Holds are the nine administrative divisions of Skyrim.
Each of the nine Holds is governed by a Jarl who resides in the Hold's capital city. The Jarls are largely independent, but swear fealty to Skyrim's High King, who in turn swears fealty to the Emperor.
Each Hold also employs their own guards, who can be identified by the color of their uniform and the Hold symbol they bear on their shields.
Given the independent nature of governance, crimes are tracked independently by each Hold, and a criminal who is wanted in one Hold may have no bounty in another.
Old Holds
Winterhold, Eastmarch, The Rift and The Pale are known collectively as the "Old Holds", and have remained more isolated - not only from a geographic standpoint, but a political one as well, given that they are all initially aligned with the Stormcloaks during the civil war.[1] The Old Holds are bound together in history, as these holds were inhabited by the ancient Nords.
The Holds of Skyrim
Footnotes
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 These can change if the Dragonborn undertakes the Skyrim Civil War questline.
- ↑ 2.0 2.1 These Jarls claim the title of High King or Queen.
- ↑ 3.0 3.1 Eastmarch and Haafingar are the "centers" of their respective factions.
- ↑ Solitude is also the overall capital of Skyrim.
5. When taking a carriage to a hold, holds that have no walls (Falkreath, Morthal, Dawnstar, and Winterhold) cost 50 gold, where as those with walls cost 20 gold.
See Also
References
- ↑ Pocket Guide to the Empire, First Edition/Skyrim