Elder Scrolls
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|type = [[Abilities (Morrowind)|Ability]]
 
|type = [[Abilities (Morrowind)|Ability]]
 
|effect = [[Resist Normal Weapons (Morrowind)|Resist Normal Weapons]]
 
|effect = [[Resist Normal Weapons (Morrowind)|Resist Normal Weapons]]
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|range = Self
  +
|area = 0
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|duration = Constant
 
|magnitude = 100%
 
|magnitude = 100%
 
|school = [[Restoration (Morrowind)|Restoration]]
 
|school = [[Restoration (Morrowind)|Restoration]]
 
|cost = 0
 
|cost = 0
 
|baseID = immune to normal weapons
 
|baseID = immune to normal weapons
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}}
}}{{Main|Spells (Morrowind)}}
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{{Main|Abilities (Morrowind)}}
'''Immune to Normal Weapons''' is an ability for [[Daedra|Daedric]] [[creatures (Morrowind)|creatures]] in {{Morrowind}}.
 
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'''Immune to Normal Weapons''' is a [[Restoration (Morrowind)|Restoration]] ability available in {{Morrowind}}. It makes the [[Creatures (Morrowind)|creatures]] or [[Characters (Morrowind)|characters]] immune to [[Damage (Morrowind)|damage]] caused by normal (i.e., not [[Enchanted Weapons (Morrowind)|enchanted]] or [[Silver Weapons (Morrowind)|silvered]]) [[Weapons (Morrowind)|weapons]].
   
==Effect==
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==Effects==
*[[Resist Normal Weapons (Morrowind)|Resist Normal Weapons]] by 100%.
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*[[Resist Normal Weapons (Morrowind)|Resist Normal Weapons]] 100% on self.
  +
  +
==Characters==
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The following people have this ability:
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*[[Lord Cluttermonkey]]
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  +
==Creatures==
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The following creatures have this ability:
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  +
{|class="wikitable mw-collapsible mw-collapsed" width="54%" data-expandtext="show" data-collapsetext="hide"
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!Click to show
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|-
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|
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*[[Almalexia (Tribunal)|Almalexia]] {{TR}}
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*[[Ancestor Ghost]]s
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*[[Barilzar (Tribunal)|Barilzar]] {{TR}}
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*[[Bonelord (Morrowind)|Bonelords]]
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*[[Daedroth (Morrowind)|Daedroths]]
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*[[Dahrk Mezalf (Character)|Dahrk Mezalf]]
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*[[Dremora (Morrowind)|Dremoras]]
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*[[Dwarven Spectre]]s
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*[[Flame Atronach (Morrowind)|Flame Atronachs]]
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*[[Frost Atronach (Morrowind)|Frost Atronachs]]
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*[[Gateway Haunt]]
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*[[Ghost of Galos Heleran]]
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*[[Goblin (Tribunal)|Goblins]] {{TR}}
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*[[Golden Saint (Morrowind)|Golden Saints]]
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*[[Hunger (Morrowind)|Hungers]]
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*[[Hrelvesuu (Morrowind)|Hrelvesuu]]
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*[[Imperfect (Tribunal)|Imperfect]] {{TR}}
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*[[Lustidrike]]s
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*[[Ogrim (Morrowind)|Ogrims]]
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*[[Scamp (Morrowind)|Scamps]]
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*[[Storm Atronach (Morrowind)|Storm Atronachs]]
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*[[The Udyrfrykte]] {{BM}}
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*[[Wraith of Sul-Senipul]]
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|}
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==Acquisition==
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Although this ability not intended for use by the [[Nerevarine]], it can be acquired on the PC by using the [[Console Commands (Morrowind)|console]]:<br />
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<code>Player -> AddSpell "immune to normal weapons"</code>
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  +
==See also==
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*[[Almalexia's Shield]] {{TR}}
   
 
==Appearances==
 
==Appearances==
 
*{{Morrowind}}
 
*{{Morrowind}}
 
[[Category:Morrowind: Abilities]]
 
[[Category:Morrowind: Abilities]]
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[[Category:Morrowind: Restoration]]

Latest revision as of 05:19, 16 January 2020

Main article: Abilities (Morrowind)

Immune to Normal Weapons is a Restoration ability available in The Elder Scrolls III: Morrowind. It makes the creatures or characters immune to damage caused by normal (i.e., not enchanted or silvered) weapons.

Effects[]

Characters[]

The following people have this ability:

Creatures[]

The following creatures have this ability:

Click to show

Acquisition[]

Although this ability not intended for use by the Nerevarine, it can be acquired on the PC by using the console:
Player -> AddSpell "immune to normal weapons"

See also[]

Appearances[]