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Not to be confused with Garyn Indoril or Garyn Ienth.

Garyn Girith is a Dunmer Agent and slaver who can be found wandering the outskirts of Ald Velothi in the West Gash.

InteractionsEdit

The Twin LampsEdit

Garyn is a slaver who is on the trail of an escapee known as J'Saddha. The Nerevarine is sent to help J'Saddha and is given two options: either kill Garyn Girith and the slavers, or convince them to continue their chase in the wrong direction. Doing so will free J'Saddha.

ServicesEdit

EquipmentEdit

This character uses or carries the following:

MagickaEdit

This character uses the following:

PowersEdit

AbilitiesEdit

DialogueEdit

The Twin Lamps

"When we find J'Saddha, we'll make sure he never escapes again."

J'Saddha "There's good money for the one who kills him. If you see him, let me know."
Truth: He is by the Daedric ruin. "I'll take a look over there. Thank you, Nerevarine (Player name)."
J'Saddha "I'm going to look around the ruins, like you said."
Lie: He left town. "Right. Sure. "He left town." I can't believe you thought I was that stupid. I don't like you, Dunmer (Race). You better stay out of this."
J'Saddha "You lied to me once, Nerevarine (Player name). I don't care what you say about J'Saddha, I'm staying right here."

At a high disposition:

"When we find J'Saddha, we'll make sure he never escapes again."

J'Saddha "There's good money for the one who kills him. If you see him, let me know."
Truth: He is by the Daedric ruin. "I'll take a look over there. Thank you, Nerevarine (Player name)."
Lie: He left town. "No idea where hwent? Damn. He's probably halfway to the mainland by now... Thanks, Nerevarine (Player name). I'd best start looking for the next slave on my list, then."
J'Saddha "You said he left town. There's no reason for me to stick around here."

If J'Saddha is killed:

"When we find J'Saddha, we'll make sure he never escapes again."

J'Saddha "He's dead now and our job here is over."

AppearancesEdit

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