- For other uses, see Mages Guild.
The Mages Guild is a major faction in The Elder Scrolls II: Daggerfall.
History[]
- Main article: Mages Guild
- "An alliance of spellcasters. Guildhalls are found in most every capitol city in Tamriel."
- ―Mages' Guild description[src]
The Mages Guild was founded in 2E 230 by Vanus Galerion. Since its creation in the Summerset Isles, it has spread across Tamriel over time.
Ranks[]
- Apprentice
- Journeyman
- Evoker
- Conjurer
- Magician
- Enchanter
- Warlock
- Wizard
- Master Wizard
- Archmage
Quests[]
Non-member quests[]
Member quests[]
- The Rare Ingredient
- Unwrapping a Mummy
- The Non-sleeping Noble
- A Researcher's Notes
- The Stuck Lock
- A Question of Azimuthal Vectors
Reputational quests[]
- The Escaped Atronach
- Guild Guarding
- A Mage's Bodyguard
- The Rogue Wizard
- A Noble's Prophecy
- An Irritating Imp
- Banishing a Daedra
Baltham Greyman[]
Benefits[]
Everyone: Access to Item Identification, access to Spell Merchant.
Rank 0: Access to Spell Maker, Free Magicka Restoration.
Rank 2: Access to Library.
Rank 3: Access to Magical Item Merchant.
Rank 4: Access to Soul Gem Merchant.
Rank 5: Access to Item Maker.
Rank 6: Access to Daedra Summoner, 24/7 Access to Guildhalls.
Rank 8: Access to Teleporter Service.
Skill relation[]
Required skills[]
- Alteration
- Destruction
- Illusion
- Mysticism
- Restoration
- Thaumaturgy
Training[]
- Alteration
- Daedric
- Destruction
- Dragonish
- Harpy
- Illusion
- Impish
- Myticism
- Orcish
- Restoration
- Spriggan
- Thaumaturgy
Trivia[]
- Baltham Greyman is a member of this faction.