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+ | {{For|2=Enemies}} |
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+ | There are many types of humanoid enemies in [[Skyrim]], along with the assorted hostile creatures found in deserted areas. Their level of hostility varies, some, such as certain [[Bandits (Skyrim)|bandits]], will give warning, only becoming hostile if approached too closely, others attack immediately. Besides those listed in groups, lone individuals of any [[Races (Skyrim)|race]] may appear and attack without provocation. |
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+ | |||
⚫ | |||
==Afflicted== |
==Afflicted== |
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==Bandits== |
==Bandits== |
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− | {{Main|Bandits}} |
+ | {{Main|Bandits (Skyrim)}} |
− | Bandits are hostile, weapon-wielding groups that attack on sight. Where there are |
+ | Bandits are hostile, weapon-wielding groups that often attack on sight. Where there are bandit caves or camps, there is usually a chief to keep chaos in order. Chiefs are the strongest member of a bandit gang, often wearing mid-level armor. |
− | *[[ |
+ | *[[Bandits (Skyrim)|Bandits]] |
− | *[[Bandit |
+ | *[[Bandits (Skyrim)#Subtypes|Bandit Outlaw]] |
− | *[[Bandit |
+ | *[[Bandits (Skyrim)#Subtypes|Bandit Thug]] |
− | *[[Bandit Highwayman]] |
+ | *[[Bandits (Skyrim)#Subtypes|Bandit Highwayman]] |
− | *[[Bandit |
+ | *[[Bandits (Skyrim)#Subtypes|Bandit Plunderer]] |
− | *[[Bandit Marauder]] |
+ | *[[Bandits (Skyrim)#Subtypes|Bandit Marauder]] |
− | *[[Bandit |
+ | *[[Bandits (Skyrim)#Subtypes|Bandit Chief]] |
⚫ | |||
==Forsworn== |
==Forsworn== |
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− | [[Forsworn]] are a group of |
+ | [[Forsworn]] are members of a group of tribes, fighting for the 'old ways'. They are the original inhabitants of the [[the Reach|Reach]]. Many can be found in the company of [[Hagraven (Skyrim)|Hagravens]]. |
*[[Forsworn]] |
*[[Forsworn]] |
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− | *[[Forsworn |
+ | *[[Forsworn|Forsworn Briarheart]] |
− | *[[Forsworn |
+ | *[[Forsworn|Forsworn Forager]] |
− | *[[Forsworn |
+ | *[[Forsworn|Forsworn Looter]] |
− | *[[Forsworn |
+ | *[[Forsworn|Forsworn Pillager]] |
− | *[[Forsworn |
+ | *[[Forsworn|Forsworn Ravager]] |
− | *[[Forsworn |
+ | *[[Forsworn|Forsworn Shaman]] |
− | *[[Forsworn Shaman]] |
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==Ghosts== |
==Ghosts== |
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− | Ghosts are undead spectral appearing spirits of ancient Nordic warriors and Nightingales, and as such, are usually found in ruins and caves. Nightingales are specific to the Twilight Sepulcher |
+ | Ghosts are undead spectral appearing spirits of ancient [[Nord (Skyrim)|Nordic]] warriors and [[Nightingales]], and as such, are usually found in ruins and caves. Nightingales are specific to the [[Twilight Sepulcher]]. |
*[[Yngvild Ghost]] |
*[[Yngvild Ghost]] |
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*[[Nightingale Sentinel]] |
*[[Nightingale Sentinel]] |
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− | *[[Corrupted Shade]] |
+ | *[[Corrupted Shade (Skyrim)|Corrupted Shade]] |
*[[Ghost Adventurer]] |
*[[Ghost Adventurer]] |
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*[[Subjugated Ghost]] |
*[[Subjugated Ghost]] |
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*[[Yngol's Shade]] |
*[[Yngol's Shade]] |
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− | == |
+ | ==Reavers== |
+ | Reavers are a variety of bandit found on the island of [[Solstheim (Dragonborn)|Solstheim]]. They behave in much the same way. |
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⚫ | Mages are humanoids who use magic [[ |
||
+ | *[[Reaver (Dragonborn)|Reaver]] |
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+ | *[[Reaver Outlaw]] |
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+ | *[[Reaver Thug]] |
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+ | *[[Reaver Highwayman]] |
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⚫ | |||
+ | *[[Reaver Marauder]] |
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⚫ | |||
+ | ==Warlocks== |
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⚫ | Mages are humanoids who use magic [[Spells (Skyrim)|spells]] or [[Staves (Skyrim)|staves]] as their primary weapon. Most often they are without armor, wearing just [[Robes (Skyrim)|robes]] and common boots. They often use [[Ward (Skyrim)|ward]]s for defense. They also usually carry a small secondary weapon, such as a [[Daggers (Skyrim)|dagger]]. Mages encountered in the wilds of Skyrim are often [[Dunmer (Skyrim)|Dunmer]], [[Altmer (Skyrim)|Altmer]] or [[Breton (Skyrim)|Breton]]. |
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*[[Conjurer (Skyrim)|Conjurer]] |
*[[Conjurer (Skyrim)|Conjurer]] |
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− | *[[Fire Mage]] |
+ | *[[Fire Mage (Skyrim)|Fire Mage]] |
*[[Ice Mage]] |
*[[Ice Mage]] |
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*[[Necromancer (Skyrim)|Necromancer]] |
*[[Necromancer (Skyrim)|Necromancer]] |
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− | *[[Storm Mage]] |
+ | *[[Storm Mage (Skyrim)|Storm Mage]] |
==Penitus Oculatus== |
==Penitus Oculatus== |
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+ | The [[Penitus Oculatus (Skyrim)|Penitus Oculatus]] are the [[Titus Mede II|Emperor's]] guards. They may or may not be hostile depending on the circumstances. They can also be found in [[Dragon Bridge (Skyrim)|Dragon Bridge]] in the central part of the village. They are the main enemies in the [[Dark Brotherhood (Skyrim)|Dark Brotherhood]] quest "[[Hail Sithis!]]" |
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− | *[[Penitus Oculatus Archer]] |
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− | *[[Penitus Oculatus |
+ | *[[Penitus Oculatus Agent (Skyrim)|Penitus Oculatus Agent]] |
− | *[[Penitus Oculatus Warrior]] |
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− | *[[Penitus Oculatus Agent]] |
||
==Vampires== |
==Vampires== |
||
− | {{Main|Vampire}} |
+ | {{Main|Vampire (Skyrim)}} |
⚫ | Vampires are humans who have been bitten by another vampire in order to gain their disease: [[Vampirism (Skyrim)|Vampirism]]. Vampirism can be cured easily if it is not full-blown, but a cure is quite hard if the disease is fully active. Vampires have black or red eyes and do not age, as they stay at the age they were bitten at by another vampire ([[Babette]] in the [[Dawnstar Sanctuary]], who was bitten by a vampire at age ten, has appeared that way ever since. However, she has the mind of an adult, and has actually lived over two hundred years). |
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− | |||
⚫ | |||
⚫ | Vampires are humans who have been bitten by another vampire in order to gain their disease: [[Vampirism (Skyrim)|Vampirism]]. Vampirism can be cured, but is quite hard. Vampires have black or red eyes and do not age, as they stay at the age they were bitten at by another vampire ( |
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⚫ | |||
− | *[[Hert]] |
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− | *[[Hern]] |
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*[[Blooded Vampire]] |
*[[Blooded Vampire]] |
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*[[Master Vampire]] |
*[[Master Vampire]] |
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− | *[[ |
+ | *[[Vampire's Thrall]] |
*[[Vampire Fledgling]] |
*[[Vampire Fledgling]] |
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*[[Volkihar Vampire]] |
*[[Volkihar Vampire]] |
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*[[Volkihar Master Vampire]] |
*[[Volkihar Master Vampire]] |
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*[[Vampire Nightstalker]] |
*[[Vampire Nightstalker]] |
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⚫ | |||
==Witches== |
==Witches== |
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+ | {{Main|Witch (Skyrim)}} |
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− | Witches, who normally follow Hagravens, are human female mages who usually use |
+ | Witches, who normally follow Hagravens, are human female mages who usually use frost or shock spells and wear black or blue mage robes. |
− | *[[Witch]] |
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+ | *[[Witch (Skyrim)|Witch]] |
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*[[Anise]] |
*[[Anise]] |
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− | *[[Hag]] |
+ | *[[Hag (Skyrim)|Hag]] |
− | <!--Interwiki links--> |
+ | <!--Interwiki links--> |
+ | [[de:Kreaturen (Skyrim)]] |
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+ | [[es:Enemigos (Skyrim)]] |
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+ | [[ru:Существа (Skyrim)]] |
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+ | [[ja:敵 (Skyrim)]] |
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+ | [[Category:Skyrim: Enemies]] |
Revision as of 20:50, 9 April 2019
- For other uses, see Enemies.
There are many types of humanoid enemies in Skyrim, along with the assorted hostile creatures found in deserted areas. Their level of hostility varies, some, such as certain bandits, will give warning, only becoming hostile if approached too closely, others attack immediately. Besides those listed in groups, lone individuals of any race may appear and attack without provocation.
The following is a complete list of humanoid enemies found in The Elder Scrolls V: Skyrim, as well as all of its official add-ons:
Afflicted
- Main article: Afflicted
Bandits
- Main article: Bandits (Skyrim)
Bandits are hostile, weapon-wielding groups that often attack on sight. Where there are bandit caves or camps, there is usually a chief to keep chaos in order. Chiefs are the strongest member of a bandit gang, often wearing mid-level armor.
Forsworn
Forsworn are members of a group of tribes, fighting for the 'old ways'. They are the original inhabitants of the Reach. Many can be found in the company of Hagravens.
- Forsworn
- Forsworn Briarheart
- Forsworn Forager
- Forsworn Looter
- Forsworn Pillager
- Forsworn Ravager
- Forsworn Shaman
Ghosts
Ghosts are undead spectral appearing spirits of ancient Nordic warriors and Nightingales, and as such, are usually found in ruins and caves. Nightingales are specific to the Twilight Sepulcher.
Reavers
Reavers are a variety of bandit found on the island of Solstheim. They behave in much the same way.
Warlocks
Mages are humanoids who use magic spells or staves as their primary weapon. Most often they are without armor, wearing just robes and common boots. They often use wards for defense. They also usually carry a small secondary weapon, such as a dagger. Mages encountered in the wilds of Skyrim are often Dunmer, Altmer or Breton.
Penitus Oculatus
The Penitus Oculatus are the Emperor's guards. They may or may not be hostile depending on the circumstances. They can also be found in Dragon Bridge in the central part of the village. They are the main enemies in the Dark Brotherhood quest "Hail Sithis!"
Vampires
- Main article: Vampire (Skyrim)
Vampires are humans who have been bitten by another vampire in order to gain their disease: Vampirism. Vampirism can be cured easily if it is not full-blown, but a cure is quite hard if the disease is fully active. Vampires have black or red eyes and do not age, as they stay at the age they were bitten at by another vampire (Babette in the Dawnstar Sanctuary, who was bitten by a vampire at age ten, has appeared that way ever since. However, she has the mind of an adult, and has actually lived over two hundred years).
- Vampire
- Blooded Vampire
- Master Vampire
- Vampire's Thrall
- Vampire Fledgling
- Volkihar Vampire
- Volkihar Master Vampire
- Vampire Nightstalker
Witches
- Main article: Witch (Skyrim)
Witches, who normally follow Hagravens, are human female mages who usually use frost or shock spells and wear black or blue mage robes.