Elder Scrolls
Elder Scrolls
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Elder Scrolls
Fortify Fatigue MW
For other uses, see Fortify Fatigue.
"This effect temporarily increases the value of a subject's fatigue. Any derived attributes are recalculated. Fatigue returns to its original values when the spell ends. The magnitude is the value of the increase in fatigue."
The Elder Scrolls III: Morrowind Construction Set[src]

Fortify Fatigue is a magic effect in The Elder Scrolls III: Morrowind that is a member of the Restoration school of magic, governed by Willpower. Its base Magicka cost is 0.50 point.

Spells[]

The following spells consist of a Fortify Fatigue effect. They may include additional effects. See articles for details.

Fortify Fatigue Spells
Name Type Cost
MagickaIcon
Magnitude
Min.
Magnitude
Max.
Duration
(sec.)
Range Gold Base ID
Berserk Power 0 200 200 60 Self orc_beserk
Daedric Fatigue Spell 113 50 50 90 Self daedric fatigue
Enrichment Spell 9 5 20 30 Self enrichment
Reman's Girdle Spell 1 1 8 720 Self reman's girdle
Spirit of Nerevar Spell 1 20 20 2880 Touch spirit of nerevar
The Eight Gifts Spell 1 1 8 720 Self the eight gifts
Vigor Spell 9 5 20 30 Self vigor
Gold = Available for purchase from a spell merchant.

Merchants[]

The following spell merchants are purveyors of one or more spells consisting of a Fortify Fatigue effect:

Fortify Fatigue Merchants
Name Faction MS Location Spell
Amarie Charien Imperial Legion 10 Moonmoth Legion Fort: Interior Daedric Fatigue
Lalatia Varian * Imperial Cult 10 Ebonheart: Imperial Chapels Vigor
Llathyno Hlaalu Tribunal Temple 10 Balmora: Temple Daedric Fatigue
Vigor
Niras Farys Tribunal Temple 10 Sadrith Mora: Telvanni Council House Chambers Enrichment
Rirnas Athren Tribunal Temple 10 Vivec, Hlaalu Canton: Temple Enrichment
Scelian Plebo Imperial Cult 10 Sadrith Mora: Wolverine Hall: Imperial Shrine Vigor

* This person's services are available to faction members of a sufficient rank only.

Items[]

The following items consist of a Fortify Fatigue effect. They may include additional effects. See articles for details.

Apparel and jewelry[]

Enchanted Apparel and Jewelry
Item Type Magnitude
Min.
Magnitude
Max.
Duration
(sec.)
Item ID
Amulet of Heartfire Amulet 20 40 30 artifact_amulet of heartfire
Belt of Heartfire Belt 20 20 30 artifact_belt_of_heartfire
extravagant_belt_hf
belt of heartfire
Belt of Vigor Belt 1 10 5 belt of vigor
Founder's Belt Belt 5 20 30 founder's belt
Restoration Shirt Shirt 1 10 5 Restoration_Shirt

Ingredients[]

First effect ingredients can be consumed raw for the effect. Otherwise they must be combined using Alchemy.

Alchemy Ingredients
Ingredient WeightIcon Gold First Effect Second Effect Third Effect Fourth Effect Item ID
Gravetar BM 0.10 5 ingred_gravetar_01
Hound Meat 1.00 2 ingred_hound_meat_01
Scrib Jerky 0.20 5 ingred_scrib_jerky_01
Scuttle 0.10 10 ingred_scuttle_01

Potions and scrolls[]

Potions and Scrolls
Item Type WeightIcon Gold Magnitude
(Min.)
Magnitude
(Max.)
Duration
(sec.)
Item ID
Bargain Fortify Fatigue Potion 1.50 5 5 5 8 p_fortify_fatigue_b
Cheap Fortify Fatigue Potion 1.00 15 8 8 15 p_fortify_fatigue_c
Exclusive Fortify Fatigue Potion 0.25 175 20 20 60 p_fortify_fatigue_e
Potion of Heroism Potion 0.50 1456 50 50 1 p_heroism_s
Quality Fortify Fatigue Potion 0.50 80 15 15 45 p_fortify_fatigue_q
Standard Fortify Fatigue Potion Potion 0.75 35 10 10 30 p_fortify_fatigue_s

Appearances[]

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