For other uses, see Levitate.
Main article: Magic Effects (Morrowind)
"This effect temporarily enables the target to levitate into the air. The magnitude is the speed at which the subject can move through the air."
The Elder Scrolls III: Morrowind Construction Set[src]

Levitate is a magic effect and a spell in The Elder Scrolls III: Morrowind that is a member of the Alteration school of magic, governed by Willpower. Its base Magicka cost is 3.00 points.


The following people use this spell:

Click to show


The following spells consist of a Levitate effect. They may include additional effects. See articles for details.

Levitate Spells
Name Type Cost
Range Area
GoldIcon Base ID
Great Levitate Spell45303010Self0great levitate
Levitate Spell45101030Self0levitate
Stop the Moon Blessings Spell01001001440Touch0 shrine_stopmoon_sp
Strong Levitate Spell30202010Self0strong levitate
Vampire Fly Spell25307015Self0 vampire levitate
Wild Levitate Spell11515030Self0wild levitate
GoldIcon = Available for purchase from a spell merchant.


The following spell merchants are purveyors of one or more spells consisting of a Levitate effect:

Levitate Merchants
Arielle Phiencel Mages Guild10Sadrith Mora: Wolverine Hall, Mages GuildWild Levitate
Fanildil Imperial Legion10Ebonheart: Hawkmoth Legion GarrisonStrong Levitate
Fevyn Ralen Telvanni10Vivec, Telvanni Canton: Telvanni Waistworks, MageLevitate
Heem-La Mages Guild10Ald'ruhn: Mages GuildWild Levitate
Marayn Dren Mages Guild10Balmora: Mages GuildLevitate
Namanian Facian Morag Tong10Sadrith Mora: Morag Tong GuildWild Levitate
Nebia Amphia Imperial Legion10Ebonheart: Hawkmoth Legion GarrisonStrong Levitate
Nerile Andaren TR Tribunal Temple8Mournhold: Temple: Hall of MinistryGreat Levitate
Salver Lleran * Telvanni10Vivec, Telvanni Canton: Telvanni Waistworks: SorcererWild Levitate
Uvele Berendas * Redoran10Indarys Manor: Berendas' HouseStrong Levitate

* This person's services are available to faction members of a sufficient rank only.


The following items consist of a Levitate effect. They may include additional effects. See articles for details.

Apparel and jewelryEdit

Enchanted Apparel and Jewelry
Item Type Magnitude
Item ID
Amulet of Heartheal Amulet202030artifact_amulet of heartheal
Amulet of Levitating Amulet101030amulet of levitating
Travel-stained Pants Pants101030peakstar_pants_unique


Enchanted Armor
Item Type Magnitude
Duration Item ID
Boots of the Apostle Light Boots304030boots_apostle_unique
Dwemer Boots of Flying Heavy Boots110010dwemer_boots of flying


First effect ingredients can be consumed raw for the effect. Otherwise they must be combined using Alchemy.

Alchemy Ingredients
IngredientWeightIconGoldIconFirst EffectSecond EffectThird EffectFourth EffectItem ID
Coda Flower 0.1023 ingred_bc_coda_flower
Racer Plumes 0.1020 ingred_racer_plumes_01
Sweetpulp TR 1.001 Ingred_sweetpulp_01
Trama Root 0.1010 ingred_trama_root_01

Potions and scrollsEdit

Potions and Scrolls
Item Type WeightIcon GoldIcon Magnitude
Item ID
Bargain Rising Force Potion * Potion1.5055530p_levitation_b
Cheap Rising Force Potion Potion1.00158815p_levitation_c
Exclusive Rising Force Potion Potion0.25175202060p_levitation_e
Quality Rising Force Potion Potion0.5080151545P_Levitation_Q
Scroll of Uth's Hand of Heaven Scroll0.20321505030sc_uthshandofheaven
Scroll of Windform Scroll0.2031150050060sc_windform
Scroll of Windwalker Scroll0.20176250050060sc_windwalker
Standard Rising Force Potion Potion0.7535101030p_levitation_s

* This potion erroneously has 30 seconds duration instead of 8 seconds as per other "Bargain" potions.


Weapon damage varies by attack type (chop, slash, or thrust). Refer to individual articles for detailed information.

Enchanted Weapons
Weapon Type Magnitude
Item ID
Steel Blade of Heaven Short Blade 1H505030steel blade of heaven
Wizard's Staff Blunt 2H11120ebony wizard's staff



Start a Discussion Discussions about Levitate (Morrowind)

  • Levitate

    10 messages
    • They should keep it but not let you use it stealthed or for combat and you get a bounty for it because its against the law. Then we could use...
    • I still think Valenwood is most likely for TES VI, but naturally levitation will only be present if it is technically feasible. The load of hav...
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