Katria is a Nord ghost encountered during the quest "Lost to the Ages" in The Elder Scrolls V: Dawnguard.
Summary[]
She was an adventurer who discovered Arkngthamz and who later discovers the Aetherium Forge with the Dragonborn. She kept a journal and was the owner of the bow Zephyr.
Katria entered the ruins of Arkngthamz in hopes of finding a way to prove that her former student, Taron Dreth, stole her work and published it as his own in the book, The Aetherium Wars. She hoped that finding the forge and crafting something from it would prove that Taron was a fraud. During her journey into the ruins, she was unable to reach her goal, setting off a trap that caused a massive earthquake. As she tried to escape, the ground opened up underneath her and she fell to her death.
Interactions[]
Lost to the Ages[]
After finding a copy of The Aetherium Wars and reading it, a miscellaneous task of traveling to Arkngthamz in The Reach will appear in the Quest Log.
Follower[]
Katria normally follows the Dragonborn sporadically throughout the quest "Lost To The Ages." She makes brief appearances at each shard location found and helps mainly during the initial and latter parts of the quest.
Dialogue[]
Show: Lost to the Ages |
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"Please, turn back... before it's too late..." Near the site of her corpse: "(Sigh)... What are you still doing here? Let me guess. You're here for the treasure, aren't you? Just like all the others."
If approached again: "Yes?"
When approaching the treasury: " You know what this is? It's a lock. A 'Tonal Lock'. Simple, and very, very deadly. See the Resonators up there? Strike them in the right order, and the doors should open. Get it wrong, and... well. You've seen what happened when I tried it."
After picking up the Aetherium Shard: "So, it is real..."
At Mzulft: "There you are. Give me a hand with this door, would you?" After picking the lock: "Well, go on, take it!" After taking the shard: "Thanks again for all your help. That's the last one, isn't it? It's... it's almost time. I'll meet you at the Forge!" At the Ruins of Bthalft: "You made it! And you've brought the shards!"
If approached again: "Go ahead, give it a try." After placing the shards: "Hmmm... What the... get back! Hurry!" Inside the Aetherium Forge: "That took longer than usual. How deep are we?"
While advancing through the Forge: "Amazing... To think... no one's been here in four thousand years..." After shutting off the steam: "Damn! What the..." After defeating The Forgemaster: "I... I almost can't believe it. We did it! We actually did it! There's only one thing left to do. We have to prove this actually works. That this is the real Aetherium Forge."
After forging an item: "Beautiful. That ... It's everything I could have hoped for. And with that... it's done. No one could possibly deny what we've found now."
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Quotes[]
- "...this is where I ended up. It was... quite the fall. Grab my journal, would you? We're going to need it." – Upon approaching her body
- "Hey! Journal?" – If walking past her body
- "Really? You had to take the armor? Come on, leave me with a little dignity..." – If her armor is taken
- "Watch yourself. Since the quake, this place has been pretty unstable."
- "Watch out!" – In combat
- "This one's mine!" – In combat
- "Die!" – In combat
- "See that thing? Dwarves call them 'Kinetic Resonators'. Don't see them very often, least not among the clans in Skyrim. Just hit them, and they'll do... whatever it is they're supposed to do." – At the room with the Kinetic Resonator
- "Falmer up ahead. Damn things are like flies. No matter how many you kill..."
- "Quite a place, huh? Was even more impressive before it all fell to pieces" – At the waterfall
- "Look, there's a chest in there. Door's sealed up tight though..."
- "Here's where I fell. Feels like ages ago. Hey there's my bow! There, out on the log. Wondered what happened to it."
- "Take good care of it for me." – After taking Zephyr
- "Here we go..." – At the Resonator room
- "Oh gods..." – Upon hitting the wrong Resonator
- "Look out!" – Upon hitting the wrong Resonator
- "Damn it, not again!" – Upon hitting the wrong Resonator
- "Not again!" – Upon hitting the wrong Resonator
- "Good..." – Upon hitting the correct Resonator
- "All right..." – Upon hitting the correct Resonator
- "That's it..." – Upon hitting the correct Resonator
- "Keep going..." – Upon hitting the correct Resonator
- "Almost..." – Upon hitting the correct Resonator
- "So close..." – Upon hitting the correct Resonator
- "Got it!" – Upon hitting all correct Resonators
- "So this is it..." – Upon entering the room with the Aetherium Shard
- "Well don't just stand there!" – If spoken to before retrieving the Aetherium Shard
Trivia[]
- Unlike other ghosts, Katria's is detectable with the Detect Life spell and is invisible to the Detect Dead spell. She also responds to healing magic as a living creature would.
- If her ghost is "killed" by the Dragonborn, she quickly reappears and sarcastically asks the Dragonborn if it made them feel any better.
- While Katria's corpse has two steel daggers on it, her ghost uses two Skyforge steel daggers.
- Despite being the ghost of a Nord, Katria cannot be found in Sovngarde during the main questline.
- If the Dragonborn casts Courage on Katria, her body will turn corporeal until the effect wears off, at which point she will regain her ghostly effect. She does, however, retain her ghostly glow for the spell's duration.
- She has a unique class of the same name.
- Katria can be exploited to become a full-time follower. Shortly after entering the ruins, Katria will appear and begin a conversation. You have the option at this point to upgrade her equipment. If you want to upgrade/change the equipment then immediately cancel out of the conversation then stun her with Frost damage or Paralyze, as she walks away. Note that it is not possible to change her bow. Continue or restart the conversation with her to continue the quest. Once you reach the Tonal Lock, wait until she initiates another conversation. Continue through the conversation then immediately leave towards the entrance by going into the waterway tunnel to the left of the Tonal Lock. Once you reach outside she will be locked in as a quest follower.
- It is impossible to reanimate her corpse.
- Katria will not follow and assist the Dragonborn throughout the Dwemer ruin if the Dragonborn refused her company. However, she will teleport to the Dragonborn when they reach the Tonal Lock, more specifically at the Aetherium Shard's ground level, saying that she was impressed and no one else has reached as far as the Dragonborn. She will then warn the Dragonborn about the puzzle and the rest will proceed as usual.
- If the Dragonborn solves the Tonal Lock puzzle without Katria teleporting to the Dragonborn, she will disappear from where she first confronted the Dragonborn. Katria will reappear when the Dragonborn reaches the ground level where the Aetherium Shard is kept before running straight to the Aetherium Shard, but will no longer engage the Dragonborn with the dialogue that begins "Lost to the Ages." This will prevent the Dragonborn from starting said quest if they haven't started it. However, the Dragonborn can still obtain other Aetherium Shards and access the Aetherium Forge to make one of the Aetherial equipments. Katria will disappear for good shortly after the Aetherium Shard is picked up.
Bugs[]
This section contains bugs related to Katria. Before adding a bug to this list, consider the following:
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- PS4 It is possible for Katria to appear human instead of her being a ghost.
- 360 It is possible to pickpocket her just before she talks to the Dragonborn, causing her to turn hostile and attack. One should be aware that, while hostile, she is immortal and cannot be killed. Thus, the quest she gives may not be able to be completed. Leaving and re-entering the location will render "killable," fixing the glitch. However, pickpocketing her after rejecting her offer to join forces makes her "killable," however, she will still respawn and continue to attack.
- Her corpse may not have her journal on it.
- If the Dragonborn returns to the entrance of Arkngthamz while Katria is following the Dragonborn for her questline, without triggering her reaction to stay and wait for your return (walking back through the initial hallway from which you came) using unethical means, (console or on 360 and ps3, using a plate/bowl/platter to clip through a wall and teleport back to the start of Arkngthamz while she is still following the Dragonborn) she will follow the Dragonborn (like she does in the quest) outside of the quest area, everywhere the Dragonborn goes, and will act as if the Dragonborn is still progressing through her questline. She is incredibly useful as she does not count as a follower, so the Dragonborn can have her and another follower at the same time (although that means follower commands, and trading items are not possible with Katria), she can be shot with a more powerful arrow then she has currently equipped and will equip that arrow in place of her own, and counts as essential, so she will never die. If the Dragonborn wants Katria to leave the Dragonborn, they would have to travel back to Arkngthamz until the trigger is hit for Katria to leave the Dragonborn and wait for his/her return.
- If one fast-travels away from the Ruins of Bthalft prior to unlocking it but then fast-travels back Katria may temporarily take on a corporeal appearance with a blue ghostly effect surrounding her.