Elder Scrolls
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Elder Scrolls
Knight dude

A Knight of the Nine, an example of a permanent follower.

For other uses, see Followers.

Followers are characters featured in The Elder Scrolls IV: Oblivion who can follow the Hero to most places around Cyrodiil. They may be given the commands "Wait" (to stay where they are), "Follow" (to have them follow you), and "Go away" (to have them leave). Followers are generally non-essential characters, and may die—though (with the exception of the Knights of the Nine) they will eventually respawn and can be found at their original location.

Followers[]

"If there's any way I can serve you, any way at all, I am yours!"
―Dark Brotherhood Murderer[src]

Permanent[]

Permanent followers can be asked to accompany the Hero, they will follow them until they die, are asked to wait, or asked to leave.

Follower Prerequisite Notes
Adoring Fan Kill Agronak gro-Malog in the Arena. Will not fight.
Mage Apprentices Complete "Confront the King". There is a method where two can follow.
Dark Brotherhood Murderers Complete "Honor Thy Mother". Only one can follow.
Any Knights of the Nine accepted to join Complete "Umaril the Unfeathered". N/A
A Flame, Frost or Storm Atronach Have the Wizard's Tower add-on. Only one.
Four Battlehorn Man-At-Arms and a Castellan Have the Fighter's Stronghold add-on. Only one can follow.
Ushnar's Skinned Hound Complete "Ushnar's Terror". Cannot wait. Heals when Hero waits/sleeps.
Golden Saint and Dark Seducer escorts Complete the Shivering Isles questline. N/A
Four Everscamps Complete "Whom Gods Annoy" Acquire the Staff of the Everscamp.

Temporary[]

Temporary followers are only available during certain quests. Despite following for certain quest, they will go anywhere the Hero goes.

Follower Quest
Martin Septim and Jauffre "Weynon Priory"
Guilbert Jemane and Reynald Jemane "Legacy Lost"
Modryn Oreyn "Azani Blackheart"
Erthor "Skingrad Recommendation"
Umbacano and Claude Maric "Secret of the Ayleids"
Amusei "Lost Histories"
Velwyn Benirus "Where Spirits Have Lease"
Mazoga the Orc "Mazoga the Orc"
Lathon "The Faithful Squire"
Lady Rogbut gra-Shurgak "The Noble's Daughter"
Maglir "Den of Thieves"
Ulrich Leland "Corruption and Conscience"
Francois Motierre "The Assassinated Man"
Viranus Donton "The Master's Son"
Velywn Benirus "Where Spirits Have Lease"

Trivia[]

  • The only follower who will not fight is the Adoring Fan. He only stands around and gives light in dark places with a torch. During combat, he will run away, and return when combat ends.
  • It is possible to have multiple followers or all of them (with the exception of the Apprentice and Erthor) at once, and six of them will not die. There are others possible also. The surviving guards (such as Merandil, Jesan Rilian, two Imperial Legion Soldiers and an Imperial Legion Archer) may follow the Hero during the "Breaking the Siege of Kvatch" quest.
    • When there are four or more followers the message, "You have too many followers" will appear. This message can be ignored because it may not do anything other than slow down your game.

Bugs[]

This section contains bugs related to Followers (Oblivion). Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  360   When using a follower from the Knights of the Nine, they may become permanent, in that they have no speech options, meaning that they cannot be told to stop following.

Appearances[]

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