- For other uses, see Glenmoril Coven.
Glenmoril Coven is a cave northwest of Falkreath. When first visited, the cave is occupied by hags. During the Companions' quests Blood's Honor and Purity, the Glenmoril Witches will be present. They are a group of hagravens who know how to cure Lycanthropy.
Walkthrough[]
Guarding the outside of the cave is a relatively low-level hag who will immediately turn hostile towards the Dragonborn on-sight. Upon entering the cave, there is a tunnel leading to a large cavernous room containing a hag and a random creature (troll, skeever or a frostbite spider), patrolling the fire in the center. On the pathways on the left and right hand side leading up to a second layer, there is a second random enemy guarding the entrance to another tunnel leading out of the room.
There are a total of four tunnels leading off from the main room first entered: going along the tunnel on the lower right will lead to a small room containing a hag, a chest with leveled loot, a barrel with random food items, and a collection of alchemy ingredients. Going along the lower left tunnel will just take the Dragonborn to an empty room with a waterfall and a hag.
Now, in the top right tunnel one will find a hag and another enemy, after taking them out there is a table with an arcane enchanter, a dead goat, and A Tragedy in Black. To the side there is also a barrel of ingredients.
The last tunnel leads to a large cavern with two last random enemies and a hag. At the top there is a tent, along with two barrels of ingredients and a boss chest containing leveled loot and gold. There is a unique looking sacrificial altar with two random potions. Various ingredients are scattered throughout this cavern.
Quests[]
- Blood's Honor – Acquire a Glenmoril Witch Head for Kodlak Whitemane, the Harbinger of The Companions who needs one to cure his Lycanthropy.
- Purity – Cleanse Farkas or Vilkas of their Lycanthropy by acquiring a Glenmoril Witch Head.
- Possible location for "Shalidor's Insights."
- Possible location of Meridia's Beacon for the Daedric quest "The Break of Dawn."
- Possible location for the book Wind and Sand during the quest "Wind and Sand" DR
Alchemy ingredients[]
- Skeever Tail x2
- Nightshade x4
- Elves Ear
- Bleeding Crown x3
- White Cap x6
- Troll Fat
- Namira's Rot x3
- Slaughterfish Scales x6
- Slaughterfish Eggs x3
- Lavender
- Snowberries x4
- Rock Warbler Egg x3
- Briar Heart
Notable items[]
- Near the entrance to the cave, in a dark cove to the left (south), is a Novice-locked chest with leveled loot.
- A Tragedy in Black – Enchanting skill book – On the table with the arcane enchanter.
- (The) Horror of Castle Xyr – Destruction skill book – In a box with ingredients that is inside a tent, in the northwest cave.
- An iron ore vein in a tunnel with a frostbite spider.
Facilities[]
Enemies[]
In addition to hags or Glenmoril Witches, the cave contains random leveled creatures. They include:
- Skeevers
- Frostbite Spiders (small, large or giant)
- Trolls
Quotes[]
- "The beast has returned!"
- "You belong to Hircine now!"
- "Your blood is ours, Companion!"
Trivia[]
- The exterior shares features with other locations inhabited by Witches, such as Orphan Rock. There are spriggan heads mounted on sticks, and non-obtainable taproots hang from trees in nets.
- In very rare cases, when the Dragonborn reaches higher levels (approx. 50), it is possible to encounter two giant frostbite spiders.
- The bloodied altar in the upper west chamber is a shrine to Hircine.
Bugs[]
This section contains bugs related to Glenmoril Coven (Skyrim). Before adding a bug to this list, consider the following:
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- Occasionally when standing close to the walls it is possible to hear a Word of Power. However, there is no word wall here and the word is somewhere behind the walls, outside the boundary of the level.
- When a Glenmoril Witch is killed and the body looted of its head, the body will suddenly jump to a new position, possibly even upright as though mounted on a pole.
- PS4 The cave may be unclearable.