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===Traditions===
 
 
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===Traditions===
 
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Revision as of 16:04, 21 September 2018

Template:City infobox

Not to be confused with Gideon Emery.
"Gideon, the black city of the followers of Seth, lies near the southern tip of the Imperial Run. A cold air that has nothing to do with the time of year seems to chill your bones as you enter..."
―Description in Arena[src]

Gideon is one of the eight major cities in the province of Black Marsh, situated in the southwest point of the province, near the Dorsza Pass leading into Cyrodiil. Gideon is a traditional Imperial settlement, somewhat sunken into the marshes of Black Marsh. Similar to Stormhold, Gideon shares nodes to both the Argonians and the Imperials.

By game

Description

Geography

[?]

Traditions

Click to show
  • The Argonians of Gideon celebrate the South Wind's Prayer on the 15th of Morning Star. It is a day to pray to the Gods for a bountiful harvest, and it is for citizens who cannot afford to heal from the local temple to get healed from an ailment.[OOG 1]
  • The Argonians of Gideon celebrate Heart's Day on the 16th of Sun's Dawn. It is in honor of a legend passed down from generation to generation about a couple named Polydor and Eloisa. Every Inn in Tamriel become free for visitors arriving into town.[OOG 1]
  • The Argonians of Gideon celebrate the First Planting on the 7th of First Seed. It is the day that begins the harvest, where neighbors reconcile their difference, bad habits are dropped, and the clerics heal people for free.[OOG 1]
  • The Argonians of Gideon celebrate the Second Planting on the 7th of Second Seed. The holiday is ideally the same holiday as First Planting, to improve one’s soul, and to improve relationships with others.[OOG 1]
  • The Argonians of Gideon celebrate the Mid Year Celebration on the 16th of Mid Year. A day to distract everyone from the increased taxes. It is a day celebrating the halfway mark in the year, where many warriors feel blessed and venture to dungeons they normally cannot defeat.[OOG 1]
  • The Argonians of Gideon celebrate Sun's Rest on the 20th of Sun's Height. It is a day when the workers of Tamriel take a day to relax, businesses across town are closed in observance of this day. Some people have to have to leave the province to actually buy something.[OOG 1]
  • The Argonians of Gideon celebrate Harvest's End on the 27th of Last Seed. It is the final day of the harvest, and it is where the people eat the crops they have grown since the First Planting. Travelers are given the option to join a farmer’s family for a feast.[OOG 1]
  • The Argonians of Gideon celebrate Tales and Tallows on the 3rd of Hearthfire. It is the day of superstition where the elderly do not speak for an entire day, in fear of evil spirits entering their body. The Mages of Tamriel favor this day since it is a day to study the oldest forms of magic.[OOG 1]
  • The Argonians of Gideon celebrate the Witches' Festival on the 13th of Frostfall. A day where the creepy ghouls and creatures of the night gather to terrorize the residents of Tamriel. Many have not dared to wander the streets at night, in fear of being nabbed by a creature.[OOG 1]
  • The Argonians of Gideon celebrate the Warriors Festival on the 20th of Sun's Dusk. It is a day where many warriors gather to practice their fighting prowess. Travelers buy weapons in stores since their price's drop by half. Young children foolishly buy weapons, only to stab themselves by mistake.[OOG 1]
  • The Argonians of Gideon celebrate the Old Life Festival on the 31st of Evening Star. It is a day of rest, where many leave the events of the passing year behind and to reflect their past. They rest for the New Life Festival.[OOG 1]

History

Early Years

Gideon was originally an Ayleid settlement. Just like other settlements beyond the Cyrodiilic Borders, Gideon was unharmed during the Alessian Slave Rebellion.[1]

First Era

By the time the Four Score War began, Gideon was an established settlement occupied by the Empire. It was used mainly to imprison those that needed to be kept far away from civilization. The most notable of its prisoners, Empress Tavia was imprisoned at Castle Giovesse at the beginning of 2920.[2] Well-Known Kothringi tribesmen by the name of Zuuk recruited members to join Emperor Reman Cyrodiil III's cause at The Sow and Vulture Tavern in the city.[3]

Second Era

Main article: Gideon (Online)

When the Ebonheart Pact was formed in 2E 572, it consisted of the kingdoms of Eastern Skyrim, Morrowind, and the Argonian tribes of Shadowfen, Murkmire, and Thornmarsh. Thus making Gideon, Pact territory.[OOG 2]

During the Alliance War, a trading deal was created between the cities of Gideon and Leyawiin thus making the roads to Murkmire open to travelers.[OOG 3]

Third Era

Main article: Gideon (Arena)

During the Imperial Simulacrum from 3E 389 to 3E 399, Emperor Uriel Septim VII was imprisoned along with Talin Warhaft in the Deadlands by Jagar Tharn. Tharn planned for months to capture the throne, and he was able to achieve so in ten years. Tharn had a powerful weapon called the Staff of Chaos, and he split it into nine pieces and scattered them across Tamriel, the staff was the only thing keeping Uriel Septim and Warhaft in Oblivion. A warrior escaped his clutches and traveled all corners of Tamriel to retrieve the missing pieces. The hero was known as the Eternal Champion, and he assembled the staff and defeated Jagar Tharn at the Imperial Palace. The Eternal Champion had at one point visited the city of Gideon in their quest to recover the pieces. The city of Gideon was under the rule of Queen Demia.[4]

Fourth Era

When the floating city of Umbriel appeared from the eastern seas, the city of Gideon was attacked by the undead army.[5]

Trivia

  • In an earlier stage of development, Arena was going to be a tournament-based game, where each city had their own gladiatorial team. Gideon's team was known as the Shadowblades.[OOG 4]
  • Gideon's name comes from the Biblical military leader, judge & prophet, Gideon. Who, in modern times, is symbolic of military victories by using a small army against a much larger threat, similar to the 300 Spartans at Thermopylae.
  • In lore released before The Elder Scrolls Online: Murkmire, as well as, early data mining of ESO, Gideon was meant to appear in the region of Murkmire, but during the three-year development of the region, since its reveal, Murkmire was changed to the Lilmoth area, west of the Oliis Bay.

Appearances

References

Notice: The following are unlicensed references. They are not copyrighted by a ZeniMax Media company, but can still be considered part of The Elder Scrolls lore and are included for completeness.