Elder Scrolls
Elder Scrolls
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{{Main|Leveled Creatures}}
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{{For|2=Leveled Creatures}}
'''Leveled creatures''' were a feature that was introduced in ''[[The Elder Scrolls III: Morrowind]]'' where all creatures' health, magicka, and stamina are upgraded as the player levels up their stats. In ''[[The Elder Scrolls V: Skyrim]]'' not all characters or enemies level up with the player. For example, [[Giants]] are always level 32, regardless if the player is level 1 or level 50. A good example of an enemy that levels with the player is [[dragons]], as the Dragonborn will encounter dragons, based on level.
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'''Leveled Creatures''' are creatures whose [[Health (Skyrim)|health]], [[Magicka (Skyrim)|magicka]], and [[Stamina (Skyrim)|stamina]] are upgraded as the player gains levels a feature introduced in {{Morrowind}}. In {{Skyrim}}, not all characters or enemies level up with the [[Last Dragonborn|Dragonborn]]: [[Giant (Skyrim)|Giants]], for example, are at a static level, which means they are always level 32, as are mammoths. [[Dragons (Skyrim)|Dragons]], by contrast, are always leveled.
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[[Category:Creatures]]
 
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Typically, as the Dragonborn levels up, weaker creatures will be replaced by higher level forms of that creature, for example: [[Bandits (Skyrim)|Bandits]], after a certain level requirement has been met, will start to be replaced with [[Bandit Outlaw]]s, [[Bandit Marauder]]s and so on.
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On the other hand, certain creatures will be dependent on the place they are encountered in, such as [[Ice Wolf (Skyrim)|ice wolves]] being present in [[Winterhold (Skyrim Hold)|Winterhold Hold]], instead of the [[Wolf (Skyrim)|common wolf]] found everywhere else.
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==Leveled creatures==
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*[[Dragons (Skyrim)|Dragons]] max level: 75
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**[[Alduin (Skyrim)|Alduin]] minimum level 10, max out at level 100
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**The Dragons in the Forgotten Vale, [[Voslaarum]] and [[Naaslaarum]], max out at level 62
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*[[Bandits (Skyrim)|Bandits]] max level: 28 with 497 HP, armor scales past level 28
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*[[Draugr (Skyrim)|Draugr]] max level: 45, with Draugr Death overlord possessing 1400 HP 
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*[[Falmer (Skyrim)|Falmer]] max level: 54, with Warmongers possessing 930 HP
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*[[Forsworn]] max level: 51
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*[[Magic Anomaly]] max level: PC×1.75
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*[[Vampire (Skyrim)|Vampires]] max level: 65 with Nightmasters possessing 1226 HP
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**[[Lord Harkon]] max out at level 60
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**[[Arch-Curate Vyrthur]] max out at level 75
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*[[High Seeker]] max level: 42 with 760 HP
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*[[Werewolf Vargr]] max level: 42 with 535 HP
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*{{Sic|[[Dremora Valkynaz (Skyrim)|Dremora Valynaz]]|Valkynaz}} max level: 46 with 545 HP
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*Arch [[Cryomancer]] max level: 50 with 659 HP
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*[[Dragon Priest (Skyrim)|Dragon Priest]] max level: 50 with 1490 HP
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**Exceptions to this are the priests on [[Solstheim (Dragonborn)|Solstheim]] ([[Ahzidal]], [[Dukaan]] and [[Zahkriisos]] all of whom max out at level 60)
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*[[Forsworn Briarheart]] max level: 51 with 623 HP
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*[[Miraak]] max level: Player level multiplied by 1.1, minimum at level 35, max out at level 150 with 1220 HP
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*[[Karstaag (Dragonborn)|Karstaag]] max level: 90
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*[[Ebony Warrior]] max level: 80 with 2000 HP
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*Forgemaster max level: 60
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==Leveled characters==
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*[[Greybeards]] max level: 150
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*[[Sheogorath]] max level: 50
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*[[Sanguine]] max level: 50
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*[[Ysgramor (Skyrim)|Ysgramor]] max level: 50
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==Appearances==
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*{{Morrowind}}
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*{{Oblivion}}
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*{{Skyrim}}
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{{Stub|Skyrim|Creature}}
 
[[Category:Skyrim: Creatures]]
 
[[Category:Skyrim: Creatures]]

Revision as of 01:09, 11 September 2020

For other uses, see Leveled Creatures.

Leveled Creatures are creatures whose health, magicka, and stamina are upgraded as the player gains levels — a feature introduced in The Elder Scrolls III: Morrowind. In The Elder Scrolls V: Skyrim, not all characters or enemies level up with the Dragonborn: Giants, for example, are at a static level, which means they are always level 32, as are mammoths. Dragons, by contrast, are always leveled.

Typically, as the Dragonborn levels up, weaker creatures will be replaced by higher level forms of that creature, for example: Bandits, after a certain level requirement has been met, will start to be replaced with Bandit Outlaws, Bandit Marauders and so on.

On the other hand, certain creatures will be dependent on the place they are encountered in, such as ice wolves being present in Winterhold Hold, instead of the common wolf found everywhere else.

Leveled creatures

Leveled characters

Appearances