Elder Scrolls
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Elder Scrolls
Fortify Attack MW
For other uses, see Fortify (Morrowind).
Main article: Magic Effects (Morrowind)
"This effect raises the subject's chance of making a successful attack with a weapon or hand-to-hand attack."
The Elder Scrolls III: Morrowind Construction Set[src]

Fortify Attack is a magic effect in The Elder Scrolls III: Morrowind that is a member of the Restoration school of magic, governed by Willpower. Its magnitude directly corresponds to the increase in percent chance and its base Magicka cost is 1.00 point.

Spells[]

The following spells consist of a Fortify Attack effect. They may include additional effects. See articles for details.

Fortify Attack Spells
Name Type Cost
MagickaIcon
Magnitude
Min.
Magnitude
Max.
Duration
(sec.)
Range Gold Base ID
Berserk Power 0 20 20 60 Self orc_beserk
Blessings of the Second Corner Spell 1 10 10 2880 Self shrine_aldsotha_sp
Blood Rage Spell 20 20 20 60 Self blood_rage_unique
Divine Abilities Ability 0 50 50 Constant Self Vivec_Abilities
Her Hand TR Ability 0 45 45 Constant Self Her_Hand
Her_Hand_2
Hircine Resists1 BM Ability 0 25 25 Constant Self bm_strresist
Maar Gan Blessings Spell 123 25 25 30 Touch shrine_maargan_npc_sp
Mephala's Skill Spell 30 10 10 60 Self skillmephala_sp
Royal Blood TR Ability 0 50 50 Constant Self Royal_Blood
Vivec's Fury Spell 1 5 5 2880 Touch vivec's fury
Warwyrd Ability 0 10 10 Constant Self warywrd ability [sic] [Do not change this to warwyrd ability. This misspelled word is how it appears in-game.]
Gold = Available for purchase from a spell merchant.

Items[]

The following items consist of a Fortify Attack effect. They may include additional effects. See articles for details.

Apparel and jewelry[]

Enchanted Apparel and Jewelry
Item Type Magnitude
Min.
Magnitude
Max.
Duration
(sec.)
Item ID
Hunter's Amulet of Strength BM Amulet 15 15 Constant bm_amulstr1
Linus Iulus' Stendarran Belt Belt 5 5 30 Linus_Iulus_Stendarran_Belt
Septim Ring Ring 10 10 60 Septim Ring
Stendarran Belt Belt 5 5 30 Stendarran Belt
Suldreni's Amulet TR Amulet 5 10 30 amulet_salandas

Armor[]

Enchanted Armor
Item Type Magnitude
(Min.)
Magnitude
(Max.)
Duration Item ID
Helmet of Bearkind BM Medium Helmet 10 30 10 BM Bear Helmet_ber
Her Hand's Right Gauntlet TR Heavy Right Gauntlet 5 5 Constant Indoril_Almalexia_gauntlet_R

Ingredients[]

First effect ingredients can be consumed raw for the effect. Otherwise they must be combined using Alchemy.

Alchemy Ingredients
Ingredient WeightIcon Gold First Effect Second Effect Third Effect Fourth Effect Item ID
Ghoul Heart 0.50 150 ingred_ghoul_heart_01
Golden Sedge Flowers TR 1.00 1 Ingred_golden_sedge_01

Potions and scrolls[]

Potions and Scrolls
Item Type WeightIcon Gold Magnitude
(Min.)
Magnitude
(Max.)
Duration
(sec.)
Item ID
Exclusive Fortify Attack Potion 0.25 175 20 20 60 p_fortify_attack_e
Potion of Heroism Potion 0.50 1456 50 50 1 p_heroism_s
Scroll of Warrior's Blessing Scroll 0.20 152 10 30 60 sc_warriorsblessing

Weapons[]

Weapon damage varies by attack type (chop, slash, or thrust). Refer to individual articles for detailed information.

Enchanted Weapons
Weapon Type Magnitude
(Min.)
Magnitude
(Max.)
Duration
(sec.)
Item ID
Conoon Chodala's Axe Axe 1H 10 10 30 conoon_chodala_axe_unique
Eltonbrand Long Blade 1H 30 30 30 katana_bluebrand_unique
Fury Long Blade 2H 20 20 Constant Fury
Keening Short Blade 1H 30 30 Constant keening
Nordic Silver Battleaxe BM Axe 2H 10 10 Constant BM_hunter_battleaxe_unique
Skull Crusher Blunt 1H 5 5 Constant warhammer_crusher_unique
Steel Jinkblade of the Aegis Short Blade 1H 5 10 10 steel jinkblade of the aegis
Sunder Blunt 1H 30 30 Constant sunder

Appearances[]

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