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[[File:Khajiit1.png|250px|thumb]]
{{DoubleImage|Atahba.png|160px|MraajDar.png|160px|A female <small>(left)</small> and male <small>(right)</small> Khajiit in {{Oblivion}}.}}
 
{{For|this race in other games|Khajiit}}
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{{For|2=Khajiit}}
 
{{Quote|Hailing from the province of Elsweyr, they are intelligent, quick, and agile. They make excellent thieves due to their natural agility and unmatched acrobatics skill. All Khajiit can see in the dark.|In-game description|The Elder Scrolls IV: Oblivion}}
'''Khajiit''' are one of the humanoid races which inhabit the continent of [[Tamriel]], primarily their home province of [[Elsweyr]]. The Khajiit found in [[Cyrodiil]] are mainly [[Cathay]]. Many of these Khajiit disdain [[Weapons (Oblivion)|weapons]] in favor of their claws.
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'''Khajiit''' are one of the humanoid races which inhabit the continent of [[Tamriel]], primarily their home province of [[Elsweyr]]. The Khajiit found in [[Cyrodiil]] are mainly [[Cathay]]. Many of these Khajiit disdain [[Weapons (Oblivion)|weapons]] in favor of their claws.
   
Unmatched by any other [[Races (Oblivion)|race]] in [[Acrobatics (Oblivion)|acrobatic]] ability and [[agility (Oblivion)|agility]], Khajiits excel at [[Stealth]] [[Classes (Oblivion)|classes]] such as the [[Thief (Class)|Thief]], [[Acrobat]], or [[Monk (Oblivion)|Monk]].
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Unmatched by any other [[Races (Oblivion)|race]] in [[Acrobatics (Oblivion)|acrobatic]] ability and [[Agility (Oblivion)|agility]], Khajiit excel at [[Stealth (Oblivion)|stealth]] [[Classes (Oblivion)|classes]] such as the [[Thief (Class)|Thief]], [[Acrobat]], or [[Monk (Oblivion)|Monk]].
   
 
==Culture and traits==
 
==Culture and traits==
 
[[File:Khajiit Oblivion.jpg|200px|thumb|right|A Khajiiti female, adorned in [[Ebony Armor (Oblivion)|ebony armor]].]]
 
[[File:Khajiit Oblivion.jpg|200px|thumb|right|A Khajiiti female, adorned in [[Ebony Armor (Oblivion)|ebony armor]].]]
 
The [[Cathay]] Khajiit found across Cyrodiil make good warriors, but they excel primarily in stealth. In addition to their natural agility, Khajiit have the benefit of [[Night-Eye (Oblivion)|night vision]]. These skills, combined with the general tendency of [[Men|humans]] and [[mer]] to look down on them as "beasts," leads many Khajiit outside of their home province to become [[Bandits (Oblivion)|bandits]] or professional thieves and assassins.
{{Quote|Hailing from the province of Elsweyr, they are intelligent, quick, and agile. They make excellent thieves due to their natural agility and unmatched acrobatics skill. All Khajiit can see in the dark.|In-game description}}
 
 
Many Khajiit are also warriors, though the [[Cathay]] Khajiit found in Cyrodiil are more adept in stealth and agility. In addition to their native quickness, Khajiit have developed the benefit of [[Night-Eye|night vision]]. These skills, combined with the general tendency of [[Men|humans]] and [[mer]] to look down on them as "beasts", leads many Khajiit outside of their home province to become [[Bandits (Oblivion)|bandits]] or professional thieves.
 
   
 
==Character creation==
 
==Character creation==
{{main|Character Creation (Oblivion)}}
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{{Main|Character Creation (Oblivion)}}
 
 
===Attributes===
 
===Attributes===
{| border="1" cellpadding="1" cellspacing="1" style="width: 300px; text-align: center" class="wikitable sortable"
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{|class="wikitable sortable" style="width: 300px; text-align: center"
! [[Attributes]]
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![[Attributes (Oblivion)|Attributes]]
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!Male
! [[:Category:Oblivion: Males|Male]]
 
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!Female
! [[:Category:Oblivion: Females|Female]]
 
 
|-
 
|-
 
![[Agility (Oblivion)|Agility]]
 
![[Agility (Oblivion)|Agility]]
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![[Intelligence (Oblivion)|Intelligence]]
 
![[Intelligence (Oblivion)|Intelligence]]
 
|width=33% style="text-align: center; background-color:| +0
 
|width=33% style="text-align: center; background-color:| +0
|width=33% style="text-align: center; background-color: darkslategrey"| +10
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| style="width:33%;text-align:center;"| +0
 
|-
 
|-
 
![[Luck (Oblivion)|Luck]]
 
![[Luck (Oblivion)|Luck]]
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===Skill bonuses===
 
===Skill bonuses===
{| border="1" cellpadding="1" cellspacing="1" style="width: 200px; text-align: center" class="wikitable sortable"
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{| style="width: 200px; text-align: center" class="wikitable sortable"
 
! [[Skills (Oblivion)|Skill]]
 
! [[Skills (Oblivion)|Skill]]
 
! Modifier
 
! Modifier
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!+5
 
!+5
 
|-
 
|-
![[Security]]
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![[Security (Oblivion)|Security]]
 
!+5
 
!+5
 
|-
 
|-
![[Sneak]]
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![[Sneak (Oblivion)|Sneak]]
 
!+5
 
!+5
 
|}
 
|}
   
 
===Special abilities===
 
===Special abilities===
*[[Eye of Night]] - casts Night-Eye for 30 seconds on Self at the cost of 0 [[Magicka (Oblivion)|Magicka]]. Unlimited uses.
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*[[Eye of Night]] casts Night-Eye for 30 seconds on Self at the cost of 0 [[Magicka (Oblivion)|Magicka]]. Unlimited uses.
*[[Eye of Fear (Oblivion)|Eye of Fear]] -[[Demoralize|demoralizes]] target up to [[Character Level|level 25]] once per day.
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*[[Eye of Fear (Oblivion)|Eye of Fear]] [[demoralize]]s target up to [[Character Level|level]] 25 once per day.
*+5 [[Disposition|disposition]] when interacting with other Khajiit.
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*+5 [[disposition]] when interacting with other Khajiit.
   
 
==Usage==
 
==Usage==
Proficient with [[Sneak (Oblivion)|sneaking]] and [[Hand-to-Hand (Oblivion)|unarmed]] combat, Khajiit perform best in close-range stealth situations. Their Night-Eye [[Greater Power|ability]] allows them to see in dim illumination, augmenting their inclination toward stealth tactics. Their stunted [[Willpower (Oblivion)|Willpower]] makes them ineffective [[Mage (Class)|mages]], unless they were born under [[The Lady]]. [[Demoralize]] from the [[:Category:Schools of Magicka|school of]] [[Illusion (Oblivion)|Illusion]] works well for Khajiit. Because Khajiit function best when undetected, demoralize causes foes to flee, giving Khajiit the opportunity to play to their advantages when they can no longer rely on stealth.
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Proficient with [[Sneak (Oblivion)|sneaking]] and [[Hand-to-Hand (Oblivion)|unarmed]] combat, Khajiit perform best in close-range stealth situations. Their Night-Eye [[Greater Power|ability]] allows them to see in dim illumination, augmenting their inclination toward stealth tactics. Their stunted [[Willpower (Oblivion)|Willpower]] and lack of proficiency in magic skills makes them ineffective [[Mage (Class)|mages]]. The willpower weakness can however be offset by choosing the birthsign of [[The Lady]]. [[Demoralize]] from the [[Schools of Magicka|school of]] [[Illusion (Oblivion)|Illusion]] works well for Khajiit. Because Khajiit function best when undetected, demoralize causes foes to flee, giving Khajiit the opportunity to play to their advantages when they can no longer rely on stealth. But even when all hope for stealth is lost, the Khajiit still perform fairly well in combat, with their agility decreasing the chances of being staggered, increasing the damage they deal with bows and their proficiency with blades and light armor serving them well in a fight.
   
 
===Birthsigns===
 
===Birthsigns===
*[[The Thief]] - offers boosts to [[Speed (Oblivion)|Speed]] and [[Agility (Oblivion)|Agility]], two [[Attributes (Oblivion)|attributes]] Khajiit already excel with. The Thief also adds [[Luck (Oblivion)|Luck]], which influences [[Random Encounters (Oblivion)|Random Encounters]] and [[Random Loot (Oblivion)|loot]].
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*[[The Thief]] offers boosts to [[Speed (Oblivion)|Speed]] and [[Agility (Oblivion)|Agility]], two [[Attributes (Oblivion)|attributes]] Khajiit already excel with. The Thief also adds [[Luck (Oblivion)|Luck]], which influences [[Random Encounters (Oblivion)|Random Encounters]] and [[Random Loot (Oblivion)|loot]].
*[[The Warrior]] -choosing this [[Birthsigns (Oblivion)|birthsign]] along with [[Endurance (Oblivion)|Endurance]] and [[Strength (Oblivion)|Strength]] as favorite attributes for a [[Classes (Oblivion)|custom class]] helps both [[Stealth]]- and [[Combat]]-oriented Khajiit.
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*[[The Warrior]] choosing this [[Birthsigns (Oblivion)|birthsign]] along with [[Endurance (Oblivion)|Endurance]] and [[Strength (Oblivion)|Strength]] as favorite attributes for a [[Classes (Oblivion)|custom class]] helps both Stealth and [[Combat (Oblivion)|Combat]]-oriented Khajiit.
*[[The Lord]] - Khajiit have little use for [[Alchemy (Oblivion)|Alchemy]], and their [[Willpower (Oblivion)|Willpower]] is too low to consider [[Restoration (Oblivion)|Restoration]] as a class [[Skills (Oblivion)|skill]]. The Lord offers a method of healing, through a [[Lesser Power|lesser healing spell]] known as [[Blood of the North]].
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*[[The Lord]] Khajiit have little use for [[Alchemy (Oblivion)|Alchemy]], and their [[Willpower (Oblivion)|Willpower]] is too low to consider [[Restoration (Oblivion)|Restoration]] as a class [[Skills (Oblivion)|skill]]. The Lord offers a method of healing, through a [[Lesser Power|lesser healing spell]] known as [[Blood of the North]].
*[[The Lady]] - negates all downsides of a male Khajiit and gives Khajiit mages a way to offset their [[Willpower (Oblivion)|Willpower]] penalties.
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*[[The Lady]] negates all downsides of a male Khajiit and gives Khajiit mages a way to offset their [[Willpower (Oblivion)|Willpower]] penalties.
   
 
===Hand to Hand benefits===
 
===Hand to Hand benefits===
Much like [[Argonian (Oblivion)|Argonians]], Khajiit can have incredibly high Hand to Hand (85-100) skill at very low levels (1-2) through use of certain acquirable items, racial bonuses, [[Vampirism (Oblivion)|vampirism]], and taking it as a major skill. However, the male Argonian has better attributes to support a melee [[assassin]] role when compared to the male Khajiit.
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Much like [[Argonian (Oblivion)|Argonians]], Khajiit can have incredibly high Hand to Hand (85–100) skill at very low levels (1–2) through use of certain acquirable items, racial bonuses, [[Vampirism (Oblivion)|vampirism]], and taking it as a major skill.
   
 
==Notable Khajiit==
 
==Notable Khajiit==
{{for|a complete list of Khajiit in ''Oblivion''|:Category:Oblivion: Khajiit}}
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{{For|a complete list of Khajiit in ''Oblivion''|:Category:Oblivion: Khajiit}}
*[[M'aiq the Liar]] - an [[Easter Eggs (Oblivion)|easter egg]] from the game designers to provide commentaries about Elder Scrolls games.
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*[[M'aiq the Liar (Oblivion)|M'aiq the Liar]] an [[Easter Eggs (Oblivion)|easter egg]] from the game designers to provide commentaries about Elder Scrolls games.
*[[S'krivva]] - a [[Bravil]]ese [[Doyen]] of the [[Thieves Guild (Oblivion)|Thieves Guild]]
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*[[S'Krivva]] a [[Bravil (Oblivion)|Bravil]]ese [[Doyen]] of the [[Thieves Guild (Oblivion)|Thieves Guild]]
*[[Zahrasha]] - the murdered [[Mages Guild (Oblivion)|Mages Guild]] member that helped [[associate]]s of the guild craft [[Staves (Oblivion)|staves]] upon gaining entrance to the [[Arcane University]].
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*[[Zahrasha]] the murdered [[Mages Guild (Oblivion)|Mages Guild]] member that helped [[associate]]s of the guild craft [[Staves (Oblivion)|staves]] upon gaining entrance to the [[Arcane University (Oblivion)|Arcane University]].
*[[J'skar]] - the last surviving member of the [[Bruma Mages Guild]] after the attack orchestrated by the [[Order of the Black Worm]] decimated the guildhall and murdered all within.
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*[[J'skar]] the last surviving member of the [[Bruma Mages Guild]] after the attack orchestrated by the [[Order of the Black Worm]] decimated the guildhall and murdered all within.
*[[J'Ghasta]] - a [[Speaker]] of the [[Black Hand]], who might have been killed by a [[Silencer]] of the [[Dark Brotherhood (Oblivion)|Dark Brotherhood]] at the bequest of [[Mathieu Bellamont|a traitor]].
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*[[J'Ghasta]] a [[Speaker]] of the [[Black Hand]], who might have been killed by a [[Silencer]] of the [[Dark Brotherhood (Oblivion)|Dark Brotherhood]] at the bequest of [[Mathieu Bellamont|a traitor]].
*[[M'raaj-Dar]] - a [[Spell Merchants (Oblivion)|spell merchant]] of the [[Cheydinhal Sanctuary]]. He may have been murdered during [[The Purification|The Rite of Purification]].
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*[[M'raaj-Dar]] a [[Spell Merchants (Oblivion)|spell merchant]] of the [[Cheydinhal Sanctuary]]. He may have been murdered during [[The Purification|The Rite of Purification]].
   
 
==See also==
 
==See also==
 
*[[Cathay]]
 
*[[Cathay]]
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==Appearances==
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*{{Arena}}
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*{{Daggerfall}}
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*{{Morrowind}}
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*{{Oblivion}}
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*{{Skyrim}}
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*{{Online}}
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*{{Legends}}
   
 
==External links==
 
==External links==
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{{OblivionRaces}}
 
{{OblivionRaces}}
   
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<!--Interwiki links-->
 
[[de:Khajiit (Oblivion)]]
 
[[de:Khajiit (Oblivion)]]
 
[[es:Khajiita (Oblivion)]]
 
[[es:Khajiita (Oblivion)]]
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[[pl:Khajiit (Oblivion)]]
 
[[Category:Oblivion: Khajiit| ]]
 
[[Category:Oblivion: Khajiit| ]]
[[Category:Oblivion: Races]]
 

Revision as of 18:27, 29 November 2018

Khajiit1
For other uses, see Khajiit.
"Hailing from the province of Elsweyr, they are intelligent, quick, and agile. They make excellent thieves due to their natural agility and unmatched acrobatics skill. All Khajiit can see in the dark."
―In-game description[src]

Khajiit are one of the humanoid races which inhabit the continent of Tamriel, primarily their home province of Elsweyr. The Khajiit found in Cyrodiil are mainly Cathay. Many of these Khajiit disdain weapons in favor of their claws.

Unmatched by any other race in acrobatic ability and agility, Khajiit excel at stealth classes such as the Thief, Acrobat, or Monk.

Culture and traits

Khajiit Oblivion

A Khajiiti female, adorned in ebony armor.

The Cathay Khajiit found across Cyrodiil make good warriors, but they excel primarily in stealth. In addition to their natural agility, Khajiit have the benefit of night vision. These skills, combined with the general tendency of humans and mer to look down on them as "beasts," leads many Khajiit outside of their home province to become bandits or professional thieves and assassins.

Character creation

Main article: Character Creation (Oblivion)

Attributes

Attributes Male Female
Agility +10 +10
Endurance -10 +0
Intelligence +0 +0
Luck +0 +0
Personality +0 +0
Speed +0 +0
Strength +0 -10
Willpower -10 -10

Skill bonuses

Skill Modifier
Acrobatics +10
Athletics +5
Blade +5
Hand-to-Hand +10
Light Armor +5
Security +5
Sneak +5

Special abilities

Usage

Proficient with sneaking and unarmed combat, Khajiit perform best in close-range stealth situations. Their Night-Eye ability allows them to see in dim illumination, augmenting their inclination toward stealth tactics. Their stunted Willpower and lack of proficiency in magic skills makes them ineffective mages. The willpower weakness can however be offset by choosing the birthsign of The Lady. Demoralize from the school of Illusion works well for Khajiit. Because Khajiit function best when undetected, demoralize causes foes to flee, giving Khajiit the opportunity to play to their advantages when they can no longer rely on stealth. But even when all hope for stealth is lost, the Khajiit still perform fairly well in combat, with their agility decreasing the chances of being staggered, increasing the damage they deal with bows and their proficiency with blades and light armor serving them well in a fight.

Birthsigns

Hand to Hand benefits

Much like Argonians, Khajiit can have incredibly high Hand to Hand (85–100) skill at very low levels (1–2) through use of certain acquirable items, racial bonuses, vampirism, and taking it as a major skill.

Notable Khajiit

For a complete list of Khajiit in Oblivion, see Category:Oblivion: Khajiit.

See also

Appearances

External links