Elder Scrolls
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{{SkyrimLocations
 
{{SkyrimLocations
|name = Glenmoril Coven
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|name = Glenmoril Coven
|image = glenmoril.jpg
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|image = Glenmoril.jpg
|map = glenmoril_map.jpg
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|map = Glenmoril map.jpg
|hold = [[Falkreath Hold]]
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|hold = [[Falkreath Hold (Skyrim)|Falkreath Hold]]
|location = Northwest of [[Falkreath (Skyrim)|Falkreath]]
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|location = Northwest of [[Falkreath (Skyrim)|Falkreath]]
|type = Cave
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|type = [[Caves (Skyrim)|Cave]]
 
|sublocations = None
 
|sublocations = None
|quests = [[Blood's Honor]]<br/>[[Purity]]
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|quests = [[Blood's Honor]]<br />[[Purity]]
|characters = None
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|characters = None
|enemies =[[Glenmoril Witch|Glenmoril Witches]]<br/>[[Leveled Creatures]]
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|enemies = [[Glenmoril Witches]]<br />[[Leveled Creatures (Skyrim)|Level Creatures]]
|LocationID = GlenmorilCoven01}}{{for|other uses|Glenmoril Coven}}
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|LocationID = GlenmorilCoven01
  +
}}
'''Glenmoril Coven''' is a cave northwest of [[Falkreath (Skyrim)|Falkreath]]. When first visited, the cave is occupied by [[hag]]s. During [[the Companions]]' quests [[Blood's Honor]] and [[Purity]], the [[Glenmoril Witch]]es will be present. They are a group of [[Hagraven (Skyrim)|hagravens]] who know how to cure [[Lycanthropy (Skyrim)|Lycanthropy]].
 
  +
{{For|2=Glenmoril Coven}}
 
'''Glenmoril Coven''' is a [[Caves (Skyrim)|cave]] northwest of [[Falkreath (Skyrim)|Falkreath]]. When first visited, the cave is occupied by [[Hag (Skyrim)|hags]]. During [[the Companions]]' quests [[Blood's Honor]] and [[Purity]], the [[Glenmoril Witches]] will be present. They are a group of [[Hagraven (Skyrim)|hagravens]] who know how to cure [[Lycanthropy (Skyrim)|Lycanthropy]].
   
 
==Walkthrough==
 
==Walkthrough==
Guarding the outside of the cave is a relatively low level [[hag]] who will immediately turn hostile towards the [[Last Dragonborn|Dragonborn]] on-sight. Upon entering the cave, there is a tunnel leading to a large cavernous room containing a Hag and a [[Skeever (Skyrim)|skeever]], patrolling the fire in the center. On the pathways on the left and right hand side leading up to a second layer, there is a small [[Frostbite Spider|frostbite spider]] guarding the entrance to another tunnel leading out of the room.
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Guarding the outside of the cave is a relatively low-level hag who will immediately turn hostile towards the [[Last Dragonborn|Dragonborn]] on-sight. Upon entering the cave, there is a tunnel leading to a large cavernous room containing a hag and a random creature ([[Troll (Skyrim)|troll]], [[Skeever (Skyrim)|skeever]] or a [[Frostbite Spider (Skyrim)|frostbite spider]]), patrolling the fire in the center. On the pathways on the left and right hand side leading up to a second layer, there is a second random enemy guarding the entrance to another tunnel leading out of the room.
   
There are a total of four tunnels leading off from the main room first enter into: going along the tunnel on the lower right will lead you to a small room containing a Hag, chest with leveled loot, barrel with random food items, and a collection of alchemy ingredients. Going along the lower left tunnel will just take you to an empty room with a waterfall and a Hag.
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There are a total of four tunnels leading off from the main room first entered: going along the tunnel on the lower right will lead to a small room containing a hag, a chest with [[Random Loot (Skyrim)|leveled loot]], a barrel with random [[Food (Skyrim)|food]] items, and a collection of [[Alchemy (Skyrim)|alchemy]] [[Ingredients (Skyrim)|ingredients]]. Going along the lower left tunnel will just take the Dragonborn to an empty room with a waterfall and a hag.
   
Now, in the top right tunnel you will find a hag and a skeever, after taking them out there is a table with an [[Arcane Enchanter|arcane enchanter]], a dead goat, and an [[Skill Book (Skyrim)|Enchanting skill book]]. To the side there is also a barrel of ingredients.
+
Now, in the top right tunnel one will find a hag and another enemy, after taking them out there is a table with an [[Arcane Enchanter (Skyrim)|arcane enchanter]], a dead [[Goat (Skyrim)|goat]], and ''[[A Tragedy in Black]]''. To the side there is also a barrel of ingredients.
   
The last tunnel leads to a large cavern with a skeever, frostbite spider and a hag. At the top there is a tent, along with two barrels of ingredients and a boss chest containing leveled loot and gold. There is a unique looking sacrificial altar with two random potions. Various ingredients are scattered throughout this cavern.
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The last tunnel leads to a large cavern with two last random enemies and a hag. At the top there is a tent, along with two barrels of ingredients and a boss chest containing leveled loot and [[Septim (Coin)|gold]]. There is a unique looking sacrificial altar with two random [[Potions (Skyrim)|potions]]. Various ingredients are scattered throughout this cavern.
   
==Related quests==
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==Quests==
*[[Blood's Honor]] - Acquire a [[Glenmoril Witch Head]] for [[Kodlak Whitemane]], the [[Harbinger]] of [[The Companions]] who needs one to cure his lycanthropy.
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*[[Blood's Honor]] Acquire a [[Glenmoril Witch Head]] for [[Kodlak Whitemane]], the [[Harbinger]] of [[The Companions]] who needs one to cure his Lycanthropy.
*[[Purity]] - Cleanse [[Farkas]] or [[Vilkas]] of their [[Lycanthropy (Skyrim)|Lycanthropy]] by acquiring a [[Glenmoril Witch Head]].
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*[[Purity]] Cleanse [[Farkas]] or [[Vilkas]] of their [[Lycanthropy (Skyrim)|Lycanthropy]] by acquiring a [[Glenmoril Witch Head]].
*Possible location for [[Shalidor's Insights (Quest)|Shalidor's Insights]].
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*Possible location for "[[Shalidor's Insights (Quest)|Shalidor's Insights]]."
*Possible location of [[Meridia's Beacon]] for the [[Daedric Quests (Skyrim)|Daedric quest]], [[The Break of Dawn]].
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*Possible location of [[Meridia's Beacon]] for the [[Daedric Quests (Skyrim)|Daedric quest]] "[[The Break of Dawn]]."
*Possible location for the book ''[[Wind and Sand (Book)|Wind and Sand]]'' during the quest [[Wind and Sand (Quest)|Wind and Sand]] {{DB}}
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*Possible location for the book ''[[Wind and Sand]]'' during the quest "[[Wind and Sand (Quest)|Wind and Sand]]" {{DR}}
   
 
==Alchemy ingredients==
 
==Alchemy ingredients==
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*[[Troll Fat (Skyrim)|Troll Fat]]
 
*[[Troll Fat (Skyrim)|Troll Fat]]
 
*[[Namira's Rot (Skyrim)|Namira's Rot]] x3
 
*[[Namira's Rot (Skyrim)|Namira's Rot]] x3
*[[Slaughterfish Scales]] x5
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*[[Slaughterfish Scales]] x6
 
*[[Slaughterfish Egg]]s x3
 
*[[Slaughterfish Egg]]s x3
 
*[[Lavender (Skyrim)|Lavender]]
 
*[[Lavender (Skyrim)|Lavender]]
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==Notable items==
 
==Notable items==
 
*Near the entrance to the cave, in a dark cove to the left (south), is a Novice-locked chest with leveled loot.
 
*Near the entrance to the cave, in a dark cove to the left (south), is a Novice-locked chest with leveled loot.
*''[[A Tragedy in Black]]'' - [[Enchanting (Skyrim)|Enchanting]] [[Skill Book (Skyrim)|skill book]] - On the table with the [[Arcane Enchanter|arcane enchanter]]
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*''[[A Tragedy in Black]]'' [[Enchanting (Skyrim)|Enchanting]] [[Skill Book (Skyrim)|skill book]] On the table with the arcane enchanter.
*''[[The Horror of Castle Xyr]]'' - [[Destruction (Skyrim)|Destruction]] skill book - In a box with ingredients that is inside a tent, in the north west cave.
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*''[[The Horror of Castle Xyr|(The) Horror of Castle Xyr]]'' [[Destruction (Skyrim)|Destruction]] skill book In a box with ingredients that is inside a tent, in the northwest cave.
*An [[Iron Ore (Skyrim)|iron ore vein]] in tunnel with Frostbite Spider.
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*An [[Iron Ore (Skyrim)|iron ore vein]] in a tunnel with a frostbite spider.
   
 
==Facilities==
 
==Facilities==
*[[Arcane Enchanter]]
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*[[Arcane Enchanter (Skyrim)|Arcane Enchanter]]
   
 
==Enemies==
 
==Enemies==
In addition of [[Witch (Skyrim)|Hags]] or [[Glenmoril Witches]], the cave has the particularity to have several random creatures depending of the player's level. This can include :
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In addition to hags or Glenmoril Witches, the cave contains random [[Leveled Creatures (Skyrim)|leveled creatures]]. They include:
 
*[[Skeever (Skyrim)|Skeevers]]
 
*[[Skeever (Skyrim)|Skeevers]]
*[[Frostbite Spider|Frostbite Spiders]] (and possibly Giant Frostbite Spiders)
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*[[Frostbite Spider (Skyrim)|Frostbite Spiders]] (small, large or giant)
* [[Troll (Skyrim)|Trolls]]
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*[[Troll (Skyrim)|Trolls]]
  +
  +
==Quotes==
  +
*''"The beast has returned!"''
  +
*''"You belong to Hircine now!"''
  +
*''"Your blood is ours, Companion!"''
   
 
==Trivia==
 
==Trivia==
*The exterior shares features with other locations inhabited by Witches, such as [[Orphan Rock]]. There are [[Spriggan (Skyrim)|spriggan]] heads mounted on sticks, and non-collectable [[Taproot (Skyrim)|Taproots]] hang from trees in nets.
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*The exterior shares features with other locations inhabited by Witches, such as [[Orphan Rock]]. There are [[Spriggan (Skyrim)|spriggan]] heads mounted on sticks, and non-obtainable [[Taproot (Skyrim)|taproots]] hang from trees in nets.
*In very rare cases, when the player reaches higher levels (approx. 50), it is possible to encounter 2 [[Giant Frostbite Spider|giant frostbite spiders]].
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*In very rare cases, when the Dragonborn reaches higher levels (approx. 50), it is possible to encounter two [[Giant Frostbite Spider|giant frostbite spiders]].
  +
*The bloodied altar in the upper west chamber is a shrine to [[Hircine]].
   
 
==Bugs==
 
==Bugs==
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*{{Skyrim}}
 
*{{Skyrim}}
   
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<!--Interwiki links-->
[[ru:Гленморильский ковен]]
 
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[[de:Schluchtweiherzirkel]]
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[[es:Aquelarre de Glenmoril]]
 
[[ru:Гленморильский ковен (локация)]]
 
[[Category:Skyrim: Falkreath Hold Locations]]
 
[[Category:Skyrim: Falkreath Hold Locations]]

Revision as of 19:52, 12 February 2019

For other uses, see Glenmoril Coven.

Glenmoril Coven is a cave northwest of Falkreath. When first visited, the cave is occupied by hags. During the Companions' quests Blood's Honor and Purity, the Glenmoril Witches will be present. They are a group of hagravens who know how to cure Lycanthropy.

Walkthrough

Guarding the outside of the cave is a relatively low-level hag who will immediately turn hostile towards the Dragonborn on-sight. Upon entering the cave, there is a tunnel leading to a large cavernous room containing a hag and a random creature (troll, skeever or a frostbite spider), patrolling the fire in the center. On the pathways on the left and right hand side leading up to a second layer, there is a second random enemy guarding the entrance to another tunnel leading out of the room.

There are a total of four tunnels leading off from the main room first entered: going along the tunnel on the lower right will lead to a small room containing a hag, a chest with leveled loot, a barrel with random food items, and a collection of alchemy ingredients. Going along the lower left tunnel will just take the Dragonborn to an empty room with a waterfall and a hag.

Now, in the top right tunnel one will find a hag and another enemy, after taking them out there is a table with an arcane enchanter, a dead goat, and A Tragedy in Black. To the side there is also a barrel of ingredients.

The last tunnel leads to a large cavern with two last random enemies and a hag. At the top there is a tent, along with two barrels of ingredients and a boss chest containing leveled loot and gold. There is a unique looking sacrificial altar with two random potions. Various ingredients are scattered throughout this cavern.

Quests

Alchemy ingredients

Notable items

Facilities

Enemies

In addition to hags or Glenmoril Witches, the cave contains random leveled creatures. They include:

Quotes

  • "The beast has returned!"
  • "You belong to Hircine now!"
  • "Your blood is ours, Companion!"

Trivia

  • The exterior shares features with other locations inhabited by Witches, such as Orphan Rock. There are spriggan heads mounted on sticks, and non-obtainable taproots hang from trees in nets.
  • In very rare cases, when the Dragonborn reaches higher levels (approx. 50), it is possible to encounter two giant frostbite spiders.
  • The bloodied altar in the upper west chamber is a shrine to Hircine.

Bugs

This section contains bugs related to Glenmoril Coven (Skyrim). Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  • Occasionally when standing close to the walls it is possible to hear a Word of Power. However, there is no word wall here and the word is somewhere behind the walls, outside the boundary of the level. It is possible to glitch out of the given boundaries, however, by sprinting at bowls.
  • When a Glenmoril Witch is killed and the body looted of its head, the body will suddenly jump to a new position, possibly even upright as though mounted on a pole.

Appearances