After waking up in her bed after 6:00am in the Bravil Mages Guild, she goes to the basement for a while. While she is in her basement, spells can usually be purchased from her.
Dialogue[edit | edit source]
Bravil "Bravil is an important trade center, and a rich melting pot of Imperial, Khajiit, and Argonian cultures. And, yes, a bit shabby and shopworn."
"Ita Rienus. Spells, Recharging and Training in Mysticism. And idle chatter. At your service."
- Mages Guild "Delphine can get you a spell to summon bound armor. If you're interested. And if you're able, of course."
Spells for sale[edit | edit source]
The following spells are sorted by spell effects in ascending required skill level, for easier spell comparison.
|Spell||Skill Level Required||Effects||Base Magicka Cost|
|Chameleon||Journeyman (50)||Chameleon 25% for 30 secs on Self||116|
|Shadow||Expert (75)||Chameleon 50% for 30 secs on Target||282|
|Voice of Rapture||Journeyman (50)||Charm 36 pts for 30 secs on Target||88|
|Voice of Dread||Journeyman (50)||Demoralize up to level 5 for 20 secs on Target||68|
|Fearful Gaze||Expert (75)||Demoralize up to level 7 for 30 secs on Target||171|
|Grasp of Terror||Expert (75)||Demoralize up to level 20 for 30 secs on Touch||401|
|Shadow Shape||Journeyman (50)||Invisibility for 30 secs on Self||120|
|Ghostwalk||Expert (75)||Invisibility for 60 secs on Self||240|
|Spectral Form||Master (100)||Invisibility for 120 secs on Self||480|
|Candlelight||Journeyman (50)||Light 40 ft for 180 secs on Self||103|
|Torchlight||Expert (75)||Light 50 ft for 240 secs on Self||183|
|Eyes of Midnight||Journeyman (50)||Night-Eye for 30 secs on Self||66|
|Debilitate||Journeyman (50)||Paralyze for 3 secs on Touch||142|
|Immobilize||Expert (75)||Paralyze for 7 secs on Touch||332|
|Hush||Journeyman (50)||Silence for 10 secs on Target||90|
|Mute||Expert (75)||Silence in 15 ft for 15 secs on Target||303|
|Minor Life Detection||Novice (0)||Detect Life 60 ft for 10 secs on Self||15|
Note: "Base Magicka Cost" refers to how much magicka it costs to cast the spell without factoring in player's skill level, attribute level, and individual spell effects. Generally, magicka costs are higher.