Lost Knife Cave (Skyrim) is a cave in The Elder Scrolls V: Skyrim.
It is located near Fort Amol on the eastern base of the Throat of the World. On the map it's named Lost Knife Hideout.
Summary
The entrance can be seen near a picturesque waterfall flowing into a pond flanked by impaled, charred corpses on pikes, a decorative touch favored by Skyrim's bandits in the Fourth Era. The cave system consists of several large caverns arranged around a massive subterranean lake inside the mountain.
Walkthrough
Cave
Upon entering the cave two bandits can be seen chatting by the fire, once they are dispatched the Dragonborn can safely mine a nearby iron ore vein (to the left of the chair and tanning rack, down the cave on the ground to the right of the stream). Following the stream leads to a massive subterranean lake flanked by multiple guard postings and with a central island hub. On the islands platform can be found the Two-Handed skill book, Words and Philosophy. Also, behind the southern most waterfall, there is a hidden semi-underwater tunnel that leads to a loot chest and another iron ore vein (on the west wall after emerging from the water). Continuing on the main path, there is a short zig-zag incline. At the top, to the west southwest, there is a wooden pathway that leads to an area with a chest with leveled loot. The main path ultimately leads to the tunnel entrance to the next area of the cave.
Lost Knife Hideout
Once inside, a conversation can be overheard between several bandits sitting around the corner in a small tavern like space. It seems their fearless leader has gone on another of his drunken rants and is challenging his men to duels. Once they have been dispatched, walk across a bridge-like structure towards where the leader of the bandits is being held, when on the bridge, to the right on the ground there is a corundum ore vein to be mined and a chest right next to it.
They have locked him up for the time being and one suggests that someone let the cat loose to shut him up. Once the bandits have been dispatched, the Dragonborn can continue up towards the living quarters where the Heavy Armor skill book, Orsinium and the Orcs, is on a table by the beds.
Heading across the rickety bridge will lead to what appears to be an arena. The leader of the bandit group can be seen locked up in the middle surrounded by dead bandits and beasts. There is a sabre cat locked up in the cage that can be released to assist in the mayhem. Behind the cat's cage there is a small tunnel with a master level chest hidden inside, there is also a corundum ore vein nearby. Upon exiting there is a gold ore vein in the last room before leaving. Exit the arena through the back door to return to the main lake area.
Mining
- Three iron ore veins
- Two corundum ore veins
- One gold ore vein
Notable items
- Words and Philosophy (Two-Handed Skill Book)
- Orsinium and the Orcs (Heavy Armor Skill Book)
Gallery
Bugs
- 360 Using the reanimate corpse on bandits here may cause them to resurrect but run in place or stand still without helping or following. They may also speak as though they're alive instead of the typical groans, saying things like "be careful" when hit, and "where to" while running in place.