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{{SkyrimQuests
 
{{SkyrimQuests
 
|image = Icerunner.jpg
 
|image = Icerunner.jpg
  +
|caption = The Wreck of the Icerunner run aground on the coast before the Solitude inlet.
 
|questgiver = [[Jaree-Ra]]
 
|questgiver = [[Jaree-Ra]]
|location = Starts in [[Solitude (Skyrim)|Solitude]]<br />[[Solitude Lighthouse]]<br />[[Wreck of the Icerunner]]<br />[[Broken Oar Grotto]]
+
|location = [[Solitude (Skyrim)|Solitude]]<br />[[Solitude Lighthouse]]<br />[[Wreck of the Icerunner]]<br />[[Broken Oar Grotto]]
|prereq = None
+
|prereq =
|next = None
+
|next =
|reward = Non-specific treasure
+
|reward = [[Leveled]] random items
 
|faction =
 
|faction =
|type = [[Side Quests (Skyrim)|Side Quest]]
+
|type = [[Side Quests (Skyrim)|Side quest]]
 
|QuestID = MS07
 
|QuestID = MS07
 
}}
 
}}
  +
{{Quote|You're passing through Solitude? Maybe you're looking to make some easy gold, yes?|[[Jaree-Ra]]|The Elder Scrolls V: Skyrim}}
'''Lights Out!''' is a [[Quests (Skyrim)|quest]] available in {{Skyrim}}. If the [[Last Dragonborn|Dragonborn]] approaches Jaree-Ra in [[Solitude (Skyrim)|Solitude]], he will state that he has a plan to rob an [[Imperial Legion (Skyrim)|Imperial]] ship which will soon dock. He asks the Dragonborn to go to the [[Solitude Lighthouse]] and put out the fire there so that the ship will wreck on the nearby coast, then go talk to his sister [[Deeja]]. Little does the Dragonborn know, it's a setup that Jaree-Ra planned in order to attempt to kill the Dragonborn, to avoid having to give them a reward.
+
'''Lights Out!''' is a [[Quests (Skyrim)|quest]] available in {{Skyrim}}. If the [[Last Dragonborn|Dragonborn]] approaches Jaree-Ra in [[Solitude (Skyrim)|Solitude]], he will state that he has a plan to rob an [[Imperial Legion (Skyrim)|Imperial]] ship which will soon dock. He asks the Dragonborn to go to the [[Solitude Lighthouse]] and put out the fire there so that the ship will wreck on the nearby coast, then go talk to his sister [[Deeja]]. Unbeknownst to the Dragonborn, it is a setup that Jaree-Ra planned in order to attempt to kill the player, to avoid having to reward them.
   
 
==Background==
 
==Background==
Line 16: Line 18:
   
 
==Objectives==
 
==Objectives==
*Put out the fire in the [[Solitude Lighthouse]].
+
#Extinguish the fire in the [[Solitude Lighthouse]]
*Return to [[Jaree-Ra]].
+
#Return to [[Jaree-Ra]]
*Find Deeja at the [[Wreck of the Icerunner]].
+
#Find Deeja at the [[Wreck of the Icerunner]]
*Speak to Deeja, to get a share of the loot.
+
#Speak to Deeja, to get a share of the loot
*Defeat Deeja.
+
#Defeat Deeja
*Find out where Jaree-Ra's bandits took the loot.
+
#Find out where Jaree-Ra's bandits took the loot
*Travel to [[Broken Oar Grotto]].
+
#Travel to [[Broken Oar Grotto]]
*Defeat Jaree-Ra.
+
#Defeat Jaree-Ra
   
 
==Walkthrough==
 
==Walkthrough==
====Put out the fire in the Solitude Lighthouse====
+
===Extinguish the fire in the Solitude Lighthouse===
 
Go upstairs and activate the fire to put it out. The wreck of the Icerunner will then appear on the shore.
 
Go upstairs and activate the fire to put it out. The wreck of the Icerunner will then appear on the shore.
   
====Return to Jaree-Ra====
+
===Return to Jaree-Ra===
 
He will be down at the docks, next to the [[East Empire Company Warehouse]]. He will say that the work was well done, and that the ship wrecked near the coast just as he wished. The Dragonborn must go to the wreck of the Icerunner and speak to his sister, Deeja, to get a share of the loot.
 
He will be down at the docks, next to the [[East Empire Company Warehouse]]. He will say that the work was well done, and that the ship wrecked near the coast just as he wished. The Dragonborn must go to the wreck of the Icerunner and speak to his sister, Deeja, to get a share of the loot.
   
====Find and Defeat Deeja====
+
===Find and Defeat Deeja===
She will be located in the hull of the ship. Go down to the bottom level where water is beginning to puddle, moving past the [[Blackblood Marauders]]. Contrary to Jaree-Ra's assurance that the sailors would not be harmed, Deeja and the Blackblood Marauders have murdered everyone aboard the ship. The corpses of the sailors and the Imperial soldiers may be looted along the way. Deeja will first thank the Dragonborn for helping with the Solitude Lighthouse and then states that you've earned a quick death, just before attacking. The note on her corpse will reveal where Jaree-Ra can be found.
+
She will be located in the hull of the ship. Go down to the bottom level where water is beginning to puddle, moving past the [[Blackblood Marauders]]. Despite Jaree-Ra's claim that the sailors would not be harmed, Deeja and the Blackblood Marauders have murdered everyone aboard the ship. The corpses of the sailors and the Imperial soldiers may be looted along the way. Deeja will first thank the Dragonborn for helping with the Solitude Lighthouse but suddenly state that you have earned a quick death, just before attacking. The note on her corpse will reveal where Jaree-Ra can be found.
   
It is optional to kill all the Blackblood Marauders before talking to Deeja, taking the loot now from their boat before the marauders leave the Icerunner with it, or later at the end of the quest chain. Taking it straight from the boat may count as stealing.
+
It is optional to kill all the Blackblood Marauders before talking to Deeja, along with taking the loot now from their boat before the marauders leave the Icerunner with it, or later at the end of the quest chain. Taking it straight from the boat may count as stealing.
   
Deeja can be killed without speaking to her and the story will still progress, although there is the risk that the quest will not update ({{PS3}}).
+
Deeja can be killed without speaking to her and the story will still progress, although there is the risk that the quest will not update ({{PS3}}). When exiting the Icerunner it is clear that Deeja was indeed telling the truth about the loot already being gone. Only one Blackblood Marauder remains outside and all but one long boat gone.
When exiting the Icerunner it is clear that Deeja was not kidding about the loot already being gone. Only one Blackblood Marauder will still be outside and all but one long boat gone.
 
   
====Travel to Broken Oar Grotto and Kill Jaree-Ra====
+
===Travel to Broken Oar Grotto and Kill Jaree-Ra===
 
Broken Oar Grotto can be found along the coast near the Solitude Lighthouse. Several beached longboats are clustered near the entrance. Blackblood Marauders patrol the grotto. Jaree-Ra will be on or near the large scaffolding in the area's center, guarded by more Marauders and [[Captain Hargar]].
 
Broken Oar Grotto can be found along the coast near the Solitude Lighthouse. Several beached longboats are clustered near the entrance. Blackblood Marauders patrol the grotto. Jaree-Ra will be on or near the large scaffolding in the area's center, guarded by more Marauders and [[Captain Hargar]].
   
Killing Jaree-Ra completes the quest. After the fight, a key can be looted from his corpse that opens the Icerunner's loot chest.
+
Killing Jaree-Ra completes the quest. After the fight, a key can be looted from his corpse that opens the Icerunner's loot chest. Despite Jaree-Ra's promise, there is no reward for this quest. However, there is plenty of loot in Broken Oar Grotto, including a random spellbook and 300–500 {{G}} pieces.
 
==Reward==
 
There is no reward for this quest, but there is plenty of loot in Broken Oar Grotto. This includes a random spellbook, and 300–500 {{G}} pieces.
 
   
 
==Journal==
 
==Journal==
 
{|class="skqtable"
 
{|class="skqtable"
  +
!colspan="2"|Lights Out! – MS07
!Journal Entry
 
 
|-
 
!ID!!Journal Entry
 
|-
 
|-
|''Jaree-Ra on the Solitude docks has an offer for me.''
+
|align="center"|10||''Jaree-Ra on the Solitude docks has an offer for me.''
*'''Objective:''' Listen to Jaree-Ra's offer in Solitude
+
*'''Objective 10:''' Listen to Jaree-Ra's offer in Solitude
 
|-
 
|-
|Jaree-Ra has asked me to put out the Solitude lighthouse fire.
+
|align="center"|50||''Jaree-Ra has asked me to put out the Solitude lighthouse fire.''
*'''Objective:''' Put out the fire in the Solitude Lighthouse
+
*'''Objective 50:''' Put out the fire in the Solitude Lighthouse
 
|-
 
|-
|''I've put out the Solitude Lighthouse Fire. I must return to Jaree-Ra and find out if a ship has crashed.''
+
|align="center"|100||''I've put out the Solitude Lighthouse Fire. I must return to Jaree-Ra and find out if a ship has crashed.''
*'''Objective:''' Return to Jaree-Ra
+
*'''Objective 100:''' Return to Jaree-Ra
 
|-
 
|-
|''I've put out the Solitude Lighthouse fire and the Icerunner has failed to dock. I am to head up Solitude's eastern shoreline to find where it's run aground and meet Deeja.''
+
|align="center"|125||''I've put out the Solitude Lighthouse fire and the Icerunner has failed to dock. I am to head up Solitude's eastern shoreline to find where it's run aground and meet Deeja.''
*'''Objective:''' Find Deeja at the Wreck of the Icerunner
+
*'''Objective 125:''' Find Deeja at the Wreck of the Icerunner
 
|-
 
|-
|''I've put out the Solitude Lighthouse fire and the Icerunner has run aground. When I went to meet Deeja at the wreck things went horribly wrong. I must defeat Deeja to retrieve my share of the loot.''
+
|align="center"|150||''I've put out the Solitude Lighthouse fire and the Icerunner has run aground. When I went to meet Deeja at the wreck things went horribly wrong. I must defeat Deeja to retrieve my share of the loot.''
*'''Objective:''' Defeat Deeja
+
*'''Objective 150:''' Defeat Deeja
 
|-
 
|-
|''Jaree-Ra has betrayed me and taken the loot from the Icerunner. I've defeated his sister Deeja, now I must track down Jaree-Ra.''
+
|align="center"|175||''Jaree-Ra has betrayed me and taken the loot from the Icerunner. I've defeated his sister Deeja, now I must track down Jaree-Ra.''
*'''Objective:''' Find out where Jaree-Ra's bandits took the loot
+
*'''Objective 175:''' Find out where Jaree-Ra's bandits took the loot
 
|-
 
|-
  +
|align="center"|200||
|
 
*'''Objective:''' Travel to Broken Oar Grotto
+
*'''Objective 200:''' Travel to Broken Oar Grotto
 
|-
 
|-
|''Jaree-Ra has betrayed me and taken the loot from the Icerunner to Camp Broken Oar. I must defeat Jaree-Ra.''
+
|align="center"|225||''Jaree-Ra has betrayed me and taken the loot from the Icerunner to Camp Broken Oar. I must defeat Jaree-Ra.''
*'''Objective:''' Defeat Jaree-Ra
+
*'''Objective 225:''' Defeat Jaree-Ra
 
|-
 
|-
|''I have defeated Jaree-Ra and his bandits.''
+
|align="center"|250||''I have defeated Jaree-Ra and his bandits.''
 
*<u>Quest complete</u>
 
*<u>Quest complete</u>
 
|}
 
|}
Line 92: Line 92:
 
==Trivia==
 
==Trivia==
 
*If the Dragonborn and [[Ahtar]] have spoken previously, Ahtar may also ask for a captain residing in Broken Oar Grotto to be killed. If so, it is possible to complete both quests at the same time. The Dragonborn can go to him afterwards and collect the reward.
 
*If the Dragonborn and [[Ahtar]] have spoken previously, Ahtar may also ask for a captain residing in Broken Oar Grotto to be killed. If so, it is possible to complete both quests at the same time. The Dragonborn can go to him afterwards and collect the reward.
**The Dragonborn can get a quest with the same objective from a bounty letter by talking to [[Corpulus Vinius]] at [[The Winking Skeever]] and ask him if there are any jobs available. The Dragonborn then turns in the quest to [[Falk Firebeard]] instead. It is not possible to get the quest from both Ahtar and the bounty letter.
+
**The Dragonborn can get a quest with the same objective from a bounty letter by talking to [[Corpulus Vinius]] at [[The Winking Skeever]] and asking him if there are any jobs available. The Dragonborn then turns in the quest to [[Falk Firebeard]] instead. It is not possible to get the quest from both Ahtar and the bounty letter.
 
*The captain's chest is located in the sunken ship near his quarters. It has a Master lock on it, but killing the Captain gets his key to unlock it.
 
*The captain's chest is located in the sunken ship near his quarters. It has a Master lock on it, but killing the Captain gets his key to unlock it.
*If the Dragonborn has the [[Ebony Blade (Skyrim)|Ebony Blade]], and uses it to kill Deeja and Jaree-Ra, they count as "friends" and it will upgrade the blade.
+
*Despite Deeja and Jaree-Ra's evident hostility, they somehow count as "friends" and can therefore be used to charge the [[Ebony Blade (Skyrim)|Ebony Blade]], to increase the power of its enchantment.
  +
*If Broken Oar Grotto is selected during "[[Protecting the Bloodline]]" quest, the Vampire will likely be found fighting the Blackblood Marauders when the Dragonborn arrives.
   
 
==Bugs==
 
==Bugs==
 
{{Bugs}}
 
{{Bugs}}
 
*{{XBOX360}} The chest from the Icerunner may not be in the hideout and Jaree-Ra may not have the key on him.
 
*{{XBOX360}} The chest from the Icerunner may not be in the hideout and Jaree-Ra may not have the key on him.
**{{XBOX|Fix}} Reloading a previous save from before reading the Note From Jaree-Ra may fix this, though the chest may be unlocked and therefore not require a key from Jaree-ra
+
**{{XBOX|Fix}} Reloading a previous save from before reading the Note From Jaree-Ra may fix this, though the chest may be unlocked and therefore not require a key from Jaree-ra.
*For some reason Jaree-Ra may be hostile upon meeting him on the docks, and if he's pushed in the sea he'll just go with the stream never to return.
+
*For some reason Jaree-Ra may be hostile upon meeting him on the docks, and if he is pushed in the sea he will just go with the stream never to return.
**{{XBOX|Fix}} If Jaree-Ra is hostile at the docks, fight him until he is down, but don't kill him. Then leave and return in three in-game days later to the docks and he should no longer be hostile.
+
**{{XBOX|Fix}} If Jaree-Ra is hostile at the docks, fight him until he is down, but do not kill him. Then leave and return three in-game days later to the docks and he should no longer be hostile.
 
*{{PC}} When the Dragonborn kills Deeja, her body may fall through the bottom of the ship and be inaccessible. The player cannot get to it to search it and thus cannot continue the quest. This may also occur when in [[Beast Form (Skyrim)|Beast Form]].
 
*{{PC}} When the Dragonborn kills Deeja, her body may fall through the bottom of the ship and be inaccessible. The player cannot get to it to search it and thus cannot continue the quest. This may also occur when in [[Beast Form (Skyrim)|Beast Form]].
 
**One way to fix this issue is to reload an earlier saved game and try again.
 
**One way to fix this issue is to reload an earlier saved game and try again.
 
**{{PC|Fix}} One way to bypass this is to use the console command <code>tcl</code>.
 
**{{PC|Fix}} One way to bypass this is to use the console command <code>tcl</code>.
*{{PS3}} The quest may not update objectives when completed, but the marker will continue to point in the right direction until the end of the quest and it is possible to complete it even though the objectives don't record completed objectives.
+
*{{PS3}} The quest may not update objectives when completed, but the marker will continue to point in the right direction until the end of the quest and it is possible to complete it even though the objectives do not record completed objectives.
*{{ALLPLAT}} Sometimes the ''[[Note from Jaree-Ra]]'' will not show where they are hiding. To fix this, put it the inventory and read it again, if this does not occur, put it in the inventory and drop it, then read it again.
+
*{{ALLPLAT}} Sometimes the ''[[Note from Jaree-Ra]]'' will not show where they are hiding. To fix this, put it the inventory and read it again. If this still does not fix it, put it in the inventory and drop it, then read it again.
 
*When entering Broken Oar Grotto, sometimes there will be extremely little light, and spells which create light will not help. This can be fixed by leaving Broken Oar Grotto and then re-entering.
 
*When entering Broken Oar Grotto, sometimes there will be extremely little light, and spells which create light will not help. This can be fixed by leaving Broken Oar Grotto and then re-entering.
*{{XBOX360}}{{PS3}}: Captain Hargar may have the key instead of Jaree-Ra.
+
*{{XBOX360}}{{PS3}} Captain Hargar may have the key instead of Jaree-Ra.
 
*Sometimes after defeating Deeja, it will say ''Failed: Defeat Deeja'' leaving the quest unbeatable. To fix this, exit the game and start it again.
 
*Sometimes after defeating Deeja, it will say ''Failed: Defeat Deeja'' leaving the quest unbeatable. To fix this, exit the game and start it again.
   

Revision as of 16:41, 8 September 2019

"You're passing through Solitude? Maybe you're looking to make some easy gold, yes?"
Jaree-Ra[src]

Lights Out! is a quest available in The Elder Scrolls V: Skyrim. If the Dragonborn approaches Jaree-Ra in Solitude, he will state that he has a plan to rob an Imperial ship which will soon dock. He asks the Dragonborn to go to the Solitude Lighthouse and put out the fire there so that the ship will wreck on the nearby coast, then go talk to his sister Deeja. Unbeknownst to the Dragonborn, it is a setup that Jaree-Ra planned in order to attempt to kill the player, to avoid having to reward them.

Background

Jaree-Ra on the Solitude docks has an offer for me.

Objectives

  1. Extinguish the fire in the Solitude Lighthouse
  2. Return to Jaree-Ra
  3. Find Deeja at the Wreck of the Icerunner
  4. Speak to Deeja, to get a share of the loot
  5. Defeat Deeja
  6. Find out where Jaree-Ra's bandits took the loot
  7. Travel to Broken Oar Grotto
  8. Defeat Jaree-Ra

Walkthrough

Extinguish the fire in the Solitude Lighthouse

Go upstairs and activate the fire to put it out. The wreck of the Icerunner will then appear on the shore.

Return to Jaree-Ra

He will be down at the docks, next to the East Empire Company Warehouse. He will say that the work was well done, and that the ship wrecked near the coast just as he wished. The Dragonborn must go to the wreck of the Icerunner and speak to his sister, Deeja, to get a share of the loot.

Find and Defeat Deeja

She will be located in the hull of the ship. Go down to the bottom level where water is beginning to puddle, moving past the Blackblood Marauders. Despite Jaree-Ra's claim that the sailors would not be harmed, Deeja and the Blackblood Marauders have murdered everyone aboard the ship. The corpses of the sailors and the Imperial soldiers may be looted along the way. Deeja will first thank the Dragonborn for helping with the Solitude Lighthouse but suddenly state that you have earned a quick death, just before attacking. The note on her corpse will reveal where Jaree-Ra can be found.

It is optional to kill all the Blackblood Marauders before talking to Deeja, along with taking the loot now from their boat before the marauders leave the Icerunner with it, or later at the end of the quest chain. Taking it straight from the boat may count as stealing.

Deeja can be killed without speaking to her and the story will still progress, although there is the risk that the quest will not update ( PS3  ). When exiting the Icerunner it is clear that Deeja was indeed telling the truth about the loot already being gone. Only one Blackblood Marauder remains outside and all but one long boat gone.

Travel to Broken Oar Grotto and Kill Jaree-Ra

Broken Oar Grotto can be found along the coast near the Solitude Lighthouse. Several beached longboats are clustered near the entrance. Blackblood Marauders patrol the grotto. Jaree-Ra will be on or near the large scaffolding in the area's center, guarded by more Marauders and Captain Hargar.

Killing Jaree-Ra completes the quest. After the fight, a key can be looted from his corpse that opens the Icerunner's loot chest. Despite Jaree-Ra's promise, there is no reward for this quest. However, there is plenty of loot in Broken Oar Grotto, including a random spellbook and 300–500 Gold pieces.

Journal

Lights Out! – MS07
ID Journal Entry
10 Jaree-Ra on the Solitude docks has an offer for me.
  • Objective 10: Listen to Jaree-Ra's offer in Solitude
50 Jaree-Ra has asked me to put out the Solitude lighthouse fire.
  • Objective 50: Put out the fire in the Solitude Lighthouse
100 I've put out the Solitude Lighthouse Fire. I must return to Jaree-Ra and find out if a ship has crashed.
  • Objective 100: Return to Jaree-Ra
125 I've put out the Solitude Lighthouse fire and the Icerunner has failed to dock. I am to head up Solitude's eastern shoreline to find where it's run aground and meet Deeja.
  • Objective 125: Find Deeja at the Wreck of the Icerunner
150 I've put out the Solitude Lighthouse fire and the Icerunner has run aground. When I went to meet Deeja at the wreck things went horribly wrong. I must defeat Deeja to retrieve my share of the loot.
  • Objective 150: Defeat Deeja
175 Jaree-Ra has betrayed me and taken the loot from the Icerunner. I've defeated his sister Deeja, now I must track down Jaree-Ra.
  • Objective 175: Find out where Jaree-Ra's bandits took the loot
200
  • Objective 200: Travel to Broken Oar Grotto
225 Jaree-Ra has betrayed me and taken the loot from the Icerunner to Camp Broken Oar. I must defeat Jaree-Ra.
  • Objective 225: Defeat Jaree-Ra
250 I have defeated Jaree-Ra and his bandits.
  • Quest complete

Gallery

Trivia

  • If the Dragonborn and Ahtar have spoken previously, Ahtar may also ask for a captain residing in Broken Oar Grotto to be killed. If so, it is possible to complete both quests at the same time. The Dragonborn can go to him afterwards and collect the reward.
    • The Dragonborn can get a quest with the same objective from a bounty letter by talking to Corpulus Vinius at The Winking Skeever and asking him if there are any jobs available. The Dragonborn then turns in the quest to Falk Firebeard instead. It is not possible to get the quest from both Ahtar and the bounty letter.
  • The captain's chest is located in the sunken ship near his quarters. It has a Master lock on it, but killing the Captain gets his key to unlock it.
  • Despite Deeja and Jaree-Ra's evident hostility, they somehow count as "friends" and can therefore be used to charge the Ebony Blade, to increase the power of its enchantment.
  • If Broken Oar Grotto is selected during "Protecting the Bloodline" quest, the Vampire will likely be found fighting the Blackblood Marauders when the Dragonborn arrives.

Bugs

This section contains bugs related to Lights Out!. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  360   The chest from the Icerunner may not be in the hideout and Jaree-Ra may not have the key on him.
    •  360 (Fix)   Reloading a previous save from before reading the Note From Jaree-Ra may fix this, though the chest may be unlocked and therefore not require a key from Jaree-ra.
  • For some reason Jaree-Ra may be hostile upon meeting him on the docks, and if he is pushed in the sea he will just go with the stream never to return.
    •  360 (Fix)   If Jaree-Ra is hostile at the docks, fight him until he is down, but do not kill him. Then leave and return three in-game days later to the docks and he should no longer be hostile.
  •  PC   When the Dragonborn kills Deeja, her body may fall through the bottom of the ship and be inaccessible. The player cannot get to it to search it and thus cannot continue the quest. This may also occur when in Beast Form.
    • One way to fix this issue is to reload an earlier saved game and try again.
    •  PC (Fix)   One way to bypass this is to use the console command tcl.
  •  PS3   The quest may not update objectives when completed, but the marker will continue to point in the right direction until the end of the quest and it is possible to complete it even though the objectives do not record completed objectives.
  •  PC   360   PS3   Sometimes the Note from Jaree-Ra will not show where they are hiding. To fix this, put it the inventory and read it again. If this still does not fix it, put it in the inventory and drop it, then read it again.
  • When entering Broken Oar Grotto, sometimes there will be extremely little light, and spells which create light will not help. This can be fixed by leaving Broken Oar Grotto and then re-entering.
  •  360   PS3   Captain Hargar may have the key instead of Jaree-Ra.
  • Sometimes after defeating Deeja, it will say Failed: Defeat Deeja leaving the quest unbeatable. To fix this, exit the game and start it again.