Elder Scrolls
Elder Scrolls
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|map = Kilkreathruinshaafingarlocation.jpg
 
|map = Kilkreathruinshaafingarlocation.jpg
 
|hold = [[Haafingar]]
 
|hold = [[Haafingar]]
|type = [[Nordic Tombs|Ancient Nordic Tomb]]|location = East of [[Statue to Meridia]]<br/>
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|type = [[Nordic Tombs|Ancient Nordic Tomb]]
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|location = East of [[Statue to Meridia]]<br/>
 
North of [[Haafingar Stormcloak Camp]]<br/>
 
North of [[Haafingar Stormcloak Camp]]<br/>
 
South of [[Ironback Hideout]]<br/>
 
South of [[Ironback Hideout]]<br/>
West of [[Katla's Farm]] and [[Solitude (Skyrim)||Solitude]]
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West of [[Katla's Farm]] and [[Solitude (Skyrim)|Solitude]]
 
|sublocations = Kilkreath Balcony<br/>
 
|sublocations = Kilkreath Balcony<br/>
 
Kilkreath Catacombs<br/>
 
Kilkreath Catacombs<br/>

Revision as of 08:47, 6 March 2014

Template:SkyrimTombs

Quests

The Break of Dawn

The Dragonborn is sent here by Meridia to kill Malkoran and the Corrupted Shades.

Notable items

Alchemy ingredients

Facilities

Trivia

  • The light causes shock damage, which drains health and magicka.
  • The light is actually a destruction spell shown in the spell book displayed as kilkreathLightBeam. It can only be unlocked via console commands in the PC version. Otherwise, there is no way to get this book.
  • If a follower is told to wait inside of the room in which Malkoran is fought, and is still waiting when Dawnbreaker is taken, when room is locked for the rest of the game, the follower will be unable to be reclaimed.
  • A Letter from a Friend or the Greybeards may send the Dragonborn to the Kilkreath Ruins.

Bugs

This section contains bugs related to Kilkreath Ruins. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  • Sometimes the word wall at Kilkreath Ruins won't work.
    • This can be solved either by saving, reboot console and reloading, or by fast traveling away and back again.
  • It is possible that the doors to Kilkreath Ruins will not open even if the Dragonborn has spoken to Meridia. This means that Dawnbreaker is inaccesible.

Appearances