn Target Item ID
Dagger of Judgement Short Blade Damage 5–8 1 Touch Dagger of Judgement
Dagger of Symmachus TR Short Blade Fortify 10 Constant Self glass dagger_symmachus_unique
Divine Judgement Silver Staff Blunt 2H Damage 5–12 1 Touch divine judgement silver staff
Staff of Llevule Blunt 2H Damage 5–8 1 Touch staff_of_llevule
Steel Staff of Divine Judgement Blunt 2H Damage 3–8 1 Touch steel staff of divine judgement
Sunder Blunt 1H Fortify 20 Constant Self sunder
Temreki, Shackler of Souls Long Blade 2H Absorb 0–20 10 Touch we_temreki
Wooden Staff of Judgement Blunt 2H Damage 2–4 1 Target wooden staff of divine [sic]


Spells and magic effects[]

Appearances[]


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