Elder Scrolls
Elder Scrolls
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{{SkyrimArmor
 
{{SkyrimArmor
|name = Guild Master's Armor
+
|image = Guild Masters Armor Set.png
|image = [[File:Guild Masters Armor Set.png|250px]]
 
 
|armor = 76 (set)
 
|armor = 76 (set)
 
|weight = 17 (set)
 
|weight = 17 (set)
|value = 4279 (set)
+
|value = 700 (set)
 
|additionaleffects =
 
|additionaleffects =
 
|class = [[Light Armor (Skyrim)|Light Armor]]
 
|class = [[Light Armor (Skyrim)|Light Armor]]
 
|upgradematerial = [[Leather (Skyrim)|Leather]]
 
|upgradematerial = [[Leather (Skyrim)|Leather]]
 
|perk = None
 
|id = -
 
|id = -
  +
}}
|perk = None}}
 
The '''Guild Master's Armor''' is a [[Light Armor (Skyrim)|light armor]] [[Armor Sets (Skyrim)|set]] found in {{Skyrim}}. It is an improved version of the standard [[Thieves Guild Armor]].
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The '''Guild Master's Armor''' is a [[Light Armor (Skyrim)|light armor]] [[Armor Sets (Skyrim)|set]] found in {{Skyrim}}. It is an improved version of the standard [[Thieves Guild Armor]]. All pieces are black-colored and have higher armor values, as well as stronger enchantment compared to the standard set.
 
All pieces are black-colored and have higher armor values, as well as stronger enchantment compared to the standard set.
 
   
 
==Acquisition==
 
==Acquisition==
The armor is obtained from [[Tonilia]] during the [[Quests (Skyrim)|quest]] "[[Under New Management]]." This quest can only be started after returning the [[Thieves Guild (Skyrim)|Thieves Guild]] to its former glory, which includes completing the main Thieves Guild quest line and all [[Thieves Guild (Skyrim)#City Influence Quests|city influence]] quests for [[Delvin Mallory]] and/or [[Vex]].
+
The armor is obtained from [[Tonilia]] during the [[Quests (Skyrim)|quest]] "[[Under New Management]]." This quest can only be started after returning the [[Thieves Guild (Skyrim)|Thieves Guild]] to its former glory, which includes completing the main Thieves Guild quest line and all [[Thieves Guild (Skyrim)#City Influence Quests|city influence]] quests for [[Delvin Mallory (Skyrim)|Delvin Mallory]] and/or [[Vex]].
   
During the quest, a small ceremony will take place in the [[The Ragged Flagon - Cistern|Ragged Flagon Cistern]] to officially make the [[Last Dragonborn|Dragonborn]] [[Guildmaster]]. After the ceremony, speak to Tonilia to obtain the [[Guild Master's Armor|Guild Master's armor]] set.
+
During the quest, a small ceremony will take place in the [[The Ragged Flagon - Cistern|Ragged Flagon Cistern]] to officially make the [[Last Dragonborn|Dragonborn]] [[Guildmaster]]. After the ceremony, speak to Tonilia to obtain the Guild Master's armor set.
   
 
==Smithing==
 
==Smithing==
 
Pieces can be upgraded at a [[workbench]] with a piece of [[Leather (Skyrim)|leather]]. However, they do not benefit from any [[Smithing (Skyrim)#Perks|Smithing perks]]. This means armor cannot be improved past [[Smithing (Skyrim)#Improvement|flawless]] quality without boosting the Smithing skill over 100. This can be achieved by using [[Fortify Smithing#Enchanting|enchanted]] items and/or [[Fortify Smithing#Potions|blacksmithing potions]] to [[fortify Smithing]].
 
Pieces can be upgraded at a [[workbench]] with a piece of [[Leather (Skyrim)|leather]]. However, they do not benefit from any [[Smithing (Skyrim)#Perks|Smithing perks]]. This means armor cannot be improved past [[Smithing (Skyrim)#Improvement|flawless]] quality without boosting the Smithing skill over 100. This can be achieved by using [[Fortify Smithing#Enchanting|enchanted]] items and/or [[Fortify Smithing#Potions|blacksmithing potions]] to [[fortify Smithing]].
  +
  +
The armor can only be improved if it is obtained during the quest "Under New Management," and cannot be improved if obtained through pickpocketing it from members of the Thieves Guild.
   
 
==Attributes by piece==
 
==Attributes by piece==
 
{{ArmorAttributes
 
{{ArmorAttributes
| game = skyrim
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|game = skyrim
| enchantment = true
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|enchantment = true
| Guild Master's Armor | 38 | 10 | 1779 | [[Encumbrance (Skyrim)|Carrying capacity]] increased by 50 points. | 000E35D7
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|Guild Master's Armor | 38 | 10 | 300 | [[Encumbrance (Skyrim)|Carrying capacity]] increased by 50 points. | 000E35D7
| Guild Master's Boots | 11 | 2 | 649 | [[Pickpocket]] success is 35% better. | 000E35D6
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| Guild Master's Boots | 11 | 2 | 100 | [[Pickpocket]] success is 35% better. | 000E35D6
| Guild Master's Gloves | 11 | 2 | 599 | [[Lockpicking (Skyrim)|Lockpicking]] is 35% easier. | 000E35D8
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|Guild Master's Gloves | 11 | 2 | 100 | [[Lockpicking (Skyrim)|Lockpicking]] is 35% easier. | 000E35D8
| Guild Master's Hood | 16 | 3 | 1252 | [[Speech|Prices]] are 20% better. | 000E35D9
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|Guild Master's Hood | 16 | 3 | 200 | [[Speech|Prices]] are 20% better. | 000E35D9
| Total | 76 | 17 | 4279 | - | -
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|Total | 76 | 17 | 700 | - | -
 
}}
 
}}
   
 
==Trivia==
 
==Trivia==
*[[Brynjolf]], [[Delvin Mallory]], and [[Vex]] wear it without the [[Guild Master's Hood|hood]].
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*[[Brynjolf (Skyrim)|Brynjolf]], [[Delvin Mallory (Skyrim)|Delvin Mallory]], and [[Vex]] wear it without the [[Guild Master's Hood|hood]].
*If the {{Dragonborn|!}} expansion has been added, a stronger Thieves Guild armor set can be acquired with fewer prerequisites. The [[Blackguard's Armor]] can be obtained in [[Glover Mallory]]'s house after retrieving the [[Bonemold Armor (Dragonborn)#Improved|Bonemold Formula]] during the quest [[Paid in Full]]. The armor has stronger enchantments but a slightly lower armor rating than the Guild Master's armor.
+
*If the {{Dragonborn|!}} expansion has been added, a stronger Thieves Guild armor set can be acquired with fewer prerequisites. The [[Blackguard's Armor]] can be obtained in [[Glover Mallory]]'s house after retrieving the [[Bonemold Armor (Dragonborn)#Improved|Bonemold Formula]] during the quest "[[Paid in Full]]." The armor has stronger enchantments but a slightly lower armor rating than the Guild Master's armor.
 
*Minus a [[Shields (Skyrim)|shield]], a full set of [[Glass Armor (Skyrim)|glass armor]] has the same armor base rating as the Guild Master's Armor set.
 
*Minus a [[Shields (Skyrim)|shield]], a full set of [[Glass Armor (Skyrim)|glass armor]] has the same armor base rating as the Guild Master's Armor set.
 
*The base armor rating of the Guild Master's armor set is higher than the [[Nightingale Armor]]. But wearing the full set of Nightingale armor grants an ability which increases armor by 25 points. As the 7 extra armor points on the Guild Master's set are subject to the Dragonborn's light armor skill and perks (unlike the Nightingale set's bonus ability), neither set can be regarded as definitely superior to the other in terms of damage reduction.
 
*The base armor rating of the Guild Master's armor set is higher than the [[Nightingale Armor]]. But wearing the full set of Nightingale armor grants an ability which increases armor by 25 points. As the 7 extra armor points on the Guild Master's set are subject to the Dragonborn's light armor skill and perks (unlike the Nightingale set's bonus ability), neither set can be regarded as definitely superior to the other in terms of damage reduction.
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==Bugs==
 
==Bugs==
 
{{Bugs}}
 
{{Bugs}}
*{{ALLPLAT}} If a [[Vampirism (Skyrim)|Vampire]], the Guild Master's Hood will not display properly, instead causing a bald patch on the Dragonborn's head (confirmed with Male Imperial, Breton, High Elf, Redguard, and both genders of Nords, Dark Elves, and Wood Elves).
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*{{ALLPLAT|Skyrim}} If a [[Vampirism (Skyrim)|Vampire]], the Guild Master's Hood will not display properly, instead causing a bald patch on the Dragonborn's head (confirmed with Male Imperial, Breton, Altmer, Redguard, and both genders of Nords, Dunmer, and Bosmer).
 
*{{PS3}} Even if the Dragonborn does not wear the hood when [[Harkon]] or [[Serana]] turns them, it will still show up. This glitch affects any headgear worn when being turned. Simply unequip it before being turned or [[Sanguinare Vampiris]] takes effect and the Dragonborn will be fine, just re-equip it later.
 
*{{PS3}} Even if the Dragonborn does not wear the hood when [[Harkon]] or [[Serana]] turns them, it will still show up. This glitch affects any headgear worn when being turned. Simply unequip it before being turned or [[Sanguinare Vampiris]] takes effect and the Dragonborn will be fine, just re-equip it later.
*It's possible to equip additional headgear, potentially wearing several Thieves Guild hoods and another piece of headgear.
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*It is possible to equip additional headgear, potentially wearing several Thieves Guild hoods and another piece of headgear.
*{{PC}} Wearing the Guild Master's Armor Set removes the Thieves Guild speech option with Thieves during random encounters. (Possible oversight)
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*{{PC}}{{XBOX360}} Wearing the Guild Master's Armor Set removes the Thieves Guild speech option with Thieves during [[Random Encounters (Skyrim)|random encounters]].
*{{XBOX}} The set may or may not sometimes be able to be upgraded at a workbench, even with the required materials.
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*{{PC}}{{XBOX360}} The set may or may not sometimes be able to be upgraded at a workbench, even with the required materials.
   
 
==Appearances==
 
==Appearances==
 
*{{Skyrim}}
 
*{{Skyrim}}
 
 
{{SkyrimArmorNav}}
 
{{SkyrimArmorNav}}
   
  +
<!--Interwiki links-->
[[ru:Доспех главы Гильдии]]
 
[[es:Armadura de maestre del Gremio (Conjunto)]] 
 
 
[[de:Gildenmeister-Rüstung]]
 
[[de:Gildenmeister-Rüstung]]
 
[[es:Armadura de maestre del Gremio (Conjunto)]] 
  +
[[fr:Armure de maître de guilde]]
 
[[ru:Доспех главы Гильдии]]
 
[[Category:Skyrim: Unique Armor]]
 
[[Category:Skyrim: Unique Armor]]
 
[[Category:Skyrim: Light Armor Sets]]
 
[[Category:Skyrim: Light Armor Sets]]

Revision as of 17:29, 28 August 2018

The Guild Master's Armor is a light armor set found in The Elder Scrolls V: Skyrim. It is an improved version of the standard Thieves Guild Armor. All pieces are black-colored and have higher armor values, as well as stronger enchantment compared to the standard set.

Acquisition

The armor is obtained from Tonilia during the quest "Under New Management." This quest can only be started after returning the Thieves Guild to its former glory, which includes completing the main Thieves Guild quest line and all city influence quests for Delvin Mallory and/or Vex.

During the quest, a small ceremony will take place in the Ragged Flagon Cistern to officially make the Dragonborn Guildmaster. After the ceremony, speak to Tonilia to obtain the Guild Master's armor set.

Smithing

Pieces can be upgraded at a workbench with a piece of leather. However, they do not benefit from any Smithing perks. This means armor cannot be improved past flawless quality without boosting the Smithing skill over 100. This can be achieved by using enchanted items and/or blacksmithing potions to fortify Smithing.

The armor can only be improved if it is obtained during the quest "Under New Management," and cannot be improved if obtained through pickpocketing it from members of the Thieves Guild.

Attributes by piece

Template:ArmorAttributes

Trivia

  • Brynjolf, Delvin Mallory, and Vex wear it without the hood.
  • If the Dragonborn expansion has been added, a stronger Thieves Guild armor set can be acquired with fewer prerequisites. The Blackguard's Armor can be obtained in Glover Mallory's house after retrieving the Bonemold Formula during the quest "Paid in Full." The armor has stronger enchantments but a slightly lower armor rating than the Guild Master's armor.
  • Minus a shield, a full set of glass armor has the same armor base rating as the Guild Master's Armor set.
  • The base armor rating of the Guild Master's armor set is higher than the Nightingale Armor. But wearing the full set of Nightingale armor grants an ability which increases armor by 25 points. As the 7 extra armor points on the Guild Master's set are subject to the Dragonborn's light armor skill and perks (unlike the Nightingale set's bonus ability), neither set can be regarded as definitely superior to the other in terms of damage reduction.

Bugs

This section contains bugs related to Guild Master's Armor Set. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  PC   360   PS3   PS4   XB1   NX   PS5   XS   If a Vampire, the Guild Master's Hood will not display properly, instead causing a bald patch on the Dragonborn's head (confirmed with Male Imperial, Breton, Altmer, Redguard, and both genders of Nords, Dunmer, and Bosmer).
  •  PS3   Even if the Dragonborn does not wear the hood when Harkon or Serana turns them, it will still show up. This glitch affects any headgear worn when being turned. Simply unequip it before being turned or Sanguinare Vampiris takes effect and the Dragonborn will be fine, just re-equip it later.
  • It is possible to equip additional headgear, potentially wearing several Thieves Guild hoods and another piece of headgear.
  •  PC   360   Wearing the Guild Master's Armor Set removes the Thieves Guild speech option with Thieves during random encounters.
  •  PC   360   The set may or may not sometimes be able to be upgraded at a workbench, even with the required materials.

Appearances