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+ | {{ShiveringIslesWeapons |
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− | [[File: |
+ | |image = [[File:Madness War Axe.png|200px|right]] |
+ | |class = [[War Axes (Oblivion)|War Axe]] |
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+ | }} |
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− | |||
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− | |||
− | |||
− | |||
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+ | {{Clr}} |
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==Stats== |
==Stats== |
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− | {| class="wikitable_sorted |
+ | {| class="wikitable_sorted" style="width: 95%; class="wikitable sortable" |
|-align="center" style="background:#333333; color:#f0f0f0;" |
|-align="center" style="background:#333333; color:#f0f0f0;" |
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! Level |
! Level |
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Line 23: | Line 22: | ||
! Enchanted Hammer ID |
! Enchanted Hammer ID |
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|- align="right" |
|- align="right" |
||
− | | align="center" | ''' |
+ | | align="center" | '''1–2''' |
| align="left" | Impure Madness Axe |
| align="left" | Impure Madness Axe |
||
− | | 25 {{ |
+ | | 25 {{G}} |
− | | 14 {{ |
+ | | 14 {{W}} |
− | | 9 {{ |
+ | | 9 {{D}} |
− | | 135 {{ |
+ | | 135 {{H}} |
− | | align="left" | [[Damage |
+ | | align="left" | [[Damage Health (Oblivion)|Damage Health]] 2 pts |
| 150 |
| 150 |
||
| 75 |
| 75 |
||
− | | align="center" | 00091DCF |
+ | | align="center" | {{ID|00091DCF}} |
− | | align="center" | 0009275D |
+ | | align="center" | {{ID|0009275D}} |
|- align="right" |
|- align="right" |
||
− | | align="center" | ''' |
+ | | align="center" | '''3–4''' |
| align="left" | Unpolished Madness Axe |
| align="left" | Unpolished Madness Axe |
||
− | | 50 {{ |
+ | | 50 {{G}} |
− | | 18 {{ |
+ | | 18 {{W}} |
− | | 11 {{ |
+ | | 11 {{D}} |
− | | 190 {{ |
+ | | 190 {{H}} |
| align="left" | Damage Health 5 pts |
| align="left" | Damage Health 5 pts |
||
| 600 |
| 600 |
||
| 66 |
| 66 |
||
− | | align="center" | 00091FBE |
+ | | align="center" | {{ID|00091FBE}} |
− | | align="center" | 0009275E |
+ | | align="center" | {{ID|0009275E}} |
|- align="right" |
|- align="right" |
||
− | | align="center" | ''' |
+ | | align="center" | '''5–7''' |
| align="left" | Lesser Madness Axe |
| align="left" | Lesser Madness Axe |
||
− | | 115 {{ |
+ | | 115 {{G}} |
− | | 22 {{ |
+ | | 22 {{W}} |
− | | 13 {{ |
+ | | 13 {{D}} |
− | | 250 {{ |
+ | | 250 {{H}} |
| align="left" | Damage Health 7 pts |
| align="left" | Damage Health 7 pts |
||
| 1050 |
| 1050 |
||
| 75 |
| 75 |
||
− | | align="center" | 00091FDD |
+ | | align="center" | {{ID|00091FDD}} |
− | | align="center" | 0009275F |
+ | | align="center" | {{ID|0009275F}} |
|- align="right" |
|- align="right" |
||
− | | align="center" | ''' |
+ | | align="center" | '''8–9''' |
| align="left" | Madness Axe |
| align="left" | Madness Axe |
||
− | | 255 {{ |
+ | | 255 {{G}} |
− | | 26 {{ |
+ | | 26 {{W}} |
− | | 15 {{ |
+ | | 15 {{D}} |
− | | 315 {{ |
+ | | 315 {{H}} |
| align="left" | Damage Health 10 pts |
| align="left" | Damage Health 10 pts |
||
| 1650 |
| 1650 |
||
| 75 |
| 75 |
||
− | | align="center" | 0001F406 |
+ | | align="center" | {{ID|0001F406}} |
− | | align="center" | 0001F49F |
+ | | align="center" | {{ID|0001F49F}} |
|- align="right" |
|- align="right" |
||
− | | align="center" | ''' |
+ | | align="center" | '''10–13''' |
| align="left" | Fine Madness Axe |
| align="left" | Fine Madness Axe |
||
− | | 530 {{ |
+ | | 530 {{G}} |
− | | 30 {{ |
+ | | 30 {{W}} |
− | | 17 {{ |
+ | | 17 {{D}} |
− | | 390 {{ |
+ | | 390 {{H}} |
| align="left" | Damage Health 12 pts |
| align="left" | Damage Health 12 pts |
||
| 2100 |
| 2100 |
||
| 75 |
| 75 |
||
− | | align="center" | 0001F407 |
+ | | align="center" | {{ID|0001F407}} |
− | | align="center" | 0001F49E |
+ | | align="center" | {{ID|0001F49E}} |
|- align="right" |
|- align="right" |
||
− | | align="center" | ''' |
+ | | align="center" | '''14–17''' |
| align="left" | Very Fine Madness Axe |
| align="left" | Very Fine Madness Axe |
||
− | | 1080 {{ |
+ | | 1080 {{G}} |
− | | 34 {{ |
+ | | 34 {{W}} |
− | | 19 {{ |
+ | | 19 {{D}} |
− | | 475 {{ |
+ | | 475 {{H}} |
| align="left" | Damage Health 15 pts |
| align="left" | Damage Health 15 pts |
||
| 2850 |
| 2850 |
||
| 75 |
| 75 |
||
− | | align="center" | 0001F408 |
+ | | align="center" | {{ID|0001F408}} |
− | | align="center" | 0001F49D |
+ | | align="center" | {{ID|0001F49D}} |
|- align="right" |
|- align="right" |
||
− | | align="center" | ''' |
+ | | align="center" | '''18–22''' |
| align="left" | Grand Madness Axe |
| align="left" | Grand Madness Axe |
||
− | | 2275 {{ |
+ | | 2275 {{G}} |
− | | 38 {{ |
+ | | 38 {{W}} |
− | | 21 {{ |
+ | | 21 {{D}} |
− | | 570 {{ |
+ | | 570 {{H}} |
| align="left" | Damage Health 17 pts |
| align="left" | Damage Health 17 pts |
||
| 3350 |
| 3350 |
||
| 74 |
| 74 |
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− | | align="center" | 0001F409 |
+ | | align="center" | {{ID|0001F409}} |
− | | align="center" | 0001F49C |
+ | | align="center" | {{ID|0001F49C}} |
|- align="right" |
|- align="right" |
||
| align="center" | '''23+''' |
| align="center" | '''23+''' |
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| align="left" | Perfect Madness Axe |
| align="left" | Perfect Madness Axe |
||
− | | 3925 {{ |
+ | | 3925 {{G}} |
− | | 42 {{ |
+ | | 42 {{W}} |
− | | 23 {{ |
+ | | 23 {{D}} |
− | | 665 {{ |
+ | | 665 {{H}} |
| align="left" | Damage Health 20 pts |
| align="left" | Damage Health 20 pts |
||
| 4150 |
| 4150 |
||
| 75 |
| 75 |
||
− | | align="center" | 0001F40A |
+ | | align="center" | {{ID|0001F40A}} |
− | | align="center" | 0001F49B |
+ | | align="center" | {{ID|0001F49B}} |
|- align="center" |
|- align="center" |
||
| colspan="11" | '''Reach:''' 0.80 |
| colspan="11" | '''Reach:''' 0.80 |
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Line 123: | Line 122: | ||
| colspan="11" | '''Speed:''' 1.10 |
| colspan="11" | '''Speed:''' 1.10 |
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|} |
|} |
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− | * |
+ | *<nowiki>*</nowiki>The '''Enchantment''' column only applies when forging an axe with a matrix. |
− | * |
+ | *'''Base Value''' refers to the value without factoring the effects of the [[Mercantile (Oblivion)|Mercantile]] skill or [[Characters (Oblivion)|NPC]] [[disposition]]. Note that enchanted axes will be worth more. |
− | * |
+ | *'''Base Damage''' refers to the base [[Damage (Oblivion)|damage]] rating without factoring the effects of the [[Blunt]] skill, [[Strength (Oblivion)|Strength]], or the [[Weapons (Oblivion)#Weapon health|condition]] of the weapon. |
− | |||
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− | |||
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*[[Amber Armor]] |
*[[Amber Armor]] |
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*[[Amber Weapons]] |
*[[Amber Weapons]] |
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*[[Madness Armor]] |
*[[Madness Armor]] |
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*[[Madness Weapons]] |
*[[Madness Weapons]] |
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+ | |||
⚫ | |||
+ | ==Appearances== |
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+ | |||
+ | <!--Interwiki links--> |
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+ | [[ru:Топор безумия]] |
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[[Category:Shivering Isles: Blunt Weapons]] |
[[Category:Shivering Isles: Blunt Weapons]] |
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− | [[Category:Shivering Isles: Leveled Weapons]] |
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[[Category:Shivering Isles: War Axes]] |
[[Category:Shivering Isles: War Axes]] |
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⚫ | |||
[[Category:Shivering Isles: Enchanted Weapons]] |
[[Category:Shivering Isles: Enchanted Weapons]] |
Revision as of 22:40, 3 December 2018
Madness Axes can be forged from madness ore by the smith Cutter, who operates Cutter's Weapons in Crucible. She can forge one axe from three pieces of madness ore. Providing a Madness War Axe Matrix will cause the weapon to be enchanted, as well.
The quality of the axe and, if applicable, its enchantment is scaled to the Hero's level at the time when asking Cutter to make it.
Stats
Level | Name | Base Value | Weight | Base Damage | Health | Enchantments* | Charges | Uses | Hammer ID | Enchanted Hammer ID |
---|---|---|---|---|---|---|---|---|---|---|
1–2 | Impure Madness Axe | 25 | 14 | 9 | 135 | Damage Health 2 pts | 150 | 75 | 00091DCF | 0009275D |
3–4 | Unpolished Madness Axe | 50 | 18 | 11 | 190 | Damage Health 5 pts | 600 | 66 | 00091FBE | 0009275E |
5–7 | Lesser Madness Axe | 115 | 22 | 13 | 250 | Damage Health 7 pts | 1050 | 75 | 00091FDD | 0009275F |
8–9 | Madness Axe | 255 | 26 | 15 | 315 | Damage Health 10 pts | 1650 | 75 | 0001F406 | 0001F49F |
10–13 | Fine Madness Axe | 530 | 30 | 17 | 390 | Damage Health 12 pts | 2100 | 75 | 0001F407 | 0001F49E |
14–17 | Very Fine Madness Axe | 1080 | 34 | 19 | 475 | Damage Health 15 pts | 2850 | 75 | 0001F408 | 0001F49D |
18–22 | Grand Madness Axe | 2275 | 38 | 21 | 570 | Damage Health 17 pts | 3350 | 74 | 0001F409 | 0001F49C |
23+ | Perfect Madness Axe | 3925 | 42 | 23 | 665 | Damage Health 20 pts | 4150 | 75 | 0001F40A | 0001F49B |
Reach: 0.80 | ||||||||||
Speed: 1.10 |
- *The Enchantment column only applies when forging an axe with a matrix.
- Base Value refers to the value without factoring the effects of the Mercantile skill or NPC disposition. Note that enchanted axes will be worth more.
- Base Damage refers to the base damage rating without factoring the effects of the Blunt skill, Strength, or the condition of the weapon.