FANDOM


m (Formatting)
Line 1: Line 1:
{{SkyrimItems
 
|name = Lockpick
 
|image = Lockpick.png
 
|weight = 0
 
|value = 2
 
|additionaleffects =
 
|type = [[Miscellaneous Items (Skyrim)|Miscellaneous Item]]
 
|id = {{ID|0000000A}}
 
}}
 
{{For|2=Lockpick|3=Lockpicking (Skyrim)}}
 
'''Lockpicks''' are tools used to open locks in {{Skyrim}}. These are crucial in the progression and execution of the [[Lockpicking (Skyrim)|Lockpicking]] skill set and a staple in the arsenal of any thief. One of the key roles in the game itself, some quests may require the use of lockpicks; however, alternatives are often available. When a person is sent to jail, it is usually possible to smuggle in one lockpick to facilitate escape.
 
 
 
==Need==
 
==Need==
 
Because keeping the [[Skeleton Key (Skyrim)|Skeleton Key]] directly interferes with completion of the quest "[[Darkness Returns]]," the use of ordinary lockpicks is not ruled out unless it was decided to keep it; however, keeping it will inflict a penalty on the Lockpicking and [[Pickpocket]] skills by 25%. Since lockpicks do not weigh anything and break easily with lower Lockpicking skills and higher difficulty locks, carrying multiples is not uncommon.
 
Because keeping the [[Skeleton Key (Skyrim)|Skeleton Key]] directly interferes with completion of the quest "[[Darkness Returns]]," the use of ordinary lockpicks is not ruled out unless it was decided to keep it; however, keeping it will inflict a penalty on the Lockpicking and [[Pickpocket]] skills by 25%. Since lockpicks do not weigh anything and break easily with lower Lockpicking skills and higher difficulty locks, carrying multiples is not uncommon.

Revision as of 19:41, June 25, 2018

Need

Because keeping the Skeleton Key directly interferes with completion of the quest "Darkness Returns," the use of ordinary lockpicks is not ruled out unless it was decided to keep it; however, keeping it will inflict a penalty on the Lockpicking and Pickpocket skills by 25%. Since lockpicks do not weigh anything and break easily with lower Lockpicking skills and higher difficulty locks, carrying multiples is not uncommon.

By leveling the Lockpicking skill up to 100 and spending a minimum of six perks in the skill tree, all lockpicks become unbreakable. If the perk is needed elsewhere, it is possible to just stockpile lockpicks, as they are abundant and cheap.

Locations

Appearances

*Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. Community content is available under CC-BY-SA unless otherwise noted.