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Elder Scrolls

Greenshade is the southwestern zone of Valenwood. Life flourishes beneath the lush canopy of Greenshade's graht-oak forest fed by snaking rivers, vast forests and plentiful resources that have left it greatly untouched by civilization. The capital city of the region is Woodhearth in the west that facilitates trade from the rest of Tamriel.[1]

Background[]

"As the region of Valenwood farthest from all other realms, Greenshade's graht-oak forest is virtually pristine, the Tamriel jungle at its most primeval. Its capital is the trading port of Woodhearth."
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Greenshade is the seat of the Wilderking and later the Wilderqueen, a Bosmer deitiy whose control over the region is separate from the Aldmeri Dominion. During the Alliance War, in order to secure control over the region, the Dominion negotiated an Alliance with the Wilderking.[2]

"Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart."
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Greenshade features a large proportion of Valenwood's tribal Bosmer populations who follow the Green Pact and are distrustful of others, including the Dominion.[3][4] The city of Marbruk was constructed by the Altmer to unify the local population with the culture of the Dominion, although others regard the city's existence as an act of "civic aggression."[5] In earlier times, the merchant thoroughfares of the region consisted of old tunnels that bypassed the dense terrain and dangerous wildlife. Such tunnels then came into almost exclusive use by black market traders. Local Bosmer are also known to thieve on traveling merchants.[4]

Locations[]

Main article: Locations (Online)

The following are locations accessible in Greenshade and, with the exception of unmarked locations, are discoverable on the map. Points of Interest serve as locations with unique side quests, while cities serve as the centralized areas with multiple sublocations and act as a hub for services and merchants. Explanations of the types of locations are provided in the main locations page.

Wayshrines Dungeons Points of Interest

Falinesti Wayshrine
Greenheart Wayshrine
Labyrinth Wayshrine
Marbruk Wayshrine
Moonhenge Wayshrine
Seaside Sanctuary Wayshrine
Serpent's Grotto Wayshrine
Verrant Morass Wayshrine
Woodhearth Wayshrine

Barrow Trench
Carac Dena
City of Ash I
City of Ash II
Gurzag's Mine
Harridan's Lair
March of Sacrifices WH
Naril Nagaia
Rulanyil's Fall
The Underroot

Set Stations Mundus Stones Dark Anchors Striking Locales

Arananga (Magnus' Gift)
Lanalda Pond (Whitestrake's Retribution)
Rootwatch Tower (Hist Bark)

The Atronach
The Serpent
The Shadow

Drowned Coast Dolmen
Green's Marrow Dolmen
Wilderking Court Dolmen

Camp Gushnukbur
Echo Pond
Fisherman's Rest
Hollow Den
Seaside Overlook
Tower Rocks Vale
Twin Falls Rest

World Bosses Housing Unmarked locations

Bouldertree Refuge
Cliffshade
Pharad's Home

Abecean Sea
Gate to Grahtwood
Gate to Malabal Tor
Imperial Underground
Longhaven

Quests[]

Main article: Quests (Online)

Greenshade features a series of zone story quests and unrelated side quests. The zone story quests tie into the Aldmeri Dominion's overarching storyline and carries on from Grahtwood before continuing to Malabal Tor, but it is not necessary to complete the story quests for zones prior to those in Greenshade. Side quests are non-sequential and can be completed in any order, except where one carries on from another, and repeatable quests can be completed multiple times: weekly for arenas and trials and daily for all others. Pointer quests are optional zone quests that send the Vestige to the tarting location of another zone quest.

Zone quests
Pointer quests
Side quests
Solo dungeon quests
Group dungeon quests
Faction quests
Companion quests
  • Cold Blood, Old Pain HI
  • Green with Envy HI
Prologue quests

Characters[]

Random encounters
Traveling merchants

Item sets[]

Main article: Item Sets

Item sets are related armor and weapons that, when worn together, provide unique benefits. Overland sets can be acquired from world bosses, world events, delves, public dungeons and containers and as quest rewards; dungeon sets can be acquired from within group dungeons; monster sets can be acquired from the final boss of veteran group dungeons and Undaunted Enclaves; and crafted sets can be created at specific locations across the zone.

Overland
Dungeon
Monster
Craftable

Skyshards[]

Main article: Skyshards (Online)

Sixteen Skyshards can be found in Greenshade totaling in five skill points with one left over. The zone guide provides clues as to the location of each Skyshard, but many can be found simply by exploring and watching for the distinctive pillar of light they emit. Skyshards will appear on the map and compass when the Vestige is close to one and will remain discovered on the map even if it was not collected.

# Description Location
1 Flee the labyrinth of words and stone. East of Labyrinth before the crossroad.
2 In crumbled keep where shadow creeps. West section of Shadows Crawl.
3 Breath of fresh air for Marbruk's mages. North balcony of the Marbruk Mages Guildhall.
4 Find an eclectic outskirt by the sea. Southern section of Woodhearth behind the city wall.
5 Where moor becomes moat. Southeast of Longhaven before the bridge.
6 Stay dry where the Wooded Eye wards. Northwest section of Rootwater Grove where the road leads out.
7 No longer entrenched. Next to Barrow Trench on the southeast side.
8 Unheeded by Wood Orc lookouts. In the Falinesti Spring Site tower closest to Green's Marrow Dolmen.
9 Down in the forge of rope bridges. On the shore of the river directly north of Falinesti Wayshrine at the bottom of the bluff.
10 In Gurzag's supplies. Immediately left in the final chamber of Gurzag's Mine.
11 Halls ruined further by blue-skin brutes. Second alcove to the left in the final chamber of Carac Dena.
12 A pretender in Naril Nagaia. At the end of the hallway leading to the third chamber in Naril Nagaia.
13 Under root, but hidden high. Lower level of the first chamber atop large mushrooms in the Underroot.
14 Batted around in the purring lair. Middle of the second area of Harridan's Lair.
15 Mined up in a burrow. On the right immediately after exiting the one-way door in Barrow Trench.
16 Outside the Harbinger's chamber. First chamber after turning left from the entrance in Rulanyil's Fall on the east side of the room.

Achievements[]

Main article: Achievements (Online)

Achievements can be earned by completing specific tasks such as completing quests and discovering locations. Achievements are separated into categories and their progress is viewable from the journal. Earning achievement provides the Vestige a number of points, and some achievements unlock unique rewards such as furnishings that can be bought from Achievement Furnishers or collectibles.

Character
Skyshards
Dungeons
Public Dungeons
  • Rulanyil's Fall Conqueror
  • Rulanyil's Fall Group Event
  • Rulanyil's Fall Vanquisher
Group Dungeons
  • City of Ash I Vanquisher
  • City of Ash II Vanquisher
Veteran Dungeons
General
  • City of Ash I Conqueror
  • City of Ash II Conqueror
Death Challenges
  • A World on Fire
  • Fire Briagde
Slayer Challenges
  • Mehrunes Dremora Slayer
  • Veteran Dead;ands Banekin Slayer
  • Veteran Flame Atronach Slayer
  • Veteran Flame Colossus Slayer
Speed Challenges
  • City of Ash I Assassin
  • City of Ash II Assassin
Survivor Challenges
  • City of Ash I Survivor
  • Deadly Deadlands Survivor
Exploration
Aldmeri Dominion
  • Barrow Trench Explorer
  • Carac Dena Explorer
  • Gathongor Hunter
  • Greenshade Cave Delver
  • Greenshade Master Explorer
  • Greenshade Pathfinder
  • Gurzag's Mine Explorer
  • Harridan's Lair Explorer
  • King of the Hill
  • Naril Nagaia Explorer
  • Rootwater's Demise
  • Sea Elf's Woe
  • Spy Smasher
  • Underroot Explorer
  • Zymei Chaser
Fishing
  • Greenshade Angler
Quests
Aldmeri Dominion
  • Court Ranger
  • Greenshade Adventurer
  • Spirit of the Bosmer
  • Veil Lifter
  • Valenwood Protector
Wolfhunter
Normal
Veteran

Shalidor's Library[]

Main article: Shalidor's Library

Thirty-two books that are a part of Shalidor's Library can be found in Greenshade and added to the collection. Books that have already been found in other zones will already be marked as completed in the zone tracker.

Fish[]

Main article: Fishing (Online)

Fish can be caught from fishing hotspots, ideally with the correct bait. Common fish will be caught most often while rare fish and alternative bait are rare catches. Each zone has unique rare fish than can be caught from hotspots. Slaughterfish and trodh can be caught from foul hotspots, dhufish and longfin can be caught from saltwater hotspots, silverside perch and spadetail can be caught from lake hotspots, and salmon and river betty can be caught from river hotspots. Chub, minnow, shad and fish roe can be caught and used as bait from foul, saltwater, lake and river hotspots, respectively.

Fish Source Quality
Archerfish Lakes Fine
Cusk Eel Foulwater Fine
Jungle Bass Lakes Superior
Lyretail Rivers Fine
Manefish Saltwater Fine
Murray Cod Lakes Fine
Triggerfish Saltwater Fine
Viperfish Foulwater Superior
Walleye Rivers Fine
Wolf-Eel Foulwater Fine
Xylo Piranha Rivers Superior
Zebra Pompano Saltwater Superior

Gallery[]

Interactive map[]


Appearances[]

References[]

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