
Faction-controlled areas on Vvardenfell.
- For other uses, see Factions.
Factions are various guilds, groups, clans and orders that can be encountered by the Nerevarine during The Elder Scrolls III: Morrowind and both its expansion packs Tribunal and Bloodmoon. There are factions that cannot be joined.
Faction quests[]
- Main article: Quests (Morrowind)
The following is the list of all joinable faction quests:
- Fighters Guild Quests
- Mages Guild Quests
- Thieves Guild Quests
- Tribunal Temple Quests
- Morag Tong Quests
- Imperial Cult Quests
- Imperial Legion
- East Empire Company QuestsBM
- House Redoran Quests
- House Hlaalu Quests
- House Telvanni Quests
- Vampire Clan Quests
Reaction matrix[]
Reactions are used as part of the calculation to determine the initial Disposition of NPCs to the player character. Note that the table is not symmetric: how Faction A reacts to Faction B is not necessarily the same as the reverse. To read the table, the value is how the faction listed in the row reacts to the faction in the column. E.g., the Royal Guard (from Tribunal) has a -1 reaction to Ashlanders, but Ashlanders have 0 reaction to members of the Royal Guard.[1]
Ashlanders | 3 | -1 | -1 | 0 | -3 | -3 | -3 | 0 | 0 | -2 | 0 | -2 | -1 | 0 | -2 | -1 | 0 | 0 | -2 | 0 | -3 | 0 | 0 | -1 | -1 | -2 | 0 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Blades | -1 | 3 | -2 | 0 | -2 | -2 | -2 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | -3 | 0 | 0 | 0 | -1 | 0 | 0 |
Camonna Tong | -1 | -2 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | -1 | 0 | 1 | -1 | 0 | -2 | -1 | 0 | 0 | -1 | 0 | -1 | 0 | 0 | 0 | -1 | -3 | 0 |
Census and Excise | -3 | 2 | -1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Clan Aundae | -3 | -2 | 0 | 0 | 3 | -3 | -3 | 0 | 0 | -2 | 0 | -2 | -2 | -2 | -2 | -1 | 0 | 0 | -2 | 0 | -3 | 0 | 0 | 0 | -3 | -1 | 0 |
Clan Berne | -3 | -2 | 0 | 0 | -3 | 3 | -3 | 0 | 0 | -2 | 0 | -2 | -2 | -2 | -2 | -1 | 0 | 0 | -2 | 0 | -3 | 0 | 0 | 0 | -3 | -1 | 0 |
Clan Quarra | -3 | -2 | 0 | 0 | -3 | -3 | 3 | 0 | 0 | -2 | 0 | -2 | -2 | -2 | -2 | -1 | 0 | 0 | -2 | 0 | -3 | 0 | 0 | 0 | -3 | -1 | 0 |
Dark Brotherhood | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
East Empire Company | -1 | 2 | 0 | 0 | -2 | -2 | -2 | 0 | 3 | 1 | 0 | 2 | 2 | 0 | 2 | 1 | 0 | 0 | 1 | 0 | -3 | 0 | 0 | -1 | 0 | 0 | 0 |
Fighters Guild | -2 | 0 | -1 | 0 | -2 | -2 | -2 | 0 | 0 | 3 | 0 | 1 | 1 | 0 | 0 | 1 | 0 | 0 | 1 | 0 | -3 | 0 | 0 | 0 | -1 | 2 | 0 |
Hands of Almalexia | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Hlaalu | -2 | 0 | 1 | 0 | -2 | -2 | -2 | 0 | 0 | 0 | 0 | 3 | 1 | 0 | 0 | 1 | 0 | 0 | -1 | 0 | 0 | 0 | 0 | -1 | 1 | 0 | 0 |
Imperial Cult | -1 | 2 | -1 | 0 | -2 | -2 | -2 | 0 | 0 | 1 | 0 | 1 | 3 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | -3 | 0 | 0 | -1 | -2 | 1 | 0 |
Imperial Knights | -2 | 2 | -1 | 0 | -2 | -2 | -2 | 0 | 0 | 1 | 0 | 1 | 2 | 3 | 2 | 1 | 0 | 0 | 1 | 0 | -3 | 0 | 0 | -1 | -2 | -1 | 0 |
Imperial Legion | -2 | 2 | -2 | 0 | -2 | -2 | -2 | 0 | 0 | 2 | 0 | 1 | 2 | 0 | 3 | 1 | 0 | 0 | 1 | 0 | -3 | 0 | 0 | -2 | -1 | -1 | 0 |
Mages Guild | -1 | 0 | -1 | 0 | -1 | -1 | -1 | 0 | 0 | 1 | 0 | 1 | 1 | 0 | 1 | 3 | 0 | 0 | -1 | 0 | -3 | 0 | 0 | -3 | -2 | 1 | 0 |
Morag Tong | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Nerevarine | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Redoran | -2 | 0 | -1 | 0 | -2 | -2 | -2 | 0 | 0 | 1 | 0 | -1 | 0 | 0 | 1 | -1 | 0 | -4 | 3 | 0 | 0 | 0 | 0 | -1 | 2 | -2 | 0 |
Royal Guard | -1 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 2 | 2 | 0 | 2 | 1 | 0 | 0 | -1 | 3 | -1 | 0 | 0 | -1 | -2 | 0 | 0 |
Sixth House | -3 | -3 | -1 | 0 | -3 | -3 | -3 | 0 | 0 | -3 | 0 | -3 | -3 | 0 | -3 | -3 | 0 | 0 | -3 | 0 | 3 | 0 | 0 | -3 | -3 | -3 | 0 |
Skaal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Talos Cult | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Telvanni | -1 | 0 | 0 | 0 | -1 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | -1 | 0 | -1 | -3 | 0 | 0 | -1 | 0 | -3 | 0 | 0 | 3 | -1 | 0 | 0 |
Temple | -1 | -1 | 0 | 0 | -3 | -3 | -3 | 0 | 0 | -1 | 0 | 1 | -2 | 0 | -1 | -2 | 0 | -8 | 2 | 0 | -3 | 0 | 0 | -1 | 3 | -1 | 0 |
Thieves Guild | -2 | 0 | -3 | 0 | -1 | -1 | -1 | 0 | 0 | 0 | 0 | -1 | 1 | 0 | -1 | 1 | 0 | 0 | -1 | 0 | -3 | 0 | 0 | -1 | -1 | 3 | 0 |
Twin Lamps | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | -3 | 0 | 0 | 0 |
Joinable factions[]
Ashlanders[]
The Ashlanders of Vvardenfell live in the northern and eastern parts of the island. They must be joined in order to complete the main quest line.
Rank Name | Agility Rank Requirement | Endurance Rank Requirement | Primary Skill Requirement | Favored Skill | Faction Reputation |
---|---|---|---|---|---|
Clanfriend | 30 | 30 | 0 | 0 | 0 |
Hearthfriend | 40 | 30 | 30 | 20 | 5 |
Brother | 45 | 35 | 40 | 20 | 10 |
Initiate | 50 | 40 | 50 | 25 | 20 |
Clanholder | 55 | 45 | 60 | 25 | 30 |
Guide | 60 | 50 | 70 | 30 | 45 |
Champion | 65 | 55 | 80 | 30 | 60 |
Gulakhan | 70 | 60 | 90 | 35 | 80 |
Farseer | 75 | 65 | 100 | 35 | 100 |
Ashkhan | 80 | 70 | 110 | 35 | 125 |
Blades[]
A secret Imperial organization that must be joined during the main quest.
Rank Name | Intelligence Rank Requirement | Personality Rank Requirement | Primary Skill Requirement | Favored Skill | Faction Reputation |
---|---|---|---|---|---|
Novice | 30 | 30 | 0 | 0 | 0 |
Apprentice | 40 | 30 | 30 | 20 | 5 |
Journeyman | 45 | 35 | 40 | 20 | 10 |
Finder | 50 | 40 | 50 | 25 | 20 |
Traveller | 55 | 45 | 60 | 25 | 30 |
Operative | 60 | 50 | 70 | 30 | 45 |
Agent | 65 | 55 | 80 | 30 | 60 |
Spy | 70 | 60 | 90 | 35 | 80 |
Spymaster | 75 | 65 | 100 | 35 | 100 |
Grand Spymaster | 80 | 70 | 110 | 35 | 125 |
East Empire Company[]
The East Empire Company may be joined at any time. It is possible to progress through the ranks with their quests.
Rank Name | Personality Rank Requirement | Willpower Rank Requirement | Primary Skill Requirement | Favored Skill | Faction Reputation |
---|---|---|---|---|---|
Underling | 30 | 30 | 0 | 0 | 0 |
Clerk | 30 | 30 | 10 | 0 | 10 |
Steward | 30 | 30 | 20 | 0 | 20 |
Fixer | 30 | 30 | 30 | 5 | 30 |
Agent | 30 | 30 | 40 | 10 | 40 |
Negotiator | 31 | 31 | 50 | 15 | 50 |
Officer | 32 | 32 | 60 | 20 | 60 |
Deputy | 33 | 33 | 70 | 25 | 70 |
Factor | 35 | 35 | 90 | 35 | 100 |
Fighters Guild[]
The fighters guild must be joined during the main quest line. It is possible to progress through the ranks with their quests.
Rank Name | Strength Rank Requirement | Endurance Rank Requirement | Primary Skill Requirement | Favored Skill | Faction Reputation |
---|---|---|---|---|---|
Associate | 30 | 30 | 0 | 0 | 0 |
Apprentice | 30 | 30 | 10 | 0 | 5 |
Journeyman | 30 | 30 | 20 | 0 | 10 |
Swordsman | 30 | 30 | 30 | 5 | 20 |
Protector | 30 | 30 | 40 | 10 | 35 |
Defender | 31 | 31 | 50 | 15 | 45 |
Warder | 32 | 32 | 60 | 20 | 60 |
Guardian | 33 | 33 | 70 | 25 | 90 |
Champion | 34 | 34 | 80 | 30 | 110 |
Master | 35 | 35 | 90 | 35 | 125 |
Hlaalu[]
One of the three Great Houses that the Nerevarine may join and acquire quests.
Rank Name |
Rank Requirement |
Rank Requirement |
Primary Skill Requirement | Favored Skill | Faction Reputation |
---|---|---|---|---|---|
Hireling | 30 | 30 | 0 | 0 | 0 |
Retainer | 30 | 30 | 10 | 0 | 5 |
Oathman | 30 | 30 | 20 | 0 | 10 |
Lawman | 30 | 30 | 30 | 5 | 20 |
Kinsman | 30 | 30 | 40 | 10 | 30 |
House Cousin | 31 | 31 | 50 | 15 | 45 |
House Brother | 32 | 32 | 60 | 20 | 60 |
House Father | 33 | 33 | 70 | 25 | 80 |
Councilman | 34 | 34 | 80 | 30 | 100 |
Grandmaster | 35 | 35 | 90 | 35 | 125 |
Imperial Cult[]
The imperial cult will provide quests to the Nerevarine.
Rank Name | Willpower Rank Requirement | Personality Rank Requirement | Primary Skill Requirement | Favored Skill | Faction Reputation |
---|---|---|---|---|---|
Layman | 30 | 30 | 0 | 0 | 0 |
Novice | 30 | 30 | 10 | 5 | 5 |
Initiate | 30 | 30 | 20 | 8 | 10 |
Acolyte | 30 | 30 | 30 | 10 | 20 |
Adept | 30 | 30 | 40 | 12 | 30 |
Disciple | 31 | 31 | 50 | 15 | 40 |
Oracle | 32 | 32 | 60 | 18 | 50 |
Invoker | 33 | 33 | 70 | 20 | 60 |
Theurgist | 34 | 34 | 80 | 25 | 80 |
Primate | 35 | 35 | 90 | 25 | 100 |
Imperial Legion[]
the Nerevarine may join the ranks of the imperial legion by completing their quests.
Rank Name | Intelligence Rank Requirement | Personality Rank Requirement | Primary Skill Requirement | Favored Skill | Faction Reputation |
---|---|---|---|---|---|
Recruit | 30 | 30 | 0 | 0 | 0 |
Spearman | 40 | 30 | 30 | 20 | 5 |
Trooper | 45 | 35 | 40 | 20 | 10 |
Agent | 50 | 40 | 50 | 25 | 20 |
Champion | 55 | 45 | 60 | 25 | 30 |
Knight Errant | 60 | 50 | 70 | 30 | 45 |
Knight Bachelor | 65 | 55 | 80 | 30 | 60 |
Knight Protector | 70 | 60 | 90 | 35 | 80 |
Knight of the Garland | 75 | 65 | 100 | 35 | 100 |
Knight of the Imperial Dragon | 80 | 70 | 110 | 35 | 125 |
Mages Guild[]
The mages guild may be joined by the Nerevarine, they will, then, offer quests to progress through their ranks.
Rank Name | Intelligence Rank Requirement | Personality Rank Requirement | Primary Skill Requirement | Favored Skill | Faction Reputation |
---|---|---|---|---|---|
Associate | 30 | 30 | 0 | 0 | 0 |
Apprentice | 40 | 30 | 30 | 20 | 5 |
Journeyman | 45 | 35 | 40 | 20 | 10 |
Evoker | 50 | 40 | 50 | 25 | 20 |
Conjurer | 55 | 45 | 60 | 25 | 30 |
Magician | 60 | 50 | 70 | 30 | 45 |
Warlock | 65 | 55 | 80 | 30 | 60 |
Wizard | 70 | 60 | 90 | 35 | 80 |
Master Wizard | 75 | 65 | 100 | 35 | 100 |
Arch-Mage | 80 | 70 | 110 | 35 | 125 |
Morag Tong[]
The Nerevarine may join the secretive cult of assassins through their quests.
Rank Name | Intelligence Rank Requirement | Personality Rank Requirement | Primary Skill Requirement | Favored Skill | Faction Reputation |
---|---|---|---|---|---|
Associate | 30 | 30 | 0 | 0 | 0 |
Blind Thrall | 40 | 30 | 30 | 20 | 5 |
Thrall | 45 | 35 | 40 | 20 | 10 |
White Thrall | 50 | 40 | 50 | 25 | 20 |
Thinker | 55 | 45 | 60 | 25 | 30 |
Brother | 60 | 50 | 70 | 30 | 45 |
Knower | 65 | 55 | 80 | 30 | 60 |
Master | 70 | 60 | 90 | 35 | 80 |
Exalted Master | 75 | 65 | 100 | 35 | 100 |
Grandmaster | 80 | 70 | 110 | 35 | 125 |
Nerevarine[]
During the main quest the player must become the Nerevarine of the Ashlanders and this will influence different factions' disposition toward the Nerevarine. The faction has only one rank and no requirements. Note: The reaction modifier will change after the completion of the last main quest.
Redoran[]
The House Redoran offers quests after the Nerevarine has joined their ranks.
Rank Name | Intelligence Rank Requirement | Personality Rank Requirement | Primary Skill Requirement | Favored Skill | Faction Reputation |
---|---|---|---|---|---|
Hireling | 30 | 30 | 0 | 0 | 0 |
Retainer | 40 | 30 | 30 | 20 | 5 |
Oathman | 45 | 35 | 40 | 20 | 10 |
Lawman | 50 | 40 | 50 | 25 | 20 |
Kinsman | 55 | 45 | 60 | 25 | 30 |
House Cousin | 60 | 50 | 70 | 30 | 45 |
House Brother | 65 | 55 | 80 | 30 | 60 |
House Father | 70 | 60 | 90 | 35 | 80 |
Councilman | 75 | 65 | 100 | 35 | 100 |
Archmaster | 80 | 70 | 110 | 35 | 125 |
Telvanni[]
One of the Great Houses that the Nerevarine may join, they will then offer quests.
Rank Name | Intelligence Rank Requirement | Personality Rank Requirement | Primary Skill Requirement | Favored Skill | Faction Reputation |
---|---|---|---|---|---|
Hireling | 30 | 30 | 0 | 0 | 0 |
Retainer | 40 | 30 | 30 | 20 | 5 |
Oathman | 45 | 35 | 40 | 20 | 10 |
Lawman | 50 | 40 | 50 | 25 | 20 |
Mouth | 55 | 45 | 60 | 25 | 30 |
Spellwright | 60 | 50 | 70 | 30 | 45 |
Wizard | 65 | 55 | 80 | 30 | 60 |
Master | 70 | 60 | 90 | 35 | 80 |
Magister | 75 | 65 | 100 | 35 | 100 |
Archmagister | 80 | 70 | 110 | 35 | 125 |
Thieves Guild[]
The Thieves Guild may be joined by the Nerevarine, they will, then, offer quests to progress through their ranks.
Rank Name | Intelligence Rank Requirement | Personality Rank Requirement | Primary Skill Requirement | Favored Skill | Faction Reputation |
---|---|---|---|---|---|
Toad | 30 | 30 | 0 | 0 | 0 |
Wet Ear | 30 | 30 | 10 | 0 | 5 |
Footpad | 30 | 30 | 20 | 0 | 10 |
Blackcap | 30 | 30 | 30 | 5 | 20 |
Operative | 30 | 30 | 40 | 10 | 30 |
Bandit | 31 | 31 | 50 | 15 | 45 |
Captain | 32 | 32 | 60 | 20 | 60 |
Ringleader | 33 | 33 | 70 | 25 | 80 |
Mastermind | 34 | 34 | 80 | 30 | 100 |
Master Thief | 35 | 35 | 90 | 35 | 125 |
Tribunal Temple[]
After completing the "Pilgrimages of the Seven Graces," the Temple will offer many quests to the Nerevarine.
Rank Name | Intelligence Rank Requirement | Personality Rank Requirement | Primary Skill Requirement | Favored Skill | Faction Reputation |
---|---|---|---|---|---|
Layman | 30 | 30 | 0 | 0 | 0 |
Novice | 40 | 30 | 30 | 20 | 5 |
Initiate | 45 | 35 | 40 | 20 | 10 |
Acolyte | 50 | 40 | 50 | 25 | 20 |
Adept | 55 | 45 | 60 | 25 | 30 |
Curate | 60 | 50 | 70 | 30 | 45 |
Disciple | 65 | 55 | 80 | 30 | 60 |
Diviner | 70 | 60 | 90 | 35 | 80 |
Master | 75 | 65 | 100 | 35 | 100 |
Patriarch | 80 | 70 | 110 | 35 | 125 |
Vampire Clans[]
All three clans, Clan Aundae, Clan Berne and Clan Quarra operate in the same way. The Nerevarine can only join one of them.
Rank Name | Willpower Rank Requirement | Intelligence Rank Requirement | Primary Skill Requirement | Favored Skill | Faction Reputation |
---|---|---|---|---|---|
Cattle | 30 | 30 | 0 | 0 | 0 |
Neonate | 40 | 30 | 30 | 20 | 5 |
Minion | 45 | 35 | 40 | 20 | 10 |
Servant | 50 | 40 | 50 | 25 | 20 |
Stalker | 55 | 45 | 60 | 25 | 30 |
Bloodkin | 60 | 50 | 70 | 30 | 45 |
Reaver | 65 | 55 | 80 | 30 | 60 |
Lord | 70 | 60 | 90 | 35 | 80 |
Elder | 75 | 65 | 100 | 35 | 100 |
Ancient | 80 | 70 | 110 | 35 | 125 |
Non joinable factions[]
Camonna Tong[]
Rank Name | Intelligence Rank Requirement | Personality Rank Requirement | Primary Skill Requirement | Favored Skill | Faction Reputation |
---|---|---|---|---|---|
Bully | 30 | 30 | 0 | 0 | 0 |
Tough | 40 | 30 | 30 | 20 | 5 |
Thug | 45 | 35 | 40 | 20 | 10 |
Brute | 50 | 40 | 50 | 25 | 20 |
Lifetaker | 55 | 45 | 60 | 25 | 30 |
Chiller | 60 | 50 | 70 | 30 | 45 |
Hammer | 65 | 55 | 80 | 30 | 60 |
Old Man | 70 | 60 | 90 | 35 | 80 |
Strongman | 75 | 65 | 100 | 35 | 100 |
Kingpin | 80 | 70 | 110 | 35 | 125 |
Census and Excise[]
Census and Excise has no ranks, requirements or reputation modifiers.
Dark Brotherhood[]
The Dark Brotherhood has the following ranks, but no requirements or reputation modifiers:
Rank Name |
---|
Apprentice |
Journeyman |
Operator |
Wetboy |
Executioner |
Punisher |
Terminator |
Assassin |
Dark Brother |
Master Assassin |
Hands of Almalexia[]
The Hands of Almalexia have no ranks, requirements or reputation modifiers.
Royal Guard[]
The Royal Guard has only two ranks, Guard and Captain. Neither have requirements or reputation modifiers.
Sixth House[]
The Sixth House has no ranks, requirements or reputation modifiers.
Skaal[]
The Skaal have no ranks, requirements or reputation modifiers.
Talos Cult[]
The Talos Cult has no ranks, requirements or reputation modifiers.
Twin Lamps[]
The Twin Lamps have a single rank named Twin Lamps that has no requirements or reputation modifiers.
Other[]
Imperial Knights[]
The Imperial Knights is a faction that does not appear in the game. These are the statistics that appear in Morrowind's Construction Set.
Rank Name | Intelligence Rank Requirement | Personality Rank Requirement | Primary Skill Requirement | Favored Skill | Faction Reputation |
---|---|---|---|---|---|
Aspirant | 30 | 30 | 0 | 0 | 0 |
Squire | 40 | 30 | 30 | 20 | 5 |
Gallant | 45 | 35 | 40 | 20 | 10 |
Chevalier | 50 | 40 | 50 | 25 | 20 |
Keeper | 55 | 45 | 60 | 25 | 30 |
Knight Brother | 60 | 50 | 70 | 30 | 45 |
Commander | 65 | 55 | 80 | 30 | 60 |
Marshal | 70 | 60 | 90 | 35 | 80 |
Seneschal | 75 | 65 | 100 | 35 | 100 |
Paladin | 80 | 70 | 110 | 35 | 125 |