The Falmer are blind but have a stronger sense of hearing and smell than many other creatures, which means Falmer can detect the Dragonborn even if they use Invisibility. Muffle and a high Sneak level work much better. For a low level Dragonborn, it is advised to use a bow and shoot them at a distance.
There are several different types of Falmer, from the basic foot soldier to the considerably more powerful Warmonger. All types, however, possess extremely sensitive hearing and will investigate even the slightest noise without hesitation. Some Falmer are mages who mainly specialize in frost and shock spells and can also cast healing spells.
Despite their Snow Elf ancestry, the Falmer are especially vulnerable to frost attacks, taking more damage from them than fire or shock. Sneaking is also very effective against Falmer, as they are completely blind and light will not be a factor. Carrying a torch too close to them, however, may catch their attention due to the sound and heat. If the Dragonborn can move silently while sneaking, they are effectively rendered invisible to the Falmer. This means that Muffle will be more useful than the spell Invisibility against the Falmer. An accomplished archer can be a Falmer's worst nightmare, as Falmer cannot possibly detect them from a distance. However, repeated misses with projectiles can reveal the archer's location remarkably quickly.
This section contains bugs related to Falmer (Skyrim). Before adding a bug to this list, consider the following:
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PC 360 PS3 Sometimes when encountering Falmer, they will appear tiny. They are of the same strength and the items will be of normal size in the inventory after the Dragonborn loots them. This can be observed in Nchuand-Zel by killing the Dwarven Centurion that is spawned when the defenses are activated before it kills the Falmer. It is possible the tiny Falmer were added to make the Centurion appear larger by comparison.
PC 360 PS3 Also in Nchuand-Zel, when killing a Falmer, it may simply stand still performing the walk animation. Hitting them will result in blood splatter, but they will not fall and cannot be looted. The ShoutUnrelenting Force may be able to fix this.