Infernace, also known as DOP 6, is one of many pocket realms of Oblivion. It is widely known amongst conjurers as home of flame atronachs, and is said to be an area of extreme heat where molten rocks flow as water, made according to the specifications of the Daedra that inhabit it.[1][2] Being a realm of absolute cold, the Fourth Sinus of Takubar is an inversion of Infernace.[1] Infernace may have come under the control of Mehrunes Dagon during the invasion of the Battlespire.[source?]


  • In an effort to enhance the power of the Dremora Valkyn Skoria, Molag Bal experimented by imbuing aspects of the atronachs of the Infernace into him. As a result, the mutant must always remain in close proximity with magma.[3]



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