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The Loop (Games)
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Infernace, also known as DOP 6, is one of many pocket realms of Oblivion. It is widely known amongst conjurers as home of flame atronachs, and is said to be an area of extreme heat where molten rocks flow as water, made according to the specifications of the Daedra that inhabit it.[1][2] Being a realm of absolute cold, the Fourth Sinus of Takubar is an inversion of Infernace.[1] Infernace may have come under the control of Mehrunes Dagon during the invasion of the Battlespire.[source?]
Trivia[edit | edit source]
- In an effort to enhance the power of the Dremora Valkyn Skoria, Molag Bal experimented by imbuing aspects of the atronachs of the Infernace into him. As a result, the mutant must always remain in close proximity with magma.[3]
Appearances[edit | edit source]
- The Elder Scrolls Online (mentioned only)
References[edit | edit source]
Planes of Oblivion | |
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Daedric Princes' planes | Apocrypha (Hermaeus Mora) • Ashpit (Malacath) • Coldharbour (Molag Bal) • Colored Rooms (Meridia) • Deadlands (Mehrunes Dagon) • Evergloam (Nocturnal) • The Fields of Regret (Clavicus Vile) • Hircine's Hunting Grounds • Moonshadow (Azura) • Realm of Boethia • The Pits (Peryite) • Quagmire (Vaermina) • Myriad Realms of Revelry (Sanguine) • Scuttling Void (Namira) • Shivering Isles (Sheogorath) • Spiral Skein (Mephala) |
Pocket Realms | Chimera of Desolation (Mehrunes Dagon) • Detritus (Hollowjack) • Havoc Wellhead • Infernace • Levinace • Lord Velian's Plane • Maelstrom (Fa-Nuit-Hen) • Nature Realm • Gaiar Alata (Mankar Camoran) • Realm of the Hist • Soul Cairn (Ideal Masters) • Takubar • The Gorge • Umbriel • Village of the Lost (Molag Bal) |
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