Elder Scrolls
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Elder Scrolls
Oblivion DaedricMace

A Dremora Mace.

For other uses, see Maces.

A Mace is a one-handed blunt weapon that has a heavy head attached to a long grip. The head often contains multiple spikes or sharp-bladed edges to deal additional with each blow. Effectiveness in using a mace is governed by the Blunt skill.

Mace stats[]

The club has slightly less reach (0.9) than regular maces (1.0).

Weapon Base Value Weight Max. Damage Health Speed Reach
Club 3 Gold 8 7 70 0.9 0.9
Rusty Iron Mace 6 Gold 15 7 70 0.9 1.0
Iron Mace 17 Gold 15 10 140
Fine Iron Mace 34 Gold 13.5 11 154
Steel Mace 40 Gold 19 12 192
Dremora Mace 43 Gold 40 12 100
Fine Steel Mace 80 Gold 17.1 13 211
Silver Mace 70 Gold 23 14 252
Dwarven Mace 180 Gold 27 16 320
Elven Mace 380 Gold 31 18 396
Glass Mace 750 Gold 34 20 480
Ebony Mace 1500 Gold 39 22 572
Daedric Mace 3200 Gold 43 24 672

Notes:

  • "Base Value" refers to the actual value without Mercantile or disposition affecting it.
  • "Max. Damage" refers to the maximum amount of damage an item can do, assuming maximum stats and skill.
  • "Health" refers to a weapon's durability, "speed" refers to a weapon's attack speed, and "reach" refers to how close an opponent must be in order to be struck with a weapon.

Appearances[]

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