For other uses, see Items.

Dreugh Shell Armor, an Item Card

Item cards are a type of card in The Elder Scrolls: Legends that enhances a creature's Power and Health, being targeted at the wanted Creature. Item cards cost Magicka as well as any other card. Redguard cards are highly affiliated with Item Cards and many benefit from using them. When a Creature gets affected by an Item card, it's Health and Power show up in green.

List of item cards[edit | edit source]

Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name Attributes Power Health Cost Type Subtype Rarity Text
Icon legends willpower.svg Willpower 0 Item Epic +0/+1
The wielder can't attack other creatures equipped with an Amulet of Mara.
Icon legends strength.svg Strength 7 Item Epic +4/+4
Summon: Give the top creature of your deck +4/+4.
Icon legends strength.svg Strength 3 Item Rare '+3/+0
Summon: Give the wielder Cover' at the end of the turn.
Icon legends endurance.svg Endurance 2 Item Rare Summon: The wielder Consumes a creature and gains its health.
Icon legends strength.svg Strength 2 Item Rare +1/+0
Summon: Silence another creature.
Icon legends strength.svg Strength 1 Item Common +0/+2
Icon legends endurance.svg Endurance 3 Item Common Prophecy, Mobilize, Guard
+1/+3
Icon legends strength.svg Strength
Icon legends intelligence.svg Intelligence
Icon legends endurance.svg Endurance
8 Item Epic Mobilize, Breakthrough, Regenerate, Guard, Ward
+3/+3
Icon legends strength.svg Strength 3 Item Common Prophecy, Mobilize, Guard
+3/+1
Icon legends endurance.svg Endurance 2 Item Rare Mobilize
Summon:
+1/+1 for each enemy creature in this lane.
Icon legends endurance.svg Endurance 3 Item Common +2/+2
Slay: +1/+1
Icon legends endurance.svg Endurance 2 Item Common Lethal
+1/+1
Icon legends strength.svg Strength 1 Item Common +2/+0
Icon legends strength.svg Strength 1 Item Common Breakthrough
+2/+1
Icon legends willpower.svg Willpower 4 Item Unique legendary +4/+4
Slay: Banish the slain creature if it's Undead.
Icon legends neutral.png Neutral 4 Item Unique legendary +0/+3
At the end of your turn, if Dawnfang is in your hand, change it into Duskfang.
Slay:
You gain 5 health.
Icon legends intelligence.svg Intelligence 6 Item Epic +2/+2
Summon: Trigger the wielder's summon ability.
Icon legends endurance.svg Endurance 4 Item Common +2/+2
Summon: +2/+2 if you have a Dragon in your discard pile.
Icon legends neutral.png Neutral 4 Item Rare +3/+3
Icon legends neutral.png Neutral 4 Item Unique legendary +3/+0
At the end of your turn, if Duskfang is in your hand, change it into Dawnfang.
Pilfer:
Draw a card.
Icon legends neutral.png Neutral 6 Item Epic +5/+5
Icon legends strength.svg Strength 2 Item Rare Mobilize
+1/+2
Summon: Your opponent can't target the wielder with actions until your next turn.
Icon legends agility.svg Agility 2 Item Rare +0/+1
Summon: Draw a card. The wielder has Cover until it attacks.
Icon legends endurance.svg Endurance 2 Item Common +0/+3
Summon: Draw a card.
Icon legends strength.svg Strength
Icon legends intelligence.svg Intelligence
Icon legends endurance.svg Endurance
5 Item Epic Mobilize
+1/+1
Summon: Equip the wielder with all copies of Enchanted Ring from your discard pile. Then if the wielder has three or more items, draw a card.
Icon legends neutral.png Neutral 3 Item Legendary -2/+0
Slay: Sacrifice Fork of Horripilation and draw three cards.
Icon legends intelligence.svg Intelligence 1 Item Rare +1/+1
At the end of your turn, if Gardener's Harvest is in your hand, it changes into a random item and keeps this ability.
Icon legends neutral.png Neutral 2 Item Legendary Drain
+3/+3
Last Gasp:
Return Gateslayer Axe to your hand.
Icon legends willpower.svg Willpower 2 Item Rare +2/+0
Summon: The wielder is immune to damage this turn.
Icon legends agility.svg Agility 1 Item Common +1/+1
Plot: Reduce the cost of a random card in your hand by 1.
Icon legends neutral.png Neutral 4 Item Common +0/+4
Summon: You gain 4 health.
Icon legends strength.svg Strength 4 Item Common +3/+2
Summon: Move an enemy creature into this lane. It loses Cover.
Icon legends endurance.svg Endurance 3 Item Epic Regenerate
+1/+3
Icon legends strength.svg Strength 4 Item Common +4/+1
Icon legends intelligence.svg Intelligence 6 Item Epic +5/+0
Last Gasp: Return Heirloom Greatsword to your hand.
Icon legends neutral.png Neutral 3 Item Common +2/+3
Icon legends endurance.svg Endurance 3 Item Common +0/+6
Icon legends strength.svg Strength 0 Item Rare Breakthrough
+1/+1
Icon legends intelligence.svg Intelligence 2 Item Common +2/+0
Icon legends intelligence.svg Intelligence 2 Item Rare +1/+3
Summon: The wielder deals 1 damage to your opponent.
Icon legends willpower.svg Willpower 2 Item Rare Guard
+1/+3
Icon legends intelligence.svg Intelligence 5 Item Common Mobilize
+3/+4
Icon legends neutral.png Neutral 1 Item Rare +1/+2
The wielder is immune to Silence.
Icon legends intelligence.svg Intelligence 3 Item Rare +2/+1
Summon: Shackle an enemy creature.
Icon legends neutral.png Neutral 0 Item Common +0/+3
Icon legends intelligence.svg Intelligence 5 Item Legendary +3/+3
Summon: Give this creature's Keywords to each other friendly creature.
Icon legends strength.svg Strength 4 Item Rare Breakthrough
+3/+3
Icon legends strength.svg Strength 2 Item Common Mobilize, Breakthrough
+2/+1
Icon legends strength.svg Strength 1 Item Legendary +1/+1
Icon legends endurance.svg Endurance 2 Item Common Mobilize, Lethal
+1/+0
Icon legends strength.svg Strength 3 Item Common +1/+1
Summon: The wielder deals 1 damage.
Icon legends strength.svg Strength 3 Item Rare Rally
+1/+3
Icon legends endurance.svg Endurance 4 Item Rare +0/+2
Summon: The wielder's power becomes equal to its health.
Icon legends neutral.png Neutral 1 Item Epic +0/+2
Your creatures with the same type as the wielder cost 1 less.
Icon legends strength.svg Strength
Icon legends intelligence.svg Intelligence
4 Item Epic Ward +4/+0
Icon legends strength.svg Strength 2 Item Common +2/+2
Summon: An enemy creature loses Guard.
Icon legends intelligence.svg Intelligence 1 Item Common +1/+1
Summon: If the wielder has 5 power or more, it gains a Ward.
Icon legends agility.svg Agility 2 Item Rare +1/+1
Summon: Give the wielder Drain this turn.
Icon legends intelligence.svg Intelligence 5 Item Rare Prophecy
+3/+3
Instead of equipping Spear of Embers, you may throw it at an enemy creature to deal 3 damage.
Icon legends intelligence.svg Intelligence 5 Item Rare Prophecy, Mobilize
+1/+1
Summon: The wielder deals 2 damage.
Icon legends intelligence.svg Intelligence 6 Item Legendary +3/+0
When the wielder attacks, it deals 1 damage to all enemy creatures in this lane.
Icon legends neutral.png Neutral 1 Item Common +1/+0
Icon legends strength.svg Strength 1 Item Common +2/+2
Icon legends intelligence.svg Intelligence 2 Item Common +3/+0
Icon legends strength.svg Strength 5 Item Legendary Summon: Double the wielder's power and health.
The wielder can only attack creatures.
Icon legends neutral.png Neutral 2 Item Epic +1/+1
Summon: Summon a 0/1 Sheepish Dunmer in the other lane.
Last Gasp: Give Sheepish Dunmer his pants.
Icon legends strength.svg Strength 2 Item Rare +2/+0
Summon: The wielder deals 2 damage to itself and another creature.
Icon legends intelligence.svg Intelligence 2 Item Rare Guard
+3/+3
Summon: Shackle the wielder.
Icon legends intelligence.svg Intelligence 4 Item Common +2/+2
Summon: Draw a card.
Icon legends neutral.png Neutral 3 Item Rare +1/+1
Summon: Draw a card. If the wielder has Treasure Hunt, draw something they are hunting for instead.
Icon legends intelligence.svg Intelligence 0 Item Common +2/+0
Icon legends willpower.svg Willpower 6 Item Unique legendary +3/+5
At the start of your turn, the wielder Battles an enemy creature of Umbra's choosing.
Icon legends endurance.svg Endurance 2 Item Rare Guard
Summon:
+1/+1 for each enemy creature in this lane.
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