- Not to be confused with Firemoth.

- "Firewatch is the closest City-State to the firecone, Dagoth Ur. Legend has it that a great labyrinth resides under that fiery mountain. Here in this city however, the danger comes from other sources..."
- ―Description in Arena[src]
Firewatch is one of the eight major cities in the province of Morrowind and is the capital of the northernmost reaches of the Telvanni Peninsula. The city has taken its name from protecting the region from Red Mountain, the volcano located on Vvardenfell.
Contents
By game[edit | edit source]
Description[edit | edit source]
Geography[edit | edit source]
The city of Firewatch is based on the northernmost tip of the Telvanni Peninsula, a vast region that makes up a big portion of the province. Several other settlements are located near Firewatch including the towns of Tel Mora in the west, Velothis Haven to the east, and the grand city of Port Telvannis to the northeast in the Telvanni Isles. The Sea of Ghosts is heavily populated with seafarers and Buccaneers making Firewatch home to the ruffians of the Padomaic Ocean. Firewatch is deep within the House Telvanni District, making the city affiliated with the Telvanni Mages of the North.
Traditions[edit | edit source]
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History[edit | edit source]
Third Era[edit | edit source]
- Main article: Firewatch (Arena)
During the Imperial Simulacrum from 3E 389 to 3E 399, Emperor Uriel Septim VII was imprisoned along with Talin Warhaft in the Deadlands by Jagar Tharn. Tharn planned for months to capture the throne, and he was able to achieve so in ten years. Tharn had a powerful weapon called the Staff of Chaos, and he split it into nine pieces and scattered them across Tamriel, the staff was the only thing keeping Uriel Septim and Warhaft in Oblivion. A warrior escaped his clutches and traveled all corners of Tamriel to retrieve the missing pieces. The hero was known as the Eternal Champion, and he assembled the staff and defeated Jagar Tharn at the Imperial Palace. The Eternal Champion had at one point visited the city in their quest to recover the pieces. The city of Firewatch was under the rule of Queen Vaynth.[4]
Minor Events[edit | edit source]
- ?E ? – The Heir of Firewatch had almost died, when a priestess of Molag Bal had attempted to poison them. Fortunately, the witch had died amidst her assassination attempt, which took place on the day of summoning for Molag Bal, the 20th of First Seed.[5]
Gallery[edit | edit source]
Trivia[edit | edit source]
- In an earlier development stage, Arena was going to be a tournament-based game, where each city had their own gladiatorial team. Firewatch's team was known as the Blood Mages.[UL 1]
Appearances[edit | edit source]
- The Elder Scrolls: Arena
- The Elder Scrolls III: Morrowind (mentioned only)
References[edit | edit source]
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 Holidays in Arena
- ↑ Saint Jiub's Opus
- ↑ Dialogue from "Burz gro-Khash"
- ↑ Events in The Elder Scrolls: Arena
- ↑ Invocation of Azura
Morrowind Locations in Lore | |
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Cities | Ald'ruhn • Balmora • Blacklight • Brass Fortress • Ebonheart • Firewatch • Kragenmoor • Mournhold • Narsis • Necrom • Sadrith Mora • Tear • Vivec City |
Regions | Bal Foyen • Clockwork City • Deshaan • Stonefalls • Vvardenfell (Miscellaneous: Gorne • Solstheim) |
Landmarks | Bamz-Amschend • Brothers of Strife • Cavern of the Incarnate • Ghostgate • Holamayan Monastery • Inner Sea • Kogoruhn • Mournhold Temple • Red Mountain • Shrine of Saint Veloth • Vivec's Antlers |