Elder Scrolls
Elder Scrolls
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Elder Scrolls

Knifepoint Ridge is a bandit camp, located northwest of Falkreath in Falkreath Hold. It is also the main camp for the Knifepoint Gang.[1] There is a master-locked chest under the ramp behind the smelter, leading to Boethiah's previous champion. This location can only be marked as "Cleared" if the quest "Boethiah's Calling" has not been started, as that quest removes the cave-in leading to the rest of the mine.

Quests[]

Boethiah's Calling[]

Boethiah demands the Dragonborn to slay everyone using stealth. This will then cause the Ebony Mail to become accessible.

Treasure Hunt[]

One possible location where a Treasure Hunter's Note leads to.

New Moon[]

One possible location where the Moon Amulet can be found for Kharjo.

Becoming Thane[]

One possible location where Jarl Siddgeir will ask the Dragonborn to slay the leader of the location.

Lost RelicDG[]

One possible location where Florentius Baenius will ask the Dragonborn to retrieve an artifact.

RescueDG[]

One possible location where Florentius Baenius will inform the Dragonborn that a victim is being held in the location and needs to be rescued.

Notable items[]

Mining[]

Six iron ore veins, and three iron ores:

  • One east of the forge, connected to a mountain rock.
  • Five iron ore veins inside the mine.
  • Three iron ores inside the cart beside the entrance.

When the quest "Boethiah's Calling" has been started:

Facilities[]

Trivia[]

Knifepoint Ridge hidden skeleton

An easily-overlooked vantage point over the ridge.

  • Far above the entrance to the mine itself is a large, flat shelf of rock that can be reached by climbing, on which is a bloody knapsack, a bow, and a skeleton. Adding to this, the expansive vantage point offered by the rock shelf overlooking the fort, the nearby bow, and the fact that the mine itself is part of a quest from Boethiah, it is a subtle suggestion to fire down on the bandits below from this location.

Bugs[]

This section contains bugs related to Knifepoint Ridge. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  PC   360   PS3   If the Dragonborn goes to Knifepoint Ridge to complete the radiant bounty quest after recently completing "Boethiah's Calling," the marker may be over the empty space where the first bandit used to be inside the mine, making the quest impossible to complete until the bandits respawn.
    • Sometimes the bandits may respawn, but the bandit leader will not.
  •  360   PS3   During the Knifepoint Mine portion of the "Boethiah's Calling," there may be a giant boulder blocking the path to the lower level. You can solve this issue by loading a previously saved game (before initializing "Boethiah's Calling"), and clearing out Knife Point Ridge and its mine. Reload the game before starting "Boethiah's Calling," and the boulders will be gone.

Appearances[]

References[]

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