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Greenshade is the southwestern zone of Valenwood. Life flourishes beneath the lush canopy of Greenshade's graht-oak forest fed by snaking rivers, vast forests and plentiful resources that have left it greatly untouched by civilization. The capital city of the region is Woodhearth in the west that facilitates trade from the rest of Tamriel.[1]

Background[edit | edit source]

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"As the region of Valenwood farthest from all other realms, Greenshade's graht-oak forest is virtually pristine, the Tamriel jungle at its most primeval. Its capital is the trading port of Woodhearth."
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Greenshade is the seat of the Wilderking and later the Wilderqueen, a Bosmer deitiy whose control over the region is separate from the Aldmeri Dominion. During the Alliance War, in order to secure control over the region, the Dominion negotiated an Alliance with the Wilderking.[2]

Greenshade features a large proportion of Valenwood's tribal Bosmer populations who follow the Green Pact and are distrustful of others, including the Dominion.[3][4] The city of Marbruk was constructed by the Altmer to unify the local population with the culture of the Dominion, although others regard the city's existence as an act of "civic aggression."[5] In earlier times, the merchant thoroughfares of the region consisted of old tunnels that bypassed the dense terrain and dangerous wildlife. Such tunnels then came into almost exclusive use by black market traders. Local Bosmer are also known to thieve on traveling merchants.[4]

Locations[edit | edit source]

Main article: Locations (Online)

The following are locations accessible in Greenshade and, with the exception of unmarked locations, are discoverable on the map. Points of Interest serve as locations with unique side quests, while cities serve as the centralised areas with multiple sublocations and act as a hub for services and merchants. Explanations of the types of locations are provided in the main locations page.

Cities[edit | edit source]

Dark Anchors[edit | edit source]

Dungeons[edit | edit source]

Housing[edit | edit source]

Mundus Stones[edit | edit source]

Points of Interest[edit | edit source]

Set Stations[edit | edit source]

Striking Locales[edit | edit source]

Unmarked locations[edit | edit source]

Wayshrines[edit | edit source]

World Bosses[edit | edit source]

Traveling merchants[edit | edit source]

Main article: Traveling Merchant

Traveling merchants are characters who walk specific routes in the zone who offer merchant services. The Vestige can buy general merchant items, sell any sellable item, and repair damaged armor for a fee.

  • Carterril – Road north of Woodhearth
  • Fayadess – Road south of Shadows Crawl
  • Ferlion – Road from Lanalda Pond to Tower Rocks Vale
  • Martinus Blasio – Road west of Driladan Pass
  • Mulabez – Road from Woodhearth to Longhaven
  • Shausa – Road east and west of Moonhenge Wayshrine

Quests[edit | edit source]

Main article: Quests (Online)

Greenshade features a series of zone story quests and unrelated side quests. The zone story quests tie into the Aldmeri Dominion's overarching storyline and carries on from Grahtwood before continuing to Malabal Tor. It is not necessary to complete the story quests for zones prior to those in Greenshade. Side quests are non-sequential and can be completed in any order, except where one carries on from another.

Show: Greenshade Story Quests
# Name Location Quest giver Reward
1 The Staff of Magnus Elden Root
Marbruk
Hazazi
Queen Ayrenn
Razum-dar
N/A
2 Frighten the Fearsome Bramblebreach
Camp Gushnukbur
Hazazi
Razum-dar
N/A
3 Aid for Bramblebreach Bramblebreach Hollow Guardian N/A
3 Audience with the Wilderking Bramblebreach Treethane Niriel Robes of the Wilder
4 The Spinner's Tale Spinner's Cottage Wilderking N/A
5 The Witch of Silatar Silatar Spinner Maruin Earth-Shaker Staff
6 Throne of the Wilderking Greenheart Hollow Guardian
Spinner Maruin
Ashenblade
Skill point
7 Woodhearth Woodhearth Aranias (Wilderqueen) N/A
8 Veil of Illusion Imperial Underground
Woodhearth
Yanaril N/A
9 Double Jeopardy Imperial Underground
Woodhearth
Treethane Fariel Woodhearth Breastplate
10 Before the Storm Seaside Sanctuary
Serpent's Grotto
Treethane Fariel N/A
11 A Storm Upon the Shore Seaside Sanctuary Major Cirenwe Triumphant Spaulders
12 Pelidil's End Abecean Sea
Seaside Sanctuary
Captain Jimila Sargasso's Curse
13 Report to Marbruk Marbruk Major Cirenwe N/A
14 Naemon's Return Driladan Pass Captain Sarandil N/A
15 Breaking the Ward Dread Vullain
Driladan Pass
Verrant Morass
Dinwenel N/A
15 Retaking the Pass Driladan Pass
Old Merchant Caves
Bodring Vinedusk Staff
16 Shades of Green Dread Vullain
Driladan Pass
Hectahame
Verrant Morass
Bodring
Indaenir
N/A
17 The Blight of the Bosmer Verrant Morass Indaenir Gauntlets of the Forest Protector
18 Right of Theft Dread Vullian
Nereid Temple Cave
Nara General Malgoth's War Harness
19 Striking at the Heart Hectahame
Valenheart
Queen Ayrenn Defender of the Valenheart
Skill point
20 To Velyn Harbor Velyn Harbor Queen Ayrenn N/A

† Some quests are designed to direct the Vestige to the beginning of the zone's story or the next phase of the story chronologically. Once the quest they direct to has been completed, they will no longer be available to start.

Show: Greenshade Side Quests
Name Location Quest giver Reward
A Tangled Knot Labyrinth Sumiril Staff of Memory
Beasts of Falinesti Falinesti Spring Site Thonoras Pariel's Torn Hood
Deadly Ambition Longhaven
Shademist Enclave
Ancalmo (deceased) Ring of Ambition
Forthor's Cursed Axe Gurzag's Mine
Marbruk
Backpack Redeemed Hand Axe
Handmade Guardian Bramblebreach Benduin Guardians' Girdle
Hunting the Mammoth Falinesti Narion Mammoth Hunter's Mantle
Hunting the Troll Serpent's Grotto Ledronor Trollsmasher
Hunting the Wasp Greenheart Radreth Tracker's Chausses
In the Belly of the Sea Hawk Woodhearth Kunira-daro Fine Silk Gloves
Lost in the Mist Shademist Moors Thorinor Miskwalker's Cord
Manthir's Debt Woodhearth Cold-Eyes Matchmaker's Slippers
Mist and Shadow Longhaven
Shademist Moors
Heluin Longhaven Brigandine
Moonhenge's Tear Isles of Torment
Moonhenge
Scout Ruluril Moonhenge Chausses
Mourning the Lost Driladan Pass Laurosse Shoulderpads of the Faithful
Scaled Captors Longhaven
Reconnaissance Camp
Nivrilin Lizardhide Shield
Stone Cold Hollow Den
Shadows Crawl
Anglorn Wachman's Helm
Swift Justice Falinesti Spring Site Sorderion Hammer of Swift Justice
The Amronal of Valenwood Rootwatch Tower Elaldor Hunter's Skullcap
The Artisan Marbruk Cinnar Enforcer's Vambraces
The Fading Tree Shrouded Vale Lataryon Vale's Legancy Leggings
The Falinesti Faithful Falinesti Spring Site Egannor Bloody War Boots
The Flooded Grove Rootwater Grove Fongoth Circlet of the Wooded Eye of the Shadow Dancer
The Flower of Youth Greenheart Hartmin N/A
The Misuses of Knowledge Naril Nagaia Mercano's Journal Mage's Regret
The Senche Hectahame Haras Master Tracker's Bow
The Serpent Lord Serpent's Grotto Priestess Sendel Staff of the Serpent
The Unfilled Order Barrow Trench Delivery Contract Amulet of the Alchemist
Troublemakers Marbruk Adamir Rathide Boots
Show: Greenshade Dungeon Quests
Name Location Quest giver Reward
Razor's Edge City of Ash I Gilraen Grove Watcher's Sunderflame Brigandine
Skill point
Return to Ash City of Ash II Fingaenion Eraths' Sunderflame Bow
Skill point
The Dead King Rulanyil's Fall Endarwe Narwen's Sword
The Great Hunt WH March of Sacrifices Hanu Unidentified March of Sacrifices Armaments
Skill point
The Merethic Collection Rulanyil's Fall Dulini N/A
Note: Quests related to delves are categorized as side quests.

Items Sets[edit | edit source]

Main article: Item Sets

Overland[edit | edit source]

Pieces from overland sets are acquired from bosses, Dark Anchor chests, locked chests and as quest rewards. Public dungeon bosses drop a shoulder or hand piece, or a weapon; delve bosses drop a waist or foot item; world bosses drop a head, chest or leg piece, or weapon; and Dark Anchor chests drop a jewelry piece. Locked chests can give any random set item.

Set Effects Type
Shadow Dancer's Raiment

2 Items: Adds 25 (Base Value) Maximum Magicka.
3 Items: Adds 25 (Base Value) Maximum Magicka.
4 Items: Adds 3 (Base Value) Spell Damage.
5 Items: Adds 3 (Base Value) Stamina Recovery.
5 Items: Ignore the Movement Speed penalty of Sneak.

Light Armor
Wilderqueen's Arch

2 Items: Adds 19 (Base Value) Weapon Critical.
3 Items: Adds 3 (Base Value) Stamina Recovery.
4 Items: Adds 25 (Base Value) Maximum Stamina.
5 Items: Your Bow attacks reduce the Movement Speed of any enemy they hit by 0-15% and increase your Movement Speed by 0-15% for 3 seconds.

Medium Armor
Beekeeper's Gear

2 Items: Adds 28 (Base Value) Maximum Health.
3 Items: Adds 28 (Base Value) Maximum Health.
4 Items: Adds 28 (Base Value) Maximum Health.
5 Items: Adds 20 (Base Value) Health Recovery.

Heavy Armor

Dungeon[edit | edit source]

Dungeon sets are acquired from loot drops in the zone's group dungeons. Head pieces of monster helm sets can only be acquired from completing the corresponding group dungeon on veteran difficulty. There is no guarantee that the piece will be of the preferred weight class (heavy, medium or light). Shoulder pieces of monster helm sets can only be acquired at Undaunted Enclaves in exchange for keys earned from pledges.

Set Effects Dungeon Type
Burning Spellweave

2 Items: Adds 25 (Base Value) Maximum Stamina.
3 Items: Adds 3 (Base Value) Weapon Damage.
4 Items: Adds 19 (Base Value) Spell Critical.
5 Items: When you deal damage with a Flame damage ability, you apply the Burning status effect to the enemy and increase your Spell Damage by 11 (Base Value) for 8 seconds. These effects can occur once every 12 seconds.

City of Ash I
City of Ash II
Light Armor
Hanu's Compassion WH

2 Items: Adds 3 (Base Value) Magicka Recovery.
3 Items: Adds 25 (Base Value) Maximum Magicka.
4 Items: Adds 3 (Base Value) Magicka Recovery.
5 Items: Adds 45 (Base Value) Maximum Magicka.
5 Items: When you resurrect another player while in combat, both you and the player gain Major Heroism for 15 seconds, granting you 3 Ultimate every 1.5 seconds.

March of Sacrifices Light Armor
Sunderflame

2 Items: Adds 25 (Base Value) Maximum Stamina.
3 Items: Adds 3 (Base Value) Weapon Damage.
4 Items: Adds 19 (Base Value) Weapon Critical.
5 Items: When you deal damage with a fully-charged Heavy Attack, you deal an additional 290 (Base Value) Flame damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974.

City of Ash I
City of Ash II
Medium Armor
Blood Moon WH

2 Items: Adds 3 (Base Value) Weapon Damage.
3 Items: Adds 19 (Base Value) Weapon Critical.
4 Items: Adds 19 (Base Value) Weapon Critical.
5 Items: When you deal damage with a melee Light Attack, you gain a stack of Blood Scent for 8 seconds. When you gain 5 stacks, you become Frenzied for 5 seconds, increasing you melee Light Attack damage by 1-55% and attack speed by 50%. This effect can occur evert 15 seconds.

March of Sacrifices Medium Armor
Embershield

2 Items: Adds 28 (Base Value) Maximum Health.
3 Items: Adds 28 (Base Value) Maximum Health.
4 Items: Adds 34 (Base Value) Armor.
5 Items: When you complete a fully-charged Heavy Attack, you increase you Physical and Spell Resistance by 76 (Base Value) and deal 20 (Base Value) Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds.

City of Ash I
City of Ash II
Heavy Armor
Haven of Ursus WH

2 Items: Adds 28 (Base Value) Maximum Health.
3 Items: Adds 4% Healing Taken.
4 Items: Adds 28 (Base Value) Maximum Health.
5 Items: When you take damage while you are under 50% Health, summon Ursus's spirit for 6 seconds at a random group member. You or a group member can activate a synergy on Ursus to grant a shield that protects up to 6 group members within a 28 memter radius from 13967 damage for 6 seconds. This effect can occur once every 10 seconds.

March of Sacrifices Heavy Armor
Infernal Guardian

1 Item: Adds 25 (Base Value) Maximum Magicka.
2 Items: When you apply a damage shield to yourself or an ally, you have a 50% chance to lob 3 mortars over 2 seconds at the furthest enemy from you that each deal 103 (Base Value) Flame damage to all enemies within 5 meters of the blast area. This effect can occur once every 6 seconds.

City of Ash I Monster Helm Set
Valkyn Skoria

1 Item: Adds 34 (Base Value) Spell Penetration.
2 Items: When you deal damage with a damage over time effect, you have a 8% chance to summon a meteor that deals 209 (Base Value) Flame Damage to the target and 82 (Base Value) Flame damage to all other enemies within 5 meters. This effect can occur once every 5 seconds.

City of Ash II Monster Helm Set
Balorgh

1 Item: Adds 3 (Base Value) Weapon and Spell Damage.
2 Items: When you use an Ultimate ability, you gain Weapon and Spell Damage equal to the amount of total Ultimate consumed, and Physical and Spell Penetration equal to 23 times the amount for 12 seconds.

March of Sacrifices Monster Helm Set

Crafted[edit | edit source]

Crafted sets are obtained by crafting them at the appropriate location. Crafted sets require a minimum number of traits researched into an item to craft it as a part of the set.

Set Effects Traits needed Location
Hist Bark

2 Items: Adds 34 (Base Value) Armor.
3 Items: Adds 25 (Base Value) Maximum Stamina.
4 Items: Adds 28 (Base Value) Maximum Health.
5 Items: While you are blocking you gain Major Evasion, reducing damage from area attacks by 20%.

4 Rootwatch Tower
Magnus' Gift

2 Items: Adds 25 (Base Value) Maximum Magicka.
3 Items: Adds 3 (Base Value) Magicka Recovery.
4 Items: Adds 3 (Base Value) Spell Damage.
5 Items: When you cast a Magicka ability, you have a 15% chance to negate that ability's cost.

4 Arananga
Whitestrake's Retribution

2 Items: Adds 28 (Base Value) Maximum Health.
3 Items: Adds 34 (Base Value) Armor.
4 Items: Adds 3 (Base Value) Health Recovery.
5 Items: When you take damage while you are under 30% Health, you gain a damage shield that absorbs 303 (Base Value) damage for 6 seconds. This effect can occur once every 15 seconds.

4 Lanalda Pond

Skyshards[edit | edit source]

Main article: Skyshards (Online)

Sixteen Skyshards can be found in Greenshade totalling in five skill points with one left over. The zone guide provides clues as to the location of each Skyshard, but many can be found simply by exploring and watching for the distinctive pillar of light they emit.

# Description Location
1 Flee the labyrinth of words and stone. East of Labyrinth before the crossroad.
2 In crumbled keep where shadow creeps. West section of Shadows Crawl.
3 Breath of fresh air for Marbruk's mages. North balcony of the Marbruk Mages Guildhall.
4 Find an eclectic outskirt by the sea. Southern section of Woodhearth behind the city wall.
5 Where moor becomes moat. Southeast of Longhaven before the bridge.
6 Stay dry where the Wooded Eye wards. Northwest section of Rootwater Grove where the road leads out.
7 No longer entrenched. Next to Barrow Trench on the southeast side.
8 Unheeded by Wood Orc lookouts. In the Falinesti Spring Site tower closest to Green's Marrow Dolmen.
9 Down in the forge of rope bridges. On the shore of the river directly north of Falinesti Wayshrine at the bottom of the bluff.
10 In Gurzag's supplies. Immediately left in the final chamber of Gurzag's Mine.
11 Halls ruined further by blue-skin brutes. Second alcove to the left in the final chamber of Carac Dena.
12 A pretender in Naril Nagaia. At the end of the hallway leading to the third chamber in Naril Nagaia.
13 Under root, but hidden high. Lower level of the first chamber atop large mushrooms in the Underroot.
14 Batted around in the purring lair. Middle of the second area of Harridan's Lair.
15 Mined up in a burrow. On the right immediately after exiting the one-way door in Barrow Trench.
16 Outside the Harbinger's chamber. First chamber after turning left from the entrance in Rulanyil's Fall on the east side of the room.

Achievements[edit | edit source]

Main article: Achievements (Online)

Achievements can be earned by completing specific tasks include quests and finding locations. Achievements are separated into categories and their progress is viewable from the journal. Earning achievement provides the Vestige some amount of points. Points earned only apply to the character that earned the achievement. Some achievements unlock unique rewards such as trophies or dyes.

Show: Delves
Achievement Description Points Reward
Barrow Trench Explorer Discover and clear Barrow Trench. 10 N/A
Carac Dena Explorer Discover and clear Carac Dena. 10 N/A
Gurznag's Mine Explorer Discover and clear Gurznag's Mine. 10 N/A
Greenshade Cave Delver Discover and clear all six caves in Greenshade. 15 N/A
Harridan's Lair Explorer Discover and clear Harridan's Lair. 10 N/A
Naril Nagaia Explorer Discover and clear Naril Nagaia. 10 N/A
Underroot Explorer Discover and clear the Underroot. 10 N/A
Show: General
Achievement Description Points Reward
Greenshade Angler Catch all 12 rare fish in Greenshade. 5 N/A
Greenshade Master Explorer Discover and clear all six saves and striking locales in Greenshade. 50 Dibella's Blush
Greenshade Pathfinder Discover all of the striking locales in Greenshade. 5 N/A
Greenshade Skyshard Hunter Find all 16 Skyshards in Greenshade. 15 N/A
Group Dungeons
Achievement Description Points Reward
A World on Fire In Veteran City of Ash II, make a pact with the Frigid Tome, then defeat Valkyn Skoria. 50 N/A
Apex Predator Defeat all encounters in addition to the Wyrd Sisters, Aghaedh of the Solstice, Dagrund the Bulky, Tarcyr, and Balorgh in Veteran March of Sacrifices in under 30 minutes. Timer starts when players jump or teleport into Bloodscent Pass. 50 N/A
City of Ash I Assassin Defeat the Infernal Guardian, the Warden of the Shrine, and Razor Master Erthas in Veteran City of Ash I within 20 minutes of starting the dungeon. Timer starts when players engage the first group of Daedra. 50 N/A
City of Ash I Conqueror Defeat the Infernal Guardian, Golor the Banekin Handler, the Warden of the Shrine, the Dark Ember, Rothariel Flameheart, and Razor Master Erthas in Veteran City of Ash I. 15 Bust: Infernal Guardian
City of Ash I Survivor Defeat the Infernal Guardian, the Warden of the Shrine, and Razor Master Erthas in Veteran City of Ash I, without suffering a group member death. 50 N/A
City of Ash I Vanquisher Defeat the Infernal Guardian, the Warden of the Shrine, and Razor Master Erthas in City of Ash I. 10 Trophy: Infernal Guardian
City of Ash II Assassin Defeat Rukhan, Marruz, Akezel, Urata the Legion, Horvantud the Fire Maw, the Ash Titan, and the Daedra at the bridge to Valkyn Skoria, before defeating Valkyn Skoria himself in Veteran City of Ash II, without suffering a group member death. 50 N/A
City of Ash II Conqueror Complete Veteran City of Ash II by defeating Horvantud the Fire Maw, the Ash Titan, and Valkyn Skoria. 15 Bust: Valkyn Skoria
City of Ash II Vanquisher Defeat Horvantud the Fire Maw, the Ash Titan, and Valkyn Skoria in City of Ash II. 10 Trophy: Valkyn Skoria
Deadlands Savvy Complete the following achievements associated with City of Ash II. 50 Deadlands Adept title
Deadly Deadlands Survivor Defeat Rukhan, Marruz, Akezel, Urata the Legion, Horvantud the Fire Maw, the Ash Titan, and the Dremora at the bridge to Valkyn Skoria, before defeating Valkyn Skoria himself in Veteran City of Ash II without suffering a group member death. 50 N/A
Element of Surprise Defeat Balorgh while avoiding both Lightning Water and Poison Plants in Veteran March of Sacrifices. 10 N/A
Fire Brigade Defeat Razor Master Erthas in Veteran City of Ash I, after invoking the Scroll of Glorius Battle. 50 N/A
Hircine's Champion Defeat Balorgh after desecrating the Moon Hunter Pack's banner and driving him into a murderous rage in Veteran March of Sacrifices. 50 Hircine's Champion title
Light on Your Feet Defeat Dagrund the Bulky while always dodging his Upheaval ability in Veteran March of Sacrifices. 5 N/A
March of Sacrifices Challenger Complete the listed achievements for Veteran March of Sacrifices. 50 Beast Personality
March of Sacrifices Conqueror Defeat the Wyrd Sisters, Aghaedh of the Solstice, Dagrund the Bulky, Tarcyr, and Balorgh in Veteran March of Sacrifices. 10 Bust: Balorgh
Huntmaster title
March of Sacrifices Vanquisher Defeat the Wyrd Sisters, Aghaedh of the Solstice, Dagrund the Bulky, Tarcyr, and Balorgh in March of Sacrifices. 10 Trophy: Balorgh
Mehrunes Dremora Slayer Defeat 300 Dremora in Veteran City of Ash II. 10 N/A
Mist Walker Defeat Tarcyr without the indrik teleporting any group members during its Shrouding Mist ability in Veteran March of Sacrifices. 5 N/A
Perfect Hunt Defeat Balorgh after desecrating the Moon Hunter Pack's banner and without being hit by his Fire Remnant ability for the duration of the encounter in Veteran March of Sacrifices. 10 N/A
Pure Instinct Defeat all encounters in addition to the Wyrd Sisters, Aghaedh of the Solstice, Dagrund the Bulky, Tarcyr, and Balorgh in Veteran March of Sacrifices un under 30 minutes. Timer starts when players jump or teleport into Bloodscent Pass. 50 N/A
Seasonal Slaying Defeat Aghaedh of the Solstice while making sure to defeat all Lurchers within their primary season in Veteran March of Sacrifices. 5 N/A
Stalwart Sisterhood Defeat the Wyrd Sisters while preventing them from ever using their auras to augment each other in Veteran March of Sacrifices. 10 N/A
Survival of the Fittest Defeat all encounters in addition to the Wyrd Sisters, Aghaedh of the Solstice, Dagrund the Bulky, Tarcyr, and Balorgh in Veteran March of Sacrifices, without suffering a group member death. 50 N/A
The Great Indrik Hunt Complete all three Golden Indrik Hunts and gain their bonuses within March of Sacrifices. 5 Werewolf Behemoth Sigil
Trick and Trap Lead Balorgh into Tharas' Trap 10 times in Veteran March of Sacrifices. 5 N/A
Veteran Bloodscent Slayer Defeat 300 Bloodscent Guardians, Bloodscent Archers Bloodscent Assassins, and Bloodscent Thundermauls in Veteran March of Sacrifices. 10 N/A
Veteran Deadlands Banekin Slayer Defeat 550 Banekin in Veteran City of Ash I. 10 N/A
Veteran Flame Atronach Slayer Defeat 60 Flame Atronach in Veteran City of Ash I. 10 N/A
Veteran Flame Colossus Slayer Defeat 50 Flame Colossi in Veteran City of Ash II. 10 N/A
Veteran Wispmother Slayer Defeat 50 Wispmothers in Veteran March of Sacrifices. 10 N/A
Show: Public Dungeons
Achievement Description Points Reward
Rulanyil's Fall Conqueror Defeat all of the champions in Raulanyil's Fall. 50 N/A
Rulanyil's Fall Group Event Defeat the undead hordes of Hergor the Fallen at Rulanyil's Fall. 50 N/A
Rulanyil's Fall Vanquisher Defeat three of the champions in Rulanyil's Fall. 10 N/A
Show: Quests
Achievement Description Points Reward
Court Ranger Protect the Court of the Wilderking. 5 Fires of the Wilderking
Greenshade Adventurer Complete 40 quests in Greenshade. 50 Wood Elf Path Marker
Spirit of the Bosmer Drive corruption from the heart of Valenwood in Greenshade. 15 Welkynd Blue
Valenwood Protector Cleanse the corruption from Valenwood. 5 Hectahame Arboretum Relic
Rise of the Silvenar
Veil Lifter End the Veiled Heritance threat in Greenshade. 5 Sea Elf Banner
Show: World Bosses
Achievement Description Points Reward
Gathongor Hunter Defeat the Argonian Behemoth, Gathongor the Mauler, at Gathongor's Mire. 5 N/A
King of the Hill Defeat the ogre, Thodundor of the Hill, at Thodundor's View. 5 N/A
Rootwater's Demise Defeat the lurcher known as the Heart of Rootwater at Rootwater Spring. 5 N/A
Sea Elf's Woe Defeat the Sea Elf, Jahlasri, and her Maormer companions at the Maormer Camp. 5 N/A
Spy Smasher Defeat the Argonian Maheelius and his force of spies at the Reconnaissance Camp. 5 N/A
Zymel Chaser Defeat the Storm Atronach, Zymel Etitan, at Pelda Tarn. 5 N/A

Shalidor's Library[edit | edit source]

Main article: Shalidor's Library

Thirty-two books that are a part of Shalidor's Library can be found in Greenshade and added to the collection. Books that have already been found in other zones will already be marked as completed in the zone tracker.

Fish[edit | edit source]

Main article: Fishing (Online)

Fish can be caught from fishing hotspots, ideally with the correct bait. Common fish will be caught most often while rare fish and alternative bait are rare catches. Each zone has unique rare fish than can be caught from hotspots. Slaughterfish and trodh can be caught from foul hotspots, dhufish and longfin can be caught from saltwater hotspots, silverside perch and spadetail can be caught from lake hotspots, and salmon and river betty can be caught from river hotspots. Chub, minnow, shad and fish roe can be caught and used as bait from foul, saltwater, lake and river hotspots, respectively.

Fish Source Quality
Archerfish Lakes Fine
Cusk Eel Foulwater Fine
Jungle Bass Lakes Superior
Lyretail Rivers Fine
Manefish Saltwater Fine
Murray Cod Lakes Fine
Triggerfish Saltwater Fine
Viperfish Foulwater Superior
Walleye Rivers Fine
Wolf-Eel Foulwater Fine
Xylo Piranha Rivers Superior
Zebra Pompano Saltwater Superior

Gallery[edit | edit source]

Appearances[edit | edit source]

References[edit | edit source]

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