Hermaeus Mora (), also known as Hoermius, Hormaius, Hermorah, Herma Mora, the Woodland Man, and the Gardener of Men,[UL 1] is the Daedric Prince of knowledge and memory; his sphere is the scrying of the tides of Fate, of the past and future as read in the stars and heavens. He is not known for being good or evil; he seems to be the keeper of both helpful and destructive knowledge, although he usually sees all seekers of any knowledge as his servants.
Also called the Demon of Knowledge, he is vaguely related to the cult origins of the Morag Tong if only by association with his sibling, Mephala. He usually chooses to appear to mortals as a void of darkness, or as a grotesque mass of tentacles and eyeballs.
Plane of OblivionEdit
As recorded in The Doors of Oblivion, Hermaeus Mora maintains a realm in Oblivion called Apocrypha, where all forbidden knowledge can be found. It is an endless library, with shelves stretching onward in all directions, stacks on top of stacks. Every book has a black cover with no title. Masses of ghosts move through the stacks, rifling through books, eternally searching for the knowledge they sought whilst living.
This location appears in The Elder Scrolls V: Dragonborn. It can be accessed via Black Books, which can give the reader special abilities. The halls are filled with Seekers who read books and guard the realm. Some areas have Lurkers who also guard the realm and sometimes appear in the mortal realm, unlike the Seekers.
The realm is filled with mist and fog as well as seas of acid-like water, encompassed by a dark green atmosphere. The only known residents other than various ghosts are Seekers, Lurkers and Miraak together with his dragons.
Hermaeus Mora is associated with the ancient tome of knowledge, the Oghma Infinium. Written by Xarxes, the scribe of Auri-El, the knowledge inside was granted by none other than Hermaeus Mora. The knowledge was then, in turn, passed over to Mehrunes Dagon, and was used to write the Mysterium Xarxes.
In The Elder Scrolls V: Skyrim reading the Oghma Infinium will grant the reader five levels for each skill in one path of their choice; Might, Shadow, or Magic. In The Elder Scrolls IV: Oblivion, however, the choices are Steel, Shadow, and Spirit.
The Eternal Champion, back in the time of Jagar Tharn, was able to retrieve the Oghma Infinium in the deep frozen wastes of Skyrim; at that time Hermaeus Mora did not interfere. Then, the Hero of Daggerfall was recorded as the wielder of the tome, sometime in the late Third Era.
Black Books are tomes of esoteric knowledge that are artifacts of Hermaeus Mora, along with the Oghma Infinium. The Black Books are not just regular books; when read, they transport the reader to the realm of Apocrypha. When the books are read inside Apocrypha, they transport the reader back to Solstheim, because Black Books can only be read in Solstheim. The books contain hidden knowledge that, when read, grants the reader great powers and abilities.
The Shrine of Hermaeus Mora is located on a remote plateau deep within the northwestern portion of the Jerall Mountains (possibly due to the fact that he is within the Pantheon of Skyrim, thus being closer to where he is worshipped). After following the path of requirement, the Hero of Kvatch was then able to summon Hermaeus Mora, and was asked to bring one soul of each of the sentient races of Tamriel, so that his followers are able to perform a divination. The Hero was then awarded the Oghma Infinium, furthering their journey on the true path.
Two hundred years after the Oblivion Crisis, the tome has once again become lost. Upon finding an Elder Scroll housed within an Oculory inside the Tower of Mzark, Blackreach, the Dragonborn returns to Septimus Signus, the crazed mage who told the Dragonborn where to find the Elder Scroll during "Discerning the Transmundane" and Skyrim's Main Quest.
Septimus had given the Dragonborn a Blank Lexicon which was needed to unlock the Oculory that the Elder Scroll was in. The Blank Lexicon is transformed into a Runed Lexicon, and while doing this, the Lexicon absorbs the infinite amount of unknowable information contained within the Elder Scroll. Upon returning the Lexicon to Septimus, the mage uses it to discover the way to open an ancient Dwemer vault. It turns out that Septimus is a follower of Hermaeus Mora, and had been told by the Daedric Prince that the vault contains an artifact of great knowledge and power, the Heart of Lorkhan. In order to open the vault, Septimus must have a sample of blood from all the races of Mer, or Elves. This means the blood of an Altmer, a Dunmer, a Bosmer, an Orsimer, and a Falmer to recreate Dwemer blood needed to open the lockbox.
Upon accepting the hunt for these samples of blood, the Dragonborn is contacted by Hermaeus Mora, who appears to them in the form of a Wretched Abyss, or a collection of tentacles with one large eye, if The Elder Scrolls V: Dragonborn is installed. Hermaeus Mora says that Septimus has been a useful tool, but his usefulness will have run out once the vault is open. To that end, Mora commands the Dragonborn to seek out the blood as requested by Septimus, but later after collecting the blood and returning to Septimus, upon opening the Dwemer vault, Mora dispatches the mage.
It is revealed that the artifact that was hidden within the Dwemer vault is the Oghma Infinium. After collecting the Oghma Infinium, Mora once again appears as a void in front of the Dragonborn to name them as his new champion. As with previous incarnations of this tome, it functions as a skill tome that greatly boosts the skill levels of all talents relating either to warriors, rogues, or mages.
Sometime before the First Era, the dragon Priest Miraak gave his allegiance to Hermaeus Mora in exchange for being granted the knowledge that would give him great power. With his new found power, Miraak turned against his dragon masters, but was confronted by Vahlok the Jailor, another dragon priest. The battle lasted for days and, despite the outcome being unknown, Hermaeus Mora supposedly intervened, pulling his champion into the realm of Apocrypha to save him. Miraak remained as Mora's champion, albeit using his powers to his own ends and plotting to escape Apocrypha. Sometime during the Fourth Era, the Dragonborn traveled to Apocrypha through the use of a Black Book, an artifact created by Mora to lure mortals into his realm. Mora then spoke to the Dragonborn and offered them the same power that was given to Miraak, as long as they defeated him. He also promised to teach the Dragonborn the second and third words of the Bend Will shout. The second word was given freely. However, the third word was granted in exchange for the Skaal's wisdom and the life of their shaman, Storn Crag-Strider. After learning the second and third Words of Power, the Dragonborn traveled back to Apocrypha and battled with Miraak at the realm's summit. Near defeat, Miraak attempted to escape death by submerging himself into the waters of Apocrypha, but was promptly impaled by Mora's tentacles. Miraak then died of his wounds, and his soul was absorbed by the Dragonborn. Mora then gave Miraak's status as his Champion to the Dragonborn.
- Several aspects of Hermaeus Mora are highly evocative of elements present within Lovecraftian Horror; most notably, his tentacled form resembles various deities from Lovecraft's Cthulhu Mythos. This is suggested by his tentacled, unknowable appearance and massive wealth of knowledge, as well as his ability to control and corrupt the masses and powerful leaders, as seen in The Elder Scrolls V: Dragonborn.
- In The Elder Scrolls V: Skyrim, the Oghma Infinium appears to be made out of different skins. This is a trait commonly attributed to the Necronomicon.
- His amorphous shape of writhing tentacles is strongly akin to Yog-Sothoth, along with numerous other Lovecraftian monsters such as the Shoggoths.
- The Lovecraftian theme of forbidden knowledge, which could make a man insane, is also a trait of Mora's lore.
- His appearance is very similar to Cyäegha, a fictional deity in the Cthulhu mythos.
- His appearance in Dragonborn is also evocative of Shuma-Gorath, an elder god originally created by Robert E. Howard, and a recurring enemy of Marvel Comics' Dr. Strange.
- Hermaeus Mora's realm of Apocrypha, a vast dark library full of books, is similar to the libraries of the Great Race of Yith, who also keep a library filled with knowledge of countless alien races.
- If the Dragonborn DLC was installed, he will appear during the quest "Discerning the Transmundane" as a mass of dark green tentacles, instead of the Wretched Abyss, which is his preferred form for dealing with mortals. Though it will continue to be displayed as "Wretched Abyss."
- Storn often refers to Hermaeus Mora as Herma-Mora, due to Mora being also a demon in Skaal lore.
- It would appear that Hermaeus Mora does not require an individual to tell them their knowledge, rather he can drain the knowledge using a shadow tendril if it is stabbed into the body. When he killed Storn, Hermaeus Mora stabbed tendrils into Storn's chest and brain to drain the knowledge from him, killing him.
- Hermaeus Mora and The Elder God of the Legacy of Kain universe, both share similar qualities of being deities: tentacular massed bodies, omnipresence, large amount of eyeballs with figure-eight shaped irises, supernatural alien-like minions, as well as the power of immense knowledge and manipulation over fate.
- During the events of The Elder Scrolls Online, which is set in the Second Era, a number of books from the future can be found. These books are implied to have been brought over to the Second Era through the use of magical halls created by a worshipper of Hermaeus Mora.
- The Elder Scrolls: Arena
- The Elder Scrolls II: Daggerfall
- The Elder Scrolls III: Morrowind (Mentioned only)
- The Elder Scrolls IV: Oblivion
- The Elder Scrolls V: Skyrim
- The Elder Scrolls Online
|Princes||Azura • Boethiah • Clavicus Vile • Hermaeus Mora • Hircine • Jyggalag • Malacath • Mehrunes Dagon|
Mephala • Meridia • Molag Bal • Namira • Nocturnal • Peryite • Sanguine • Sheogorath • Vaermina
|Related topics||Deities • Demiprince • Daedric Artifact • Daedric Shrines • Daedric Quests|