- For Madness Armor in Skyrim, see Madness Armor (Skyrim Creation Club Armor Set).
Madness Armor is one of the sets of armor added with The Elder Scrolls IV: Shivering Isles expansion. It is a set of heavy armor. It is forged from madness ore, which can be found in deposits in ruins on the Shivering Isles or as loot from dead Grummites.
Forging[]
The only person who can forge madness armor is Cutter. She is the Bosmer smith at Cutter's Weapons in Crucible. Forging each piece of the set requires an amount of madness ore:
- Madness Boots – require 2 units of ore
- Madness Cuirass – require 5 units of ore
- Madness Gauntlets – require 2 units of ore
- Madness Greaves – require 3 units of ore
- Madness Helmet – require 2 units of ore
- Madness Shield – require 2 units of ore
Enchanting[]
Finding madness matrices will allow the armor to be imbued with a default enchantment.
Purity[]
The purity of the armor is based on level:
Level | Quality |
---|---|
1–3 | Impure |
4–7 | Lesser |
8–11 | Madness |
12–16 | Fine |
17–22 | Grand |
23+ | Perfect |
Armor[]
Impure[]
Armor | Base Value![]() |
Base Armor![]() |
Health![]() |
Weight![]() |
Enchantments with Matrix | Armor ID | Enchanted ID |
---|---|---|---|---|---|---|---|
Boots | 35 | 4.25 | 200 | 9.8 | Fortify Athletics 2pts | 009213C | 009254F |
Cuirass | 135 | 10.75 | 400 | 32.5 | Fortify Strength 2pts | 009413F | 0092555 |
Gauntlets | 35 | 4.25 | 200 | 6.5 | Fortify Blade 1pts Fortify Blunt 1pts |
0092140 | 0092560 |
Greaves | 65 | 6.5 | 300 | 19.5 | Fortify Endurance 2pts | 0092173 | 0092572 |
Helmet | 35 | 4.25 | 200 | 6.5 | Fortify Willpower 2pts | 009219D | 0092577 |
Shield | 65 | 12.75 | 300 | 13.0 | Reflect Damage 5% | 00921D0 | 0092580 |
Set | 370 | 42.75 | 1600 | 87.8 |
- Base Value refers to the value without factoring the effects of Mercantile skill or NPC disposition.
- Base Armor refers to the armor rating of the piece without factoring the effects of the appropriate armor skill.
Lesser[]
- Base Value refers to the value without factoring the effects of Mercantile skill or NPC disposition.
- Base Armor refers to the armor rating of the piece without factoring the effects of the appropriate armor skill.
Madness[]
Test[]
This is the set worn by the Ghost Fanatic and Devoted Ghost Fanatic, near Vitharn where Count Cirion can be found. It is unobtainable except through the console.
Fine[]
- Base Value refers to the value without factoring the effects of Mercantile skill or NPC disposition.
- Base Armor refers to the armor rating of the piece without factoring the effects of the appropriate armor skill.
Grand[]
- Base Value refers to the value without factoring the effects of Mercantile skill or NPC disposition.
- Base Armor refers to the armor rating of the piece without factoring the effects of the appropriate armor skill.
Perfect[]
- Base Value refers to the value without factoring the effects of Mercantile skill or NPC disposition.
- Base Armor refers to the armor rating of the piece without factoring the effects of the appropriate armor skill.
Gallery[]
See also[]
Appearances[]
Armor in The Elder Scrolls IV: Oblivion | |
---|---|
Armor Sets | |
Light | |
Heavy | |
Related Topics | |