The sewers were an non-extensive one-floor network. Despite being labeled as the "Imperial Dungeons," there's only one holding cell, the rest of the location more fitting a sewer system.
The sewers were infested with "vile rats and goblins," among other creatures which inhabit the small passages and rooms. Many of the halls contained valuables, leading from gold to armor and weapons, which Jagar Tharn stole from the emperor's coffers before usurping the Imperial throne.
Not well maintained, the sewers' mass infestation of animals made them dangerous. Many niches were carved within the walls, acting as safe haven from the fetid breezes and animals. Green moss and slime protruded from the walls, and drippings of water and other material leaked through the ceilings and floors.
During the early stages of the Imperial Simulacrum, the Eternal Champion was imprisoned by Tharn after receiving a blow to the back of the head from one of his servants. The Champion eventually escaped with the assistance of Ria Silmane.
The first main quest of Arena. After being imprisoned by Jagar Tharn, the ghost of Ria Silmane speaks with the Eternal Champion on their current situation. Achieving freedom, the Champion starts their decade-long journey to reforge the Staff of Chaos.
- If the cell door is broken open, and the Champion claims the Ruby Key afterwards, they cannot remove the key from their inventory.
|Provinces||Black Marsh • Elsweyr • Hammerfell • High Rock • Imperial Province • Morrowind • Skyrim • Summurset Isle • Valenwood|
|Staff of Chaos Dungeons||Crypt of Hearts • Crystal Tower • Dagoth-Ur • Elden Grove • Fang Lair • The Halls of Colossus • Imperial Palace • Labyrinthian • Murkwood|
|Dungeons||Black Gate • Fortress of Ice • Imperial Dungeons • Mines of Khuras • Selene's Web • Stonekeep • Temple of Agamanus • Temple of the Mad God • Vaults of Gemin|