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{{Organization infobox
 
{{Organization infobox
 
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|image = [[File:MagesGuildLogo2.jpg|250px|center]]
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|name = Mages Guild
 
 
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|founder = [[Vanus Galerion]]
 
|founder = [[Vanus Galerion]]
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|formed = [[Psijic Order]]
 
|formed = [[Psijic Order]]
|founded = [[2E 230]]
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|founded = [[2E 230]]<ref name=charter>''[[Mages Guild Charter]]''</ref>
 
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The '''Mages Guild''' is a [[guild]] dedicated to the collection, preservation, and distribution of [[magic]]al knowledge with an emphasis on ensuring that all [[citizen]]s of [[Tamriel]] benefit from this knowledge. Members of the Guild receive many benefits, including training, services, and education in the established laws regarding the proper use of magic. There are small guild halls in all of the cities in [[Cyrodiil]]. But the Guild's main building, the [[Arcane University (Oblivion)|Arcane University]], is located in [[Imperial City]]. In [[Skyrim]], the equivalent of the Mages Guild is the [[College of Winterhold (Skyrim)|College of Winterhold]]. The guild is lead by an [[Arch-Mage]] and guided by the [[Council of Mages]].
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The '''Mages Guild''' is a [[guild]] dedicated to the collection, preservation, and distribution of [[magic]]al knowledge with an emphasis on ensuring that all [[citizen]]s of [[Tamriel]] benefit from this knowledge. Members of the Guild receive many benefits, including training, services, and education in the established laws regarding the proper use of magic. There are small guild halls in all of the cities in [[Cyrodiil]]. But the Guild's main building, the [[Arcane University]], is located in [[Imperial City]]. In [[Skyrim]], the equivalent of the Mages Guild is the [[College of Winterhold]]. The guild is lead by an [[Arch-Mage]] and guided by the [[Council of Mages]].
   
 
==By game==
 
==By game==
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[[Vanus Galerion]], a Psijic of Artaeum and student of the famed [[Iachesis]], began organizing users of magic from around [[Summerset Isle]] at the urban city of [[Firsthold]]. At the time, this gathering and conduction of magical experiments in populated areas was considered unacceptable. Even more shocking, Galerion proposed to make magical items, potions, and even spells available to any member of the general public who could afford to pay.<ref name=origin/>
 
[[Vanus Galerion]], a Psijic of Artaeum and student of the famed [[Iachesis]], began organizing users of magic from around [[Summerset Isle]] at the urban city of [[Firsthold]]. At the time, this gathering and conduction of magical experiments in populated areas was considered unacceptable. Even more shocking, Galerion proposed to make magical items, potions, and even spells available to any member of the general public who could afford to pay.<ref name=origin/>
   
Galerion was brought before Iachesis and the King of [[Firsthold]], [[Rilis XII]], and made to state the intentions of the fraternity he was forming. Although it's not recorded what he said to convince them, the charter was approved, and the Mages Guild was born.<ref name=origin/><ref name=charter>''[[Mages Guild Charter]]''</ref>
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Galerion was brought before Iachesis and the King of [[Firsthold]], [[Rilis XII]], and made to state the intentions of the fraternity he was forming. Although it's not recorded what he said to convince them, the charter was approved, and the Mages Guild was born.<ref name=origin/><ref name=charter/>
   
 
===Expansion===
 
===Expansion===
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==Provincial Chapters==
 
==Provincial Chapters==
 
===High Rock===
 
===High Rock===
[[File:Mages Guild daggerfall logo.PNG|thumb|Mages Guild symbol seen in {{Daggerfall}}]]
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[[File:Mages Guild daggerfall logo.png|thumb|Mages Guild symbol seen in {{Daggerfall}}]]
Multiple Mages Guild headquarters existed in the Second and Third eras in the [[Glenumbra]] and [[Stormhaven]] regions surrounding Illiac Bay,<ref name=skyrim>Events of {{Daggerfall}}</ref> along with guildhalls in [[Rivenspire]] and [[Bangkorai]] during the Second.<ref name=Online>Events of {{Online}}</ref> A Mages Guild was also established in the [[Orsinium (Online)|Second Orsinium]] under the orders of [[King Kurog]], who sought to have magical studies integrated as part of Orcish education.<ref name=Orsinium>Events of {{Orsinium}}</ref>
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Multiple Mages Guild headquarters existed in the Second and Third eras in the [[Glenumbra]] and [[Stormhaven]] regions surrounding Illiac Bay,<ref name=skyrim>Events of {{Daggerfall}}</ref> along with guildhalls in [[Rivenspire]] and [[Bangkorai]] during the Second.<ref name=Online>Events of {{Online}}</ref> A Mages Guild was also established in the [[Second Orsinium]] under the orders of [[King Kurog]], who sought to have magical studies integrated as part of Orcish education.<ref name=Orsinium>Events of {{Orsinium}}</ref>
   
 
===Hammerfell===
 
===Hammerfell===
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===Morrowind===
 
===Morrowind===
 
{{Main|Mages Guild (Morrowind)}}
 
{{Main|Mages Guild (Morrowind)}}
There is a [[Mages Guild (Morrowind)|Mages Guild]] in [[Morrowind]], lead by [[Arch-Mage]] [[Trebonius Artorius]]. Mages Guild chapters are "established in Guild-owned, free-standing guildhalls in the towns of [[Ald'ruhn (Morrowind)|Ald'ruhn]], [[Balmora (Morrowind)|Balmora]], and [[Caldera]]", with additional guildhalls existing in [[Vivec City (Morrowind)|Vivec City]] and [[Wolverine Hall]] in [[Sadrith Mora]]".<ref name="charter"/> The most notable event from this province was the discovery of the reason for the [[Dwemer]]'s disappearance.<ref>{{Morrowind}}</ref>A mages guild existed at one point in [[Gnisis]], but was later abandoned for reasons unknown.<ref>[[The Four Suitors of Benitah]]. </ref> They also are often in conflict with the other Magic-users of [[Vvardenfell]], [[House Telvanni (Morrowind)|House Telvanni]]. It also appears that the Guild was responsible for the education of the population of Vvardenfell, as seen in [[Ilmeni Dren|Ilmeni Dren's]] [[Literacy Campaign]].
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There is a [[Mages Guild (Morrowind)|Mages Guild]] in [[Morrowind]], lead by [[Arch-Mage]] [[Trebonius Artorius]]. Mages Guild chapters are "established in Guild-owned, free-standing guildhalls in the towns of [[Ald'ruhn]], [[Balmora]], and [[Caldera]]," with additional guildhalls existing in [[Vivec City]] and [[Wolverine Hall]] in [[Sadrith Mora]]."<ref name="charter"/> The most notable event from this province was the discovery of the reason for the [[Dwemer]]'s disappearance.<ref>{{Morrowind}}</ref>A mages guild existed at one point in [[Gnisis]], but was later abandoned for reasons unknown.<ref>''[[The Four Suitors of Benitah]]''</ref> They also are often in conflict with the other Magic-users of [[Vvardenfell]], [[House Telvanni]]. It also appears that the Guild was responsible for the education of the population of Vvardenfell, as seen in [[Ilmeni Dren]]'s [[Literacy Campaign]].
   
 
===Cyrodiil===
 
===Cyrodiil===
 
{{Main|Mages Guild (Oblivion)}}
 
{{Main|Mages Guild (Oblivion)}}
[[File:ArcaneUniversity.png|thumb|200px|left|The [[Arcane University (Oblivion)|Arcane University]] in the [[Imperial City]].]]
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[[File:ArcaneUniversity.png|thumb|200px|right|The [[Arcane University (Oblivion)|Arcane University]] in the [[Imperial City]].]]
In [[Cyrodiil]], the heart of the [[Empire]], the [[Mages Guild (Oblivion)|Mages Guild]] is headed by the [[Arcane University (Oblivion)|Arcane University]]. With exclusive and selective membership, the University is a place of learning for [[Mage (Class)|mages]] both experienced and not. The [[Council of Mages]], centered by the [[Arch-Mage]], leads the Arcane University. Each city in Cyrodiil, excluding [[Kvatch]], hosts a guildhall of Mages. Each city specializes in a specific [[School of Magicka]]. Entrance into the Arcane University requires [[associate]]s of the guild to receive recommendations from the leader of each guild hall.<ref name=charter/> In [[3E 431]], Arch-Mage [[Hannibal Traven]] instated a highly controversial [[Necromancy Ban of 3E 431|ban on Necromancy]], which inevitably lead to the returned presence of [[Mannimarco]], King of Worms.<ref name=Oblivion>Events of {{Oblivion}}</ref> The guild was dismantled sometime during or after the [[Great War|Great War of Tamriel]]. Members of the guild split into the [[College of Whispers]] and [[The Synod]].<ref name=skyrim>Events of {{Skyrim}}</ref>
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In [[Cyrodiil]], the heart of the [[Empire]], the [[Mages Guild (Oblivion)|Mages Guild]] is headed by the [[Arcane University]]. With exclusive and selective membership, the University is a place of learning for [[Mage (Class)|mages]] both experienced and not. The [[Council of Mages]], centered by the [[Arch-Mage]], leads the Arcane University. Each city in Cyrodiil, excluding [[Kvatch]], hosts a guildhall of Mages. Each city specializes in a specific [[School of Magicka]].<ref name=MGC>''[[Mages Guild Charter]]''</ref>
  +
*[[Cheydinhal]] – [[Alteration]]<ref name=MGC/>
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*[[Chorrol]] – [[Conjuration]]<ref name=MGC/>
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*[[Skingrad]] – [[Destruction]]<ref name=MGC/>
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*[[Bravil]] – [[Illusion]]<ref name=MGC/>
  +
*[[Leyawiin]] – [[Mysticism]]<ref name=MGC/>
  +
*[[Anvil]] – [[Restoration]]<ref name=MGC/>
  +
Entrance into the Arcane University requires [[associate]]s of the guild to receive recommendations from the leader of each guild hall.<ref name=charter/> In [[3E 431]], Arch-Mage [[Hannibal Traven]] instated a highly controversial [[Necromancy Ban of 3E 431|ban on Necromancy]], which inevitably lead to the returned presence of [[Mannimarco]], King of Worms.<ref name=Oblivion>Events of {{Oblivion}}</ref> The guild was dismantled sometime after the [[Oblivion Crisis]].<ref>Events of [[An Elder Scrolls Novel: Lord of Souls]]</ref><ref>Events of [[An Elder Scrolls Novel: The Infernal City]]</ref> Members of the guild split into the [[College of Whispers]] and [[The Synod]].<ref name=skyrim>Events of {{Skyrim}}</ref>
   
 
===Skyrim===
 
===Skyrim===
 
{{Main|College of Winterhold}}
 
{{Main|College of Winterhold}}
 
[[File:Winterholdcollege.png|thumb|right|250px|The [[College of Winterhold (Skyrim)|College of Winterhold]] after the Great Collapse.]]
 
[[File:Winterholdcollege.png|thumb|right|250px|The [[College of Winterhold (Skyrim)|College of Winterhold]] after the Great Collapse.]]
In [[2E 582]], there were Mages Guildhalls present in [[Riften]], [[Nimalten]], [[Shor's Stone]], [[Windhelm]], and [[Fort Amol]]. As of the Fourth Era, no official Mages Guild exists in [[Skyrim]], although the [[College of Winterhold (Skyrim)|College of Winterhold]] is begrudgingly considered its counterpart. Led by an Arch-Mage and a [[Master-Wizard]], the guild accepts new students based on spell-casting merit, which must be demonstrated upon entrance into the college. The guild holds a fluid stance on the practice of necromancy, unlike the Arcane University, although its practice is considered taboo outside of the college.<ref name=skyrim/> The College dates back to the Second Era<ref name=pocket>''[[Pocket Guide to the Empire, Third Edition: Skyrim]]''</ref>, and sometime during the institution's history, it acquired the [[Ysmir Collective]], a library dating more than 700 years.<ref name=pocket/> After Morrowind was invaded by the [[Argonian]]s and the [[Red Mountain]] erupted, several [[Dunmer]] refugees emerged at the college. Sometime there after, a cataclysmic event known as [[the Great Collapse]] destroyed [[Winterhold (City)|Winterhold]], the city surrounding it.<ref name=collapse>''[[On the Great Collapse]]''</ref> Many speculate aftershock from Red Mountain's eruption caused the event, while most blame the mages of the college, causing much discord between the citizens of Skyrim which persists even into the age of the [[Dragon Crisis]].<ref name=skyrim/>
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In [[2E 582]], there were Mages Guildhalls present in [[Riften]], [[Nimalten]], [[Shor's Stone]], [[Windhelm]], and [[Fort Amol]]. As of the Fourth Era, no official Mages Guild exists in [[Skyrim]], although the [[College of Winterhold]] is begrudgingly considered its counterpart. Led by an Arch-Mage and a [[Master-Wizard]], the guild accepts new students based on spell-casting merit, which must be demonstrated upon entrance into the college. The guild holds a fluid stance on the practice of necromancy, unlike the Arcane University, although its practice is considered taboo outside of the college.<ref name=skyrim/> The College dates back to the Second Era,<ref name=pocket>''[[Pocket Guide to the Empire, Third Edition: Skyrim]]''</ref> and sometime during the institution's history, it acquired the [[Ysmir Collective]], a library dating more than 700 years.<ref name=pocket/> After Morrowind was invaded by the [[Argonian]]s and the [[Red Mountain]] erupted, several [[Dunmer]] refugees emerged at the college. Sometime there after, a cataclysmic event known as [[the Great Collapse]] destroyed [[Winterhold (City)|Winterhold]], the city surrounding it.<ref name=collapse>''[[On the Great Collapse]]''</ref> Many speculate aftershock from Red Mountain's eruption caused the event, while most blame the mages of the college, causing much discord between the citizens of Skyrim which persists even into the age of the [[Dragon Crisis]].<ref name=skyrim/>
   
 
==See also==
 
==See also==
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*{{Skyrim}} {{Mo}}
 
*{{Skyrim}} {{Mo}}
 
*{{Online}}
 
*{{Online}}
 
 
{{Refs}}
 
{{Refs}}
   
 
<!--Interwiki links-->
 
<!--Interwiki links-->
 
[[es:Gremio de Magos]]
 
[[es:Gremio de Magos]]
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[[fr:Guilde des mages]]
[[ru:Гильдия магов]]
 
  +
[[it:Gilda dei Maghi]]
 
[[nl:Magiërs Gilde]]
 
[[nl:Magiërs Gilde]]
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[[pl:Gildia Magów]]
[[uk:Гільдія Магів]]
 
 
[[ru:Гильдия магов (Lore)]]
 
[[uk:Гільдія магів (Lore)]]
 
[[Category:Factions]]
 
[[Category:Factions]]
 
[[Category:Imperial Factions]]
 
[[Category:Imperial Factions]]

Revision as of 21:46, 16 November 2019

The Mages Guild is a guild dedicated to the collection, preservation, and distribution of magical knowledge with an emphasis on ensuring that all citizens of Tamriel benefit from this knowledge. Members of the Guild receive many benefits, including training, services, and education in the established laws regarding the proper use of magic. There are small guild halls in all of the cities in Cyrodiil. But the Guild's main building, the Arcane University, is located in Imperial City. In Skyrim, the equivalent of the Mages Guild is the College of Winterhold. The guild is lead by an Arch-Mage and guided by the Council of Mages.

By game

History

Origin

The Mages Guild started in the early years of the Second Era. Previously, the only organization with a similar aim and structure to the Mages Guild was the Psijic Order of the Isle of Artaeum.[2]

Vanus Galerion, a Psijic of Artaeum and student of the famed Iachesis, began organizing users of magic from around Summerset Isle at the urban city of Firsthold. At the time, this gathering and conduction of magical experiments in populated areas was considered unacceptable. Even more shocking, Galerion proposed to make magical items, potions, and even spells available to any member of the general public who could afford to pay.[2]

Galerion was brought before Iachesis and the King of Firsthold, Rilis XII, and made to state the intentions of the fraternity he was forming. Although it's not recorded what he said to convince them, the charter was approved, and the Mages Guild was born.[2][1]

Expansion

Like a tree from an acorn, the Mages Guild grew branches all over Summerset Isle and gradually the mainland of Tamriel. Although initially the Guild was rejected in some areas of Tamriel, eventually it was accepted and became a powerful force in Tamriel. There have been only a few rare incidents of the Mages Guild actually becoming involved in local political struggles. On these occasions, the Guild's participation has been the ultimate decider in the conflict.

Infrastructure

As begun by Vanus Galerion, the Mages Guild as an institution is presided over by a supreme council of six Arch-Mages, with subsequent masters over certain Areas, creating a pseudo-bureaucracy. One need not be a member of the Mages Guild to know that this carefully contrived hierarchy is often nothing more than a chimera. As Vanus Galerion himself said bitterly, leaving Tamriel to travel to other lands, "The Guild has become nothing more than an intricate morass of political infighting."[2]

Provincial Chapters

High Rock

Mages Guild daggerfall logo

Mages Guild symbol seen in The Elder Scrolls II: Daggerfall

Multiple Mages Guild headquarters existed in the Second and Third eras in the Glenumbra and Stormhaven regions surrounding Illiac Bay,[3] along with guildhalls in Rivenspire and Bangkorai during the Second.[4] A Mages Guild was also established in the Second Orsinium under the orders of King Kurog, who sought to have magical studies integrated as part of Orcish education.[5]

Hammerfell

During Forbear High King Fahara'jad's rule in 2E 582, the Mages Guild had headquarters in Sentinel, Hallin's Stand, Belkarth, Bergama, and Kozanset.[4] The Guild came fairly late in the Crown-supporting areas compared to other provinces, the one in Stros M'kai being set up in only 2E 660.[6] According to Cyrus, the traditional Redguards had a dislike against magic due to the historic conflict with the Left-handed Elves.[7]

Morrowind

Main article: Mages Guild (Morrowind)

There is a Mages Guild in Morrowind, lead by Arch-Mage Trebonius Artorius. Mages Guild chapters are "established in Guild-owned, free-standing guildhalls in the towns of Ald'ruhn, Balmora, and Caldera," with additional guildhalls existing in Vivec City and Wolverine Hall in Sadrith Mora."[1] The most notable event from this province was the discovery of the reason for the Dwemer's disappearance.[8]A mages guild existed at one point in Gnisis, but was later abandoned for reasons unknown.[9] They also are often in conflict with the other Magic-users of Vvardenfell, House Telvanni. It also appears that the Guild was responsible for the education of the population of Vvardenfell, as seen in Ilmeni Dren's Literacy Campaign.

Cyrodiil

Main article: Mages Guild (Oblivion)
ArcaneUniversity

The Arcane University in the Imperial City.

In Cyrodiil, the heart of the Empire, the Mages Guild is headed by the Arcane University. With exclusive and selective membership, the University is a place of learning for mages both experienced and not. The Council of Mages, centered by the Arch-Mage, leads the Arcane University. Each city in Cyrodiil, excluding Kvatch, hosts a guildhall of Mages. Each city specializes in a specific School of Magicka.[10]

Entrance into the Arcane University requires associates of the guild to receive recommendations from the leader of each guild hall.[1] In 3E 431, Arch-Mage Hannibal Traven instated a highly controversial ban on Necromancy, which inevitably lead to the returned presence of Mannimarco, King of Worms.[11] The guild was dismantled sometime after the Oblivion Crisis.[12][13] Members of the guild split into the College of Whispers and The Synod.[3]

Skyrim

Main article: College of Winterhold
Winterholdcollege

The College of Winterhold after the Great Collapse.

In 2E 582, there were Mages Guildhalls present in Riften, Nimalten, Shor's Stone, Windhelm, and Fort Amol. As of the Fourth Era, no official Mages Guild exists in Skyrim, although the College of Winterhold is begrudgingly considered its counterpart. Led by an Arch-Mage and a Master-Wizard, the guild accepts new students based on spell-casting merit, which must be demonstrated upon entrance into the college. The guild holds a fluid stance on the practice of necromancy, unlike the Arcane University, although its practice is considered taboo outside of the college.[3] The College dates back to the Second Era,[14] and sometime during the institution's history, it acquired the Ysmir Collective, a library dating more than 700 years.[14] After Morrowind was invaded by the Argonians and the Red Mountain erupted, several Dunmer refugees emerged at the college. Sometime there after, a cataclysmic event known as the Great Collapse destroyed Winterhold, the city surrounding it.[15] Many speculate aftershock from Red Mountain's eruption caused the event, while most blame the mages of the college, causing much discord between the citizens of Skyrim which persists even into the age of the Dragon Crisis.[3]

See also

Appearances

References