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HistTree

A Hist tree as it appears in Online.

For the quest in Oblivion, see The Hist.

The Hist are a race of sentient trees that are said to have once been spread over a wide area of Nirn, but are now almost solely confined to Black Marsh.[1] Some claim that they are the most ancient race on Nirn.[1][2] They are associated with the Argonians, who venerate them, but they are not worshipped in the traditional sense of the term.[3]

Information on the Hist is scarce, as the Argonians do not readily share such information with others, and may even view such sharing as a betrayal of their race.[2][4]

Biology[]

Hist Flowers

Red, luminescent flowers hanging from a Hist Tree's branches.

Blue Hist Tree

Blue luminescent flowers hanging from a Dead-Water Tribe Hist Tree.

The Hist are a kind of tree in appearance. Some say the Hist are mobile,[5] although this has not been verified beyond rumor. They draw water not only as a source of nourishment, but also a repertoire of memories, although this may be figurative.[6]

The Hist are interconnected with each other, and can communicate with one another through that link.[7] They also communicate with those who ingest Hist Sap in the right manner,[8] and are considered by Argonians to be a part of them, on a level that is potentially biological.[9] Hist roots stretch very far, deep into the heart of Nirn and out into distant lands.[10] Hist trees sometimes sprout large hanging flowers, which emit an either red or blue glow. One tribe located deep within Black Marsh are said to be dedicated to ice magic and have Hist trees that drip with icicles.[11] "Hist-Brothers" are shadowy lurchers encountered during the quest "The Dream of the Hist," and are the embodiment of various Hist Trees seen throughout Shadowfen.[12]

Hist Sap[]

Main article: Hist Sap

The Hist produce a sap that is used by Argonians in a variety of cultural practices, as well as which stimulating particular growth patterns in the Argonian, which determine its gender.[13] The sap also induces visions for Argonians, who treat these as sacred experiences.[14] It is also prized by other races as an ingredient,[15][16] and tainted samples can function as a hallucinogen.[17] In sufficient quantities, the sap is poisonous to all races.[14] Hist sap that bleeds from Hist roots buried deep underground is known as "deep sap."[18]

History[]

"The Hist gave his people life, form, purpose. It was the Hist who had seen through the shadows to the Oblivion crisis, who called all of the people back to the marsh, defeated the forces of Mehrunes Dagon, drove the Empire into the sea, and laid waste to their ancient enemies in Morrowind."
Mere-Glim[src]

Argonians consider the Hist to be the source of all life.[8] According to the Anuad, they are mentioned as being one of the two forms of life to emerge from the ruin of the Twelve Worlds, the other being the Ehlnofey.[1] It is also claimed that the Hist originated from Oblivion,[19] although it is possible that they merely fled there to escape the decimation of their realm on Nirn.[7] Since Umbriel also came from Oblivion, the trees in Umbriel could be cousins of the Hist. The trees from Clavicus Vile's realm are vaguer than the Hist, not as intelligent or maybe simpler. But like the Hist, they can form their sap into different things, and they can shape life, change its form.[20]

At some point in history, much of the Hist's realm on Mundus disappeared. Some claim this happened as a result of the Ehlnofey wars,[1] although other sources claim that the Hist were decimated later, when the Dwemer chopped them down for wood.[21] There is an account of the Hist of Haj Uxjith taking its Argonians and fleeing to Oblivion to avoid this fate in the "ancient past,"[7] which may refer to the event mentioned in the Anuad.

The Hist brought Argonians back to Black Marsh to defend against the Oblivion Crisis at the end of the Third Era, directing them in attacks that defeated Mehrunes Dagon's forces, and then on to the subsequent invasion of Morrowind following the Red Year.[19]

A rogue Hist was part of the creation of Umbriel in the early Fourth Era.[19]

Culture[]

The Hist do not have a distinct culture of their own that has been disclosed in any great depth. In theory the link they share allows them to operate in unison, suggesting a monolithic mindset. On occasions divergent opinions emerge among the Hist. This results in them being "purged" from the other Hist, as was done by the Hist of Lilmoth in the Third Era.[19]

Relationship to the Argonians[]

The Argonians revere the Hist, considering them to be both their prior existence and their afterlife.[21][22]

The Hist form part of many Argonian cultural rituals, as well as forming a central part of Argonian tribal village life.[15] It is possible that the Hist form the root of their social structure, with each village forming around a single Hist tree.[UL 1] Argonians claim the ability to communicate with the Hist, although precise practices for doing so vary from tribe to tribe of Argonians.[14] This communication takes on the significance of religious guidance for Argonians.[23][24] The Bright-Throat Tribe believes that their Hist communicate through the wind, and they create chimes in order to receive its messages.[25][18]

The Hist play a central part in an Argonian's coming-of-age ceremony, whereby they ingest Hist sap, and are formally named.[13][26] It is also possible that the ingestion of sap also affects the social awareness of Argonians,[27] although this may be a function of Argonian society in general. Some Argonians also believe that the Hist guide their choice of mate.[28] This has been recorded as an annual event by some scholars,[5] although accounts of individual couplings exist.[28]

In extreme circumstances, the Hist have communicated with the entire Argonian race, as well as altering large numbers of them when they ingest Hist sap.[29] This was done during the Oblivion Crisis, where the Hist recalled many Argonians to Black Marsh and invaded the Oblivion Gates, closing them, and co-ordinated the later invasion of Morrowind.[19]

It is possible that the Hist feel the need for Argonians around them and consider them their "children,"[6] but this may be a literary device.

In Jel, a language spoken by Argonians, Hist saplings are referred to as "Hist-Deek," mature Hists are called "Hist-Dooka," and elder Hists are called "Hist-Tsoko." The names of the stages of a Hist's development are also used as months within the Argonian calendar.[30]

Gallery[]

Trivia[]

  • When speaking to Ysolda during the miscellaneous quest "Ysolda's Shipment," she will note that the tree at Sleeping Tree Camp may be from a seed of the Hist tree.[31] It is unknown if this is the truth, however, as this is only one potential theory for the existence of the Sleeping Tree.
  • Pale-Eyes, an Argonian warrior and member of the Crimson Dirks, claims that in his village there was a story of a Hist tree that had been corrupted by magic and would kidnap and devour hatchlings.[32]

Appearances[]

References[]

  1. 1.0 1.1 1.2 1.3 The Annotated Anuad
  2. 2.0 2.1 Pocket Guide to the Empire, Third Edition: Black Marsh
  3. Varieties of Faith: The Argonians
  4. Sacred Places
  5. 5.0 5.1 The Argonian Mating Ritual
  6. 6.0 6.1 A Shallow Pool
  7. 7.0 7.1 7.2 How We Came to Coldharbour
  8. 8.0 8.1 The Lost Communion
  9. Path of the Pilgrim
  10. Dialogue with Xukas during "Death and Dreaming" in The Elder Scrolls Online: Murkmire
  11. In-game description of the Chilling Senche-Lizard in The Elder Scrolls Online
  12. Events of "The Dream of the Hist" in The Elder Scrolls Online
  13. 13.0 13.1 Myths and Legends of the Hist
  14. 14.0 14.1 14.2 Tribes of Murkmire: Miredancers
  15. 15.0 15.1 Dominion Troops General Order 719a
  16. List of Instructions
  17. Events of "Infiltration" in The Elder Scrolls IV: Oblivion
  18. 18.0 18.1 Dialogue with Xukas during "Whispers in the Wood" in The Elder Scrolls Online: Murkmire
  19. 19.0 19.1 19.2 19.3 19.4 An Elder Scrolls Novel: The Infernal City
  20. An Elder Scrolls Novel: Lord of Souls, Part One, Chapter Seven
  21. 21.0 21.1 Ancient Tales of the Dwemer, Part II: The Seed
  22. Remember Me
  23. Loremaster's Archive: From Argonian to Saxhleel
  24. The Fruit and the Stone
  25. Dialogue with Chime-Maker Shuvu in The Elder Scrolls Online: Murkmire
  26. Keshu the Black Fin
  27. The Strange Case of Ja-Reet
  28. 28.0 28.1 The Hist's Fire
  29. An Elder Scrolls Novel: Lord of Souls
  30. The Seasons of Argonia
  31. Dialogue with Ysolda in The Elder Scrolls V: Skyrim
  32. The Crimson Dirks, v7
Notice: The following are unlicensed references. They are not copyrighted by a ZeniMax Media company, but can still be considered part of The Elder Scrolls lore and are included for completeness.
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