Elder Scrolls
Elder Scrolls
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|hold = [[The Pale]]
 
|hold = [[The Pale]]
 
|location = Southwest of [[Windhelm (Skyrim)|Windhelm]]
 
|location = Southwest of [[Windhelm (Skyrim)|Windhelm]]
|type = [[Dwemer Ruins]]
+
|type = [[Dwemer Ruins (Skyrim)|Dwemer Ruins]]
|sublocations = [[Blackreach]]
+
|sublocations = [[Blackreach (Skyrim)|Blackreach]]
 
|quests = [[Discerning the Transmundane]]
 
|quests = [[Discerning the Transmundane]]
 
|characters =
 
|characters =
 
|enemies =
 
|enemies =
  +
|LocationID = BlackreachElevatorRaldbthar<br />RaldbtharExterior01
 
}}
 
}}
  +
'''Great Lift at Raldbthar''' is an ancient [[Dwemer Ruins (Skyrim)|Dwemer ruin]] in {{Skyrim}}.
  +
 
==Overview==
 
==Overview==
The Great Lift at Raldbthar is an ancient [[Dwemer]] mechanical lift that connects to [[Blackreach]]. The iron gate will initially be locked, however, it can be opened from the other side by pulling the lever next to it.
+
The Great Lift at Raldbthar is an ancient [[Dwemer]] mechanical lift that connects to [[Blackreach (Skyrim)|Blackreach]]. The iron gate will initially be locked, however, it can be opened from the other side by pulling the lever next to it.
   
To reach the other side the [[Last Dragonborn|Dragonborn]] requires access to [[Blackreach]], the only way to do this is to have started the quest, [[Discerning the Transmundane]], as [[Septimus Signus]]' [[Attunement Sphere]] is required to open a door to Blackreach.
+
To reach the other side the [[Last Dragonborn|Dragonborn]] requires access to Blackreach, the only way to do this is to have started the quest, "[[Discerning the Transmundane]]," as [[Septimus Signus]]' [[attunement sphere]] is required to open a door to Blackreach.
   
From Blackreach, the Dragonborn can ride the lift up to the surface and open the gate, after which the lift can be entered from the outside anytime it is travel to and will appear on the [[Map (Skyrim)|World Map]], separate from [[Raldbthar]].
+
From Blackreach, the Dragonborn can ride the lift up to the surface and open the gate, after which the lift can be entered from the outside anytime it is travel to and will appear on the [[Map (Skyrim)|World Map]], separate from [[Raldbthar]]. However, if the location is not visited for some time, the gate may reset to being closed, forcing the Dragonborn to go through the main part of Raldbthar to reopen it from the Blackreach side.
   
 
Blackreach can only be accessed through the ruins of Raldbthar, [[Mzinchaleft]], or [[Alftand]] with Septimus Signus' Attunement Sphere.
 
Blackreach can only be accessed through the ruins of Raldbthar, [[Mzinchaleft]], or [[Alftand]] with Septimus Signus' Attunement Sphere.
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*[[Great Lift at Alftand]]
 
*[[Great Lift at Alftand]]
 
*[[Great Lift at Mzinchaleft]]
 
*[[Great Lift at Mzinchaleft]]
*[[Blackreach]]
 
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
Great Lift At Raldbthar Inside.jpg|Inside [[Blackreach]]
+
Great Lift At Raldbthar Inside.jpg|Inside Blackreach
 
</gallery>
 
</gallery>
   
 
==Bugs==
 
==Bugs==
 
{{Bugs}}
 
{{Bugs}}
  +
*{{ALLPLAT}} Especially prone to "locking up," trapping the Dragonborn in a repeating cycle of arriving at either the surface or Blackreach. This overwrites all the autosaves, so it is a good idea to save before activating this lift.
*{{XBOX}} The gate may close itself at any point after being opened and returned to. When this happens, the other gates will close as well and enemies in the ruins and Blackreach will respawn.
 
  +
**Pressing all the buttons and then clicking on the Xbox button and leaving the menu open may break the cycle.
  +
**Repeatedly pressing the Favorites button may break the cycle.
  +
**Disabling auto-saves may break the cycle.
  +
**{{PC|Fix}} On PC using the console commands <code>tscr</code> (toggle script processing) followed by the teleport command (<code>coc <nowiki><LocationID></nowiki></code>, for example <code>coc riverwood</code> to go to [[Riverwood (Skyrim)|Riverwood]]) will break the cycle. Be sure to reenable script toggling by entering <code>tscr</code> a second time.
 
*{{XBOX360}} The gate may close itself at any point after being opened and returned to. When this happens, the other gates will close as well and enemies in the ruins and Blackreach will respawn.
 
**It is possible to circumvent this problem and still get into Blackreach. By standing against the gate of one of the above-ground lifts and casting [[Summon Arvak]], it is possible to get through the gate by mounting and then unmounting [[Arvak]]. You can then use the lever to open the gate and descend into Blackreach. Note: If it worked correctly, Arvak will appear to be halfway through the gate.
 
**It is possible to circumvent this problem and still get into Blackreach. By standing against the gate of one of the above-ground lifts and casting [[Summon Arvak]], it is possible to get through the gate by mounting and then unmounting [[Arvak]]. You can then use the lever to open the gate and descend into Blackreach. Note: If it worked correctly, Arvak will appear to be halfway through the gate.
 
**Another way to circumvent this is by standing at the gate and holding a plate in front of you and running into it. You must move the plate around to find the correct spots that allow you to move through the gate.
 
**Another way to circumvent this is by standing at the gate and holding a plate in front of you and running into it. You must move the plate around to find the correct spots that allow you to move through the gate.
  +
*{{NX}} Even after opening the gate to the lift from inside, traveling away from and back to the lift results in the gate being closed, and Blackreach must be accessed the long way through Raldbthar.
   
 
==Appearances==
 
==Appearances==
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<!--Interwiki links-->
 
<!--Interwiki links-->
  +
[[de:Großer Fahrstuhl in Raldbthar]]
 
[[es:Gran elevador de Raldbthar]]
 
[[es:Gran elevador de Raldbthar]]
  +
[[ru:Главный подъёмник Ральдбтхара]]
 
[[Category:Skyrim: Dwarven Ruins]]
 
[[Category:Skyrim: Dwarven Ruins]]
 
[[Category:Skyrim: Blackreach Locations]]
 
[[Category:Skyrim: Blackreach Locations]]

Revision as of 19:32, 17 January 2020

Great Lift at Raldbthar is an ancient Dwemer ruin in The Elder Scrolls V: Skyrim.

Overview

The Great Lift at Raldbthar is an ancient Dwemer mechanical lift that connects to Blackreach. The iron gate will initially be locked, however, it can be opened from the other side by pulling the lever next to it.

To reach the other side the Dragonborn requires access to Blackreach, the only way to do this is to have started the quest, "Discerning the Transmundane," as Septimus Signus' attunement sphere is required to open a door to Blackreach.

From Blackreach, the Dragonborn can ride the lift up to the surface and open the gate, after which the lift can be entered from the outside anytime it is travel to and will appear on the World Map, separate from Raldbthar. However, if the location is not visited for some time, the gate may reset to being closed, forcing the Dragonborn to go through the main part of Raldbthar to reopen it from the Blackreach side.

Blackreach can only be accessed through the ruins of Raldbthar, Mzinchaleft, or Alftand with Septimus Signus' Attunement Sphere.

Quests

Related pages

Gallery

Bugs

This section contains bugs related to Great Lift at Raldbthar. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  PC   360   PS3   Especially prone to "locking up," trapping the Dragonborn in a repeating cycle of arriving at either the surface or Blackreach. This overwrites all the autosaves, so it is a good idea to save before activating this lift.
    • Pressing all the buttons and then clicking on the Xbox button and leaving the menu open may break the cycle.
    • Repeatedly pressing the Favorites button may break the cycle.
    • Disabling auto-saves may break the cycle.
    •  PC (Fix)   On PC using the console commands tscr (toggle script processing) followed by the teleport command (coc <LocationID>, for example coc riverwood to go to Riverwood) will break the cycle. Be sure to reenable script toggling by entering tscr a second time.
  •  360   The gate may close itself at any point after being opened and returned to. When this happens, the other gates will close as well and enemies in the ruins and Blackreach will respawn.
    • It is possible to circumvent this problem and still get into Blackreach. By standing against the gate of one of the above-ground lifts and casting Summon Arvak, it is possible to get through the gate by mounting and then unmounting Arvak. You can then use the lever to open the gate and descend into Blackreach. Note: If it worked correctly, Arvak will appear to be halfway through the gate.
    • Another way to circumvent this is by standing at the gate and holding a plate in front of you and running into it. You must move the plate around to find the correct spots that allow you to move through the gate.
  •  NX   Even after opening the gate to the lift from inside, traveling away from and back to the lift results in the gate being closed, and Blackreach must be accessed the long way through Raldbthar.

Appearances