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"Ah, another traveler arrives in our grand city! Welcome, welcome! Are you one of the chosen? Do you bear the letter from the Forge-Mother?"
―High Priestess Solgra

High Priestess Solgra is a female Orsimer working at the Temple of Ire. She leads the city's worship of Trinimac. In her early life, she was a member of the Mages Guild in Wayrest, and during those years, she embarked on a journey through southern Tamriel, ending up in the Summerset Isles. At that point in life, she was converted to the Trinimac belief and set out to Orsinium out of a feeling of duty.

InteractionsEdit

Invitation to OrsiniumEdit

Report to High Priestess Solgra.

For King and GloryEdit

King Kurog is struggling with the rising Winterborn threat. The Vestige is tasked with taking the fortress of Frostbreak.

A King-Sized ProblemEdit

The city of Orsinium is dealing with a hostage situation in their Temple of Ire. The Vestige is asked to handle the invasion of Orsinium by Malacath Fanatics.

To Save a ChiefEdit

Solgra will send the Vestige on a mission to Fharun Stronghold to save an unknown clan chief, later revealed to be Chief Bazrag.

The Anger of a KingEdit

Speak to Solgra at The Greedy Gut.

Blood on a King's HandsEdit

The Vestige must save Solgra from the Vosh Rakh trying to kill her. After speaking to her, an assassin will kill her by firing an arrow at her.

Long Live the KingEdit

Attend Solgra, King Kurog, and Forge-Mother Alga's funeral.

DialogueEdit

Show: Invitation to Orsinium

"Ah, another traveler arrives in our grand city! Welcome, welcome! Are you one of the chosen? Do you bear the letter from the Forge-Mother?"

I have the letter. Who are you? "I am a high priestess of Trinimac, serving in Orsinium's temple. Like you, I am here at the request of Forge-Mother Alga to help revive the ancient traditions of truth, honor, and unity. I also greet new arrivals. Tell me, how was your journey?"
I helped a caravan that was attacked by the Winterborn. Supplies for the outlying clans were stolen. "We've received similar reports. Just one of a series of unfortunate incidents that we plant to rectify. Orsimer soldiers and even the king himself are looking into this. King Kurog believes that even those who refuse his rule must be cared for."
I know where they took the supplies. "Truly? Perhaps we can still recover the supplies the clans need to survive the winters. The decision to invite outsiders to our land has already reaped untold benefits! Tell me, where have the Winterborn hidden the supplies?"
The Winterborn took the supplies to Frostbreak Fortress. "You located the stolen supplies? Trinimac surely has sent you to us in our time of need! Take this as a reward for helping our people. And you must present yourself to Forge-Mother Alga and tell her everything. Oh look, here she comes now."
Gulug betrayed the clans. He says the supplies were taken to Frostbreak Fortress. "You located the stolen supplies and uncovered our betrayer? Trinimac surely sent you to us in our time of need! Take this reward for helping our people. And you must present yourself to Forge-Mother Alga. Look, here she comes now."
Show: For King and Glory

"Forge-Mother Alga would like to talk to you, my friend. Remember that your actions have not gone unnoticed."

Tell me more about yourself. "I studied at the Mages Guild in Wayrest for many years before traveling across Southern Tamriel. I eventually wound up in the Summerset Isles. That was where I first heard the words of Trinimac and found my true calling."
Your true calling? "I have been called to restore the Orsimer to our true destiny. To revive the ancient traditions. The ideals of truth, honor, and unity. This is Trinimac's will and desire. I have my part to play, and you have yours."
I thought the Orcs worshipped Malacath? "Yes. My people are stubborn. They see Malacath as our protector, but nothing could be further from the truth. Malacath's passion is vengeance. We cast ourselves as victims and this holds us back. Trinimac's light, however, can restore our glory."
Show: A King-Sized Problem
If saved the priests:

"Don't worry about me. I'll be fine once I catch my breath. Just got the wind knocked out of me a little, that's all."

Do you know what this was all about? "Not exactly. They claimed to be devoted followers of Malacath and said they were working for Chief Bazrag. They caught us by surprise, threatened us. Did you run into Uugus? How are he and the others faring?"
Priest Uugus and the others are safe. "Well, that puts my mind at ease! I hate leaving them, but the others back here needed help, too. But I'm still not completely certain what the attackers hoped to accomplish. Why take us hostage? Why not simply kill us and be done with it?"
They wanted to embarrass the king. "Spill the blood of innocents and blame the king for their deaths. For not being able to protect his people. What a fiendish scheme. But the king sent you in his stead. Very astute on his part. That decision may have saved many lives."
What can you tell me about these fanatics? "We were supposed to assume they were Malacath devotees, but they didn't seem particularly religious to me. Even I don't believe Malacath would sanction a slaughter such as this. They mentioned Chief Bazrag, though. Said he gave them their orders."
Do you think Chief Bazrag was behind this attack? "I've always found the chief to be noble, but it doesn't take a lot to change a person. His forts ravaged, his traditions threatened. I can see how such things could lead to this. The king and his forge-mother must be told what happened here."

If spoken to again before leaving:

"Please, let the forge-mother know my suspicions, but make sure she understands that they are only that. I don't want to start a war with the clan chiefs over idle speculation."

Do you need anything else before I go? "No. You've done more than enough and the temple is safe for now. Please, inform the forge-mother of my suspicions. We don't want Chief Bazrag to take the king by surprise. Now, if you'll excuse me, I must see to my priests and the temple."

If spoken to after the quest has been completed and the priests were saved:

"Thank you again for saving the temple priests. I don't even want to imagine how things might have turned out without your intervention. I look forward to talking to you again under better circumstances."

Show: The Anger of a King

"I know you have questions, and you're probably just as angry with me as Eveli. But please, hear me out, I beg you. There are deadly plots unfolding and we're all in terrible danger."

You knew we were rescuing Bazrag? You lied to us. "I withheld certain details, yes. But I had good reasons. If cultists killed Bazrag in Trinimac's name, it would have started a civil war. And if Kurog found out you were trying to rescue Bazrag, you would have never been allowed to leave the city."
I don't understand. You said Bazrag was behind the attack on the temple. "Bazrag's shield-wife approached me after the Vosh Rakh attacked Fharun Stronghold. She knew the king would do nothing for those who didn't accept his rule. Chief Bazrag was ambushed at the same time the temple was being attacked."
And what does that prove? "Someone wanted to blame Bazrag for the Malacath fanatics while also removing the chief from the battlefield. It was a brilliant plan. Fortunately, you were able to foil it. And now, thanks to Bazrag, we know what the Vosh Rakh are planning next."
What are the Vosh Rakh planning to do next? "The Vosh Rakh want to make a statement. Something big. Bazrag thinks it involves the moot, where all the chiefs will be gathered. We need more information. Someone needs to enter the old Trinimac temple to the west and learn more about their plans."
And that someone is me? "I'll send scouts ahead, but you'll need to get inside and do whatever it takes to uncover the exact nature of their plan. Lives are at stake. Remember that. Now please, talk to Eveli. We need her. You have to convince her to help us."

If spoken to again before speaking to Eveli:

"Speak to Eveli. Convince her that we need her help or many innocent lives will be lost in Trinimac's name. Then you need to head for Paragon's Remembrance. We can't afford to waste time. The Vosh Rakh aren't going to wait for us, after all."

If spoken to after speaking with Eveli:

"The scouts will meet you near Paragon's Remembrance. The old ruin is reportedly an ancient temple to Trinimac, which is why we think the Vosh Rakh have taken up residence there. Find out what they're planning. The city's future may depend on it."

Show: To Save a Chief

"Thank you for responding so quickly to my summons. Especially considering everything you've been doing to support the king. Did Eveli tell you that I have a ... delicate ... situation? I could really use your help again."

Eveli said something about a "secret" mission? "She can be rather exuberant, but I suppose the term is accurate. I debated with myself before deciding to ask the two of you for assistance. But in the end, there isn't anyone else I would trust with this matter."
Tell me what the problem is, High Priestess Solgra. "A shield-wife from one of the clans sent me an urgent plea for help. It appears that the clan's chief has been taken captive by a fanatical group of―how do I put this .... They're members of a religious sect devoted to Trinimac."
Trinimac? Isn't that who you worship here? "Yes, but it's not the same. The Vosh Rakh are Trinimac extremists who bend the sacred teachings to their own purposes. They have been gathering power and influence at an alarming rate. If they kill the captive chief in Trinimac's name ...."
You'll be branded as bad as the Vosh Rakh. "It will give the Orc traditionalists one more arrow to put in their quiver. And they won't use it only against us. King Kurog and the forge-mother have supported us. This will cripple their cause and turn everyone against Trinimac and his followers."
What do you need me to do? "Go to Fharun Stronghold and meet Eveli. Stop the Vosh Rakh and rescue the chief before it's too late. I just ask you for your discretion in this matter. If the king finds out, he'll send an army, which will only result in more death and destruction."
I'll go to Fharun Stronghold and meet Eveli. "Two things before you go. First, avoid bloodshed on your way into stronghold. The captives won't be immediately harmed if the Vosh Rakh feel secure. Second, I'm not sure which chief was taken. The message I received was purposefully vague."
Can you tell me anything more about the Vosh Rakh? "Not much. They're rather secretive, keep to themselves. They apparently wear masks wherever they gather. And I've heard rumors. They've been linked to trouble in the west. This sect is rather new, from what I've been given to understand."
How new is this group? "Well, they weren't here when I arrived in Orsinium. I wasn't aware of them, at any rate. Of course, we were dealing with the Winterborn at the time, so anything else was considered a lesser threat. Still, their increasing boldness worries me."
Why do you say the Vosh Rakh are extremists? "Our temple guides people to Trinimac and presents his teachings so they can decide for themselves. The Vosh Rakh, on the other hand, shove Trinimac's blade down their throats and tell them to swallow it or die. Such violence is not Trinimac's way."
Why would the Vosh Rakh take a chief hostage? "Who can say what these extremists have in mind? I'm not privy to their ultimate goal. I would speculate the eliminating a chief who reveres Malacath will send a distinct message about the Vosh Rakh. I suppose it depends on which chief they hold."
Why do you want me to avoid bloodshed? "As with the attack on the temple, we don't want to give the captors a reason to act in haste. The longer they remain unaware of your presence, the better chance you'll have to locate and free the chief. Besides, they could have other hostages."
Will they kill the chief if they notice me? "I don't think so, at least not immediately. They're keeping the chief alive for a reason. I think they want to make a spectacle, but the Vosh Rakh haven't always acted in a predictable manner. Of course, other prisoners they hold would be forfeit."
Show: Blood on a King's Hands
[?]

"What in Trinimac's name is going on? Why did Kurog send soldiers after me? They acted like I'd done something horrible. I didn't want to show it, but I was frightened for my life! I'm just glad you arrived when you did."

Those weren't just soldiers, they were Vosh Rakh. Did they hurt you? "Vosh Rakh? I don't understand. But no, they didn't hurt me. Not for lack of trying, though. So tell me, what kind of trouble are we in now?"
They're going to blame you. Claim you're behind the Vosh Rakh. "What a ridiculous notion! Trinimac promotes unity and civilization, not anarchy and violence like those Vosh Rakh fanatics claim. Dare I ask? Tell me, who do we have to thank for this terrible situation?"
Kurog and Alga. They plan to kill the chiefs and blame you for organizing the Vosh Rakh. "We can't allow that to happen! But why have you come to help me? The clan chiefs are more important. You should be at the moot, doing whatever you can to foil the king's dastardly plan."
The paths to the moot have been sealed. All except the path through the temple. "There's a path to the moot through the temple? Perhaps via the old tunnels? Yes, that must be the way! Here, take this key. It opens the library. If there really are old tunnels under the temple, the way to access them is probably in there."
Go find a place to hide until this is all over.
[?]

ConversationsEdit

Forge-Mother Alga

Forge-Mother Alga: "Is this one of the outsiders who responded to my invitation, high priestess?"
High Priestess Solgra: "Yes, Grand Forge-Mother."
Forge-Mother Alga: "Thank you, Solgra. I will speak to the outsider now."

At the Greedy Gut
[?]

QuotesEdit

  • "Once again, welcome to Orsinium. I look forward to working with you for this grand endeavor!"―When first met, before speaking with her
  • "You were saying something about the stolen supplies?"―During "Invitation to Orsinium," if you've told her about the supplies but have not yet taken the reward

AppearancesEdit

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